Preferred store
    Table of Contents
  1. Intro
  2. Design
    1. Style
    2. Comfort
    3. Controls
    4. Stability
    5. Portability
    6. Case
    7. Build Quality
    8. Breathability
    9. Cable
    10. Front
    11. Angled
    12. Side
    13. Rear
    14. Top
  3. Sound
    1. Bass
    2. Mid
    3. Treble
    4. Frequency Response Consistency
    5. Raw Frequency Response
    6. Soundstage
    7. Imaging
    8. Total Harmonic Distortion
  4. Isolation
    1. Noise Isolation
    2. Leakage
  5. Microphone
    1. Recording Quality
    2. Noise Handling
  6. Active Features
    1. Wireless Range
    2. Latency
    3. Battery
    4. App Support
  7. In the box
  8. Conclusion
  9. Q&A
Reviewed on Jul 14, 2016 , Marc Henney, Jean-Christophe Lamontagne

Bose SoundSport Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.1
Show Help

Test Benches:

  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
7.1Mixed Usage
Show Help
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.6Critical Listening
Show Help
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.5Commute/Travel
Show Help
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
7.7Sports/Fitness
Show Help
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.0Office
Show Help
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Type : Earbuds
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Bose SoundSport Wireless offer an above-average sound and a good wireless design. They're comfortable and stable enough to use at the gym. Additionally, the slightly open tips allow runners to monitor their environment. Sadly, this also means they don't block much ambient noise.

Test Results
Design 7.6
Sound 7.7
Isolation 4.5
Microphone 6.2
Active Features 6.4
Pros
  • Comfortable and stable fit.
  • Lightweight, wireless design.
  • Above-average and balanced sound.
Cons
  • Poor noise isolation.
  • Flaws in build quality.
Update 9/28/2017: The microphone has been tested with our new methodology, as explained here
Update 8/10/2017: Converted to Test Bench 1.1. Learn more about our new versioned test bench system here.

Check Price

7.6

Design

Show Help
Score components:
Bose SoundSport Wireless Design Picture

The SoundSport Wireless are stylish well-designed headphones. They have a comfortable earbud fit that's similar but a bit more open than the SoundTrue Ultra In-Ear. They're lightweight and sufficiently stable to use while exercising or running. They're decently built, but they're a little bulky and protrude out of your ears. Sadly, some units have been damaged by humidity and were not as sweatproof as expected, which is disappointing.

Style
Bose SoundSport Wireless Design Picture 2

The SoundSport Wireless have a sleek sporty aesthetic. They come in a variety of bright color schemes to suit your taste, including a less flashy all-black model. The headphones look premium and well-designed, but the earbuds are larger than most typical in-ear headphones. They're a little bulky and protrude out of your ears, once you have them on, which is a little disappointing.

7.5 Comfort
Show Help
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Bose SoundSport Wireless Comfort Picture
Weight : 0.05 lbs
Clamping Force
Show Help
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0 lbs

The SoundSport have a comfortable earbud tip design. They don't fully enter the ear canal, removing the pain that some listeners often experience with in-ear headphones. Also, these Stayhere+ tips are a bit more comfortable and open than the Stayhere+ tips of the SoundTrue Ultra In-Ear and the QuietComfort 20. Unfortunately, they sometimes move around while walking, which causes slight discomfort and frustration especially, when it affects the audio.

6.7 Controls
Show Help
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Bose SoundSport Wireless Controls Picture
Ease of use : Average
Feedback : Subpar
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Noise Canceling Control : N/A
Talk-Through : N/A
Additional Buttons : No

The SoundSport Wireless have an above-average control scheme that lacks good tactile feedback. They provide call/music, track skipping, and volume controls. The buttons are fairly large and heavily rubberized to make them sweat proof. Sadly, this also makes the buttons hard to push, especially the volume controls.

7.5 Stability
Show Help
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Bose SoundSport Wireless Stability Picture

These headphones have a stable wireless design. The Stayhere+ tips fit well within the contours of your ears and won't easily fall out while running or exercising. They're not as stable as some in-ear models with an ear-hook design, but they will comfortably maintain their fit during casual listening sessions or at the gym. Also, the wireless design means, they're less likely to be yanked out of your ears because the audio cable got hooked on something.

8.6 Portability
Show Help
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Bose SoundSport Wireless Portability Picture
L : 2.44 "
W : 3.13 "
H : 0.85 "
Volume : 6.51 Cu. Inches
Stand required : N/A

The SoundSport wireless that are easy to carry around in a pocket bag or purse. Their in-ear buds are a little larger than regular in-ear models, but the cable is not too long or thick and doesn't take too much space. This makes them very portable even if they're a little larger than some other wireless in-ear headphones.

7.0 Case
Show Help
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Bose SoundSport Wireless Case Picture
Type : Soft case
L : 3.54 "
W : 3.54 "
H : 1.38 "
Volume : 16.74 Cu. Inches

Comes with the same small, circular soft pouch as the wired SoundSport In-Ear. It's a decent case that will shield your headphones from scratches and everyday wear and tear. However, the soft fabric will not protect the headphones from water damage or heavy physical stress.

7.0 Build Quality
Show Help
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Bose SoundSport Wireless Build Quality Picture

The SoundSport have an above average build quality. The earbuds are dense and made of a tough plastic that won't get damaged by a couple of drops. The audio cable has a decent thickness, and the in-line control module is coated with a layer of rubber to make them sweat proof. Sadly, the cable isn't flat or additionally rubberized to be more durable. They're also not as sweat-proof as expected and may get damaged by regular exposure to humidity, which is disappointing.

9.0 Breathability
Show Help
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Bose SoundSport Wireless Breathability Before Picture Bose SoundSport Wireless Breathability After Picture
Avg.Temp.Difference : 1 C

Cable
Bose SoundSport Wireless Cable Picture
Detachable : No
Length : N/A
Connection : N/A

Comes with a USB charging cable.

Front
Angled
Side
Rear
Top
7.7

Sound

Show Help
What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Bose SoundSport Wireless Frequency Response

The Bose SoundSport Wireles are a good sounding pair of closed-back earbuds. They have a very good and deep bass, an excellent mid-range, and a very good and well-balanced treble. They also perform quite consistently from person to person given a good fit/seal, and have low distortion. However, like most other closed-back headphones, they don't have an open and spacious soundstage.

8.8 Bass
Show Help
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Bose SoundSport Wireless Bass
Std. Err.
Show Help
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.79 dB
Low-Frequency Extension
Show Help
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.02 dB
Bass
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.83 dB
High-Bass
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.96 dB

9.0 Mid
Show Help
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Bose SoundSport Wireless Mid
Std. Err.
Show Help
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.27 dB
Low-Mid
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.35 dB
Mid
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.77 dB
High-Mid
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.21 dB

8.2 Treble
Show Help
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Bose SoundSport Wireless Treble
Std. Err.
Show Help
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.19 dB
Low-Treble
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.17 dB
Treble
Show Help
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.7 dB
High-Treble
Show Help
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-5.76 dB

8.9 Frequency Response Consistency
Show Help
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Bose SoundSport Wireless Consistency L Bose SoundSport Wireless Consistency R
Avg. Std. Deviation
Show Help
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.23 dB

4.3 Soundstage
Show Help
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Error
Show Help
What it is: The average amount of deviation in Pinna-Related Transfer Function of the headphones, compared to that of a loudspeaker. Whether the soundstage is perceived to be unnatural, located inside or in front of the head, is dependent on this quality. The more the headphones activate the HRTF resonances of the ear (similar to what loudspeakers do), the more the soundstage will be pulled out from inside the listener's head. This quality affects both stereo and mono content.
When it matters: When a natural, in-the-front soundstage is desired, similar to that of a loudspeaker.
Good value: <5
Noticeable difference: 0.5
:
12 dB
Openness
Show Help
What it is: How open the headphones are, and how open and spacious they sound. This quality affects both stereo and mono content. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score.
When it matters: When an open, wide and roomy sound is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
8.9
Acoustic Space Excitation
Show Help
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones takes some of the characteristic of its environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality affects both stereo and mono content. This value is the inverse of the Leakage test score.
When it matters: When an open, wide and roomy sound is desired.
Good value: >7.5
Noticeable difference: 0.5
:
2.2
Correlated Crosstalk
Show Help
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.01 dB

7.1 Imaging
Show Help
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Bose SoundSport Wireless Phase Response
Phase Error
Show Help
What it is: The average amount of deviation in the phase, from the ideal flat response.
When it matters: When an accurate and transparent imaging is desired.
Good value: <60°
Noticeable difference: 10°
:
99.45 °
Driver Mismatch (Amplitude)
Show Help
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <0.3dB
Noticeable difference: 0.1dB
:
0.3 dB
Driver Mismatch (Frequency)
Show Help
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2dB
Noticeable difference: 0.1dB
:
2.02 dB
Driver Mismatch (Phase)
Show Help
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <90°
Noticeable difference: 30°
:
11.5 °

8.2 Total Harmonic Distortion
Show Help
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Bose SoundSport Wireless Distortion
Weighted THD @ 90
Show Help
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
0.333
Weighted THD @ 100
Show Help
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
1.453

4.5

Isolation

Show Help
Score components:

The SoundSport Wireless only isolate passively. They're less open than the wired model, and their tip design is similar the SoundTrue Ultra In-Ear. However, they have a looser seal than the Soundtrue, which combined with the already weak passive isolation makes these headphones not ideal for commuting. Runners will be able to hear traffic while running, but frequent commuters may prefer a more isolating design like the QuietComfort 20 or the SoundTrue In-Ear. On the upside, they don't leak much.

2.9 Noise Isolation
Show Help
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Bose SoundSport Wireless Noise Isolation
Overall Attenuation
Show Help
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-6.62 dB
Bass
Show Help
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-0.08 dB
Mid
Show Help
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-5.24 dB
Treble
Show Help
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-16.03 dB
Self-Noise
Show Help
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
24.57 dB

Poor isolation. As opposed to most in-ears that provide extreme amounts of passive isolation, these earbuds have a more open seal and provide minimal isolation. They offer no isolation below 400Hz, and above that, they only achieve 15dB of isolation, which is rather poor.

7.8 Leakage
Show Help
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Bose SoundSport Wireless Leakage
Overall Leakage @ 1ft
Show Help
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
35.03 dB

Above average leakage. These earbuds have a relatively open seal, and they leak more than closed, tightly-sealed in-ears. These headphones barely leak below 2KHz. Also the profile of the leakage that happens above that frequency is quite narrow, so despite its relatively high volume, won't be bothersome to people around you in most situations.

6.2

Microphone

Show Help
What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
5.6 Recording Quality
Show Help
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Bose SoundSport Wireless Microphone Frequency Response
LFE
Show Help
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
285.09 Hz
FR Std. Dev.
Show Help
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.58 dB
HFE
Show Help
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
2248.0 Hz
Weighted THD
Show Help
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
38.586
Gain
Show Help
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
38.69 dB

6.7 Noise Handling
Show Help
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Bose SoundSport Wireless SpNR
SpNR
Show Help
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
18.78 dB

6.4

Active Features

Show Help
What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The SoundSport wireless have a decent wireless range considering their small size but a mediocre battery life. They also have an app, but it doesn't do much except provide basic playback controls. On the upside, the short charge time and auto off timer make them just above-average for active features.

7.5 Wireless Range
Show Help
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Type
Show Help
What it is: The type and version of the wireless network, the headphones use to connect to the audio source. This could either be Bluetooth or radio frequency.
When it matters: The Bluetooth version will determine how compatible the headphones are with your Bluetooth enabled devices. Typically, newer Bluetooth versions are backward compatible with older ones but may lack the additional features that more recent Bluetooth protocols provide.
:
Bluetooth 4.0
Obstructed Range
Show Help
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
41 ft
Line of Sight Range
Show Help
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
99 ft
NFC
Show Help
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
:
No

The Soundsport have a better wireless range than most of the other in-ear headphones we've tested so far. They maintained a strong wireless connection up to 40ft when the Bluetooth source was in another room. This makes them a good wireless option to use in a moderately large office or at home without needing to carry your Bluetooth source on you at all times. Unfortunately, they're not the easiest to pair, especially, if you often switch devices. However, the vocal feedback when pairing the headphones is quite good it even states the name of the device you're connected to.

2.5 Latency
Show Help
What it is: The latency is how long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Base Latency
Show Help
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
189 ms
aptX Latency
Show Help
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
Show Help
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

6.7 Battery
Show Help
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Score components:
Battery Type
Show Help
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
Show Help
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
5.9 hrs
Charge Time
Show Help
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.5 hrs
Auto-off
Show Help
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Yes
Audio while charging
Show Help
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
Show Help
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The Soundsport Wireless have a mediocre-at-best battery life that's decent for a wireless in-ear headphone. However, it's not sufficient for long road trips or extended use throughout the day. You also can't use them while charging. On the upside, they take about 1.5 hours to fully charge, which is relatively short compared to full sized headphones. They also have an auto-off timer to save power.

6.5 App Support
Show Help
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Bose SoundSport Wireless App Picture
App Name : Bose Connect
iOS : Yes
Android : Yes
Mac OS : N/A
Windows : N/A
Equalizer
Show Help
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
No
ANC control
Show Help
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
No
Mic Control : N/A
Room effects
Show Help
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
Show Help
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes
Button Mapping : N/A
Surround Sound : N/A

The Soundsport wireless use the same app as the QC 35 and Soundlink AE II which looks sleek and stylish but only provides a disappointingly small list of features. You get an auto-off timer you can set at different intervals, a bare bones in-app media player and the battery level status but no equalizer, room effects or any other experience-enhancing features that would set this app apart from the others.

SoundSport Wireless Auto-Off Timer

In the box

Bose SoundSport Wireless In the box Picture

  • Bose SoundSport  Wireless Headphones
  • Earbud tips (x3)
  • USB charging cable
  • Carrying case
  • Manual

Conclusion
SEE PRICE
Amazon.com

7.1Mixed Usage
Show Help
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The SoundSport Wireless are decent mixed usage headphones. They're geared for sports with their compact wireless design but do not isolate enough for loud environments, which makes them a little less versatile.
7.6Critical Listening
Show Help
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Average for critical listening. They have an above-average sound and a semi-open fit which gives them a better soundstage than typical in-ear/earbuds.
6.5Commute/Travel
Show Help
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Below-average for noisy commutes. They're compact and comfortable but have weak noise isolation not suitable for loud environments.
7.7Sports/Fitness
Show Help
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
The SoundSport Wireless are good headphones for sports use. They're wireless and compact enough to carry around wherever you go. They have a stable and semi-ope fit that allows runners to monitor their surroundings.
7.0Office
Show Help
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Decent for office use. They don't leak much but will struggle to block the chatter of a busy office.
Mediocre at best for home theater. They're comfortable and have a well-balanced sound suitable for watching movies. Unfortunately, they have a bit too much latency which causes sync issues when watching videos.
Questions Found an error?

Let us know what is wrong in this question or in the answer.

Email:

Questions & Answers

4 ANSWERED QUESTIONS
0
I own the Bose SoundSport In-Ear that come with the standard StayHear tips. I know the SoundSport Wireless come with the StayHear+ tips, which looks much bigger in the photos. Do you know if the standard StayHear tips will fit on the SoundSport Wireless? and does it decrease the sound quality? Thank you

We were successfully able to connect the standard StayHear tips of the SoundSport In-Ear to the SoundSport Wireless. The StayHear tips are also easily interchangeable with the SoundTrue Ultra In-Ear and QuietComfort 20's StayHear+ tips. However, they alter the frequency response.

We tested the SoundSport Wireless with the SoundSport In-Ear’s StayHear tips, and as shown on the frequency response graph there's a significant reduction in bass. This set up had even less than the SoundSport In-Ear. Also putting the StayHear+ tips on the SoundSport In-Ear increases their normal bass response but slightly decreases their mid-range.

Bose Soundsport Tips
0
I have had people inform me that the microphone picks up the tiniest sounds and makes them sound quite loud when I am on calls. Did you experience this, and how did you solve for it?
We haven't had any unusual experiences with the microphone on Soundsport Wireless while making calls.
0
Is the latency value of the SBC codec? I want to know the latency at the AAC codec on iOS devices. Is there a change in the frequency characteristics of this earphone depending on the size of the volume?
Yes, the current base latency value is that of the SBC codec. We have yet to find a reliable Bluetooth dongle that supports AAC and also works with our test bench. Therefore we cannot yet comment if the sound quality of these headphones will be significantly better.
0
I want to know the effect of Volume-optimized EQ of this earphone
We haven't noticed any notable change in the frequency response of these headphones, by changing the level of the test signal between 100dB SPL and 70dB SPL.
Questions Have a question?

Before asking a question, make sure you use the search function of our website. The majority of the answers are already here.

Current estimated response time, based on # of pending questions: 3.8 business days.

:
:
A valid email is required. We answer most questions directly by email to prevent cluttering the site.