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Reviewed on Apr 23, 2019 , Marc Henney, Jake Thauvette, Yannick Khong

JLab Audio JBuds Air Truly Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.8
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.7
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.2
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
8.1
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.1
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
4.6
Gaming
Type : In-ear
Enclosure : Closed-Back
Wireless : Truly Wireless
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The JLab Audio JBuds Air are decent mixed usage truly wireless earbuds. They are a bit on the bass-heavy side and will be better for genres like EDM, hip-hop, and rap. These headphones are decently well-built and are stable for sports. They are fairly versatile as they isolate a decent amount of noise, which is good for commuting and since they barely leak too, you’ll be able to use them at the office. However, they have very high latency, which won’t be great for watching video content and gaming. They also have very short battery life for the charge time. On the upside, they are decently comfortable and offer good overall value.

Test Results
Design 7.8
Sound 6.5
Isolation 7.8
Microphone 6.2
Active Features 4.3
Connectivity 3.0
Pros
  • Breathable and stable for sports.
  • Well-built earbuds.
  • Minimal leakage.
Cons
  • Short battery life.
  • Non-replaceable integrated charging cable.
  • Very high latency.

Check Price

7.8

Design

Score components:

The JLab Audio JBuds Air are fairly straightforward truly wireless earbuds. They are decently comfortable, but some people may not like the in-ear fit. They are very portable and easy to carry around. Their design also has stability sleeves, which makes them great for sports as well. Unfortunately, while they are well-built, their case has an unconventional design with an integrated charging cable. This means that if you break it, you'd need to buy another case, which isn't too expensive. On the upside, the headphones are rated IP55 for dust and water resistance and are breathable for sports.

Style

The JBuds Air are fairly low profile truly wireless earbuds. They have an all-black design and don’t stand out much. However, the buds are fairly thick and protrude out of the ear a bit. They have a one-button control scheme with the company logo on each bud.

7.0 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Weight : 0.02 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0.0 lbs

The JLab Audio JBuds Air headphones are decently comfortable, but the in-ear fit will not be for everyone. The angled design of the nozzle helps to get a more comfortable fit, but the buds are fairly thick, which means some people may feel pressure being put on their inner ear. The earbuds come with 3 different sizes of tips to help you find the best fit for you, but only one sleeve.

7.0 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Ease of use : Mediocre
Feedback : Decent
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through
What it is: A transparency feature that uses the mics of the headphones to let you hear what is doing on around you without removing them.
When it matters: If you want to be aware of what is going on around you without removing your headphones or while still listening to your audio. This is typically a feature for the noise canceling headphones and passively isolating in-ears that block a lot of noise.
Good value: Yes or adjustable.
:
N/A
Additional Buttons : N/A

The JBuds Air have a decent control scheme, but it is fairly hard to use as the buttons are stiff and you need to push the earbud even more inside your ear to register commands. On the upside, you get common functionalities such as call and music management, track skipping, volume controls, and triggering your device’s voice assistant. You can also cycle between their 3 EQ presets, although there is no voice prompt that tells you which preset you’re on. However, you do get voice prompts for the pairing procedure and you also get battery information when powering on the headphones, which is nice.

9.2 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Avg.Temp.Difference : 0.8 C

Like most truly wireless in-ears, the JBuds Air don’t trap much heat and keep your ears fairly cool. You shouldn’t notice a significant difference in temperature when wearing these. You could wear them for sports without sweating more than usual.

9.4 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
L : 1.1 "
W : 1.3 "
H : 1.2 "
Volume : 1.7 Cu. Inches
Transmitter required : N/A

These earbuds are very portable. You can easily fit the two buds inside your pockets or put them in a bag. They are easy to carry around, even when placed in their charging case, although it is a bit bulkier than most truly wireless cases we've reviewed recently.

7.0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Type : Hard case
L : 3.0 "
W : 1.7 "
H : 1.5 "
Volume : 7.7 Cu. Inches

Update : 04/23/2019 We've updated the text to show that you can purchase a spare case separately, as pointed out by a user.

The JLab Audio JBuds Air come with a decent charging case. The case is slightly bulkier than other truly wireless headphones cases and the lid feels a bit plasticky. The case also has an integrated USB charging cable. This is nice since you can charge it easily without carrying around a cable, but it is very short and you can’t replace it if it breaks, which isn’t convenient. You’d have to buy another case, which isn't too expensive thankfully.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned

The JLab Audio JBuds Air are well-built headphones. The buds are thick and dense enough to survive a few accidental drops without too much damage. However, the case feels a bit cheaper than the earbuds, which is unfortunate. The integrated charging cable is also not ideal as if it breaks, you’ll have to buy a new case. On the upside, these headphones are rated IP55 for dust and water resistance, which is good.

8.0 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned

The JBuds Air are very stable in-ears and you should be able to run and do physical activity without a problem. They don’t move much around thanks to their fit, and they also come with a few tip options and a sleeve to help you get a more secure fit. Their truly wireless design also helps since you won’t have a wire that could get stuck on something and yank the headphones out of your ears.

Cable
Detachable : N/A
Length : N/A
Connection : N/A

These headphones don’t have any audio cables, but they have a USB cable that is directly integrated into the charging case. The charging cable is very short and if it breaks, you'll have to buy a new case.

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6.5

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)

The JLab Audio JBuds Air are okay-sounding truly wireless in-ears. They have a powerful, consistent and extended bass, a fairly well-balanced mid-range, and a good treble. However, their bass is slightly overdone. It is thumpy, which some people may prefer, but it is also noticeably boomy. The mid-range is also recessed, which pushes the vocals and leads to the back of the mix. Additionally, their treble is slightly uneven, which results in a lack of detail and brightness on certain sounds but may also sound overly sharp and piercing on S and Ts. Overall, these headphones will be better suited for bass-heavy genres and won’t be ideal for vocal-centric music.

7.8 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.2 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
5.26 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.65 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.74 dB

The bass performance of the JBuds Air is good. The LFE (low-frequency extension) is down to 10Hz, which is excellent. Low-bass is overemphasized by about 5dB, which adds noticeably thump and rumble to the bass, which some may prefer. However, the rest of the response is also over our target curve. This will add extra punch to the body of bass guitars and kicks of drums and excess boominess to the mix.

7.7 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.11 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.07 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.11 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.9 dB

The JBuds Air mid-range is also good. The response throughout the range is fairly well-balanced, but mostly underemphasized. The 4dB recess in mid-mid will push the vocals and lead instruments to the back of the mix. High-mid being under out target curve also results in a negative effect on the projection of vocals and leads.

7.5 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.92 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.71 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.1 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.14 dB

The JBuds Air have a good treble range. Unfortunately, the range is slightly uneven. The dip in low-treble will have a negative effect on the detail and brightness of those frequencies, while the high peak around the 10kHz region will tend to make S and T sounds sharp and piercing. However, not everyone hears the treble range the same way, so your experience may vary.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
8.8 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.24 dB

The frequency response consistency is excellent. If the user can achieve a proper fit and an air-tight seal using the assortment of tips that come with the headphones, then they should be able to get consistent bass and treble delivery every time they use the headphones.

9.2 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.11
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.38
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.02
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
2.96

The stereo imaging is excellent. Their weighted group delay is at 0.11, which is very low. The group delay graph also shows that the entire response is well below the audibility threshold. This ensures a tight bass and a transparent treble reproduction. Also, the L/R drivers of our test unit were well-matched in frequency, amplitude, and phase response. This is important for the accurate placement and localization of objects (voices, instruments, video game effects) in the stereo image. However, these results are only valid for our unit and yours may perform differently.

1.2 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
N/A
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
N/A
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
N/A
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
3.2
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
0.3
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage is poor. This is because creating an out-of-head and speaker-like soundstage is largely dependent on activating the resonances of the pinna (outer ear). The design of in-ears and earbuds fully bypasses the pinna and doesn't interact with it. Also, because the JLab Audio JBuds Air headphones have a closed-back enclosure, their soundstage won't be perceived to be as open as that of open-back earbuds like the Apple AirPods 2 2019, Google Pixel Buds, or the Bose SoundSport Free.

6.1 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
17.411
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
26.887

The harmonic distortion performance of these headphones is mediocre. While the THD in the bass range is within very good limits, it gets elevated in the mid and treble ranges. There is also a big spike in THD around 1.2kHz, making these frequencies harsh and impure. On the upside, there is no big jump in THD at 100 dB SPL, which could be due to the flexibility of the drivers under heavier loads or could be due to the noise floor of our testing.

7.8

Isolation

Score components:

The JLab Audio JBuds Air have good isolation performance. If you can achieve a proper fit, they create a good seal that isolates a fair bit of noise. Although they don’t have an active noise cancelling feature, they block out speech and higher-frequency noises like fan sounds fairly well, but might not be ideal for commuting. On the upside, they have excellent leakage performance, which means that if you find they don’t reduce ambient noise enough, you can raise your volume a bit without having to worry about others hearing what you’re listening to.

6.8 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy environment (airplane, subway, etc.)
Score components:
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-22.2 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-6.35 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-18.86 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-42.44 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
21.11 dB

Their isolation performance is decent. In the bass range, where the rumble of plane and bus engines are located, they reduce outside noise by about 6dB, which is okay, but won’t be ideal for public transit. In the mid-range, which is crucial for blocking speech, they achieve 19dB of isolation, which is very good. In the treble, occupied by sharp sounds like S and Ts and A/C system noises, they also achieve a reduction of 42dB, which is excellent.

9.7 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
22.8 dB

The leakage performance is excellent. Most of the leakage is concentrated in a narrow band in the treble range. This makes their leakage very thin and sharp sounding. However, the overall level of their leakage is very low. With the music at 100dB SPL, the leakage averages around 23dB SPL, and peaks at around 31db SPL, which is far below the noise floor of the average office.

6.2

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The JLab Audio JBuds Air have a mediocre integrated microphone. In quiet environments, speech recorded or transmitted with this mic will sound thin, noticeably muffled, and lacking in detail. However, it will still be decently easy to understand. On the other hand, the microphone will struggle to separate speech from background noise even in moderately loud environments, like a busy street.

6.4 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
297.71 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
3.07 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3466.89 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
2.626
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
24.59 dB

These headphones have an integrated Bluetooth microphone with an okay recording quality. LFE (low-frequency extension) is at 298Hz and HFE (high-frequency extension) is around 3.5kHz, which means that speech recorded or transmitted with this microphone will sound thin, lacking a bit of detail and noticeably muffled. However, it will still be relatively easy to comprehend, since speech intelligibility is mostly dependent on the 500Hz-4kHz range.

5.9 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
10.39 dB

This microphone has mediocre noise handling. In our SpNR test, the mic achieved a speech-to-noise ratio of approximately 10dB, indicating it is best suited for quiet environments and will struggle to separate speech from ambient noise in moderately loud or very noisy situations.

4.3

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The JLab Audio JBuds Air have sub-par active features. Their battery life is fairly disappointing, with just over 3 hours of playback on one charge. The case gives you about 3 additional charges, but they also take two hours to charge, which is very long for the amount of playback you get, especially when compared to other truly wireless earbuds like the Apple AirPods 2 2019. These headphones don’t have a companion app for customization options, but you can cycle through 3 EQ presets directly on the buds without the need for software.

4.8 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
3.3 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.9 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The JBuds Air have poor battery life. They offer just over 3 hours of continuous playback on one charge, which is a bit short even for truly wireless headphones. On top of that, they take about 2 hours to fully charge, which is very disappointing. They also don’t have any power saving features, so be sure to turn them off or to put them in their case when you are not using them.

0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : N/A
iOS : N/A
Android : N/A
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
N/A
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : N/A
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
N/A
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
N/A
Button Mapping : N/A
Surround Sound : N/A

The JLab Audio JBuds Air headphones do not have a companion app for customization options and controls. That said, you can cycle through their 3 EQ presets directly on the buds.

3.0

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: When you want to know whether your headphones will be compatible with your various audio sources, like your smartphone, tablet, gaming consoles, PC, smart TV, amplifiers, etc.
Score components:

The JLab Audio JBuds Air are fairly straightforward truly wireless earbuds. They are Bluetooth-only and their wireless range is quite amazing. They come with a charging case that gives you 3 additional charges. However, they have very high latency and won’t be great for watching video content or gaming. On the upside, they support Bluetooth 5.0, which may give you an overall better performance than what we’ve measured with our Bluetooth 4.2 dongle.

6.0 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: When you want to connect your headphones wirelessly to a Bluetooth source, like your smartphone, tablet, PC or smart TV.
Score components:
Bluetooth Version
What it is: The version of Bluetooth that the headphones support.
When it matters: Newer versions of Bluetooth, when paired with devices that support the same version, may have improved latency and wireless range performance.
:
5.0
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
No
NFC Pairing
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No

These truly wireless headphones are Bluetooth compatible and also support version 5.0, which we couldn’t test the full capacities of with our 4.2 dongle. You could experience better results if your source is 5.0 as well.

0 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: When you want to use your headphones wired with a device that has a regular audio jack (line-out), like a smartphone, PC, or gaming console controller.
OS Compatibility
What it is: Testing the headphones' cable to see which operating system it works with.
When it matters: Some wired headphones don't support all operating systems so this allows you to check if the headphones will work with your device.
:
N/A
Analog Audio
What it is: When your headphones can play analog media using a standard 1/8" TRS audio jack. Includes using a 1/4" or 1/16" TRS with a 1/8" TRS adapter.
When it matters: For listening to music with devices that have a standard 1/8" TRS audio jack, like an MP3 player, tablet, smartphone or PC.
Good value: Yes
:
N/A
USB Audio
What it is: When your headphones can play digital media using a standard USB connector.
When it matters: For listening to music on a PC. A digital USB adapter can offer some advantages over a regular audio jack, like a DAC or added software support.
Good value: Yes
:
N/A
PS4 Compatible
What it is: PS4 compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Xbox One compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
N/A
PC Compatible
What it is: PC compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
N/A

As expected, the JLab Audio JBuds Air headphones can’t be used wired in any way.

2.1 Base/Dock
What it is: The base station, dock, or dongle transmitter of wireless headphones that receive data/audio via a specific frequency range or wired headphones that have a proprietary amp.
When it matters: When you need to know which inputs and outputs the headphones support, so you can set them up with your home theatre system for gaming or watching movies.
Type
What it is: The type of base/dock the headphones use, whether a USB dongle, charging case or docking station. Wired or wireless.
When it matters: Larger docking stations tend to have more controls and sometimes even customization options while smaller USB dongles are more portable. Charging cases allow you to keep your earbuds charged on-the-go.
:
Charging Case
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
No
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
No
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
No
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
No
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
No
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source for the base/dock.
When it matters: The accessibility of the power source. For example, a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas an AC adapter is less common.
Good value: USB/USB-C
:
USB
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
Yes

The JLab Audio JBuds Air come with a charging case that gives you a few additional charges, but it doesn’t have any inputs. The case also has an integrated USB power cable that can’t be replaced if broken.

9.8 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: When you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with much greater range than an audio cable could provide, especially if the audio source is heavy or difficult to carry. Note that wireless range also depends on your audio source's signal strength, which may vary between devices.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth source's signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
59 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
329 ft

The wireless range of the JBuds Air is exceptional. You should be able to walk around a small apartment or office without too many audio cuts and shouldn’t have any problem if you keep your phone near you when working out. However, wireless range is dependent on your device’s signal strength and many other factors, so your experience may vary.

0 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen. Note that latency also depends on the device and applications you use.
Score components:
Default Latency
What it is: The base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos wirelessly, high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
339 ms
aptX Latency
What it is: An audio coding algorithm (codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if you often stream music over Bluetooth. It also slightly improves latency when watching videos with wireless headphones.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: Latency is a lot more noticeable when watching videos or gaming than when just listening to music.
Good value: 50 ms or less
Noticeable difference: 5 ms
:
N/A

Their latency is very high and won’t be ideal for watching video content or for gaming. While some apps and devices offer some sort of compensation, most people will still notice a delay when watching video content.

In the box

  • JLab Audio JBuds Air earbuds
  • Charging case
  • 3x tip sizes
  • 1x stability sleeve
  • Manuals

Compared to other Headphones

The JLab Audio JBuds Air are decent truly wireless earbuds, but they don’t particularly set themselves apart for their performance. They are decent in pretty much everything, without excelling in anything, and offer good overall value. However, their case with an integrated charging cable is an interesting concept that we haven’t seen before, but we think it could have been done in a better way. Take a look at our recommendations for the best truly wireless headphones, the best wireless headphones under $100, and the best Bluetooth earbuds under $50.

Jabra Elite 65t Truly Wireless

The Jabra Elite 65t are slightly better truly wireless headphones than the JLab Audio JBuds Air. They have a companion app that lets you EQ their sound profile and have a more isolating fit against ambient noise. Their battery life is noticeably better, offering about 2 more hours of continuous playback than the JBuds Air. They can also connect to two devices and have less latency. On the other hand, if you’re looking for a more straightforward experience and mostly listen to bass-heavy music, then the JBuds Air might offer better value and be a better choice.

Anker SoundCore Liberty Air Truly Wireless

The Anker SoundCore Liberty Air are better truly wireless headphones than the JLab Audio JBuds Air. While they don’t have volume control, they have a much better sounding audio reproduction and their fit blocks out more ambient noise, which is good for commuting. They come with a smaller case and offer better battery life, on top of taking less time to charge. However, their stalk design is a bit more fragile than the dense JBuds Air and is slightly less stable for sports.

Samsung Galaxy Buds Truly Wireless

The Samsung Galaxy Buds are better truly wireless headphones than the JLab Audio JBuds Air. They are more comfortable, have better sound quality, noticeably better battery life, and are also compatible with a good app that offers customization options and controls. You can also get volume controls if you have the app, or else you won’t have it by default like on the JBuds Air. Their case is also compatible with wireless Qi chargers. On the other hand, if you don’t need an app and like to listen to bass-heavy music, the JBuds Air might offer better value and can be a better choice.

SoundPeats TrueFree/True Wireless

The SoundPeats TrueFree and the JLab Audio JBuds Air are fairly similar headphones and perform almost identically when it comes to sound. However, the JBuds Air offer volume control on their one-button scheme, which the TrueFree are lacking. The recording quality of the integrated microphone is also better than the TrueFree. On the other hand, the SoundPeats don’t have an integrated charging cable which would force you to buy another pair of headphones if it was to break, although their case lacks a lid to protect the headphones.

Conclusion

6.8 Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Passable for mixed usage. Their sound is a bit heavy on bass and won’t be great for critical listening, but their in-ear design blocks a decent amount of noise, which is suitable for commuting or to use at the office. These earbuds are also breathable and very stable, which means they are a great option for sports. However, like most Bluetooth headphones, they won’t be suitable for watching TV and gaming because their latency is very high, and people will notice a delay with video content.
6.7 Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Okay for critical listening. The JLab Audio JBuds Air have a powerful, consistent, and extended bass, a fairly well-balanced mid-range, and a good treble. However, their bass is slightly overdone. It is thumpy, which some people may prefer, but it is also noticeably boomy. The mid-range is also recessed, which pushes the vocals and leads to the back of the mix. Additionally, their treble is slightly uneven, which results in a lack of detail and brightness on S and T sounds, but some may also sound overly sharp and piercing. Overall, these headphones will be better suited for bass-heavy genres and won’t be ideal for vocal-centric music. You can also cycle between their 3 EQ settings and find the one you enjoy the most.
7.2 Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Decent for commuting and traveling. Their design is very portable and easy to carry around. The JLab Audio JBuds Air also isolate against a decent amount of noise, which is good for public transit, although their bass isolation isn’t the best for blocking out engine rumbles. Also, their battery life will be a bit short for very long rides and flights, which will require you to charge the headphones.
8.1 Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Great for sports. These truly wireless headphones are very portable and very stable in the ears, especially if you use the rubber coated sleeves. They don’t move around much and you should be able to run with these without a problem. Also, their small design doesn’t trap too much heat inside your ears, which means you won’t sweat more than usual.
7.1 Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Decent to use at the office. The JLab Audio JBuds Air do a good job at isolating against work environment noises like ambient chatter and A/C system noises. However, they won’t be very comfortable to wear for long hours and some may feel some ear fatigue after a while. Also, their battery life is fairly short and you will probably need to recharge them during lunchtime. On the upside, they have good wireless range, so you should be able to get up from your desk and walk around a bit without getting audio cuts.
Sub-par for watching TV. The JLab Audio JBuds Air headphones have very high latency and most people will notice a delay with video content, which may get frustrating. On the upside, their wireless range is great and you’ll be able to watch from your couch, but their short battery life won’t allow you to binge watch movies and TV shows.
4.6 Gaming
Poor for gaming. These headphones are not designed for this use case. They have very high latency, a mediocre microphone for online games, and their short 3-hour battery life won’t be great for long gaming sessions. They aren’t also as customizable as gaming headsets with companion software.

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