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    Table of Contents
  1. Intro
  2. Design
    1. Style
    2. Comfort
    3. Controls
    4. Stability
    5. Portability
    6. Case
    7. Build Quality
    8. Breathability
    9. Cable
    10. Front
    11. Angled
    12. Side
    13. Rear
    14. Top
  3. Sound
    1. Bass
    2. Mid
    3. Treble
    4. Frequency Response Consistency
    5. Raw Frequency Response
    6. Soundstage
    7. Imaging
    8. Total Harmonic Distortion
  4. Isolation
    1. Noise Isolation
    2. Leakage
  5. Microphone
    1. Recording Quality
    2. Noise Handling
  6. Active Features
    1. Wireless Range
    2. Latency
    3. Battery
    4. App Support
  7. In the box
  8. Conclusion
  9. Q&A
Reviewed on Nov 02, 2017 , Marc Henney, Yannick Khong

Beats Studio 3 / Studio3 Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.1
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Test Benches:

  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
7.3Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.1Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.4Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
7.3Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.7Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : Yes
Mic : Yes
Transducer : Dynamic

The Beats Studio 3 wireless have the same stylish and polished design of the previous model but with improved noise cancellation. Their audio reproduction and ANC automatically adapts to the listener and the environment which is a great feature when done right but can sometimes be a bit inconsistent. On the upside, they perform well for most use cases and make for a good mixed usage headphone to use every day.

See our recommendations for the best Bluetooth Headphones.
Test Results
Design 7.4
Sound 7.0
Isolation 7.2
Microphone 6.2
Active Features 7.2
Pros
  • Comfortable and stable fit.
  • Stylish and sturdy wireless design.
  • Low leakage.
Cons
  • Poor latency for watching videos.
  • Inconsistent at times.

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7.4

Design

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Score components:
Beats Studio3 Wireless Design Picture

The Beats Studio 3 have the same well-built and eye-catching, wireless design of the Studio Wireless. They have a slightly better control scheme that lets you switch off the noise cancellation but apart from that, everything else is pretty much the same. They have a super comfortable fit that's just tight enough for running and working out, although they will make your ears a little warm during exercise.

Style
Beats Studio3 Wireless Design Picture 2

The Studio3 Wireless, like most of the Beats lineup, have a slick look that doesn't feel cluttered. The buttons are discrete and seamlessly blend with the design of the ear cups. They also don't feel bulky despite being a full-sized over-ear headphone. They're an eye-catching pair of headphones that also come in a variety of color schemes to better match your tastes and preferences.

8.0 Comfort
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What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Beats Studio3 Wireless Comfort Picture
Weight : 0.58 lbs
Clamping Force
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What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
1.1 lbs

The Beats Studio3 Wireless are comfortable and lightweight over-ear headphones. The ear cups are very well-padded and large enough to fit comfortably around most ears. This makes their slightly tight fit a bit better as the pressure is evenly distributed around your ears. The headband is not as well-cushioned as the ear cups and feels slightly rigid but shouldn't be much of an issue. You can easily wear the Studio 3 for hours at a time and not feel any fatigue.

7.4 Controls
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What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Beats Studio3 Wireless Controls Picture
Ease of use : Good
Feedback : Good
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Noise Canceling Control : Yes
Talk-Through : No
Additional Buttons : No

The Studio 3 Wireless have a slightly improved control scheme compared to the previous model. You can now switch off the noise cancellation by double tapping the Power button. The rest of the control scheme, however, is pretty much the same. They have an identical button layout that's simple and efficient to use. They provide call/music, track skipping, and volume controls. The buttons deliver good tactile feedback although they're completely flat on the ear cup which might be a bit difficult to distinguish at first.

7.5 Stability
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What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Beats Studio3 Wireless Stability Picture

The Studio 3 have a comfortable and tight fit that makes them stable enough for working out and exercising. They don't move much when running and since they're wireless they won't accidentally fall off your head because the audio cable got hooked on something. However, they're still somewhat big over-ear headphones so they will slide a bit depending on the intensity of your work out routine. Lying down, for example, may cause the headband to tilt a bit.

6.1 Portability
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What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Beats Studio3 Wireless Portability Picture
L : 4.6 "
W : 6.5 "
H : 3 "
Volume : 90 Cu. Inches
Stand required : N/A

These headphones have a mid-sized, over-ear design that's somewhat portable. They fold into a more compact format that's easier to transport with the provided hard case. They will fit into purses and smaller bags or can be hooked on your person provided they're in the case. However, they're still a bit too cumbersome.

8.0 Case
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What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Beats Studio3 Wireless Case Picture
Type : Hard case
L : 4.8 "
W : 6.7 "
H : 3.2 "
Volume : 103 Cu. Inches

Comes with a sturdy and compact hard case that will protect the headphones against scratches, mild water damage and falls.

7.5 Build Quality
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What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Beats Studio3 Wireless Build Quality Picture

The Studio3 Wireless, like the previous model, are well-built sturdy-looking headphones. The plastic used for the ear cups feels dense and won't get damaged from a few falls. The headband has a metal frame that's tough yet flexible. They're a bit thinner and less robust than the Beats Executive and the plastic coating on the headband is prone to scratches and scuffs, but their overall build quality feels high-end and well made.

6.4 Breathability
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What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Beats Studio3 Wireless Breathability Before Picture Beats Studio3 Wireless Breathability After Picture
Avg.Temp.Difference : 5.9 C

Cable
Beats Studio3 Wireless Cable Picture
Detachable : Yes
Length : 4.3 ft
Connection : 1/8" TRRS

Comes with a 1/8" to 1/8" TRRS audio cable with inline controls and USB charging cable.

Front
Angled
Side
Rear
Top
7.0

Sound

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What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Beats Studio3 Wireless Frequency Response

The Beats Studio 3 Wireless is an average-sounding pair of closed-back over-ear headphones. They have a deep bass, a good mid range, and a good treble. However, their bass sounds slightly boomy, their mid-range is cluttered and muddy, and their treble lacks a bit of presence. Also, like most other closed-back headphones, they don't have an open and spacious soundstage.

8.4 Bass
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What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Beats Studio3 Wireless Bass
Std. Err.
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What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.3 dB
Low-Frequency Extension
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What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
18.88 Hz
Low-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.48 dB
Bass
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What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.65 dB
High-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.81 dB

Very good bass range performance. Sub-ass is extended down to 19Hz, which is good. Bass is over our target by about 2.7dB, adding a bit of excess kick to bass and drums. The 3dB bump in high-bass makes the sound of these headphones slightly boomy.

7.9 Mid
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What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Beats Studio3 Wireless Mid
Std. Err.
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What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.82 dB
Low-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.52 dB
Mid
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What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.53 dB
High-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.02 dB

Good mid range performance. Mid and high-mid of virtually flat and flawless, however, the 5dB bump in low-mid makes mixes sound muddy and cluttered.

7.7 Treble
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What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Beats Studio3 Wireless Treble
Std. Err.
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What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.78 dB
Low-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.39 dB
Treble
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What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.33 dB
High-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.26 dB

Good treble range performance. The overall response is relatively inconsistent, and the dip around 5KHz will have a small but noticeable effect on detail and presence of vocals/leads.

6.3 Frequency Response Consistency
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What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Beats Studio3 Wireless Consistency L Beats Studio3 Wireless Consistency R
Avg. Std. Deviation
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What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.83 dB

Mediocre consistency performance. Despite their noise canceling and self-calibrating systems, the Studio3 perform less consistent than other noise canceling headphones such as the MDR-1000X and the QuietComfort 35. They show about 6dB of deviation both in the bass and treble ranges and are somewhat prone to a drop in bass if the user is wearing glasses.

4.9 Soundstage
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What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Error
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What it is: The average amount of deviation in Pinna-Related Transfer Function of the headphones, compared to that of a loudspeaker. Whether the soundstage is perceived to be unnatural, located inside or in front of the head, is dependent on this quality. The more the headphones activate the HRTF resonances of the ear (similar to what loudspeakers do), the more the soundstage will be pulled out from inside the listener's head. This quality affects both stereo and mono content.
When it matters: When a natural, in-the-front soundstage is desired, similar to that of a loudspeaker.
Good value: <5
Noticeable difference: 0.5
:
6.13 dB
Openness
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What it is: How open the headphones are, and how open and spacious they sound. This quality affects both stereo and mono content. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score.
When it matters: When an open, wide and roomy sound is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.1
Acoustic Space Excitation
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What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones takes some of the characteristic of its environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality affects both stereo and mono content. This value is the inverse of the Leakage test score.
When it matters: When an open, wide and roomy sound is desired.
Good value: >7.5
Noticeable difference: 0.5
:
1.7
Correlated Crosstalk
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What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

Poor soundstage. Due to the small and shallow ear cups, as well as the closed-back design, the soundstage on these headphones won't sound open and out-of-head like it would with loudspeakers.

5.2 Imaging
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What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Beats Studio3 Wireless Phase Response
Phase Error
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What it is: The average amount of deviation in the phase, from the ideal flat response.
When it matters: When an accurate and transparent imaging is desired.
Good value: <60°
Noticeable difference: 10°
:
76.39 °
Driver Mismatch (Amplitude)
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What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <0.3dB
Noticeable difference: 0.1dB
:
0.22 dB
Driver Mismatch (Frequency)
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What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2dB
Noticeable difference: 0.1dB
:
5.6 dB
Driver Mismatch (Phase)
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What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <90°
Noticeable difference: 30°
:
223.79 °

Poor imaging performance. The phase error is relatively high, especially in sub-bass and high-treble. We also measured a significant mismatch in phase matching of our test unit, probably due to their self-calibrating system. It should be noted that we measured the L/R drivers of this headphone simultaneously, so the phase mismatch is not related to the wireless implementation.

6.9 Total Harmonic Distortion
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What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Beats Studio3 Wireless Distortion
Weighted THD @ 90
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What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
10.141
Weighted THD @ 100
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What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
3.17

Average harmonic distortion performance. The overall amount of harmonic distortion is slightly elevated, especially in the sub-bass range. This could be partially caused by the Studio 3's self-calibrating system. On the upside, there's not a big rise in THD at 100dB SPL compared to 90dB SPL.

7.2

Isolation

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Score components:

The Studio 3 have an adaptive noise cancellation feature that's better than that of the studio wireless. It scales according to the noise level around you, which makes them suitable for commuting, although the adaptive process is not always consistent. On the upside, it should be good enough for most public transit and since they barely leak you can turn the volume up to mask some of the ambient noise and chatter. 

6.7 Noise Isolation
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What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Beats Studio3 Wireless Noise Isolation
Overall Attenuation
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What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-21.66 dB
Bass
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What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-8.03 dB
Mid
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What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-22.18 dB
Treble
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What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-36.18 dB
Self-Noise
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What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
23.56 dB

Average noise isolation. The active noise cancellation of the Studio3 achieves about 8dB of isolation in the bass range, which is mediocre. However, they achieve 22dB and 36dB of isolation in the mid and treble ranges respectively, both values being quite good. They also produce a relatively high amount of self-noise.

8.3 Leakage
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What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Beats Studio3 Wireless Leakage
Overall Leakage @ 1ft
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What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
32.19 dB

Very good leakage performance. The significant portion of leakage sits between 2KHz and 5KHz which is quite a narrow range. The overall level of leakage is also low.

6.2

Microphone

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What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:

Below-average microphone performance. Speech recorded with the Beats Studio 3 Wireless will sound a little bit thin and noticeably muffled. They will also have difficulty separating speech from noise in moderately loud environments such as a busy street.

6.4 Recording Quality
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What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Beats Studio3 Wireless Microphone Frequency Response
LFE
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What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
281.0 Hz
FR Std. Dev.
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What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.76 dB
HFE
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What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3466.89 Hz
Weighted THD
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What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
31.636
Gain
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What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
37.78 dB

Mediocre recording quality. With the LFE at 281Hz and HFE at 3.5KHz speech recorded with this headphone will sound slightly thin and lacking in presence and detail. However, the area between LFE and HFE is relatively flat.

5.9 Noise Handling
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What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Beats Studio3 Wireless SpNR
SpNR
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What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
10.16 dB

Sub-par noise handling. The microphone on the Studio3 achieves a SpNR of only 10dB, which is sub-par. This makes them unsuitable for use in moderately loud environments.

7.2

Active Features

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What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Studio 3 have considerably improved their active features compared to the original studio wireless. They have about twice the range and battery life, which makes them one of the furthest reaching wireless headphones we've measured at almost 300ft in direct line-of-sight. They also perform well indoors, and their battery life should easily last you the whole day. In the worst case scenario, a quick 10-minute charge gets you about 3 hours of playback, which is great if you forget to charge them overnight. Unfortunately, the adaptive sound processing adds a bit more latency so they're even less suitable for watching movies and videos.

8.8 Wireless Range
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What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Type
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What it is: The type and version of the wireless network, the headphones use to connect to the audio source. This could either be Bluetooth or radio frequency.
When it matters: The Bluetooth version will determine how compatible the headphones are with your Bluetooth enabled devices. Typically, newer Bluetooth versions are backward compatible with older ones but may lack the additional features that more recent Bluetooth protocols provide.
:
Bluetooth 4.2 + W1 chip
Obstructed Range
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What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
51 ft
Line of Sight Range
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What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
297 ft
NFC
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What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
:
No

The Beats studio 3 have a phenomenal wireless range but lack NFC support. They will easily maintain a stable and reliable connection up to 50ft when indoors and the source is obstructed by walls. They perform even better in direct line of sight. They reached up to 297ft which is more than enough for most outdoor activities and is one of the best wireless range we've measured for any wireless headphone. Unfortunately, they do not support NFC, which would have made the pairing procedure with mobile devices a lot simpler. On the upside, they enter the pairing mode much faster than the previous model since you don't have to turn off the headphones first.

2.0 Latency
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What it is: The latency is how long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Base Latency
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What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
200 ms
aptX Latency
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What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
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What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

The latency of the Studio 3 is a bit worse than the Studio wireless. Both headphones have enough latency that videos are a bit out of sync but this will be a bit more noticeable on the Studio 3s. They perform a bit better on iOS devices but won't be the ideal headphones for gaming or home theater. On the upside, they should be fine for most music and streaming applications.

7.8 Battery
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What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Score components:
Battery Type
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What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
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What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
23 hrs
Charge Time
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What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2 hrs
Auto-off
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What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
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What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
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What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The battery performance of the Studio3 is much better than that of the studio wireless. They have almost twice the battery life at 23 hours of continuous playback on a single charge. They also only take about 30 mins more than the previous model to fully charge. That plus their quick charge feature which gives you about 2.5 hours of playback from a 10 mins charge means you will likely have enough battery to last you all day even if you're a heavy user, and in the worst case scenario, you can always charge them quickly before leaving your house or work. Unfortunately, they do not have any passive playback so if the battery is completely dead you won't be able to use the headphones, which makes sense since their audio reproduction is adaptive.

5.0 App Support
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What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Beats Studio3 Wireless App Picture
App Name : N/A
iOS : Yes
Android : No
Mac OS : N/A
Windows : N/A
Equalizer
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What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
No
ANC control
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What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
Yes
Mic Control : N/A
Room effects
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What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
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What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
No
Button Mapping : N/A
Surround Sound : N/A

Like the Solo3 and the Airpods, the Studio 3 have a few features available on iOS that aren't as well implemented on Android. They connect with a pop-up that displays basic battery information and you can also disable the noise cancellation if you go to the Bluetooth settings of the headphones. This setting isn't available on Android so Android users may feel a bit limited but you can always manually switch of noise canceling by pressing the power button twice.

Disable ANC

In the box

Beats Studio3 Wireless In the box Picture

  • Beats Studio3 Wireless Headphones
  • Carrying case
  • Audio cable
  • USB cable
  • Manual

Conclusion

7.3Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The Beats Studio 3 are above-average mixed usage headphones. They look great and have a simple-to-use design that offers a good control scheme and a comfortable fit. The noise canceling is a lot better than on the original Studio wireless, although, it can be a bit inconsistent at times. This is also true for their adaptive sound quality that's decent but not as balanced as the Solo 3.
7.1Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Decent for critical listening. They have an audio reproduction that adapts to each listener. However, through our measurement averages, the Studio3 tend to have a bit more high bass and low mids than the original Studio Wireless. This gives them less thump and rumble and a slightly muddier sound quality. They're still sufficiently well balanced to satisfy most listeners, however, the somewhat inconsistent audio reproduction and poor soundstage due to their closed design mean they won't be ideal for more critical listeners.
7.4Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Above-average for commuting. The noise cancellation is strong enough to use on public transit and they're sufficiently comfortable and easy to use. They also fold to be a bit more portable but they won't be as easy to carry on your person as the Solo3 or BeatsX
7.3Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Above-average for sports. They're comfortable and stable enough to exercise with. They're also wireless with a great range so you can leave your phone on a bench while you run or have a fixed Bluetooth source like PC if you're at the gym. However, they will get your ears a bit warm and sweaty after a good 30 minutes of working out.
7.7Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Good for office use. They're comfortable, have a decent noise isolation performance and really low leakage. This means they will rarely be distracting to those around you and block enough chatter for moderately noisy office.
Average at best for home theater. They have a lot of latency so they won't be ideal for watching videos but they have a decent sound and a great wireless range. They're also very comfortable.
Average at best for gaming. They're comfortable have a great range and easy to use controls but the latency will be a deal breaker for most.
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Questions & Answers

2 ANSWERED QUESTIONS
1
It is very intriguing to see how there has actually seemed to be a decrease in the sound quality from the Beats Studio Wireless's to the Beats Studio 3's. Although being in disbelief, all your past reviews have been proven to be accurate in informing your audience about the truths of headphones. In your opinion, what are the key differences in the sound factor between the Studio Wireless and these Studio3's, and which sound signature would you personally prefer and why?
The difference is not huge, so the 0.4 difference in score feels about right. The main change is in the mid range around 400Hz, where the Studio Wireless was lacking by 6dB thinning out voice/leads and pushing them slightly to the back of the mix. However, the Studio3 Wireless has over-corrected this and now that region is overemphasized by 6dB. This makes the sound slightly boxy. As mentioned the difference is not is not very big, but we have a small preference for the sound of Studio Wireless.
0
If you compare the Beats Pro and the Beats Studio3 Wireless,which headphone do you prefere?
We haven't measured the Beats Pro so can't give a definitive comment on that, but based on the measurements available on-line, they don't seem too bad. The Studio3 Wireless is not too bad either, but it measured a bit worse than what we were expecting. If you were inquiring about upgrading, the Studio3 wouldn't be best the upgrade from the Pro. We would recommend SoundLink Around-Ear II, QuietComfort 35, Backbeat Pro 2, or WH-1000XM2.
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