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Reviewed on Sep 19, 2018 , Marc Henney, Yannick Khong

Mpow H5
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches: test

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.7
Mixed Usage
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.3
Critical Listening
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.5
Commute/Travel
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
6.8
Sports/Fitness
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
6.7
Office
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
6.0
Home Theater
Score components:
5.8
Gaming
Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : Yes
Mic : Yes
Transducer : Dynamic

The Mpow H5 Active Noise Cancelling are decent mixed usage headphones with an above-average sound for their budget price tag. They are not quite as budget as the Mpow Bluetooth Over-Ear 059, but they look and feel more premium and have better sound quality. They're also noise canceling headphones but unfortunately, their ANC is not strong enough for canceling the ambient noise of most commutes and noisy environments. They're also a bit tight on the head, but on the upside, they have decent battery life, an easy-to-use control scheme and a unique look that will work for some.

Test Results
Design 6.9
Sound 7.4
Isolation 5.9
Microphone 5.8
Active Features 6.1
Connectivity 6.0
Pros
  • Above-average sound quality.
  • Easy to use.
Cons
  • Below-average microphone.
  • Subpar noise canceling.
  • Tight fit.

Check Price

6.9

Design

Score components:
Mpow H5 Design Picture

The Mpow H5 have decent and straightforward wireless over-ear design with unique ear cup backplates that make them stand out a bit more. They have an above average build quality that feels decently durable and looks more premium than the Mpow Bluetooth Over-Ear 059. They also have an easy to use control scheme and a decently comfortable over-ear fit although they can be a bit tight on the head. This makes them somewhat stable enough for some physical activities but they may get a bit uncomfortable during long listening sessions and they won't be the ideal option for sports. On the upside, they fold to be more compact and come with a pretty portable carrying case which is nice.

Style
Mpow H5 Design Picture 2

The Mpow H5 are simple over-ears with a unique backplate design for their ear cups. The headband is relatively wide and low profile once on your head, and the cups are fairly small and do not protrude like some of the other over-ears we've tested. The plastic used in their build quality looks fairly well-made and decently high-end for their price. However, the unique backplate, which might work for some, is glossy and somewhat clashes with the rest of the design. It makes the headphones feel a bit cheap overall which would have looked much more premium if it was a matte coating like the headband and hinges. Overall, they look decently well made and feel a lot more expensive than the Mpow 059.

7.0 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Mpow H5 Comfort Picture
Weight : 0.5 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
1.2 lbs

The Mpow H5 are decently comfortable over-ears but they're a bit tight on the head. They're lightweight and decently well-padded especially the headband. The earpads are a bit stiff but not enough to be uncomfortable. Unfortunately, the cups themselves are not very spacious and the headband is a little too tight on the head for some. The tight fit may loosen over time, with regular use, but out-of-the-box they won't be as comfortable as some of the other over-ears we've tested.

7.3 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Mpow H5 Controls Picture
Ease of use : Good
Feedback : Above-average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : Yes
Talk-Through : No
Additional Buttons : No

The control scheme of the Mpow H5 is simple and efficient. It provides all the necessary functions for a Bluetooth headphone; track-skipping, volume control, and a multi-purpose power/Bluetooth and call/music management button. There's also an ANC switch on left ear cup to enable and disable the noise cancellation feature. The buttons all deliver decent feedback but they are slightly cramped on the bottom of the right ear cup but do not take long to get used to.

6.5 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Mpow H5 Breathability After Picture
Avg.Temp.Difference : 5.6 C

The Mpow H5 are not very breathable headphones. They create a fairly good seal around your ears and have a closed back around the ear design that prevents a lot of airflow. They will make you sweat a bit more than average if you use them while working out and your ears will get warm after a couple of hours of critical listening. They are not much worse than other closed back over-ears with nonporous pads, but they won't be ideal for more intense exercises.

6.3 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Mpow H5 Portability Picture
L : 4.8 "
W : 6 "
H : 2.6 "
Volume : 75 Cu. Inches
Stand required : N/A

The Mpow H5 fold into a more compact format that's decently portable. They won't be the easiest headphones to carry around on your person, but they will easily fit into a gym bag or backpack.

8.0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Mpow H5 Case Picture
Type : Hard case
L : 4.9 "
W : 6.2 "
H : 3.4 "
Volume : 108 Cu. Inches

The Mpow H5 come with a good hard case that will protect the headphone from scratches impacts and drops as well as minor water damage. The case is a little bulky but should be portable enough to easily carry around in a backpack.

7.0 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Mpow H5 Build Quality Picture

The Mpow H5 have a decent build quality that feels more high-end and durable than the Mpow 059. The headband is a relatively wide and well-padded plastic and metal build that should be durable enough for most use cases. The ear cups are also decently dense, and even the back plates feel sturdy although they do look a bit cheap and will accumulate scratches over time which won't be ideal for long-term use. Unfortunately, the hinges and yokes are a little thin and look like the most susceptible place where the headphones would get damaged.

7.0 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Mpow H5 Stability Picture

These headphones are decently stable thanks to their tight fit and relatively low profile. They do not move much during casual activities and are stable enough for the occasional jog and even for some exercises at the gym. However, they are not sports headphones so during more intense work out sessions they will slip off your ears from time to time especially when tilting your head a lot or while lying down. The headband will slide, and you may have to adjust the fit, but on the upside, they are wireless so they won't get yanked off your head because the audio cable got hooked on something.

Cable
Mpow H5 Cable Picture
Detachable : Yes
Length : 4.1 ft
Connection : 1/8" TRS

These headphones come with 1/8" TRS audio cable and a micro USB charging cable.

Top
Headshots 1
Headshots 2
7.4

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Mpow H5 Frequency Response

The Mpow H5 is a decent sounding pair of closed-back over-ear headphones. They have a consistent, heavy, and punchy bass, a good and even mid-range, and a decently balanced treble. However, their bass is a bit boomy, their mid-range is noticeably muddy and recessed, and their treble is a little uneven on S and T sounds. Overall, they are a decent choice for fans of heavy bass, but not the ideal headphones for vocals-centric music like pop, jazz, or even classical.

8.0 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Mpow H5 Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.85 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
25.57 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.41 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.73 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.34 dB

The bass is very good. LFE (low-frequency extension) is at 26Hz, which is very good. Low-bass, responsible for the thump and rumble common to bass heavy music and sound effects is lacking by about 2.5dB. This won't be very noticeable but means that the H5 lacks a bit of sub-bass. Mid-bass, responsible for the body of bass guitars and the punch of kick drums is hyped by about 2dB. High-bass, responsible for warmth, is overemphasized by more than 4dB. Overall, the bass of the Mpow is heavy and decently balanced, but a bit boomy and muddy sounding.

7.5 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Mpow H5 Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.38 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.42 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.24 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.41 dB

The mid-range is good. The overall response is decently balanced and even. However, low-mid is overemphasized by about 4dB, making vocals and lead instruments a bit thick sounding, and the overall mix a little muddy. The dip centered around 900Hz nudges vocals and lead towards the back of the mix and gives more emphasis to the lower frequencies.

7.7 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Mpow H5 Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.74 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.38 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.31 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.33 dB

The Mpow H5 have a good treble response. Low-treble is quite even and flat and within 0.4dB of our neutral target. However, mid-treble, responsible for sibilances (S and T sounds) is uneven resulting in the overemphasis of some sibilances and the underemphasis of some others.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
Score components:
7.3 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Mpow H5 Consistency L Mpow H5 Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.54 dB

The frequency response consistency is above-average. Similar to the Sony WH-1000XM3 and QuietComfort 35 II, the H5 seem to be using its noise cancelling system to check for bass consistency. Therefore, in the bass range, they perform very consistently across our five human subjects. Their treble delivery is also quite consistent, but not as much as the bass range, showing more than 6dB of deviation below 10KHz.

8.3 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Mpow H5 Group Delay Mpow H5 Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.4
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.63
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.55
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
8.64

The Mpow H5 have great imaging. Their weighted group delay is 0.4, which is very good. The graph also shows that except for the sub-bass region the group delay is below our audibility threshold. This makes their bass a little slow, but won't be very noticeable, but their treble will be transparent. Additionally, the L/R drivers of our test unit were well-matched in amplitude, frequency, and phase response, which is important for the accurate placement and localization of objects (voices, instruments, video games effects) in the stereo image.

6.1 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Mpow H5 PRTF
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
3.97 dB
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
6.32 dB
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
11.8 dB
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.3
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
4.0
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage of the H5 is mediocre. The PRTF graph shows some degree of pinna interaction and activation, but the response is not very accurate. Also, there's not a notch present at the 10KHz region. This, and their closed-back design, results in a soundstage that may be perceived as unnatural and located inside the listener's head.

6.5 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Mpow H5 Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
10.026
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
12.955

The harmonic distortion performance is average. The amount of THD produced in the bass and treble ranges is within decent limits without a significant rise at higher SPLs. The mid-range however, shows elevated amounts of THD which could make the sound of that region a bit harsh and impure.

5.9

Isolation

Score components:

The noise canceling feature of the Mpow H5 is mediocre-at-best. It's able to reduce some low-frequency sounds, like the rumble of an engine on public transit or the buzz of an AC unit at the office. But unfortunately, they do not isolate well enough against ambient chatter or high-frequency sounds, so they won't be the best option if you really want to be isolated from your environment. They're also a bit leaky at higher volumes so they might be audible to the people around you if you turn up the volume of your music to further mask more ambient noise.

5.6 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Mpow H5 Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-16.36 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-10.39 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-10.25 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-28.14 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
23.97 dB

The active noise cancellation performance is sub-par. With their ANC enabled, they achieve about 10dB of isolation in the bass range. This means they will do an average job in reducing the rumble of airplane and bus engines. In the mid-range, important for cancelling out speech, they provide 10dB of isolation, which is also average. In the treble range, occupied by sharp sounds like S and Ts, they reduce outside noise by more than 28dB , which is above-average.

6.6 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Mpow H5 Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
42.2 dB

The leakage performance is about average. The significant portion of the leakage is spread between 400Hz and 4KHz, which is a relatively broad range. However, the overall level of the leakage is not very loud. With the music at 100db SPL, the leakage at 1 foot away averages at 42dB SPL and peaks at 60dB SPL, which is noticeably above the noise floor of an average office.

5.8

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The Mpow H5 have a sub-par microphone. In quiet environments, speech recorded or transmitted with this mic sounds muddy, muffled, and lacking in detail. This will negatively affect the intelligibility of speech. In noisy situations, they struggle to separate speech from ambient noise even in moderately loud places, like a busy street.

5.7 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Mpow H5 Microphone Frequency Response
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
153.22 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
7.13 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
2673.34 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
13.339
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
31.16 dB

The recording quality of the H5's integrated microphone is sub-par. With our test signal, this mic captures excessive amounts of bass and mid-range, making the sound muddy and prone to pops and rumbling noises. The HFE (high-frequency extension) of 2.6KHz results in a recorded/transmitted speech that is noticeably muffled and lacking in detail.

6.0 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Mpow H5 SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
10.75 dB

The microphone of the Mpow H5 is mediocre at noise handling. In our SpNR test, it achieved a speech-to-noise ratio of 11dB SPL, indicating that this mic is best suited for quiet environments as it may struggle to fully separate speech from ambient noise even in moderately loud places.

6.1

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Mpow H5 have a decent battery life but no app support. They lasted a bit longer in our battery test at 12 hours of continuous playtime with ANC and Bluetooth enabled. It should be enough to last you a full workday of heavy use and you can squeeze out a bit more battery life if you disable the noise canceling feature or use them wired. Unfortunately, they do not have any power saving features, like an auto-off timer, and do not come with an app for added customization options. 

6.8 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
12 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2.3 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
Yes

The Mpow H5 have a decent battery life. We measured up to 12 hours of continuous play time with ANC and Bluetooth enabled although they were marketed as 9 hours of battery life (when ANC and BT enabled) and 15 when used wired with ANC. It's within the ballpark, and your performance will vary depending on the volume at which you listen. They have a fast charge time of 2.3 which is pretty decent for an over-ear but do not have any power saving features which is slightly disappointing. On the upside, you can use them completely passively when the battery dies.

0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : N/A
iOS : N/A
Android : N/A
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
N/A
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : N/A
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
N/A
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
N/A
Button Mapping : N/A
Surround Sound : N/A

These headphones do not come with an app for added customization options.

6.0

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 33% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The Mpow H5 have a decent wireless range and support multi-device pairing with up to 2 Bluetooth sources. They do not have NFC however, and like most Bluetooth headphones they have a bit too much latency for gaming and watching movies. On the upside, they also come with a simple audio cable with no in-line mic that will provide audio for consoles and PCs but no chat or voice support. 

6.8 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC
  • <1% PS4 Compatible
  • <1% Xbox One Compatible
Bluetooth Version : 4.1
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
2 Devices
NFC
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No
PS4 Compatible
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
No
Xbox One Compatible
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
No

These Bluetooth headphones support multi-device pairing but not NFC.

7.2 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : Not OS specific
Analog
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
Yes
USB
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
No
PS4 Compatible
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4
Good value: Audio + Microphone
:
Audio Only
Xbox One Compatible
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One
Good value: Audio + Microphone
:
Audio Only
PC Compatible
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio Only

The Mpow H5 come with an audio cable with no in-line microphone or USB adapter. This means they do not have mic support on consoles and PCs.

0 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 5% Optical Input
  • 22% Line In
  • 5% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones do not have a base/dock. If you want a versatile headset with a base that you can also use wired, check out the Arctis 7 by SteelSeries.

7.6 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
35 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
104 ft

The Mpow H5 have an above average wireless range. They reached up to 35ft when the Bluetooth source was obstructed and 104 ft in direct line of sight. This makes them better than the average headphone to use at home or at the office.

5.1 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
130 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

These headphones do not support any additional codecs. This means their base SBC latency is 130ms which is fine for streaming music but maybe become an issue when watching videos or gaming. The slight sync issues are even more prominent on high frame rate content.

In the box

Mpow H5 In the box Picture

  • Mpow H5 Headset Headphones
  • Carrying case
  • Audio cable
  • USB cable
  • Manual

 

Compared to other Headphones

Mpow H5 Compare Picture

The Mpow H5 are decent mixed usage headset with an above average sound and build quality. They have a cool looking design that feels more premium than the Mpow 059 Bluetooth Over-Ear, however, the glossy backplates may not be ideal for everyone. They also have a decent battery life, good controls, and a somewhat comfortable design although they are bit tight on some heads. Unfortunately, their build quality is not quite as good as some of the budget headphones compared below and their noise canceling is mediocre-at-best, only capable of reducing some sounds but not a lot of ambient chatter or high frequencies.

Cowin E7

TheMpow H5 are better budget noise cancelling headphone than the Cowin E7. The Cowins have abetter noise canceling performance and a longer battery life. They also have a lightly clearer mic and a better isolation performance overall since they also leak a little less. On the other hand, the H5 look and feel a bit more premium, have better and less confusing controls and also have a more comfortable fit even if they're a little tight on the head. The Mpows also have much better sound.

Mpow Bluetooth Over-Ear

The Mpow H5 are better headphones overall when compared to the Mpow 059 Bluetooth Over-Ear. The H5 have a more premium look and feel a better-balanced sound quality and a more compact form factor. They're also noise cancelling headphones but their ANC is not very strong. On the other hand the Mpow 059 have a more comfortable fit that's not as tight on the head. They also have a  longer battery life on average and do not leak as much as the H5 since they create a better seal around your ears. They're also a better value for your money at their current price point.

Bluedio T4

The Mpow H5 are a better headset overall compared to the Bluedio T4. The Bluedio have a better build quality that's surprising for their price range. They also have a deeper more powerful bass range that some may prefer, and a stronger isolation performance for commuting. On the other hand, the Mpow H5 have a more compact design that fits better on most people even if they are a little tight. They also have a better-balanced sound and easier to use controls. Their latency is also much better than the T4 although they will still not be the best option for watching movies and gaming.

Bose QuietComfort 35

The Bose QuietComfort 35 are a much better noise cancelling headphone than the Mpow H5. The Bose have better more comfortable over-ear fit. They also isolate a lot better in noisy environments with a much more efficient noise cancelling feature. They're easier to use, last longer on a single charge and have a better-balanced sound that packs a lot of bass without sounding as boomy as the Mpows. On the other hand, the Mpows are a better value on a budget. They also have a more compact design and a unique shape for the backplates that some may prefer.

Conclusion

6.7Mixed Usage
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Decent for mixed usage. They have simple and easy to use over-ear design that's decently well built and feels more premium than the Mpow 059. They also sound above-average with most tracks and have decent battery life. Unfortunately, they are not the most comfortable and their noise canceling feature is fairly lackluster so they won't be the best choice for commute and travel.
7.3Critical Listening
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Above-average for critical listening. The H5 have a surprisingly good sound that's decently balanced. They lack a bit of sub-bass and their mid-range can sound a bit boomy since the bass over-extends into the mid-range. They also have a dip that pushes instrumentals to the back of the mix although overall they sound decently well balanced and should sound good enough for most listeners. They won't be the ideal choice for more critical listeners since they do not have a very spacious soundstage and do not come with an EQ to tweak their sound but on the upside, their default sound should be good enough for most.
6.5Commute/Travel
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Average for commuting. The Mpow H5 are fairly easy to use and decently portable. Unfortunately, their noise cancellation is not strong enough for the noisy environments involved in commuting. They're also a bit tight on the head which may not be as comfortable to wear for long trips.
6.8Sports/Fitness
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Average for sports. They're wireless with an easy to use control scheme. However, despite being fairly tight on the head they are not the most stable headphones for more demanding exercises and workout routines.
6.7Office
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Average for office-use. They sound decent and have an efficient and easy to use control scheme. However, they won't block the noise of a particularly lively office since their noise cancellation is fairly weak. They're also not the most comfortable headphones to wear for long listening sessions.
6.0Home Theater
Score components:
Mediocre-at-best for home theater use. These headphones have lower than average latency for a Bluetooth headset. They also have a decent sound that should cater well to most movies. Unfortunately, their latency performance is still a bit too high for watching a lot of video content, and although they come with a cable, it's is fairly short and won't have the range for most home theater setups, unless you have an extension cord or watch your movies on a tablet or PC.
5.8Gaming
Score components:
Subpar for gaming. The Mpow H5 have a bit too much latency, they're not compatible with consoles via Bluetooth and cannot be customized to the extent of other gaming headphones. They also have a below average integrated microphone.

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