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We've recently released Test Bench 2.0 for Monitors! Read our new VRR Flicker R&D Article and Pursuit Photo R&D Article to learn more.

Samsung Odyssey G7 C32G75T Monitor Review

Tested using Methodology v2.0
Review updated May 27, 2024 at 01:06 pm
Latest change: Retest Jul 03, 2024 at 09:50 am
Samsung Odyssey G7 C32G75T Picture
7.7
PC Gaming
6.8
Console Gaming
7.6
Office
7.3
Editing
7.3
Brightness
8.1
Response Time
6.1
HDR Picture
7.8
SDR Picture
8.1
Color Accuracy

The Samsung Odyssey G7 C32G75T is a 240Hz, 1440p gaming monitor. It's part of Samsung's 2020 Odyssey gaming lineup, and it's one of few monitors available in two sizes: 27 and 32 inches, which we tested. It has a 240Hz refresh rate with native FreeSync VRR support to reduce screen tearing. It's also G-SYNC compatible if you want to use it with an NVIDIA graphics card. It has a 1000R curve that helps bring the edges of the screen within your field of vision, and it has a VA panel with edge-lit local dimming, but unlike some of Samsung's models that came out after this one, like the Samsung Odyssey Neo G7 S32BG75, it doesn't have Mini LED backlighting.

Our Verdict

7.7 PC Gaming

The Samsung Odyssey G7 is good for PC gaming. It has a native 240Hz refresh rate, FreeSync support, and is compatible with NVIDIA's G-SYNC VRR. It has low input lag for a responsive feel with VRR enabled, and it has a consistently fast response time across its VRR range, but there's still some blur with fast-moving objects. The biggest downside is that it has distracting VRR flicker in dark scenes with changing frame rates. On the plus side, it delivers good picture quality with deep blacks, but it has a terrible local dimming feature that causes blooming around bright objects.

Pros
  • Consistently fast response time at any refresh rate.
  • Native FreeSync support and G-SYNC compatibility.
  • Great native contrast ratio.
  • Low input lag with VRR enabled.
Cons
  • Noticeable VRR flicker with changing frame rates.
  • Fast-moving objects still have smearing.
  • Terrible local dimming feature.
6.8 Console Gaming

The Samsung Odyssey G7 is okay for console gaming. It lacks HDMI 2.1 bandwidth to take full advantage of the PS5 and Xbox Series X|S, but it still provides a good gaming experience with low input lag and a fast enough response time at any refresh rate. It has a high native contrast ratio, so blacks look deep while gaming in dark rooms, but it has a terrible local dimming feature, resulting in blooming around bright objects.

Pros
  • Consistently fast response time at any refresh rate.
  • Great native contrast ratio.
  • Low input lag with VRR enabled.
Cons
  • Fast-moving objects still have smearing.
  • Terrible local dimming feature.
  • No HDMI 2.1 bandwidth.
7.6 Office

The Samsung Odyssey G7 is good for office use. It has a large 32-inch screen with a 1440p resolution, giving you enough screen space to multitask. Sadly, because of its VA panel, it has narrow viewing angles, which isn't ideal for sharing your screen with others. On the upside, it gets bright enough to combat glare, and it has very good reflection handling.

Pros
  • Very good reflection handling.
  • Bright enough to fight glare.
  • Good text clarity.
Cons
  • Narrow viewing angles.
7.3 Editing

The Samsung Odyssey G7 is decent for media creation. Its 32-inch screen allows you to open multiple windows at once for multitasking. However, the screen's aggressive curve may not be to everyone's liking while photo or video editing. The curve helps bring the edges within your field of vision, but with its narrow viewing angles, it isn't ideal for sharing your screen with others. Lastly, it has good picture quality with a high native contrast ratio, but you need to calibrate it for the best accuracy.

Pros
  • Great native contrast ratio.
  • Very good reflection handling.
  • Good text clarity.
Cons
  • Narrow viewing angles.
  • Needs full calibration for best accuracy.
7.3 Brightness

The Samsung Odyssey G7 has decent brightness. It gets bright enough to fight glare in well-lit rooms, and it also makes small highlights stand out a bit in HDR. However, it can't maintain that brightness with larger highlights in HDR.

Pros
  • Bright enough to fight glare.
  • Small highlights pop in HDR.
Cons
  • Limited HDR brightness with larger highlights.
8.1 Response Time

The Samsung Odyssey G7 has a great response time. It's consistent across its refresh rate range, but there's still some blur and smearing with fast-moving objects.

Pros
  • Consistently fast response time at any refresh rate.
Cons
  • Fast-moving objects still have smearing.
6.1 HDR Picture

The Samsung Odyssey G7 has mediocre HDR picture quality. While it has a high native contrast ratio to display deep blacks, it has a terrible local dimming feature that causes blooming, and it fails to make colors look vivid.

Pros
  • Great native contrast ratio.
Cons
  • Terrible local dimming feature.
7.8 SDR Picture

The Samsung Odyssey G7 has good SDR picture quality. It displays a wide range of colors, and it has a great native contrast ratio, so blacks are deep and inky next to bright highlights.

Pros
  • Great native contrast ratio.
Cons
8.1 Color Accuracy

The Samsung Odyssey G7 has great color accuracy. While its dedicated sRGB mode has good accuracy before calibration, you still need to calibrate it for the best accuracy.

Pros
  • Good accuracy in sRGB mode.
Cons
  • Needs full calibration for best accuracy.
  • 7.7 PC Gaming
  • 6.8 Console Gaming
  • 7.6 Office
  • 7.3 Editing

Performance Usages

  • 7.3 Brightness
  • 8.1 Response Time
  • 6.1 HDR Picture
  • 7.8 SDR Picture
  • 8.1 Color Accuracy
  1. Updated Jul 03, 2024: Clarified in the Variants section that the results are with firmware 1016.1.
  2. Updated May 27, 2024: Updated text throughout the review according to Test Bench 2.0, mainly in the Verdict and Motion sections.
  3. Updated May 24, 2024: Corrected the recommended overdrive setting in CAD @ 60Hz to reflect that enabling VRR results in the best motion handling.
  4. Updated May 23, 2024: We've converted this review to Test Bench 2.0. This includes new tests for VRR Motion Performance, Refresh Rate Compliance, Cumulative Absolute Deviation (CAD), and VRR Flicker. You can read the full changelog here.
  5. Updated Feb 27, 2023: Added photos of the Backlight Strobing (BFI) performance when it becomes buggy if you turn the monitor on and off, or if you change the resolution.
  6. Updated Feb 09, 2023: Added that the Samsung Odyssey G6 S32BG65 has better Ergonomics.
  7. Updated Dec 16, 2022: Updated text for accuracy and clarity to align with results of Test Bench 1.2. Also renamed the monitor to the Samsung Odyssey G7 C32G75T to be consistent with other Samsung monitors.
  8. Updated Sep 15, 2022: We tested the monitor to confirm that it works with the PS5's new 1440p support.
  9. Updated May 02, 2022: We tested the monitor with the PS5's new variable refresh rate feature and confirmed that it's not compatible, since the PS5 only supports HDMI Forum VRR.
  10. Updated Apr 08, 2022: Updated to Test Bench 1.2, resulting in changes to the results and scores with the Response Time and Input Lag. Added tests for Console Compatibility and macOS compatibility and made minor changes to other tests, which you can see in our Changelog.
  11. Updated Oct 26, 2021: Updated review for accuracy and clarity.
  12. Updated Jul 30, 2021: We measured the response time with the VRR Control setting on and off at both the max response time and 60Hz. We also rechecked the pixel inversion issue.
  13. Updated Dec 18, 2020: There are reports of issues when displaying a specific pattern at 1080p. We can replicate it, but we're not sure what the cause is.
  14. Updated Nov 26, 2020: We've retested the image flicker with the latest firmware version 1009.3.
  15. Updated Aug 17, 2020: Retested brightness, HDR color gamut, and HDR color volume.
  16. Updated Aug 03, 2020: Review published.
  17. Updated Jul 30, 2020: Early access published.
  18. Updated Jul 20, 2020: Our testers have started testing this product.
  19. Updated Jul 20, 2020: The product has arrived in our lab, and our testers will start evaluating it soon.
  20. Updated Jul 02, 2020: We've purchased the product and are waiting for it to arrive in our lab.
  21. Updated Jun 14, 2020: The product has won our suggestion poll, so we'll buy and test it soon.

Differences Between Sizes And Variants

We tested the 32-inch Samsung Odyssey G7, and the results are also valid for the 27-inch model, known as the Samsung Odyssey G7 27. It's part of the 2020 Odyssey lineup. There's a newer Samsung Odyssey Neo G7 S32BG75 in Samsung's 2022 lineup, but it's a different monitor with a higher resolution.

Name Size(s) US Model Short Model Code Refresh Rate Resolution
Samsung Odyssey G7 27 27" LC27G75TQSNXZA C27G75T 240Hz 2560x1440
Samsung Odyssey G7 32 32" LC32G75TQSNXZA C32G75T 240Hz 2560x1440

Our unit was manufactured in May 2020; you can see the label here. The latest results are with firmware 1016.1.

Compared To Other Monitors

The Samsung Odyssey G7 is a good PC gaming monitor that combines a high 240Hz refresh rate with a 1440p resolution. It also has good dark room performance, but its picture quality isn't as good as newer Samsung monitors like the Samsung Odyssey Neo G7 S32BG75. Also, there are many bugs with it, and monitors like the Gigabyte M27Q X and the Dell Alienware AW2723DF offer nearly the same gaming performance for a cheaper cost, so unless you really want a monitor with a VA panel, there are better options.

Also, make sure to check out our recommendations for the best curved gaming monitors, the best 240Hz monitors, and the best 1440p monitors.

Samsung Odyssey Neo G7 S32BG75

The Samsung Odyssey Neo G7 S32BG75 is a newer version of the Samsung Odyssey G7 C32G75T, and both monitors are very different. The S32BG75 has a 4k screen with HDMI 2.1 bandwidth, allowing you to play high-frame-rate games in 4k, which the C32G75T can't do. The S32BG75 also has Mini LED backlighting with a much better local dimming feature than the C32G75T. If you want a high-end 4k monitor, the S32BG75 is the better choice, but the C32G75T is better if your graphics card can't take full advantage of the 4k resolution.

LG 27GP850-B/27GP83B-B

The Samsung Odyssey G7 C32G75T and the LG 27GP850-B/27GP83B-B use different panel technologies, each with strengths and weaknesses. The LG has better viewing angles, but this comes at the expense of contrast. The Samsung has much better contrast, so it's a better choice for a dark room. The Samsung's black frame insertion (BFI) feature is far more versatile, as it's available across the entire refresh rate range of the monitor, as low as 60Hz, while the BFI on the LG is only available in a narrow range.

Gigabyte M32U

The Samsung Odyssey G7 C32G75T and the Gigabyte M32U are both decent gaming monitors, but the better one depends a bit on your personal preferences. The Samsung uses a VA panel, which is better for a dark room. The Gigabyte has an IPS panel, which is best for a brighter viewing environment. The Gigabyte also has better viewing angles and supports HDMI 2.1, so it's a better choice for Sony PS5 or Xbox Series S|X gamers.

Gigabyte M32UC

The Samsung Odyssey G7 C32G75T and the Gigabyte M32UC are different types of 32-inch gaming monitors. The Gigabyte has a higher 4k resolution, delivering more detailed images, and it has HDMI 2.1 bandwidth to take full advantage of gaming consoles. However, the Samsung has a higher 240Hz refresh rate, which is ideal for high-end PC gaming. Motion handling is similar between each, but the Samsung is just a bit better for that. They each deliver similar picture quality, and while the Samsung has a local dimming feature, the Gigabyte still gets brighter, making it better to use in well-lit rooms. However, the Samsung displays a wider range of colors, including in HDR.

Gigabyte M28U

The Samsung Odyssey G7 C32G75T and the Gigabyte M28U use different panel technologies, each with strengths and weaknesses. The Samsung uses a VA panel, and it's a much better gaming monitor overall. The Samsung has a much faster response time at 60Hz, lower input lag, and better contrast. The Gigabyte, on the other hand, supports HDMI 2.1, so it's better for next-gen console gaming, and it has much better viewing angles and a higher resolution screen.

Dell S3222DGM

The Samsung Odyssey G7 C32G75T is much better than the Dell S3222DGM. The Samsung supports HDR and has a faster refresh rate and a faster response time, so motion looks clearer with less noticeable blur. The Samsung also has a more versatile black frame insertion feature, and the stand has better ergonomics with a better height adjustment and can rotate to portrait orientation and swivel.

ASUS ROG Swift PG279QM

The Samsung Odyssey G7 C32G75T and the ASUS ROG Swift PG279QM are both 240Hz 1440p gaming monitors. They're each great choices for gaming, but choosing one over the other can come down to which graphics card you have. The ASUS has native G-SYNC support that can take full advantage of NVIDIA graphics cards, and it has features that you can only use with NVIDIA graphics cards, like Reflex Latency Analyzer. However, the Samsung is the better choice for gaming in a dark room as it has a higher contrast.

Samsung Odyssey G6 S32BG65

The Samsung Odyssey G7 C32G75T and the Samsung Odyssey G6 S32BG65 are both 1440p monitors with a 240Hz refresh rate, supporting FreeSync natively. The G6 is better for office use because it has better ergonomics and higher peak brightness, but the G7 has a better response time at 60Hz, as well as a more responsive input lag, which makes it better for gaming.

Samsung Odyssey Neo G8 S32BG85

The Samsung Odyssey Neo G8 S32BG85 is an upgraded version of the Samsung Odyssey G7 C32G75T. The Neo G8 has a higher 4k resolution and HDMI 2.1 bandwidth that allows it to achieve a 240Hz refresh rate. The Neo G8 also has better overall picture quality because it has Mini LED backlighting, allowing it to get brighter and deliver a better local dimming feature than the G7.

LG 32GP850-B/32GP83B-B

The Samsung Odyssey G7 C32G75T and the LG 32GP850-B/32GP83B-B use different panel technologies, so the best monitor overall depends on your usage. The LG uses an IPS panel, and it has much better viewing angles and a slightly better response time. The VA panel on the Samsung is a better choice for a dark room, with better contrast and better black uniformity. Finally, the 1000R curve on the Samsung can provide a more immersive gaming experience than the flat screen of the LG, but curved screens aren't ideal for some use cases.

Samsung Odyssey G6/G65D S32BG65D

The Samsung Odyssey G7 C32G75T and the Samsung Odyssey G6/G65D S32BG65D are both 1440p, 240Hz gaming monitors, with a few differences. The S32BG65D has HDMI 2.1 bandwidth that you can use to take full advantage of modern graphics cards. The S32BG65D is also the better choice for using it in a bright environment, and it supports Tizen OS, which makes it easy to stream content. That said, the C32G75T provides better motion handling at any refresh rate, which is ideal if your PC can't maintain consistently high frame rates.

Dell G2724D

The Samsung Odyssey G7 C32G75T and the Dell G2724D are different types of 1440p gaming monitors. Besides the fact that the Samsung has a higher 240Hz refresh rate, they also have different panel types. The Samsung has a higher contrast ratio for deeper blacks, while the Dell has wider viewing angles. In terms of its gaming performance, the Dell has better motion handling with less smearing behind fast-moving objects, but the Samsung has a backlight strobing feature that the Dell doesn't have.

Samsung Odyssey G5 C27G55T

The Samsung Odyssey G7 C32G75T is significantly better than the Samsung Odyssey G5 C27G55T. The G7 has a better contrast ratio, higher refresh rate, and much faster response time. It also has a better SDR and HDR color gamut, and it gets a lot brighter. On the other hand, the G5 has built-in speakers and is much cheaper.

Samsung Odyssey G7 S28AG70

In name, the Samsung Odyssey G7 S28AG70 is an updated version of the Samsung Odyssey G7 C32G75T, but they're different types of monitors. The S28AG70 is a flat 4k monitor with a 28-inch screen, while the C32G75T is a curved 1440p model available in 27 and 32 inches. The S28AG70 has an IPS panel with wide viewing angles, and the C32G75T has a VA panel with better contrast. In terms of picture quality, the C32G75T is better in a few areas as it gets brighter and has better reflection handling, and even though it has a quicker overall response time, the S28AG70 has better motion handling because there's less black smearing.

Samsung Odyssey G5 C34G55T

The Samsung Odyssey G7 C32G75T is much better overall than the Samsung Odyssey G5 C34G55T. The G7 is available in both 27 and 32 inches and has a 16:9 aspect ratio. It has a higher 240Hz refresh rate and a much faster response time. The black frame insertion feature flickers at a much wider range than on the G5. The G7 also has a local dimming feature, which the G5 doesn't have, but it doesn't add much because it performs terribly. On the other hand, the 34-inch G5 is larger and has a 21:9 aspect ratio, so there's more space to open multiple windows side-by-side.

Samsung Odyssey G9

Overall, the Samsung Odyssey G7 C32G75T is better than the Samsung Odyssey G9. The G7 has a higher contrast ratio, significantly faster response time, and a black frame insertion feature to improve motion clarity. However, the G9 has a bigger screen and gets much brighter.

Gigabyte M27Q X

The Gigabyte M27Q X and the Samsung Odyssey G7 C32G75T are both gaming monitors with a 240Hz refresh rate and 1440p resolution. The differences between them come down to their panel types as the Samsung has a higher native contrast, making it a better choice for dark room gaming. However, the Gigabyte has wider viewing angles if you want to use it for co-op gaming. The Gigabyte also has more productivity features like a USB-C input and a KVM switch if you use multiple devices.

LG 27GR83Q-B

The Samsung Odyssey G7 C32G75T and the LG 27GR83Q-B are both 1440p, 240Hz gaming monitors, but they have a few differences, mainly with their panels. The Samsung has a curved VA panel with a higher contrast for deeper blacks and a local dimming feature, which the LG doesn't have. On the other hand, the LG has an IPS panel with wider viewing angles, making it the better choice for co-op gaming. They also have a few differences in gaming performance, as the LG has HDMI 2.1 bandwidth and a faster response time for smooth motion. The LG has fewer bugs, as the Samsung has some flicker with VRR enabled.

Samsung Odyssey G5 S27AG50

The Samsung Odyssey G7 C32G75T and the Samsung Odyssey G5 S27AG50 are both good gaming monitors. While they have a few similar features, they're different in a few areas. The C32G75T has a higher 240Hz refresh rate compared to 165Hz on the S27AG50, and it has a curved screen with a VA panel and a high contrast. The S27AG50 has an IPS panel with wider viewing angles, and it has a flat screen. Motion handling is fantastic on each, but there's less black smearing on the S27AG50. The C32G75T has a local dimming feature, but it performs terribly, and even though it displays a wider color gamut, its HDR performance isn't much better.

Dell Alienware AW2723DF

The Samsung Odyssey G7 C32G75T and the Dell Alienware AW2723DF are both decent 1440p, 240Hz gaming monitors. There are a few differences between them, though, mainly with the picture quality. The Samsung is better for dark room gaming because it has a higher native contrast for deeper blacks, while the Dell is better for co-op gaming as it has wider viewing angles. The Samsung also has better reflection handling if you want to use it in a bright room. In terms of gaming, the Dell has an overclockable 280Hz refresh rate, and while motion handling looks the same between each, the Samsung has an optional backlight strobing feature to reduce persistence blur.

LG 27GR95QE-B

The LG 27GR95QE-B and the Samsung Odyssey G7 C32G75T are 1440p, 240Hz gaming monitors with different types of displays. The LG has an OLED panel with better contrast and better motion, which is ideal for gaming in dark rooms. However, the Samsung is better for different uses because it doesn't have the same risk of permanent burn-in, and its text clarity is also better.

Samsung Odyssey G5/G55A S27AG55

The Samsung Odyssey G7 C32G75T is much better than the Samsung Odyssey G5/G55A S27AG55. The G7 has much better ergonomics, so finding an ideal viewing position is easier. The G7 also gets significantly brighter and has a significantly better response time, resulting in clearer motion with almost no noticeable blur behind fast-moving objects.

ASUS TUF Gaming VG27AQL1A

The Samsung Odyssey G7 C32G75T is better than the ASUS TUF Gaming VG27AQL1A in gaming performance. The Samsung has a much better response time that results in a clearer image in fast-moving scenes. It has a higher refresh rate of 240Hz compared to the ASUS' 170Hz, but the difference might not be noticeable to casual gamers. The ASUS has better-viewing angles because it uses an IPS panel, but it doesn't perform as well as the Samsung in dark rooms because it has a low contrast ratio. The Samsung is available in a 27-inch and 32-inch size, while the ASUS is only available in a 27-inch.

Samsung Odyssey G3 F27G35T

The Samsung Odyssey G7 C32G75T is a higher-end monitor than the Samsung Odyssey G3 F27G35T, so it performs better overall. The G7 has a curved screen with a 1440p resolution and 240Hz refresh, while the G3 is flat and has a 1080p resolution and 144Hz refresh rate. The G7 has much quicker response times, so motion looks smoother in fast-paced games, and it also supports HDR, which the G3 doesn't. However, the G3 has better ergonomics because it has a wider swivel range.

Gigabyte M32Q

The Samsung Odyssey G7 C32G75T and the Gigabyte M32Q use different panel types, each with strengths and weaknesses. The Samsung uses a VA panel and is a better choice for a dark room, as it has much better contrast and better black uniformity. The Gigabyte has much better viewing angles and a unique KVM feature that allows you to work with two sources with one set of keyboard and mouse. There's also a significant design difference between these monitors, as the Samsung has a fairly aggressive curve, whereas the Gigabyte is flat.

Gigabyte G32QC

The Samsung Odyssey G7 C32G75T is much better than the Gigabyte G32QC. The Samsung has a higher refresh rate and a faster response time, particularly in dark transitions, resulting in less dark smearing behind fast-moving objects. It's also much quicker at 60Hz, making it a better choice for 60fps console gaming. Although both monitors use VA panels, the Samsung has a higher contrast ratio to deliver deeper blacks. Also, it can produce a wider range of colors in HDR content.

LG 34GN850-B

The LG 34GN850-B and the Samsung Odyssey G7 C32G75T are different types of gaming monitors. The Samsung has a higher refresh rate that makes it better for most competitive gamers, and its higher contrast also makes it a better choice for dark room gaming. However, the LG has an ultrawide screen for a more immersive gaming experience, so choosing one over the other can come down to knowing if you want an ultrawide monitor.

Dell S2721DGF

The Samsung Odyssey G7 C32G75T and the Dell S2721DGF are very different monitors. The Samsung has a curved VA panel and is better suited for dark rooms, while the Dell has a flat IPS panel with wider viewing angles. Gaming-wise, the Samsung performs better mainly because it has a much higher refresh rate, 240Hz compared to the Dell's 165Hz. The Dell has better response time at max refresh rate, though, especially in dark transitions. The Samsung is available in a 27-inch and 32-inch size, while the Dell is only available in a 27-inch size.

Samsung CHG70

The Samsung Odyssey G7 C32G75T is a much better gaming monitor than its predecessor, the Samsung CHG70. The Odyssey G7 has an upgraded 240Hz refresh rate, the response time is much quicker, it has a wider color gamut, and it has RGB illumination. However, the CHG70 has better out-of-the-box color accuracy, and its ergonomics are better.

LG 27GL850-B/27GL83A-B

The Samsung Odyssey G7 C32G75T is a much better gaming monitor than the LG 27GL850-B/27GL83A-B. The Samsung has a VA panel that displays deep blacks, and it has better uniformity. It also has a 240Hz refresh rate, the response time is a bit quicker, and it's available in both a 27 and 32-inch size. However, the LG has an IPS panel with much better viewing angles.

Gigabyte M27Q (rev. 1.0)

The Samsung Odyssey G7 C32G75T and the Gigabyte M27Q (rev. 1.0) are different types of gaming monitors. The Samsung is available in a 27-inch and 32-inch size, while the Gigabyte is only available in a 27-inch. The Samsung has a higher refresh rate of 240Hz and a faster response time, resulting in smoother motion and greater responsiveness, although the difference is not that big and might be hard to notice for casual players. The Samsung is better for dark rooms because it has a VA panel with a better contrast ratio, while the Gigabyte has wider viewing angles because it has an IPS panel. The Gigabyte has a few more features, like a USB-C input and KVM, which lets you control two devices with one set of peripherals.

MSI Optix MAG274QRF-QD

The Samsung Odyssey G7 C32G75T and the MSI Optix MAG274QRF-QD are both gaming monitors that are different in a few ways. The Samsung uses a VA panel and is available in a 27-inch or 32-inch size, while the MSI uses an IPS panel and is only available in a 27-inch. If you want better dark room performance, go with the Samsung because it can produce much deeper blacks. It has a higher refresh rate as well. The MSI isn't as good for dark rooms due to its IPS panel's mediocre contrast, but it provides wider viewing angles and has USB-C input.

HP OMEN 27qs

The Samsung Odyssey G7 C32G75T and the HP OMEN 27qs are different types of 1440p, 240Hz gaming monitors. They even have different panel types as the Samsung has a much higher contrast ratio, and it performs better in dark rooms, while the HP has wider viewing angles, making it better for co-op gaming. The Samsung is more versatile for console gaming as it downscales 4k signals, which the HP can't do. While each has a fast response time, the HP has a bit less smearing with fast-moving objects. The HP is also more reliable as it has fewer bugs than the Samsung with its VRR support.

Acer Nitro XV282K KVbmiipruzx

The Samsung Odyssey G7 C32G75T and the Acer Nitro XV282K KVbmiipruzx are different types of gaming monitors. The Samsung is the better choice for competitive PC gamers as it has a higher refresh rate. The Samsung also has a higher contrast ratio, which is great if you want something to use in dark rooms. That said, the Acer is the better choice if you want something for console gaming thanks to its HDMI 2.1 bandwidth to take full advantage of the PS5 and Xbox Series X|S, and it has a higher 4k resolution for more detailed images.

+ Show more

Video

Test Results

perceptual testing image
Design
Design
Style
Curved
Yes
Curve Radius
1000R

The Samsung Odyssey G7 is a modern-looking gaming monitor with an aggressive curve. Its body is all black with controllable RGB lighting on the bottom bezel and a ring on the back. If you want a VA monitor without a curved screen, check out the LG 32GN650-B/32GN63T-B.

8.0
Design
Build Quality

This monitor has a great build quality. It's made of good-quality plastic that feels solid, and there aren't any obvious issues with this monitor. The stand also supports the screen well, as it's sturdy.

8.1
Design
Ergonomics
Min Height To Top Of Panel
18.0" (45.8 cm)
Height Adjustment
4.7" (12.0 cm)
Tilt Range
-15° to 5°
Rotate Portrait/Landscape
Yes, Clockwise
Swivel Range
-15° to 15°
Wall Mount
VESA 100x100

The ergonomics are great overall, and you can easily adjust it. You can even rotate it to a portrait orientation, which is rare for a curved monitor.

The back of the monitor has textured plastic on it, and there's a ring of RGB lighting. The plastic cover comes off the stand so you can place the cables through for cable management, keeping your setup clean.

Design
Stand
Base Width
22.4" (57.0 cm)
Base Depth
12.0" (30.6 cm)
Thickness (With Display)
11.6" (29.5 cm)
Weight (With Display)
15.0 lbs (6.8 kg)

This monitor has a V-shaped stand, so you can still place objects in front of it. It has a fairly big footprint, and overall, the stand supports the monitor well.

Design
Display
Size
32"
Housing Width
27.9" (70.8 cm)
Housing Height
17.4" (44.2 cm)
Thickness (Without Stand)
7.4" (18.9 cm)
Weight (Without Stand)
11.0 lbs (5.0 kg)
Borders Size (Bezels)
0.4" (1.0 cm)
Design
Controls

There's a single joystick to control the on-screen display and power the monitor On/Off.

Design
In The Box
Power Supply
External Brick

  • Power brick and cable
  • DisplayPort cable
  • HDMI cable
  • Cable management clip
  • VESA-mount adapter
  • Manuals

Picture Quality
8.3
Picture Quality
Contrast
Native Contrast
3,912 : 1
Contrast With Local Dimming
3,913 : 1

The Samsung Odyssey G7 has a great contrast ratio, so it displays deep blacks. It has a local dimming feature, but it doesn't improve the contrast much, especially in scenes that leave all the dimming zones on, like with the checkerboard pattern.

Although the contrast is higher than the advertised 2,500:1 ratio, we confirmed our results with multiple measurements using different settings. With 'Black Equalizer' at 10, we measured a contrast ratio of 3,922:1, at '13' it was 3,935:1, and at '20' it was 3,892:1, so it isn't much different from these original numbers. As all of these tests are consistent, we're confident in our measurements.

2.5
Picture Quality
Local Dimming
Local Dimming
Yes
Backlight
Edge

This monitor has a terrible edge-lit local dimming feature. There are only eight vertical dimming zones, and it takes time for each zone to light up when there are fast-moving objects. It causes uniformity issues when an entire zone lights up, especially in the test pattern, but it isn't as distracting in real content because the algorithm doesn't seem overly aggressive either, and most zones are on all the time. Check out the Samsung Odyssey Neo G7 S32BG75 instead if you want something with better local dimming.

8.0
Picture Quality
SDR Brightness
Real Scene
341 cd/m²
Peak 2% Window
540 cd/m²
Peak 10% Window
544 cd/m²
Peak 25% Window
478 cd/m²
Peak 50% Window
373 cd/m²
Peak 100% Window
334 cd/m²
Sustained 2% Window
534 cd/m²
Sustained 10% Window
538 cd/m²
Sustained 25% Window
474 cd/m²
Sustained 50% Window
372 cd/m²
Sustained 100% Window
333 cd/m²
Automatic Brightness Limiting (ABL)
0.032
Minimum Brightness
62 cd/m²

This monitor has great SDR brightness. It gets bright enough to combat glare, but it isn't very consistent with different content. These measurements are from after calibration with local dimming on and brightness set to its max in the 'Custom' Picture Mode. The minimum brightness is a bit high, which can be an issue if you're planning on using it in a dark room and are sensitive to light.

6.8
Picture Quality
HDR Brightness
VESA DisplayHDR Certification
DisplayHDR 600
Real Scene
407 cd/m²
Peak 2% Window
528 cd/m²
Peak 10% Window
531 cd/m²
Peak 25% Window
474 cd/m²
Peak 50% Window
363 cd/m²
Peak 100% Window
324 cd/m²
Sustained 2% Window
522 cd/m²
Sustained 10% Window
524 cd/m²
Sustained 25% Window
471 cd/m²
Sustained 50% Window
362 cd/m²
Sustained 100% Window
324 cd/m²
Automatic Brightness Limiting (ABL)
0.032

The HDR brightness is just okay. Small highlights are bright enough to stand out, but it's much dimmer with larger areas of bright colors. It tracks the EOTF well, but most scenes are a bit darker than they should be. There's also a sharp cut-off at the monitor's peak brightness, meaning it doesn't perform any tone mapping before your source does. There aren't any picture settings available in HDR, and it locks the brightness to its max.

6.0
Picture Quality
Horizontal Viewing Angle
Color Washout From Left
32°
Color Washout From Right
33°
Color Shift From Left
65°
Color Shift From Right
65°
Brightness Loss From Left
32°
Brightness Loss From Right
33°
Black Level Raise From Left
17°
Black Level Raise From Right
17°
Gamma Shift From Left
14°
Gamma Shift From Right
13°

The Samsung Odyssey G7 has a narrow horizontal viewing angle. The image loses its color accuracy and looks darker as you move off-center, so it isn't ideal for sharing your screen with someone sitting next to you. The curved edges are meant to bring them within your field of vision so that the edges don't look too washed out when you're sitting directly in front of it. If you want a 32-inch monitor with much better viewing angles, then check out the Corsair XENEON 32QHD165.

5.8
Picture Quality
Vertical Viewing Angle
Color Washout From Below
31°
Color Washout From Above
31°
Color Shift From Below
64°
Color Shift From Above
67°
Brightness Loss From Below
32°
Brightness Loss From Above
32°
Black Level Raise From Below
11°
Black Level Raise From Above
10°
Gamma Shift From Below
13°
Gamma Shift From Above
12°

The Samsung G75T has a narrow vertical viewing angle. Images look inconsistent if you mount the monitor above eye level or view it while standing up.

8.1
Picture Quality
Gray Uniformity
50% Std. Dev.
2.764%
50% DSE
0.145%

The gray uniformity is great. The screen is uniform throughout, and even though the edges are a bit darker, it isn't too noticeable.

6.6
Picture Quality
Black Uniformity
Native Std. Dev.
1.667%
Std. Dev. w/ L.D.
1.081%

There are some uniformity issues when displaying a bright object in a dark scene. It looks worse in person than in the photos because the curved screen doesn't show the worst parts. Without local dimming, there's noticeable backlight bleed, and we took a high exposure photo to exaggerate what it looks like, but it isn't really what you see in person. The local dimming feature helps fix any issues, but there are still some problems, as you can see in the photo.

7.5
Picture Quality
Color Accuracy (Pre-Calibration)
Picture Mode
sRGB
sRGB Gamut Area xy
106.9%
White Balance dE (Avg.)
3.98
Color Temperature (Avg.)
5,946 K
Gamma (Avg.)
2.36
Color dE (Avg.)
3.64
Contrast Setting
N/A
RGB Settings
Locked
Gamma Setting
Locked
Brightness Setting
100
Measured Brightness
376 cd/m²
Brightness Locked
No

The accuracy before calibration in the sRGB mode is good. Most colors and shades of gray are slightly inaccurate, and the color temperature is a bit warm, giving the image a red/yellow tint. Unfortunately, gamma follows the curve terribly, and most scenes are too dark. The sRGB mode locks a few settings, but other modes have even worse accuracy, as you can see here.

9.6
Picture Quality
Color Accuracy (Post-Calibration)
Picture Mode
Custom
sRGB Gamut Area xy
97.9%
White Balance dE (Avg.)
0.72
Color Temperature (Avg.)
6,438 K
Gamma (Avg.)
2.19
Color dE (Avg.)
0.53
Contrast Setting
70
RGB Settings
45-48-50
Gamma Setting
Mode 1
Brightness Setting
12
Measured Brightness
100 cd/m²
ICC Profile
Download

After calibration, this monitor is fantastically accurate. Any remaining inaccuracies aren't noticeable without the aid of a colorimeter, but blue is a bit inaccurate. Gamma is improved and follows the curve almost perfectly.

9.3
Picture Quality
SDR Color Gamut
sRGB Coverage xy
98.2%
sRGB Picture Mode
Custom
Adobe RGB Coverage xy
86.1%
Adobe RGB Picture Mode
Custom

The Samsung G7 32 has an incredible SDR color gamut. It has near-perfect coverage of the sRGB color space and good coverage of the Adobe RGB color space used in photo editing.

8.2
Picture Quality
HDR Color Gamut
Wide Color Gamut
Yes
DCI-P3 Coverage xy
91.0%
DCI-P3 Picture Mode
HDR Mode
Rec. 2020 Coverage xy
67.6%
Rec. 2020 Picture Mode
HDR Mode

The Samsung Odyssey G7 32 has a great HDR color gamut. It displays a wide color gamut with excellent coverage of the commonly used DCI-P3 color space, but it has limited coverage of the wider Rec. 2020 color space.

6.8
Picture Quality
HDR Color Volume
1,000 cd/m² DCI-P3 Coverage ICtCp
46.5%
DCI-P3 Picture Mode
HDR Mode
10,000 cd/m² Rec. 2020 Coverage ICtCp
25.0%
Rec. 2020 Picture Mode
HDR Mode

The HDR color volume is okay. While it displays a wide range of colors, it fails to make most of them look vivid or dark.

7.5
Picture Quality
Text Clarity
Pixel Type
VA
Subpixel Layout
RGB

The text clarity is good. With ClearType enabled (top photo), the diagonal lines on the letters R and N are clearer.

7.9
Picture Quality
Reflections
Screen Finish
Matte
Total Reflections
4.8%
Indirect Reflections
3.2%
Calculated Direct Reflections
1.6%

The Samsung Odyssey G7 has very good reflection handling. It's fine with some light on it, but the reflections can get distracting if you place the monitor opposite a window.

9.8
Picture Quality
Gradient
Color Depth
10 Bit

This monitor exceptional gradient handling. There's almost no visible banding in any color.

Motion
8.0
Motion
Refresh Rate
Native Refresh Rate
240 Hz
Max Refresh Rate
240 Hz
Max Refresh Rate Over DP
240 Hz
Max Refresh Rate Over HDMI
144 Hz
Max Refresh Rate Over DP @ 10-bit
240 Hz
Max Refresh Rate Over HDMI @ 10-Bit
60 Hz

Unfortunately, due to the lack of HDMI 2.1 bandwidth, the refresh rate is limited over HDMI.

Motion
Variable Refresh Rate (VRR)
Variable Refresh Rate
Yes
FreeSync
Yes
G-SYNC
Compatible (NVIDIA Certified)
VRR Maximum
240 Hz
VRR Minimum
< 20 Hz
VRR Supported Connectors
DisplayPort, HDMI

NVIDIAVRR MinVRR Max
DisplayPort<20Hz240Hz
HDMIN/AN/A

AMDVRR MinVRR Max
DisplayPort<20Hz240Hz
HDMI<20Hz144Hz

Unfortunately after firmware update 1009.3, you can't enable VRR with the refresh rate in the monitor's OSD set to 60Hz. However, you can still enable VRR if the refresh rate in the OSD is set to anything higher.

8.1
Motion
VRR Motion Performance
Recommended VRR OD Setting
Adaptive-Sync
Variable Overdrive Advertised
No
Avg. CAD
150
Best CAD
127
Worst CAD
175

Refresh RateCAD HeatmapRT ChartPursuit Photo
239HeatmapChartPhoto
165HeatmapChartPhoto
144HeatmapChartPhoto
120HeatmapChartPhoto
100HeatmapChartPhoto
80HeatmapChartPhoto
60HeatmapChartPhoto

This monitor has great motion handling across its VRR range. Enabling VRR disables all of the overdrive settings, and while motion looks worse at lower refresh rates, it's still good enough for gaming.

8.1
Motion
Refresh Rate Compliance
Compliance @ Max Hz
52%
Compliance @ 120 FPS
68%
Compliance @ 60 FPS
83%

The refresh rate compliance is great. While its response time isn't fast enough to make full color transitions at its max refresh rate, it's much better at lower refresh rates, especially 60Hz.

8.1
Motion
CAD @ Max Refresh Rate
OD Transition Max Refresh Rate
Recommended Overdrive Setting
Standard
Avg. CAD
117
Best 10% CAD
45
Worst 10% CAD
281

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
StandardHeatmapChartPhoto
FasterHeatmapChartPhoto
FastestHeatmapChartPhoto
VRRHeatmapChartPhoto

The CAD at the max refresh rate of 240Hz is great. Motion looks sharp, without much blur trail behind fast-moving objects, but there's smearing and some inverse ghosting. All the overdrive settings perform similarly, including if you use VRR instead.

Motion
Response Time @ Max Refresh Rate
Recommended Overdrive Setting
Standard
First Response Time
3.8 ms
Total Response Time
5.7 ms
RGB Overshoot
4 RGB
Worst 10% First Response Time
14.4 ms
Worst 10% Total Response Time
14.9 ms
Worst 10% RGB Overshoot
12 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
StandardHeatmapHeatmapHeatmap
FasterHeatmapHeatmapHeatmap
FastestHeatmapHeatmapHeatmap
VRRHeatmapHeatmapHeatmap

8.0
Motion
CAD @ 120Hz
OD Transition 120Hz
Recommended Overdrive Setting
Standard
Avg. CAD
122
Best 10% CAD
48
Worst 10% CAD
302

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
StandardHeatmapChartPhoto
FasterHeatmapChartPhoto
FastestHeatmapChartPhoto
VRRHeatmapChartPhoto

The CAD at 120Hz is great. There's a bit of blur and some smearing, but it isn't terrible, either. All three overdrive settings perform similarly, but there's more ghosting if you enable VRR instead.

Motion
Response Time @ 120Hz
Recommended Overdrive Setting
Standard
First Response Time
4.2 ms
Total Response Time
5.8 ms
RGB Overshoot
4 RGB
Worst 10% First Response Time
15.3 ms
Worst 10% Total Response Time
15.3 ms
Worst 10% RGB Overshoot
12 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
StandardHeatmapHeatmapHeatmap
FasterHeatmapHeatmapHeatmap
FastestHeatmapHeatmapHeatmap
VRRHeatmapHeatmapHeatmap

8.0
Motion
CAD @ 60Hz
OD Transition 60Hz
Recommended Overdrive Setting
Adaptive-Sync
Avg. CAD
119
Best 10% CAD
48
Worst 10% CAD
290

Overdrive ModeCAD HeatmapRT ChartPursuit Photo
StandardHeatmapChartPhoto
FasterHeatmapChartPhoto
FastestHeatmapChartPhoto
VRRHeatmapChartPhoto

The CAD at 60Hz is good, as long as you have the refresh rate in the monitor's OSD set to 240Hz, even when it's receiving a 60Hz signal. This is because it has a lot more inverse ghosting if you set the refresh rate in the OSD to 60Hz. Unlike at higher refresh rates, using VRR actually results in the lowest CAD, but this disables any of the overdrive settings, so if you want to use one of the overdrive settings with VRR disabled, then 'Standard' is the best choice.

Motion
Response Time @ 60Hz
Recommended Overdrive Setting
Adaptive-Sync
First Response Time
4.1 ms
Total Response Time
5.8 ms
RGB Overshoot
4 RGB
Worst 10% First Response Time
14.9 ms
Worst 10% Total Response Time
15.3 ms
Worst 10% RGB Overshoot
12 RGB

Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
StandardHeatmapHeatmapHeatmap
FasterHeatmapHeatmapHeatmap
FastestHeatmapHeatmapHeatmap
VRRHeatmapHeatmapHeatmap

Motion
Backlight Strobing (BFI)
Backlight Strobing (BFI)
Yes
Maximum Frequency
240 Hz
Minimum Frequency
120 Hz
Longest Pulse Width Brightness
222 cd/m²
Shortest Pulse Width Brightness
222 cd/m²
Pulse Width Control
No
Pulse Phase Control
No
Pulse Amplitude Control
No
VRR At The Same Time
No

Refresh RateMotion Blur Photo
240HzPhoto
120HzPhoto
60HzPhoto

The Samsung Odyssey G7 has an optional backlight strobing feature, commonly known as black frame insertion. You can enable it by setting Response Time to 'Fastest (MBR)'. Although you can enable the backlight-strobing feature as low as 60Hz, it still only flickers at 120Hz, causing distracting image duplication. You can't adjust the brightness of the display when this feature is enabled, but it'll maintain whatever brightness you set before enabling the feature.

Unfortunately, there's a glitch with the feature if you change the resolution of the image or if you turn the monitor off and back on again. Even though the feature is still actively working when you do this, motion looks different with more inverse ghosting. If you experience this, you can simply change the Response Time setting to any other of the three overdrive settings and then back to 'Fastest (MBR)' for it to work properly.

2.2
Motion
VRR Flicker
Dark Gray Flicker
6.6 RGB
Middle Gray Flicker
5.0 RGB
Light Gray Flicker
4.9 RGB

This monitor has terrible VRR flicker with changing frame rates. It's most noticeable in dark scenes, but it's still problematic in dark areas of bright scenes. There's a VRR Control setting that reduces flicker, as you can see here, but it doesn't eliminate all of it. The trade-off is that it has increased Input Lag and there's more stuttering, so you're reducing one issue and getting another with this setting. The best way to avoid this VRR flicker is by setting a frame rate cap to get more consistent frame rates, or disable VRR altogether.

10
Motion
Image Flicker
Flicker-Free
Yes
PWM Dimming Frequency
0 Hz

The backlight is flicker-free at all backlight levels, which helps reduce eye strain. It's important to keep in mind that this is different from VRR Flicker that many people online have experienced with different content. We also noticed a different type of flicker with local dimming enabled, and the zones would turn themselves on and off, particularly during our Brightness testing. If you experience the same thing, let us know in the discussions.

Inputs
9.0
Inputs
Input Lag
Native Resolution @ Max Hz
3.1 ms
Native Resolution @ 120Hz
5.3 ms
Native Resolution @ 60Hz
9.8 ms
Backlight Strobing (BFI)
8.8 ms

This monitor has low input lag for a responsive gaming experience, but only with certain settings, like leaving VRR enabled, which is used for the results above. As of firmware 1013.2, released in Jan. 2022, the input lag varies wildly depending on the settings used in the OSD. Enabling VRR Control and also lowering the refresh rate in the monitor's OSD increases the input lag, as you can see below.

Settings60 Hz120 Hz240 Hz
VRR Control On22.1 ms13.8 ms9.0 ms
VRR Control Off9.8 ms5.3 ms3.1 ms
BFI On21.3 ms14.1 ms8.8 ms
VRR Off - OSD set to 240Hz21.9 ms13.8 ms8.9 ms
VRR Off - OSD matching frame rate34.4 ms16.6 ms8.9 ms

6.9
Inputs
Resolution
Native Resolution
2560 x 1440
Aspect Ratio
16:9
Megapixels
3.7 MP
Pixel Density
93 PPI

Some users have reported issues when displaying a gray, vertically-lined image at 1080p without any scaling. We can replicate this issue as it results in color bleed, which you can read more about here.

4.9
Inputs
PS5 Compatibility
4k @ 120Hz
No
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes

Although this monitor has a native resolution of 1440p, it can display a 4k signal from a PS5. It results in a downscaled image, which is more detailed than a native 1440p signal but not as detailed as a true 4k display. For this to work, Adaptive Sync has to be disabled on the monitor, and the monitor has to be set to 'HDMI AV' mode.

6.6
Inputs
Xbox Series X|S Compatibility
4k @ 120Hz
No
4k @ 60Hz
Yes
1440p @ 120Hz
Yes
1440p @ 60Hz
Yes
1080p @ 120Hz
Yes
1080p @ 60Hz
Yes

This monitor supports most common formats from the Xbox Series S|X. Like with the PS5, it can accept 4k @ 60Hz signals as long as you disable VRR and use the 'HDMI AV' mode. Because the Xbox only displays HDR with 4k signals, you also need to use these settings for HDR.

Inputs
Inputs Photos
Inputs
Video And Audio Ports
DisplayPort
2 (DP 1.4)
Mini DisplayPort
No
HDMI
1 (HDMI 2.0)
HDMI 2.1 Rated Speed
No HDMI 2.1
DVI
No
VGA
No
Daisy Chaining
No
3.5mm Audio Out
1
3.5mm Audio In
No
HDR10
Yes
3.5mm Microphone In
No
Inputs
USB
USB-A Ports
2
USB-A Rated Speed
5Gbps (USB 3.2 Gen 1)
USB-B Upstream Port
Yes
USB-C Ports
0
USB-C Upstream
No USB-C Ports
USB-C Rated Speed
No USB-C Ports
USB-C Power Delivery
No USB-C Ports
USB-C DisplayPort Alt Mode
No USB-C Ports
Thunderbolt
No
Inputs
macOS Compatibility

This monitor works perfectly with macOS devices, but older units with Intel processors are limited to 144Hz, as they don't properly support display stream compression (DSC).

Features
Features
Additional Features
Speakers
No
RGB Illumination
Controllable
Multiple Input Display
PIP + PBP
KVM Switch
No

There are a few extra features to improve the user experience. There's RGB lighting on the back that you can customize, and there are Picture-in-Picture and Picture-and-Picture modes if you want to connect two or more sources. The other features include:

  • Crosshair: Add a virtual crosshair on the screen for FPS games.
  • Black Stabilizer: Adjusts the gamma so you can see opponents in shadows in games.
  • Frame Rate Counter: Displays the current frame rate of your signal.

Features
On-Screen Display (OSD)