INNOCN 27M2V vs LG 27GR95UM-B

Which Monitor Is Better?

Products

INNOCN 27M2V
LG 27GR95UM-B

Tested using Methodology v2.0.1

Updated Feb 19, 2025 04:48 PM

SEE PRICE
Amazon.com

Tested using Methodology v2.1

Updated Aug 19, 2025 12:23 PM

SEE PRICE
LG.com

Our Verdict

INNOCN 27M2V

LG 27GR95UM-B

The LG 27GR95UM-B and the INNOCN 27M2V are 4k gaming monitors with Mini LED backlighting and similar features. However, there are a few differences in performance, as the INNOCN has a better local dimming feature, more accurate colors, and better motion handling. However, the LG has a lower input lag at 60Hz, making it the better choice for gaming at that refresh rate.

1 

Variants

  • 27M2V (27")
  • 27GR95UM-B (27")

Check Price

27"
27GR95UM-B
SEE PRICE
LG.com
27"
27M2V
B&H
27"
27GR95UM-B
Amazon.com
27"
27M2V
BestBuy.com
27"
27GR95UM-B
B&H
27"
27M2V
Walmart.com
27"
27GR95UM-B
BestBuy.com
 
27"
27GR95UM-B
Walmart.com
Read more

Main Differences for
PC Gaming

Threshold 

0.10

PC Gaming 

7.7
7.5
No major differences between these monitors for pc gaming. See full list of tests below.

Full Comparison

Design

Style 
 

Design Picture  

Curved 
 

No
No

Curve Radius 
 

Not Curved
Not Curved
Show Text 

Accelerated Longevity Test 
 

Uniformity Pictures  

Longevity Graph  

Build Quality 
 

6.5
7.5

Build Quality Picture  

Show Text 

Ergonomics 
 

9.0
7.2

Ergonomics Picture  

Back Picture  

Height Adjustment 
 

4.6" (11.8 cm)
4.3" (11.0 cm)

Min Height To Top Of Panel 
 

15.2" (38.7 cm)
18.0" (45.6 cm)

Tilt Range 
 

-20° to 5°
-15° to 2.5°

Rotate Portrait/Landscape 
 

Yes, Both Ways
Yes, Clockwise

Swivel Range 
 

-25° to 25°
No swivel

Wall Mount 
 

VESA 100x100
VESA 100x100
Show Text 

Stand 
 

Stand Picture  

Thickness Picture  

Base Width 
 

9.2" (23.3 cm)
17.4" (44.3 cm)

Base Depth 
 

8.3" (21.1 cm)
10.2" (26.0 cm)

Thickness (With Display) 
 

6.7" (17.0 cm)
7.7" (19.5 cm)

Weight (With Display) 
 

15.3 lbs (6.9 kg)
17.3 lbs (7.9 kg)
Show Text 

Display 
 

Display Picture  

Size 
 

27"
27"

Housing Width 
 

24.2" (61.4 cm)
24.0" (60.9 cm)

Housing Height 
 

14.4" (36.6 cm)
13.9" (35.2 cm)

Thickness (Without Stand) 
 

2.4" (6.0 cm)
2.4" (6.0 cm)

Weight (Without Stand) 
 

11.4 lbs (5.2 kg)
13.2 lbs (6.0 kg)

Borders Size (Bezels)  
 

0.3" (0.6 cm)
0.2" (0.5 cm)

Controls 
 

Controls Picture  

Show Text 

In The Box 
 

In The Box Picture  

Power Supply 
 

External Brick
External Brick
Show Text 
Picture Quality

Contrast 
 

6.5
6.3

Checkerboard Picture  

Native Contrast 
 

1,098 : 1
961 : 1

Contrast With Local Dimming 
 

2,384 : 1
2,594 : 1
Show Text 

Local Dimming 
 

7.5
5.0

Local Dimming Video  

Local Dimming 
 

Yes
Yes

Backlight 
 

Full-Array
Full-Array
Show Text 

SDR Brightness 
 

8.9
8.5

Real Scene 
 

761 cd/m²
455 cd/m²

Peak 2% Window 
 

499 cd/m²
665 cd/m²

Peak 10% Window 
 

671 cd/m²
806 cd/m²

Peak 25% Window 
 

730 cd/m²
768 cd/m²

Peak 50% Window 
 

768 cd/m²
648 cd/m²

Peak 100% Window 
 

790 cd/m²
476 cd/m²

Sustained 2% Window 
 

497 cd/m²
664 cd/m²

Sustained 10% Window 
 

666 cd/m²
806 cd/m²

Sustained 25% Window 
 

730 cd/m²
767 cd/m²

Sustained 50% Window 
 

768 cd/m²
648 cd/m²

Sustained 100% Window 
 

790 cd/m²
476 cd/m²

Automatic Brightness Limiting (ABL) 
 

0.025
0.028

Minimum Brightness 
 

19 cd/m²
18 cd/m²
Show Text 

HDR Brightness 
 

9.1
8.8

EOTF  

VESA DisplayHDR Certification 
 

DisplayHDR 1000
DisplayHDR 1000

Real Scene 
 

1,098 cd/m²
799 cd/m²

Peak 2% Window 
 

734 cd/m²
1,084 cd/m²

Peak 10% Window 
 

1,175 cd/m²
1,377 cd/m²

Peak 25% Window 
 

1,332 cd/m²
1,328 cd/m²

Peak 50% Window 
 

1,423 cd/m²
1,380 cd/m²

Peak 100% Window 
 

1,255 cd/m²
1,408 cd/m²

Sustained 2% Window 
 

720 cd/m²
1,078 cd/m²

Sustained 10% Window 
 

1,141 cd/m²
1,302 cd/m²

Sustained 25% Window 
 

1,299 cd/m²
1,309 cd/m²

Sustained 50% Window 
 

1,406 cd/m²
1,122 cd/m²

Sustained 100% Window 
 

796 cd/m²
853 cd/m²

Automatic Brightness Limiting (ABL) 
 

0.038
0.022
Show Text 

Horizontal Viewing Angle 
 

7.1
6.8

Horizontal Viewing Angle Video  

Horizontal Chroma Graph  

Color Washout From Left 
 

29°
27°

Color Washout From Right 
 

29°
28°

Horizontal Hue Graph  

Color Shift From Left 
 

46°
33°

Color Shift From Right 
 

54°
37°

Horizontal Lightness Graph  

Brightness Loss From Left 
 

33°
31°

Brightness Loss From Right 
 

35°
32°

Black Level Raise From Left 
 

70°
70°

Black Level Raise From Right 
 

70°
70°

Gamma Shift From Left 
 

32°
31°

Gamma Shift From Right 
 

33°
34°
Show Text 

Vertical Viewing Angle 
 

7.1
7.8

Vertical Viewing Angle Video  

Vertical Chroma Graph  

Color Washout From Below 
 

29°
30°

Color Washout From Above 
 

29°
30°

Vertical Hue Graph  

Color Shift From Below 
 

48°
64°

Color Shift From Above 
 

50°
66°

Vertical Lightness Graph  

Brightness Loss From Below 
 

31°
33°

Brightness Loss From Above 
 

31°
33°

Black Level Raise From Below 
 

70°
70°

Black Level Raise From Above 
 

70°
70°

Gamma Shift From Below 
 

36°
55°

Gamma Shift From Above 
 

36°
47°
Show Text 

Gray Uniformity 
 

8.0
7.9

50% Uniformity Picture  

50% Std. Dev. 
 

3.009%
3.148%

50% DSE 
 

0.139%
0.151%
Show Text 

Black Uniformity 
 

5.8
7.2

Native Black Uniformity Picture  

Native Std. Dev. 
 

2.617%
1.497%

Black Uniformity Picture With Local Dimming  

Std. Dev. w/ L.D. 
 

0.353%
0.450%
Show Text 

Color Accuracy (Pre-Calibration) 
 

8.0
7.2

Pre Calibration Picture  

Pre Gamma Curve Picture  

Pre Color Picture  

Picture Mode 
 

sRGB
sRGB

sRGB Gamut Area xy 
 

103.9%
109.2%

White Balance dE (Avg.) 
 

4.43
4.40

Color Temperature (Avg.) 
 

6,488 K
5,917 K

Gamma (Avg.) 
 

2.19
2.32

Color dE (Avg.) 
 

2.64
3.29

Contrast Setting 
 

50
70

RGB Settings 
 

50-50-50
50-50-50

Gamma Setting 
 

Default
Default

Brightness Setting 
 

55
27

Measured Brightness 
 

484 cd/m²
136 cd/m²

Brightness Locked 
 

No
No
Show Text 

Color Accuracy (Post-Calibration) 
 

9.8
9.8

Post Calibration Picture  

Post Gamma Curve Picture  

Post Color Picture  

Picture Mode 
 

Standard
Gamer 1

sRGB Gamut Area xy 
 

99.9%
101.0%

White Balance dE (Avg.) 
 

0.47
0.51

Color Temperature (Avg.) 
 

6,473 K
6,478 K

Gamma (Avg.) 
 

2.18
2.19

Color dE (Avg.) 
 

0.34
0.30

Contrast Setting 
 

50
70

RGB Settings 
 

49-47-48
51-48-49

Gamma Setting 
 

2.2
Mode 2

Brightness Setting 
 

10
20

Measured Brightness 
 

102 cd/m²
101 cd/m²

ICC Profile 
 

Show Text 

SDR Color Gamut 
 

9.8
9.8

sRGB Color Gamut Picture  

sRGB Coverage xy 
 

99.3%
100.0%

sRGB Picture Mode 
 

Standard
Gamer 1

Adobe RGB Color Gamut Picture  

Adobe RGB Coverage xy 
 

97.5%
93.4%

Adobe RGB Picture Mode 
 

Standard
Gamer 1
Show Text 

HDR Color Gamut 
 

9.3
9.4

Wide Color Gamut 
 

Yes
Yes

DCI-P3 Color Gamut Picture  

DCI-P3 Coverage xy 
 

97.8%
98.7%

DCI-P3 Picture Mode 
 

HDR Standard
Gamer 2

Rec. 2020 Color Gamut Picture  

Rec. 2020 Coverage xy 
 

80.2%
74.2%

Rec. 2020 Picture Mode 
 

HDR Standard
Gamer 2
Show Text 

HDR Color Volume 
 

8.5
8.6

DCI-P3 Color Volume ITP Picture  

1,000 cd/m² DCI-P3 Coverage ICtCp 
 

85.7%
89.2%

DCI-P3 Picture Mode 
 

HDR Standard
Gamer 2

Rec. 2020 Color Volume ITP Picture  

10,000 cd/m² Rec. 2020 Coverage ICtCp 
 

41.5%
42.7%

Rec. 2020 Picture Mode 
 

HDR Standard
Gamer 2
Show Text 

Text Clarity 
 

9.0
9.0

ClearType On  

ClearType Off  

Pixel Type 
 

IPS
IPS

Pixels  

Subpixel Layout 
 

RGB
RGB
Show Text 

Reflections 
 

7.4

Average Room  

Average Room Off Picture  

Bright Room Off Picture  

Screen Finish 
 

Matte
Matte

Total Reflections 
 

5.4%

Indirect Reflections 
 

2.8%

Calculated Direct Reflections 
 

2.5%
Show Text 

Direct Reflections 
 

5.3

Ring Light Picture  

Direct Reflections Graph  

See details

Peak Direct Reflection Intensity 
 

48.5%

Screen Finish 
 

Matte
Matte
Show Text 

Ambient Black Level Raise 
 

8.8

Black Level Raise Picture  

Ambient Black Level Raise Graph  

See details

Black Luminance @ 0 lx 
 

0.00 cd/m²

Black Luminance @ 1000 lx 
 

0.55 cd/m²
Show Text 

Total Reflected Light 
 

3.3

Bright Room Off Picture  

Total Reflection Ring Light Picture  

Total Reflected Light Intensity 
 

49,404% ⋅ pixel

Diffraction Artifacts 
 

No
Show Text 

Gradient 
 

9.6
9.8

Gradient Picture  

Color Depth 
 

10 Bit
10 Bit
Show Text 
Motion

Refresh Rate 
 

7.5
7.5

Native Refresh Rate 
 

160 Hz
144 Hz

Max Refresh Rate 
 

160 Hz
160 Hz

Max Refresh Rate Over DP 
 

160 Hz
160 Hz

Max Refresh Rate Over HDMI 
 

160 Hz
160 Hz

Max Refresh Rate Over DP @ 10-bit 
 

160 Hz
160 Hz

Max Refresh Rate Over HDMI @ 10-Bit 
 

160 Hz
160 Hz

DSC Toggle 
 

Yes

DSC Off Max Refresh Rate Over DP 
 

95 Hz

DSC Off Max Refresh Rate Over HDMI 
 

N/A
Show Text 

Variable Refresh Rate (VRR) 
 

Variable Refresh Rate 
 

Yes
Yes

FreeSync 
 

Yes
Yes

G-SYNC 
 

Compatible (Tested)
Compatible (NVIDIA Certified)

VRR Maximum 
 

160 Hz
160 Hz

VRR Minimum 
 

< 20 Hz
< 20 Hz

VRR Supported Connectors 
 

DisplayPort, HDMI
DisplayPort, HDMI
Show Text 

VRR Motion Performance 
 

8.1
7.5

Pursuit Photo VRR  

OD Mode CAD Comparison  

See details
See details

Recommended VRR OD Setting 
 

Normal
Fast

Variable Overdrive Advertised 
 

No
No

Avg. CAD 
 

146
189

Best CAD 
 

133
176

Worst CAD 
 

168
224
Show Text 

Refresh Rate Compliance 
 

8.0
7.5

Fast GTG Sequence  

See details
See details

VRR Compliance  

See details
See details

Compliance @ Max Hz 
 

61%
52%

Compliance @ 120 FPS 
 

67%
61%

Compliance @ 60 FPS 
 

81%
75%
Show Text 

CAD @ Max Refresh Rate 
 

8.2
7.5

Pursuit Photo At Max Refresh  

CAD Heatmap At Max Refresh  

OD Transition Max Refresh Rate 
 

od-transition-max-refresh-rate-fast-0-31
OD fast
0 to 31
od-transition-max-refresh-rate-fast-0-31
OD fast
0 to 31

Recommended Overdrive Setting 
 

Normal
Fast

Avg. CAD 
 

126
177

Best 10% CAD 
 

64
97

Worst 10% CAD 
 

203
298
Show Text 

Response Time @ Max Refresh Rate 
 

First Response Time 
 

4.3 ms
7.1 ms

Total Response Time 
 

6.1 ms
7.2 ms

Recommended Overdrive Setting 
 

Normal
Fast

RGB Overshoot 
 

3 RGB
0 RGB

Worst 10% RGB Overshoot 
 

12 RGB
1 RGB

Worst 10% First Response Time 
 

8.5 ms
13.4 ms

Worst 10% Total Response Time 
 

9.7 ms
13.4 ms

Heatmap First Response  

Heatmap Total Response  

Heatmap RGB Overshoot  

Show Text 

CAD @ 120Hz 
 

8.1
7.5

Pursuit Photo 120Hz  

CAD Heatmap 120Hz  

OD Transition 120Hz 
 

od-transition-120-fast-0-31
OD fast
0 to 31
od-transition-120-fast-0-31
OD fast
0 to 31

Recommended Overdrive Setting 
 

Normal
Fast

Avg. CAD 
 

138
176

Best 10% CAD 
 

74
96

Worst 10% CAD 
 

214
290
Show Text 

Response Time @ 120Hz 
 

Worst 10% First Response Time 
 

7.0 ms
11.5 ms

RGB Overshoot 
 

6 RGB
2 RGB

Total Response Time 
 

8.6 ms
8.0 ms

First Response Time 
 

4.2 ms
6.3 ms

Recommended Overdrive Setting 
 

Normal
Fast

Worst 10% Total Response Time 
 

12.0 ms
12.1 ms

Worst 10% RGB Overshoot 
 

17 RGB
8 RGB

120Hz First Response Heatmap  

120Hz Total Response Heatmap  

120Hz Heatmap RGB Overshoot  

Show Text 

CAD @ 60Hz 
 

7.9
7.3

Pursuit Photo 60Hz  

CAD Heatmap 60Hz  

OD Transition 60Hz 
 

od-transition-60-fast-0-31
OD fast
0 to 31
od-transition-60-fast-0-31
OD fast
0 to 31

Recommended Overdrive Setting 
 

Off
Off

Avg. CAD 
 

155
198

Best 10% CAD 
 

81
117

Worst 10% CAD 
 

241
282
Show Text 

Response Time @ 60Hz 
 

Recommended Overdrive Setting 
 

Off
Off

First Response Time 
 

7.0 ms
9.5 ms

Total Response Time 
 

7.0 ms
9.5 ms

RGB Overshoot 
 

0 RGB
0 RGB

Worst 10% Total Response Time 
 

12.9 ms
15.4 ms

Worst 10% First Response Time 
 

12.9 ms
15.4 ms

Worst 10% RGB Overshoot 
 

0 RGB
0 RGB

60Hz First Response Heatmap  

60Hz Total Response Heatmap  

60Hz RGB Overshoot Heatmap  

Show Text 

Backlight Strobing (BFI) 
 

Backlight Strobing Picture  

Backlight Strobing Frequency Picture  

Backlight Strobing (BFI) 
 

No BFI
No BFI

Maximum Frequency 
 

N/A
N/A

Minimum Frequency 
 

N/A
N/A

Longest Pulse Width Brightness 
 

N/A
N/A

Shortest Pulse Width Brightness 
 

N/A
N/A

Pulse Width Control 
 

No BFI
No BFI

Pulse Phase Control 
 

No BFI
No BFI

Pulse Amplitude Control 
 

No BFI
No BFI

VRR At The Same Time 
 

No BFI
No BFI
Show Text 

VRR Flicker 
 

9.2
9.5

VRR Flicker Video  

VRR Flicker Graph  

Dark Gray Flicker 
 

0.4 RGB
0.4 RGB

Middle Gray Flicker 
 

0.7 RGB
0.1 RGB

Light Gray Flicker 
 

1.8 RGB
0.1 RGB
Show Text 

Image Flicker 
 

10
10

Backlight Picture  

Flicker-Free 
 

Yes
Yes

PWM Dimming Frequency 
 

>1000 Hz
0 Hz
Show Text 
Inputs

Input Lag 
 

8.8
9.0

Native Resolution @ Max Hz 
 

3.7 ms
3.6 ms

Native Resolution @ 120Hz 
 

4.7 ms
4.7 ms

Native Resolution @ 60Hz 
 

25.6 ms
9.1 ms

Backlight Strobing (BFI) 
 

N/A
N/A
Show Text 

Resolution 
 

8.8
8.8

Native Resolution 
 

3840 x 2160
3840 x 2160

Aspect Ratio 
 

16:9
16:9

Megapixels 
 

8.3 MP
8.3 MP

Pixel Density 
 

163 PPI
163 PPI

PS5 Compatibility 
 

10
10

PS5 Compatibility Photo  

PS5 Compatibility Table  

4k @ 120Hz 
 

Yes
Yes

4k @ 60Hz 
 

Yes
Yes

1440p @ 120Hz 
 

Yes
Yes

1440p @ 60Hz 
 

Yes
Yes

1080p @ 120Hz 
 

Yes
Yes

1080p @ 60Hz 
 

Yes
Yes
Show Text 

Xbox Series X|S Compatibility 
 

9.7
9.7

XSX Compatibility Photo  

XSX Compatibility Table  

4k @ 120Hz 
 

Yes
Yes

4k @ 60Hz 
 

Yes
Yes

1440p @ 120Hz 
 

Yes
Yes

1440p @ 60Hz 
 

Yes
Yes

1080p @ 120Hz 
 

Yes
Yes

1080p @ 60Hz 
 

Yes
Yes
Show Text 

Inputs Photos  

Inputs 1  

Inputs 2  

Inputs 
 

Inputs 1  

Inputs 2  

DisplayPort 
 

1 (DP 1.4)
1 (DP 1.4)

DisplayPort Transmission Bandwidth 
 

No DisplayPort 2.1
No DisplayPort 2.1

Mini DisplayPort 
 

No
No

DVI 
 

No

HDMI 
 

2 (HDMI 2.1)
2 (HDMI 2.1)

VGA 
 

No

HDMI 2.1 Bandwidth 
 

48Gbps (FRL 12x4)
48Gbps (FRL 12x4)

Daisy Chaining 
 

No
No

3.5mm Audio Out 
 

1
Yes

3.5mm Audio In 
 

No

3.5mm Microphone In 
 

No

Ethernet 
 

No

HDR10 
 

Yes
Yes

Dolby Vision 
 

No
Show Text 

USB 
 

USB-A Ports 
 

2
2

USB-A Rated Speed 
 

5Gbps (USB 3.2 Gen 1)
5Gbps (USB 3.2 Gen 1)

USB-B Upstream Port 
 

Yes
Yes

USB-C Ports 
 

1
0

USB-C Upstream 
 

Yes
No USB-C Ports

USB-C Rated Speed 
 

5Gbps (USB 3.2 Gen 1)
No USB-C Ports

USB-C Power Delivery 
 

90W
No USB-C Ports

USB-C DisplayPort Alt Mode 
 

Yes
No USB-C Ports

Thunderbolt 
 

No
No
Show Text 

macOS Compatibility 
 

macOS Screenshot  

Show Text 
Features

Additional Features 
 

Speakers 
 

Yes
Yes

HDR10 
 

Yes
Yes

RGB Illumination 
 

Presets
Controllable

Multiple Input Display 
 

PIP + PBP
No

KVM Switch 
 

No
No

Smart OS 
 

No
Show Text 

On-Screen Display (OSD) 
 

OSD Picture  

Show Text 

Check Price

27"
27GR95UM-B
SEE PRICE
LG.com
27"
27M2V
B&H
27"
27GR95UM-B
Amazon.com
27"
27M2V
BestBuy.com
27"
27GR95UM-B
B&H
27"
27M2V
Walmart.com
27"
27GR95UM-B
BestBuy.com
 
27"
27GR95UM-B
Walmart.com

INNOCN 27M2V

LG 27GR95UM-B

Comments

  1. Comparison

INNOCN 27M2V vs LG 27GR95UM-B: Main Discussion

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    I have both of these monitors. I’m still amazed at how off the review for the LG monitor is. I’ve had it for over a year and updated the firmware when it was released. Rtings review reads like the monitor’s performance BEFORE the firmware update. I have had no issues with blooming or black crush(you can use the black equalizer in the two “gamer” HDR profiles to adjust any black crush. * The thing that initially ruined the 27gr95um for me and other owners of it that I have corresponded with on reddit was the constant full-screen dimming in HDR any time heavy contrast images or scenes were displayed in gaming. It was (and still is on consoles) BAD and so distracting that it’s unusable for me in HDR for many console games. I guess LG’s “fix” for the initial bad blooming was to apply an aggressive inverse ABL. I reduces the ENTIRE image by 100-200 nits! That’s just an estimation using my eyes. I could be way off, but it certainly feels like the monitor going in low power mode off and on constantly (in contrasty games). * On P.C., however, I used my graphics card settings along with RTX HDR to pretty much stop the dimming. I had to raise the brightness more than I normally would on a monitor, but also adjusting the contrast and gama helps (while not perfect, it is better than the inverse ABL dimming the screen constantly). I have not found a way to prevent the ABL dimming on consoles though. I find if I use the “FPS” preset(unfortunately, the presets: FPS, RTS, and Vivid, come with their own issues such as raised blacks, disabling black equalizer, raised blues, etc. ), it doesn’t happen quite as much, but games with lots of contrast such as Elden Ring dim every other second. Luckily local dimming with SDR looks great to me. * Also, when I can use RTX HDR to further adjust mid tones and contrast per game, it really helps and has saved the monitor for me(don’t get me wrong, it’s still broken). It’s my daily driver and, after spending hours of subtle adjustments and jumping through hoops, I prefer it over the Innocn overall(my 27m2v started randomly covering the screen with an obnoxiously bright magenta in HDR after about a year). I think the LG has a less aggressive matte finish, so everything pops more. It’s finish is somewhere in between the LG 27GP950(was my main monitor for a long time) and the Innocn. It’s close to “semi-gloss”, but not quite (I wish). *I mean no disrespect to rtings, but the 27gr95um they reviewed didn’t seem to update properly as far as firmware goes. Peace.

    Edited 4 months ago: Added words