Reviewed on Jun 29, 2016 , Marc Henney, Jean-Christophe Lamontagne

Bose SoundLink Around-Ear II
HEADPHONES REVIEW

Usage Ratings
7.1Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
7.5Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.7Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
7.1Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.3Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
7.1Studio Recording
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What it is How effective the headphones are in a studio recording environment. Therefore sound quality should be good, and leakage should be minimal, to not add noise to the recording. They should also be durable for continuous and repeated studio use.
    Table of Contents
  1. Intro
  2. Design
    1. Style
    2. Comfort
    3. Controls
    4. Stability
    5. Portability
    6. Case
    7. Build Quality
    8. Cable
    9. Front
    10. Angled
    11. Side
    12. Rear
    13. Top
  3. Sound
    1. Bass
    2. Mid
    3. Treble
    4. Frequency Response Consistency
    5. Soundstage
    6. Imaging
    7. Total Harmonic Distortion
  4. Isolation
    1. Noise Isolation
    2. Leakage
  5. Active Features
    1. Wireless
    2. Battery
    3. App Support
  6. In the box
  7. Conclusion
  8. Q&A
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Bose SoundLink Around-Ear II are decent sounding wireless headphones. They're lightweight and incredibly comfortable. Unfortunately, their build quality is mediocre, and they don't block ambient noise well enough for loud environments, like being on a train or plane.

Test Results
Design 7.2
Sound 7.4
Isolation 5.6
Active Features 7.5
Pros
  • Above-average audio reproduction.
  • Lightweight and comfortable design.
  • Stable and wireless design.
Cons
  • Poor noise isolation.
  • Plasticky build quality.
  • High leakage.

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7.2

Design

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Score components:
Bose SoundLink Around-Ear II Design Picture

The SoundLink Around-Ear II are stylish looking headphones that deliver an incredibly comfortable listening experience. Like the QuietComfort 35, they have a sleek, wireless design and a good but slightly cramped control scheme. They're not the best headphones to use at the gym but are stable enough for casual listening sessions. Sadly, their build quality is mostly plastic and not as durable as some other over-ear headphones.

Style
Bose SoundLink Around-Ear II Design Picture 2

The Bose Soundlink Around-Ear II look very similar to the SoundTrue Over-ear and the QuietComfort 25 with a few differences. They have the same sleek and simple design that looks great and is available in different color schemes. They're well-crafted, and the suede-like padding on the headband contributes to giving these headphones a premium appeal that's eye catching.

8.5 Comfort
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What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II Comfort Picture
Weight : 0.44 lbs
Clamping Force
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What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0.68 lbs

The Bose Soundlink AE II are incredibly comfortable headphones. They don't apply too much pressure to your head, and the padding used for the ear cups is very soft. That combined with their lightweight design makes you almost forget you have headphones on. The headband could you use a little more padding and the ear cups might be a little smaller than some other over-ear headphones, but you won't be disappointed with the comfortable level these headphones provide.

7.5 Controls
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What it is: The control scheme of the headphones; the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with, your audio device.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II Controls Picture
Call/Music Control : Yes
Volume Control : Yes

The SoundLink Around-Ear II have an efficient control scheme. They provide call/music, track-skipping, and volume controls. The buttons deliver good tactile feedback and are relatively easy-to-use. However, they feel a little cramped on the ear cup.

7.0 Stability
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What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II Stability Picture

The SoundLink AE II are above-average stable headphones. They will easily maintain their position during casual listening sessions. They have a wireless design that prevents the headphones from being yanked off your head due to the audio cable getting hooked on something. Unfortunately, they are not sports headphones and are not tight enough on your head, to stop the ear cups from swaying and slipping off your ears, when used while running.

6.1 Portability
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What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Bose SoundLink Around-Ear II Portability Picture
L : 8.07 "
W : 6.30 "
H : 1.77 "
Volume : 90.1 Cu. Inches

These headphones are moderately portable. They do not fold into a more compact format like the Bose QuietComfort 25, but the earcups lay flat to take up less space. They are medium sized over-ear headphones that are not too heavy or cumbersome but they won't fit in your pocket or purse and may need to be carried in a bag.

7.0 Case
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What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II Case Picture
Type : Soft case
L : 8.46 "
W : 6.89 "
H : 2.36 "
Volume : 137.79 Cu. Inches

The SoundLink AE come with a sturdy, soft case that is only slightly bigger than the headphones. The case looks great and prevents the headphones from getting scratched or damaged. However, it doesn't offer as much protection as a hard case would.

6.5 Build Quality
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What it is: Durability; material quality; cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II Build Quality Picture

The Bose Soundlink AE have decent build quality. They feel sturdy enough to handle a couple of drops without any damage. The ear cups are relatively dense and won't break or crack easily. However, they are mostly made of plastic and don't feel as durable as some better-built over-ear headphones. The metal frame that reinforces the headband is thin and the swivel joints seem susceptible to breaking under moderate physical stress.

Cable
Bose SoundLink Around-Ear II Cable Picture
Detachable : Yes
Length : 3.94 ft
Connection : 1/8" TRS

Comes with a 1/16" to 1/8" TRS audio cable and a USB charging cable.

Front
Angled
Side
Rear
Top
7.4

Sound

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What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Score components:
Bose SoundLink Around-Ear II Frequency Response

The SoundLink Around-Ear II have an above-average sound quality and low harmonic distortion. Their bass range has the low-end rumbles that fans of bass will enjoy.  Instruments and vocals are balanced throughout most tracks they reproduce. However, they can feel slightly overshadowed by the bass at times, giving a slight boominess to your audio. The closed back design also limits the spaciousness of the soundstage they're able to produce.

9.6 Bass
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What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Bose SoundLink Around-Ear II Bass
Std. Err.
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What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.07 dB
Low-Frequency Extension
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What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.53 dB
Bass
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What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.09 dB
High-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.79 dB

Very good Bass Range performance. Low-bass is extended down to 10Hz which is excellent. However, low-bass, bass and even parts of high-bass are overemphasized by about 3dB, which makes these headphones slightly bass-heavy.

8.7 Mid
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What it is: Frequency Response from 250Hz-2.5KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Bose SoundLink Around-Ear II Mid
Std. Err.
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What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.71 dB
Low-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds boxy. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.72 dB
Mid
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What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and honky. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.15 dB
High-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2.5KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.76 dB

Very good Mid Range performance. The response is flat for the most part, except for the 5dB dip between 800Hz and 2KHz, which slightly pushes the vocals/lead instruments to the back of the mix.

7.6 Treble
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What it is: Frequency Response from 2.5KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Bose SoundLink Around-Ear II Treble
Std. Err.
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What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.88 dB
Low-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 2.5KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.52 dB
Treble
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What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.8 dB
High-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.74 dB

Average Treble Range performance. The overall response is rather inconsistent. The dip 5dB dip around 5KHz, negatively affects the presence and detail of vocals/leads. The 10dB notch around 10KHz negatively affects the sibilant frequencies and airiness of the sound.

6.6 Frequency Response Consistency
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What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
  • 100% Avg. Std. Deviation
Bose SoundLink Around-Ear II Consistency L Bose SoundLink Around-Ear II Consistency R
Avg. Std. Deviation
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What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.73 dB

5.4 Soundstage
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What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Error
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What it is: The average amount of deviation in Pinna-Related Transfer Function of the headphones, compared to that of a loudspeaker. Whether the soundstage is perceived to be unnatural, located inside or in front of the head, is dependent on this quality. The more the headphones activate the HRTF resonances of the ear (similar to what loudspeakers do), the more the soundstage will be pulled out from inside the listener's head. This quality affects both stereo and mono content.
When it matters: When a natural, in-the-front soundstage is desired, similar to that of a loudspeaker.
Good value: <5
Noticeable difference: 0.5
:
5.93 dB
Openness
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What it is: How open the headphones are, and how open and spacious they sound. This quality affects both stereo and mono content. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score.
When it matters: When an open, wide and roomy sound is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.9
Acoustic Space Excitation
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What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones takes some of the characteristic of its environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality affects both stereo and mono content. This value is the inverse of the Leakage test score.
When it matters: When an open, wide and roomy sound is desired.
Good value: >7.5
Noticeable difference: 0.5
:
3.4
Correlated Crosstalk
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What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.03 dB

Poor soundstage. Although these headphones don't have active noise-cancelling, but they are close. So they don't sound nearly as open as open-back headphones. Also, although the drivers of these headphones seem to be angled, they don't activate the resonances of the outer ear the way speakers do. Therefore, the soundstage may be perceived to be unnatural, or located inside the head, as opposed to in front.

5.9 Imaging
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What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Bose SoundLink Around-Ear II Phase Response
Phase Error
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What it is: The average amount of deviation in the phase, from the ideal flat response.
When it matters: When an accurate and transparent imaging is desired.
Good value: <60°
Noticeable difference: 10°
:
85.62 °
Driver Mismatch (Amplitude)
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What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <0.3dB
Noticeable difference: 0.1dB
:
1.4 dB
Driver Mismatch (Frequency)
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What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2dB
Noticeable difference: 0.1dB
:
2.74 dB
Driver Mismatch (Phase)
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What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <90°
Noticeable difference: 30°
:
75.35 °

Subpar imaging. The phase response and phase matching of these headphones aren't as good as the QuietComfort 25, which could possibly be due to their wireless design. However, the overall the Left/Right balance of our test unit was excellent.

7.1 Total Harmonic Distortion
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What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Bose SoundLink Around-Ear II Distortion
Weighted THD @ 90
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What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
1.595
Weighted THD @ 100
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What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
9.768

Good overall distortion results. However, there are peaks in the harmonic distortion above 500Hz, that exceed 1% of the input level. These certain frequencies could sound harsher than their surrounding frequenices.

5.6

Isolation

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Score components:

These headphones only isolate passively. The ear cups provide a decent enough seal to prevent some high-frequency noise from entering your audio. Sadly, it's not sufficient for loud environments like on a train or plane. The heavy ambient noise of a busy commute could potentially ruin your listening experience. They also leak quite a bit of sound, which may be distracting to the people around you at moderate volumes.

5.1 Noise Isolation
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What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Bose SoundLink Around-Ear II Noise Isolation
Overall Attenuation
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What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-14.13 dB
Bass
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What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
0.29 dB
Mid
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What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-13.66 dB
Treble
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What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-32.15 dB
Self-Noise
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What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 200Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <18dB
Noticeable difference: 1dB
:
15.1 dB

Poor isolation. These headphones don't have active noise cancelling and there's virtually no isolation provided in the Bass Range. However, these closed-back headphones are able to achieve a total of 13dB and 32dB of reduction in the Mid and Treble Ranges respectively. Both values being decent.

6.6 Leakage
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What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Bose SoundLink Around-Ear II Leakage
Overall Leakage @ 1ft
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What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
39.73 dB

These headphones perform slightly worse than the QuietComfort 25 in the leakage test, and they leak a good amount. The majority of the leakage is between 300Hz and 3KHz, which is relatively a broad spectrum. The overall level of the leakage is high too.

7.5

Active Features

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What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The SoundLink Around-ear II have an above average battery life that will last up to 20 hours of continuous playback. They also have an auto off timer accessible through the downloadable app which also saves quite a bit of power when listening casually. Unfortunately, they don't have the fastest wireless connection, which is most noticeable when watching videos or gaming and the app feels a little lacking in features.

7.2 Wireless
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What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Type
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What it is: The type and version of the wireless network, the headphones use to connect to the audio source. This could either be Bluetooth or radio frequency.
When it matters: The Bluetooth version will determine how compatible the headphones are with your Bluetooth enabled devices. Typically, newer Bluetooth versions are backward compatible with older ones but may lack the additional features that more recent Bluetooth protocols provide.
:
Bluetooth 4.0
SBC Latency
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What it is: The latency for the default sub-band coding of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 170ms or less
Noticeable difference: 15ms
:
195 ms
aptX Latency
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What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 130ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
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What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A
Obstructed Range
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What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
43 ft
Line of Sight Range
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What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
96 ft
NFC
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What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
:
No

The Soundlink AE II have an above-average wireless range that extends a bit further than the Soundlink On-Ear. They have a stable connection up to and slightly above 40ft when the Bluetooth source is in another room. They perform about average in direct line of sight and aren't too difficult to pair. The power switch easily puts the headphones into pairing mode compared to the hold-to-pair procedures of some other headphones. Unfortunately, they don't offer NFC for the devices that support it, which could have made pairing even simpler.

7.9 Battery
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What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Score components:
Battery Type
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What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
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What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
20.3 hrs
Charge Time
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What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2.6 hrs
Auto-off
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What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Yes
Audio while charging
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What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No

The Soundlink AE have a decent battery life of about 20 hours. This means you won't have to charge them as often throughout the day which makes them suitable headphones to take on long flights or road trips. They also have an adjustable timer that helps prolong the battery life. Unfortunately, like the SoundLink OE, you can't use them while they're charging and they also take a quite bit of time to charge. So if you're out of battery, you won't be able to use the headphones for about 2.6 hours.

6.5 App Support
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What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Bose SoundLink Around-Ear II App Picture
App Name : Bose Connect
iOS : Yes
Android : Yes
Equalizer
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What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
No
ANC control
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What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
No
Room effects
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What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
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What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes

The Bose Connect app looks fancy but has a disappointing list of features. It only allows you to connect, rename, and update your headphones but doesn't provide you with an equalizer or any other sound enhancing features. On the upside, you get the battery level status, an auto-off timer you can set at different intervals and an in-app player that gives you some playback control but that's pretty much it.

Soundlink Auto-Off Timer

In the box

Bose SoundLink Around-Ear II In the box Picture

  • Bose SoundLink Around-Ear II Headphones
  • Audio cable
  • USB cable
  • Manual
  • Carrying case

Conclusion Amazon CHECK PRICE Right

7.1Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Decent all around headphones. They have a comfortable wireless design and a good sound. They don't excel in any one category and would be good everyday headphones.
7.5Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Decent for critical listening. They're comfortable for long listening sessions and have a good sound but a poor soundstage.
6.7Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Mediocre for commuting. They don't isolate enough for loud environments and may struggle to block the noise of a train or bus.
7.1Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Decent for sports use. Comfortable and lightweight wireless design. Slightly unstable for intense exercises.
7.3Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Mediocre for office use. You can still hear the chatter of a noisy office and the leakage may be bothersome.
7.1Studio Recording
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What it is How effective the headphones are in a studio recording environment. Therefore sound quality should be good, and leakage should be minimal, to not add noise to the recording. They should also be durable for continuous and repeated studio use.
Mediocre for studio recording. Good sound but leaky headphones. Wireless audio compression also not ideal for recording
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Questions & Answers

1 ANSWERED QUESTIONS
0
How does this headphone compare to the Bose QC 35 (i.e., does anything noticeable stick out)? Which headphone produces the better overall sound? Thanks!
They are quite similar, and nothing necessarily sticks out. The QC35 obviously has the Active Noise-Cancelling (ANC) which in principle could negatively affect the sound quality. However, in most cases the difference won't be easily noticeable. The biggest difference would probably be the slightly more open soundstage of the Soundlink due to the lack of ANC.
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