The Skullcandy Dime 2 True Wireless are the next generation of the budget-friendly Skullcandy Dime True Wireless. They now support Tile, which is a secondary app and tracker that lets you find your buds if you misplace them. They also have a standby mode that helps conserve battery life when you're not using them. That said, their performance is otherwise the same as the previous generation. They have a slightly bass-rich sound profile that's suitable for most kinds of audio content, and they have a good build quality that's certified IPX4 for resistance against splashes of water. However, their under 3.3-hour continuous battery life won't get you through long days on the go, even though their case holds roughly 2.4 additional charges.
The Skullcandy Dime 2 are good for neutral sound. They have a slightly bass-rich sound profile that adds a touch of extra thump, rumble, and boom to mixes. Vocals and lead instruments are clear but a little cluttered. That said, they lack any customization features to help you adjust their sound to suit your tastes. Their passive soundstage seems closed-off and as if sound is coming from inside your head rather than from speakers placed in the room around you.
The Skullcandy Dime 2 are good for commute and travel. They have a small, lightweight, and portable design that can easily fit into most pockets or bags without an issue. They're also well-built and have a decently comfortable fit. That said, they don't have noise cancelling, and they struggle to block out the low rumble of bus and plane engines. Their under 3.5-hour continuous battery life also may not last through long trips.
The Skullcandy Dime 2 are great for sports and fitness. Although they don't have stability fins, they don't move around in your ear. They're also certified IPX4 for resistance against splashes of water. That said, even though they have a decently comfortable fit, registering commands can push the buds deeper into your ear.
The Skullcandy Dime 2 are okay for office use. They have a decently comfortable fit and are well-built. They can also block out ambient chatter well so that you can focus on your work, and they don't leak very much audio at high volumes. However, they have a 3.3-hour continuous battery life, which won't last through your workday unless you recharge them up again. Their carrying case also only holds 2.4 additional charges.
The Skullcandy Dime 2 are Βluetooth headphones that can't connect to PlayStation or Xbox consoles. You can use them with Βluetooth-compatible PCs, but their latency is too high for them to be suitable for gaming. Their latency with Android and iOS devices is pretty low, though, which is good if you're interested in mobile gaming.
The Skullcandy Dime 2 are Bluetooth-only headphones, and you can't use them wired.
The Skullcandy Dime 2 are just okay for phone calls. Their integrated mic has a decent recording quality, so your voice sounds clear to whoever you're talking to. However, the mic struggles to separate your voice from moderate ambient noise around you, so if you're taking a call from a noisy environment, your voice can be drowned out. That said, the buds have a satisfactory noise isolation performance and can help cut down some background noise around you.
The Skullcandy Dime 2 come in four color variants: 'Black', 'Light Grey/Blue', 'Dark Blue/Green', and a limited edition 'Doritos Red' colorway released in collaboration with the chip brand of the same name. We tested the 'Black' variant, and you can see our model's label here. If you come across another variant of these headphones, please let us know in the discussions, and we'll update our review.
The Skullcandy Dime 2 are the next generation of the Skullcandy Dime True Wireless. They now support Tile technology, which is handy if you misplace your buds, and they have a standby mode to help conserve battery life when you're not using them. However, their continuous battery life of under 3.5 hours is short, and unlike the JLab Audio GO Air POP True Wireless, they lack any EQ features to help adjust their sound to your liking.
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The Skullcandy Dime 2 True Wireless are the next generation of the Skullcandy Dime True Wireless. They now support Tile, which is a secondary app that allows you to track your buds if you misplace them, and they have a standby mode to help conserve battery life when you're not using them. However, both models otherwise perform similarly.
The Skullcandy Sesh Evo True Wireless and the Skullcandy Dime 2 True Wireless are similarly performing in-ears. While both headphones are well-built, the Sesh Evo are more comfortable, can block more background noise, and have longer continuous battery life. However, the Dime 2 have a standby mode to conserve battery life when you're not using them. They also support Tile, which is a secondary app that allows you to track your earbuds if you lose them.
The Skullcandy Jib True Wireless and the Skullcandy Dime 2 True Wireless offer similar performances. While both headphones are well-built, the Jib are more comfortable, can block out more ambient sound, and have longer continuous battery life. The Dime 2 have a more neutral sound profile, and they support Tile, which is a secondary app that lets you track your headphones if you lose them.
The Skullcandy Dime 2 True Wireless are slightly more versatile in-ears than the Skullcandy Indy Evo True Wireless. The Dime 2 have a more neutral sound profile and better overall battery performance. However, the Indy Evo are more comfortable, and they have three EQ presets built-in.
The JLab Audio GO Air POP True Wireless are better in-ears than the Skullcandy Dime 2 True Wireless. While both headphones are well-built, the JLab are more comfortable, have three EQ presets built-in, and their integrated mic has a better overall performance. Their battery performance is better. However, the Skullcandy have a more neutral sound profile.
The Skullcandy Dime 2 look identical to the Skullcandy Dime True Wireless with a simple, non-descript style. There's a brand logo on each stem. Unlike the previous generation, they only come in four color variants: 'Black', 'Light Grey/Blue', 'Dark Blue/Green', and a limited edition 'Doritos Red'.
The Skullcandy Dime 2 are fairly comfortable. They don't put much pressure inside your ear, and they come with three differently-sized pairs of ear tips to help you get the best fit. That said, they have a deep in-ear fit, and their design is a bit bulky, which can put pressure on your ear. You need to hold the bud in place when using the controls to avoid putting additional pressure on your ear.
The Skullcandy Dime 2 have okay controls. like the Skullcandy Dime True Wireless, most controls can be done on either bud. There's audio feedback when you're pairing, connecting, and disconnecting the buds. There are also chimes to let you know when you're reached min and max volume, although it's the same sound used for both extremes. However, the buttons aren't very clicky, and using the controls can put pressure on your ear. You also have to press the controls a few times to adjust the volume.
On the left earbud:
On the right earbud:
On either earbud:
The Skullcandy Dime 2 have a very portable design. They're small, lightweight, and can easily fit into most pockets without an issue. They also come with a small carrying case that can fit into most pockets and bags without issue.
These headphones have a good case that's small and lightweight. There are two openings on the lid that allow you to see the buds. However, you can't see the battery light on the buds when the lid's closed. There's also a small LED light on the case near the charging port, which lets you know when the case is charging.
The Skullcandy Dime 2 have a similarly good build quality as the Skullcandy Dime True Wireless. Like their predecessor, they're mostly plastic, which feels solid and durable. They're also certified IPX4 for resistance against splashes of water. However, the ear tips seem like they're prone to ripping with continuous use.
The Skullcandy Dime 2 have a slightly bass-rich sound profile that adds a bit of extra boom and warmth to mixes. That said, it shouldn't overwhelm vocals and lead instruments, so they're suitable for a variety of audio content. However, they lack customization features, and you can't adjust their sound to suit your tastes.
The Skullcandy Dime 2's bass accuracy is excellent. The response is slightly overemphasized across the range, which adds a touch of extra thump, rumble, and warmth to your mixes. However, it can sound a little boomy.
The Skullcandy Dime 2 have excellent mid accuracy. The response is fairly flat, so instruments like the Vienna horn and trumpets in the theme from Jurassic Park sound clear and intense. However, there's some overemphasis coming from the bass range into the low-mid, which muddies the mix a bit. Vocals in the first bridge of Norweigan Wood (This Bird Has Flown) by The Beatles sound a little cluttered alongside the sitar and acoustic guitar. A dip in the mid-mid also slightly nudges vocals and lead instruments to the back of the mix.
The Skullcandy Dime 2's peaks and dips performance is great. There's a peak in the high-bass to low-mid that affects the right driver a little more prominently, adding boom and a bit of muddiness to mixes. A dip in the mid-mid also affects the right driver more than the left, nudging vocals and lead instruments to the back of the mix. A few small dips in the low-treble slightly veil vocals and lead instruments while the dip and peak in the mid-treble make sibilants like S and T sounds alternatingly dull and piercing.
The Skullcandy Dime 2 have an outstanding imaging performance. The weighted group delay falls below the audibility threshold, resulting in a tight bass and transparent treble. Also, the L/R drivers of our unit are well-matched in frequency, amplitude, and phase response, which is important for the accurate placement of objects, like instruments and voices, in the stereo image. Although there's a small peak in the phase response's mid-mid, which skews a little to the right, it's not very audible with real-life content. Imaging can vary between units and can indicate a manufacturer's quality control and ergonomics.
The Skullcandy Dime 2 have a terrible passive soundstage performance, which is on par for in-ear headphones. One of the key components in creating a large and speaker-like passive soundstage is that the outer ear activates with sound. However, their design bypasses your outer ear. As a result, sound seems like it's coming from inside your head rather than from speakers placed in the room around you.
The weighted harmonic distortion performance of these headphones is very good. There are a couple of peaks in the treble range at normal listening volumes, but they're very minor and shouldn't be noticeable with real-life content. All frequencies fall within good limits, resulting in clear and pure audio reproduction.
The Skullcandy Dime 2's noise isolation performance is satisfactory. They have some trouble blocking out the low rumble of bus and plane engines, which can be a bit annoying if you travel or commute to work. That said, they do a better job of cutting down ambient chatter as well as the high-pitched hum of an AC unit.
The mic has a sub-par noise handling performance. It struggles to separate your voice from background noise. If you're taking a call from a noisy environment like a busy street, your voice can be drowned out.
The Skullcandy Dime 2 have a mediocre battery performance. They're advertised to last 3.5 hours continuously, and we measured a similar amount. While this won't be enough to last you through long days on the go, their carrying case holds roughly 2.4 additional charges if you need it. You can also use one bud while the other charges. Unlike the Skullcandy Dime True Wireless, they have a standby mode that helps conserve battery life when you're not using them. However, Skullcandy doesn't advertise this feature anywhere.
The Skullcandy app is poor. It doesn't offer many features, and there isn't an EQ or presets to help you customize their sound. That said, you can see the battery and volume levels as well as the firmware version. You can also check out the FAQ section and register your buds. You can find your buds via Tile if you lose them, but you need to download this app separately.
The Skullcandy Dime 2's Bluetooth performance is okay. While they don't support multi-device or NFC pairing, they have low latency on iOS and Android devices, which is good if you like to stream video. However, their latency on PCs is much higher, and your audio and visuals may be out of sync. Some apps and devices compensate for latency, though.
The Skullcandy Dime 2 are only compatible with Bluetooth-enabled PCs. You can't connect them in any other way.
The Skullcandy Dime 2 come with a carrying case that supplies roughly 2.4 extra charges. There's a micro-USB input so that you can recharge the case, but there aren't any other inputs.