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Reviewed on Jun 21, 2018 , Marc Henney, Yannick Khong

Plantronics BackBeat Fit
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
5.9
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
5.5
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.2
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
7.4
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
6.1
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
4.9
TV
Score components:
4.8
Gaming
Score components:
Type : Earbuds
Enclosure : Semi-Open
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Plantronics Backbeat Fit are above-average sports headphones but mediocre for more casual everyday use cases. They have a sturdy and flexible build quality and stable ear-hooks that will prevent them from falling, even during more strenuous exercises. Unfortunately, their sound quality is sub-par and very inconsistent. They also have a semi-open fit that won't block a lot of noise, but on the upside, it does make them a decent choice for outdoor runners since you can monitor your environment for traffic.

Test Results
Design 7.4
Sound 5.1
Isolation 5.8
Microphone 6.2
Active Features 6.2
Connectivity 3.1
Pros
  • Stable fit for sports.
  • Lightweight and flexible.
Cons
  • Poor noise isolation, by design.
  • Poor sound quality consistency.
  • Bass and treble delivery varies significantly across users.

Check Price

7.4

Design

Score components:
Plantronics BackBeat Fit Design Picture

The Plantronics BackBeat Fit have a simple and minimal design that will work for most but won't be as comfortable for everyone. They have a lightweight and flexible build quality that's compact enough to fit into your pockets, but it's a bit larger than most typical wireless in-ear headphones. Unfortunately, their earbud fit isn't as comfortable as some of the other earbuds we've tested, like the SoundSport Wireless, and since they do not come with additional tips or stability fins, they may get a bit fatiguing to wear during long listening sessions. Their control scheme is also a bit confusing and cramped, although it does provide all the essential functions. On the upside, their ear hook design is stable enough for running and more intense sports.

Style
Plantronics BackBeat Fit Design Picture 2

These headphones have a cool minimalist design but feel a bit cheap. They have a heavily coated neckband that's flexible enough to fold and put into your pocket. This neckband seamlessly blends into the ear hook design which looks great. Unfortunately, since these are sports oriented sweatproof headphones, the heavy use of rubber and lack of metal accents does make them look a bit cheap, especially since the rubber does collect a bit of dust and grime as you use them. On the upside, they are fairly compact and come in a couple of different color schemes, so you can match them to your gym attire or stand out a bit more with your favorite color.

6.5 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Plantronics BackBeat Fit Comfort Picture
Weight : 0.05 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0 lbs

These headphones have an odd fit that won't be as comfortable for everyone. They do not enter the ear canal like typical in-ears and have a more earbud fit similar to some of the Bose headphones. Unfortunately, unlike the SoundSport Wireless, the tips of the earbuds do not yield as well, so they tend to sit poorly in the notch of your ear which does cause a bit soreness and fatigue during longer listening sessions. They also have a one-size-fits-all design, so they do not come with extra tips or stability fins to better adjust the headphones for your ears.

6.8 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Plantronics BackBeat Fit Controls Picture
Ease of use : Mediocre
Feedback : Average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through : N/A
Additional Buttons : No

The Plantronics BackBeat Fit have a mediocre control scheme that provides all the essential functions but feels cramped. There is a dedicated play/pause/track skipping button on the right earbud and a call/multifunction button on the right. Unfortunately, they also have these slightly raised buttons for volume controls and to turn the headphones on/off and put them in a pairing mode that are small, difficult to use, especially while working out but at least they are fairly easy to find by touch alone a deliver decent feedback when pressed.

8.7 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Plantronics BackBeat Fit Breathability After Picture
Avg.Temp.Difference : 1.3 C

These headphones are fairly breathable although they do have more points of contact with your ears than typical in-ear headphones. They will be breathable enough for most sports and workout routines and shouldn't make you sweat more than usual when running or exercising. They do make the back of your ears a bit warmer than other in-ears with ear hook design but it's not that noticeable.

8.1 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Plantronics BackBeat Fit Portability Picture
L : 2.8 "
W : 2.2 "
H : 1.8 "
Volume : 11 Cu. Inches
Stand required : N/A

The Plantronics BackBeat Fit are a bit larger than typical in-ears, but they're flexible enough to fold and fit into your pockets. You can easily carry them on your person at all times and they come with a decent case, which makes them portable for traveling and commuting.

7.0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Plantronics BackBeat Fit Case Picture
Type : Soft case
L : 5.2 "
W : 3 "
H : 1 "
Volume : 16 Cu. Inches

These headphones come with a decent soft case that adds quite a bit of bulk but should protect the headphones from most impacts scratches and regular wear and tear when they're in your bag. Unfortunately, it will not shield the headphones against water damage, and since it is a soft case, it won't protect them as well as some of the better hard cases we've tested like that of the Anker Soundcore Spirit X.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Plantronics BackBeat Fit Build Quality Picture

These headphones have a good build quality that feels durable and is flexible enough to fit into your pocket. Like the Beats Beats X, they have a unique neckband that's heavily rubberized and flexible enough to fold and fit into your pockets. Their design is also made to be sweat and water resistant up to 1ft for 30 minutes although some users have damaged their headphones by sweat alone. The ear buds and the rubberized audio cable feels dense enough that they won't get damaged from pulling on them or by physical stress. However, the inconsistent water resistance may be an issue for some listeners.

8.0 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Plantronics BackBeat Fit Stability Picture

The Plantronics BackBeat Fit have a stable ear-hook design. The earbuds also have built-in stability fins. They will not fall from your ears even during more demanding exercises. Unfortunately, the earbuds of the Fit move around a bit which does slightly change their sound profile. However, they do not come with any additional tips or stability fins so you cannot adjust the headphones to fit better the shape and contours of your ears, which is a little disappointing, especially for a sports headphone.

Cable
Plantronics BackBeat Fit Cable Picture
Detachable : No
Length : N/A
Connection : N/A

These headphones come with a simple micro USB charging cable.

Top
Headshots 1
Headshots 2
5.1

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Plantronics BackBeat Fit Frequency Response

The Plantronics BackBeat Fit are below-average sounding semi-open earbuds. Their bass and treble delivery vary greatly depending on the tightness and pressure of the earbuds on the ear and they can be quite inconsistent across different re-seats and users. With the right amount of tightness, they can sound decently balanced in the mid and the treble ranges but will lack quite a bit of thump and punch in the bass range. As more pressure is put on the ears, their sound shifts towards a bass-heavy and dark profile, however, their bass will sound quite boomy and muddy.

6.0 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Plantronics BackBeat Fit Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
5.97 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
18.88 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.98 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.52 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
6.64 dB

The Plantronics BackBeat Fit have a mediocre bass. Depending on the amount of pressure the earbuds put on the ear, the bass of these headphones can fluctuate between very light, and heavy. With low pressure, they will have a balanced high-bass, but a lacking mid-bass and no sub-bass. This will be perceived as a warm bass that lacks thump and punch. With high pressure, they still won't produce much thump or rumble, but there will be an increase in mid and high bass, which results in a heavy but boomy sound.

6.4 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Plantronics BackBeat Fit Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.82 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
5.94 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.68 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.07 dB

The mid-range is mediocre. The overall response is quite even but shows a tilt favoring lower frequencies. This thickens the vocals and adds a bit of clutter to the overall mix. The tighter the earbuds in the ear, the more pronounced this effect will be.

6.4 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Plantronics BackBeat Fit Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.8 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.34 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.57 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.24 dB

The treble is mediocre. The overall response is relatively even and flat, which is good. But since the treble delivery is very dependent on the tightness of the earbuds in the ear, the perception of their treble could vary from balanced to dark. The more the pressure the earbuds put on the ears, the darker their treble will be. Also, their treble delivery varies noticeably across users. The response here represents the average response and your experience may vary.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
Score components:
5.4 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Plantronics BackBeat Fit Consistency L Plantronics BackBeat Fit Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
2.08 dB

The frequency response consistency is sub-par. Due to their earbud design, they tend not to have a very consistent fit across multiple re-seats and multiple users. They show more than 12dB of variance in the bass range and about 12 of variance in the treble range.

3.5 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Plantronics BackBeat Fit Group Delay Plantronics BackBeat Fit Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.22
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
11.24
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
11.28
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
12.97

The imaging performance is sub-par. Weighted group delay is at 0.22, which is very good. The GD graph also shows that the entire group delay is within the audibility threshold. The large spikes in group delay below 20Hz are not in the audible range, so shouldn't have a noticeable negative effect on the sound. However, our test unit showed significant mismatch on our dummy head between the L/R drivers. This is likely due to the earbud design which results in an inconsistent bass and treble delivery. This may vary from user to user.

1.7 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
N/A
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
N/A
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
N/A
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
5.7
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
1.1
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The Plantronics BackBeat Fit have a poor soundstage. Creating an out-of-head and speaker-like soundstage is largely dependent on activating the resonances of the pinna (outer ear). Since the design of in-ears and earbuds is in such a way that fully bypasses the pinna and doesn't interact with it, they tend to have a small and inside the head soundstage.

6.8 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Plantronics BackBeat Fit Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
19.762
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
2.048

The harmonic distortion performance is mediocre. The overall amount of harmonic distortion throughout the range is rather elevated which could make the sound a bit impure. The right driver also shows more THD than the left driver.

5.8

Isolation

Score components:

The Plantronics BackBeat Fit have disappointing isolation. They don't have active noise cancellation, and any isolation they achieve is entirely due to the fit they create in your ear. Unfortunately, since they are semi-open they don't isolate at all in the bass range, which is disappointing for commuters/travelers. They do slightly isolate speech, but not much compared to typical in-ears or headphones with active noise cancellation. The good news is they have excellent leakage performance, so you can always increase the volume to compensate.

4.2 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Plantronics BackBeat Fit Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-10.17 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-0.41 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-7.28 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-23.35 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
20.71 dB

The Plantronics BackBeat Fit have a sub-par isolation performance, which is due to their semi-open design. In the bass range, where the rumble of bus and airplane engines sits, they achieve no isolation. In the mid-range, important for cutting out speech, they isolate by 7dB, which is sub-par. In the treble range, occupied by sharp S and T sounds, they isolate by about 23dB, which is above-average.

9.1 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Plantronics BackBeat Fit Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
27.11 dB

The leakage performance is great. These headphones don't leak in the bass and mid-ranges. The significant portion of their leakage is in the treble range and between 4KHz and 6KHz, which is quite a narrow range. The overall level of the leakage is not loud either.

6.2

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The Plantronics BackBeat Fit have a mediocre microphone. In quiet environments, speech recorded or transmitted with this mic will sound relatively thin, and noticeably muffled and lacking in detail. However, it will still be understandable. In noisy environments, it will struggle to separate speech from background noise even in moderately loud situations, like a busy street.

6.5 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Plantronics BackBeat Fit Microphone Frequency Response
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
293.44 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.96 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3466.89 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
4.604
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
43.38 dB

The microphone has an average recording quality. The LFE (low-frequency extension) of 293Hz means speech recorded/transmitted with it will sound relatively thin. The HFE (high-frequency extension) of 3.5KHz results in a speech that is relatively muffled and lacking in detail.

6.0 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Plantronics BackBeat Fit SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
10.7 dB

The integrated microphone is mediocre at noise-handling. In our SpNR test, they achieved a speech-to-noise ratio of 11dB, indicating they are best suited for quiet environments and will struggle to separate speech from ambient noise in moderate and loud situations.

6.2

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Plantronics Backbeat Fit have a decent battery life but poor app support. They have a 6.5-hour battery life that won't last the entire day but should be enough if you take breaks and benefits from a quick charge feature. They can also remain in standby mode for up to two weeks. Unfortunately, the companion app available for iOS and Android, doesn't do much and is basically a glorified user manual and an update-hub for the headphones.

6.5 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
6.5 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.7 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Standby mode
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:

The Plantronics BackBeat Fit have a decent battery life. They won't last an entire day for listening at the office and they don't support passive playback. There is a quick charge feature that delivers an hour of playback on a 15-minute charge, which is good. They can be fully-charged in about 100 minutes, and they can be placed in standby mode for as long as 2 weeks.

4.0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Plantronics BackBeat Fit App Picture
App Name : Backbeat FIT Companion
iOS : Yes
Android : Yes
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
No
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : No
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
No
Button Mapping : No
Surround Sound : No

Technically, there is a companion app, but unfortunately, it doesn't do much and is more of an interactive user manual than anything else. The companion app has to be used to update the firmware of the Backbeat Fit, but there have been widespread reports of bricked headphones when done incorrectly.

3.1

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 33% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The Plantronics BackBeat Fit have poor connectivity. They can only be used wirelessly with Bluetooth and there is no wired backup in case the battery dies or for use with a game console. They use an older version of Bluetooth and don't support NFC, but they can quickly switch between two paired devices, which is good for alternating between your PC and phone. They have a decent wireless range, but like most Bluetooth headphones, they have too much latency to watch videos.

6.8 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC
  • <1% PS4 Compatible
  • <1% Xbox One Compatible
Bluetooth Version : 3.0
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
2 Devices
NFC
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No
PS4 Compatible
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
No
Xbox One Compatible
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
No

These wireless headphones use the older Bluetooth 3.0 protocol and are a bit limited compared with more recent devices. There are reports of some compatibility issues with newer phones including the iPhone X. They don't support NFC, and have to be paired by holding the power button, but they remember the last device they were paired with and can easily switch between them.

0 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : N/A
Analog
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
N/A
USB
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
N/A
PS4 Compatible
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One
Good value: Audio + Microphone
:
N/A
PC Compatible
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
N/A

There is no wired option for these headphones.

0 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 5% Optical Input
  • 22% Line In
  • 5% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones don't come with a charging dock or case.

7.5 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
34 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
85 ft

Good wireless range. When paired with a fixed device there are no issues and you can move about a typical office or apartment without losing the connection.

3.0 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
179 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

Like most Bluetooth headphones, the Plantronics Backbeat FIT have too much latency for watching videos. They don't support the lower latency aptX codec.

In the box

Plantronics BackBeat Fit In the box Picture

  • Plantronics BackBeat Fit  Headphones
  • USB charging cable
  • Carrying case
  • Manual

Compared to other Headphones

Plantronics BackBeat Fit Compare Picture

The Plantronics Backbeat Fit are good sports headphones with a unique design. They are heavily rubberized which gives a strong and water-resistant build quality but also makes them a bit larger than typical wireless in-ears. On the upside, they're compact enough to still fit and their ear-hook design makes them stable enough for most activities. Unfortunately, they do not have the longest battery like and their one size fits all earbud does not come with any additional tips of fins which is a little disappointing when compared to some of the other sports headphones below. 

Sony WI-SP500

The Plantronics Backbeat Fit are slightly better sports headphones than the Sony WI-SP500, but they both have seal issues that negatively affect their sound quality. The Fit have a much better build quality and a more durable and sweat-proof design. They're also a lot more stable for the gym and will stay on your ears no matter the physical activity thanks to the ear-hooks. On the upside, the Sonys have a better control scheme that's a little easier to use than that of the Fit, although not by much. They also have a slightly longer battery life and are a little bit more comfortable to wear for some people.

AfterShokz Trekz Air

If you compare the BackBeat Fit to the Trekz Air, the Fit are better typical headphones, especially sound-wise, but this is due to them being in-ears and not bone-conducting like the Trekz Air. They are more stable than the AfterShokz, more portable thanks to the flexible band and they isolate more sound. But if you’re looking for openness and want to stay aware of your surrounding while training with background music, the Trekz Air might be the better choice. They are also more comfortable and use a more recent version of Bluetooth.

Bose SoundSport Wireless

The Bose SoundSport Wireless are slightly better sports headphones with a more balanced sound quality than the Plantronics BackBeat Fit. The Bose headphones are not as stable and do not benefit from having ear hooks like the Fit but they're a bit more comfortable thanks to their better earbud fit and additional tips provided in the box. They're also a bit more compact, although they are fairly large for a wireless in-ear.  However, their build quality is not as durable and doesn't have the heavily rubberized coating of the Fit, which makes them more water resistant. Overall, the Bose are the better choice but the stable fit of the Backbeats and better build quality makes them a decent and cheaper alternative as long as you do not mind the sub-par sound.

Anker SoundBuds Curve

The Anker SoundBuds Curve are a better and cheaper sports alternative to the Plantronics BackBeat Fit. Their ear-hook design is not as stable as that of the Fit and their build quality is a bit worse with thin cables that won't be as durable. On the upside, they have a much better sound quality, a longer battery life and a more comfortable fit with multiple tip sizes and stability fins options. If you're looking for a budget sports headphones, the Curve are your best choice and slightly outperform the Backbeat in most categories.

Jaybird X3

The Jaybird X3 are slightly better and more customizable sports headphones than the Plantronics BackBeat Fit. The X3 sound better out-of-the-box and come with a customizable app, so you can EQ them to better match your listening preferences. They have a better wireless range and a more premium looking design, although they do not feel as sturdy or as water resistant since the Fit have a heavily rubberized coating for added durability. They're also not as stable since they do not have the benefit of ear hooks. The Jaybird have a more consistent performance and are the better sports headset overall, but if you want something a bit more sweat resistant and really do not like typical lin-ear fits, the Backbeats could be a decent alternative for running outdoors.

Fitbit Flyer

The Fitbit Flyer are good sports headphones that have a fairly common wireless in-ear design. They feel a lot more premium than the Plantronics BackBeat Fit but do not benefit from the extra stability of an ear-hook design. On the upside, they come with a variety of tips and stability accessories, which make them stand out when compared to other wireless in-ears. They also isolate and sound better than the Backbeats so they would be the better choice for more casual activities like commuting and travel. Unfortunately, they're a little more expensive, and their build quality isn't as water resistant as the Fit's. 

+ Show more

Conclusion

5.9Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Mediocre-at-best for mixed usage. The Plantronics BackBeat Fit are a decent and stable headset for sports with a sturdy, sweat resistant build quality and decently compact form factor that will fit into your pockets despite being slightly larger than typical in-ears. Unfortunately, since they have a one-size-fits-all semi-open earbud design, they won't be the most comfortable headphones for everyone and they do not isolate enough in loud noisy environments to be a good option for commuting. They also have a poorly balanced sound that showed a lot of mismatch. It doesn't sound as uneven in person but may still be a deal breaker for some listeners.
5.5Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Sub-par for critical listening. These headphones have a poorly balanced sound quality that could sound decently balanced or boomy and dark depending on their tightness on the ear. Unfortunately, since they have an semi-open earbud design their bass does not have a lot of thump and rumble and sounds more boomy and cluttered. Their poor consistency in delivery bass and treble could create a large mismatch between the left and right channels, which means that you may have to adjust the position of the headphones quite often to get the earbuds to sound the same. They are passable for more casual listeners but will not be ideal for critical listening.
6.2Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Mediocre headphones for commuting or traveling. They have poor isolation that can't remove the rumble of an engine. They are decently comfortable for longer trips but have a strange shape that some people might find uncomfortable. They have a decent battery life, but they won't last longer flights without recharging and can't be used wired.
7.4Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Decent headphones for sports and fitness. They have excellent breathability and very good stability so they aren't likely to fall out during brisk movements. They are a bit bigger than some other in-ear headphones but they fold nicely and can easily be kept in your pocket.
6.1Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Mediocre headphones for an office setting. They have decent comfort and can be worn for longer periods without any problems, but they won't last a typical work day and have poor noise isolation and poor sound quality. They don't leak very much so the volume can always be increased to drown out any surrounding noise.
4.9TV
Score components:
Poor headphones for home theater use. They have poor sound quality and there is too much latency to watch videos. They are decently comfortable for most people and have a good wireless range.
4.8Gaming
Score components:
These are bad headphones for gaming. The Plantronics BackBeat Fit have poor sound quality, and the latency is too high, so the sound you hear won't match what is seen on screen. They also can't be used wired, so an adapter is required to use them on a game console.

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