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  1. Table of Contents
  2. Intro
  3. Design
    1. Style
    2. Comfort
    3. Controls
    4. Breathability
    5. Portability
    6. Case
    7. Build Quality
    8. Stability
    9. Cable
    10. Top
    11. Headshots 1
    12. Headshots 2
  4. Sound
    1. Bass
    2. Mid
    3. Treble
    4. Raw Frequency Response
    5. Frequency Response Consistency
    6. Imaging
    7. Soundstage
    8. Total Harmonic Distortion
  5. Isolation
    1. Noise Isolation
    2. Leakage
  6. Microphone
    1. Recording Quality
    2. Noise Handling
  7. Active Features
    1. Battery
    2. App Support
  8. Connectivity
    1. Bluetooth
    2. Wired
    3. Base/Dock
    4. Wireless Range
    5. Latency
  9. In the box
  10. Compared
  11. Conclusion
  12. Q&A
Reviewed on May 15, 2018 , Marc Henney, Yannick Khong

Mpow 059
HEADPHONES REVIEW

Usage Ratings - Version 1.2
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Test Benches: test

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.3
Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.8
Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.1
Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
6.7
Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
6.4
Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
5.6
Home Theater
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Score components:
5.3
Gaming
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Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Mpow 059 Over-Ear are average mixed-usage wireless headphones. They're decently comfortable, they have a good control scheme and a long battery life. They won't be the ideal headphones for working out or for blocking the noise of your commutes, but their sound quality and features are surprisingly decent for their price range.

Test Results
Design 6.6
Sound 6.9
Isolation 5.3
Microphone 5.9
Active Features 5.9
Connectivity 5.7
Pros
  • Good battery life.
  • Efficient control scheme.
Cons
  • Poor Noise Isolation.
  • Plasticky build quality.
Update 2/16/2018: Converted to Test Bench 1.2.
Update 9/28/2017: The microphone has been tested with our new methodology, as explained here
Update 8/10/2017: Converted to Test Bench 1.1. Learn more about our new versioned test bench system here.

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6.6

Design

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Score components:
Mpow Bluetooth Over-Ear Design Picture

The Mpow 059 look somewhat similar to the Noontec Hammo Go. They have the same two-tone color scheme and glossy finish that stands out but have slightly larger ear cups than the Hammo Go. They're also wireless so they have their control scheme on the right ear cup which is efficient and easy to use. Unfortunately, they're not the most stable so they won't be ideal for sports and they don't fit properly on larger ears, which may get fatiguing after wearing them for a while. They also feel slightly cheap and plasticky, which might be a deal breaker for some.

Style
Mpow Bluetooth Over-Ear Design Picture 2

The Mpow 059 Bluetooth Over-ear look like a wireless version of the Noontect hammo go. They have slightly larger ear cups, and since they're wireless, all the buttons and controls can be found on the right ear cup instead of an inline remote. They have a stylish two-tone red and black design but also come in other color schemes to better suit your taste and preferences.

7.0 Comfort
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What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Mpow Bluetooth Over-Ear Comfort Picture
Weight : 0.55 lbs
Clamping Force
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What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0.8 lbs

The Mpow 059 Bluetooth have a decently comfortable over-ear fit. The ear cups are well padded and the headband doesn't exert too much pressure on your head. However, the ear cups are a bit on the shallow side, they're also somewhat small so they won't fit perfectly for every listener.

7.1 Controls
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What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Mpow Bluetooth Over-Ear Controls Picture
Ease of use : Above-average
Feedback : Average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
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What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through : N/A
Additional Buttons : No

The Mpow 059 have an above-average control scheme that gives you all the basic functions; track skipping, call/music, and volume controls. The buttons are also decently well laid out on the right ear cup making them easy to use. They don't have the best feedback but the buttons are easy to get accustomed to once you've used them once or twice.

6.6 Breathability
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What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Mpow Bluetooth Over-Ear Breathability After Picture
Avg.Temp.Difference : 5 C

These headphones, like most over-ears, are not the most breathable option for running and working out. They seal the ear fairly well within the ear cups which obstructs a good amount of airflow causing your outer ear to warm up relatively quickly. They're not as bad as some of the other over-ear headphones we've tested like the Sennheiser HD 280 Pro but they also won't be the best choice for sports.

6.0 Portability
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What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Mpow Bluetooth Over-Ear Portability Picture
L : 5 "
W : 7 "
H : 3 "
Volume : 105 Cu. Inches
Stand required : N/A

These headphones are somewhat portable thanks to their foldable design. However, they still take a fair bit of space in your bag and won't be the ideal headphones to carry on your person. They also do not come with a case, which is slightly disappointing.

5.5 Case
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What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Mpow Bluetooth Over-Ear Case Picture
Type : Pouch
L : N/A
W : N/A
H : N/A
Volume : N/A

They come with a carrying pouch that will shield the headphones from minor scratches but will not protect them against impacts, drops or water damage.

6.5 Build Quality
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What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Mpow Bluetooth Over-Ear Build Quality Picture

The Mpow 059 Bluetooth are decently well built but feel a bit cheap and plasticky. They have almost the same build quality as that of the Noontec Hammo Go with slightly larger earcups. This means they have the same issues with their build quality. The design is reinforced with a metal frame but the plastic coating over the headband and ear cups feels susceptible to cracking under physical stress.

7.0 Stability
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What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Mpow Bluetooth Over-Ear Stability Picture

These headphones are decently stable. They're wireless so they won't get yanked off your head because the audio cable got hooked on something. However, since they're not too tight on the head they won't be the ideal headphones for running or working out. They're stable enough for casual listening sessions but the ear cups will sway a lot under physical activity.

Cable
Mpow Bluetooth Over-Ear Cable Picture
Detachable : Yes
Length : 4 ft
Connection : 1/8" TRS

The Mpow 059 come with two cables: USB charging cable and 1/8" TRS-TRS audio cable.

Top
Headshots 1
Headshots 2
6.9

Sound

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What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Mpow Bluetooth Over-Ear Frequency Response

The Mpow 059 is an average sounding pair of closed-back over-ear headphones. These headphones have a deep, consistent, and powerful bass, a decently balanced mid-range, and a decent and even treble. This makes them suitable for those who prefer a bass-heavy sound to a neutral one. However, their bass can sound boomy, and their mid-range tends to sound muddy and cluttered on vocals. Also, their treble lacks a bit of presence, especially when considering their heavy bass. Additionally, they have great imaging, but like most other headphones, don't have a large and speaker-like soundstage.

7.1 Bass
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What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Mpow Bluetooth Over-Ear Bass
Std. Err.
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What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.26 dB
Low-Frequency Extension
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What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.26 dB
Mid-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.05 dB
High-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
6.47 dB

The Mpow 059 has a decent bass. LFE (low-frequency extension) is at 10Hz, which is excellent. Low-bass, responsible for the thump and rumble common to bass-heavy music is over our neutral target by 2dB, which fans of bass may like. However, mid-bass, responsible for punch, and high-bass, responsible for warmth, are overemphasized by 4dB and 6dB respectively. This makes the overall bass of these headphones deep and heavy, but also noticeably boomy and muddy.

7.4 Mid
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What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Mpow Bluetooth Over-Ear Mid
Std. Err.
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What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.44 dB
Low-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.47 dB
Mid-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.17 dB
High-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.36 dB

The mid-range is decent. Low-mid is overemphasized by about 3dB, which is going to add thickness to vocals and an overall muddiness to the mid-range. Mid-mid is recessed by about 4dB, pushing vocals/leads slightly to the back of the mix. High-mid, occupied by the upper harmonics of vocals and leads is virtually flat and within 1.5dB of our neutral target.

6.9 Treble
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What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Mpow Bluetooth Over-Ear Treble
Std. Err.
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What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.37 dB
Low-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.64 dB
Mid-Treble
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What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-6.89 dB
High-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.62 dB

The treble range performance is decent. Low-treble is relatively flat and balanced, which is important for the detail and articulation in vocals and lead instruments. However, the broad 10dB dip surrounding 6KHz will have a negative effect on clarity and presence of vocals, leads and cymbals.

Raw Frequency Response
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What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
Score components:
8.1 Frequency Response Consistency
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What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Mpow Bluetooth Over-Ear Consistency L Mpow Bluetooth Over-Ear Consistency R
Avg. Std. Deviation
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What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.37 dB

The frequency response of the Mpow 059 has great consistency. These headphones have a surprisingly consistent performance across multiple humans and re-seats. This probably due to their small and shallow ear cups, which makes them perform more like on-ears. The maximum amount of deviation between 20Hz and 10KHz is around 2dB which is excellent.

8.8 Imaging
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What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Mpow Bluetooth Over-Ear Group Delay Mpow Bluetooth Over-Ear Phase Response
Weighted Group Delay
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What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.22
Weighted Amplitude Mismatch
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What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.39
Weighted Frequency Mismatch
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What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.88
Weighted Phase Mismatch
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What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
3.82

The imaging performance is great. Weighted group delay is at 0.22, which is very good. The GD graph also shows that the entire group delay response is below the audibility threshold. This ensures a tight bass and a transparent treble reproduction. Additionally, the L/R drivers of our test unit were exceptionally well-matched, resulting in an accurate placement and localization of objects (voices, instruments, video game effects) in the stereo image.

4.9 Soundstage
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What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Mpow Bluetooth Over-Ear PRTF
PRTF Accuracy (Std. Dev.)
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What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
3.75 dB
PRTF Size (Avg.)
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What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
-0.16 dB
PRTF Distance
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What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
11.75 dB
Openness
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What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
5.6
Acoustic Space Excitation
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What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
3.3
Correlated Crosstalk
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What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage performance is sub-par. The PRTF graph shows that these headphones don't interact with the pinna that much, and don't activate its resonances. Therefore, their soundstage measures more like an on/in-ear. This results in a soundstage that is perceived as small and located inside the listener's head.

6.4 Total Harmonic Distortion
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What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Mpow Bluetooth Over-Ear Distortion
Weighted THD @ 90
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What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
5.083
Weighted THD @ 100
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What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
21.426

The harmonic distortion performance of the Mpow 059 is below-average. The amount of harmonic distortion in the bass bange is elevated, even at 90dB SPL. In the mid and treble ranges, however, the amount of produced THD is within acceptable limits, but the peak around 5KHz could make the sound of that region a bit harsh. Also, the overall amount of THD is not affected much by higher volumes, which is good.

5.3

Isolation

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Score components:

These headphones are not ideal for loud environments. The ear cups do not quite fit properly on all ears, so a lot of ambient noise seeps into your audio, especially if you're not listening to music at high volumes. This means they won't be the best headphones for commuting but on the upside, they don't leak much. At moderate volumes, you will rarely distract those around you, but at higher levels, there will be some leakage.

4.3 Noise Isolation
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What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Mpow Bluetooth Over-Ear Noise Isolation
Overall Attenuation
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What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-10.69 dB
Bass
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What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
0.03 dB
Mid
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What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-3.5 dB
Treble
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What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-28.58 dB
Self-Noise
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What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
16.55 dB

The isolation performance of the Mpow 059 is sub-par. In the bass range, where the rumble of airplane and bus engines sit, they don't achieve any isolation. In the mid-range, important for blocking out speech, they isolate by about 4dB, which is inadequate. In the treble range, occupied by sharp sounds like S and Ts, they achieve 29dB of isolation, which is above-average.

7.2 Leakage
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What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Mpow Bluetooth Over-Ear Leakage
Overall Leakage @ 1ft
Show Help
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
38.85 dB

The leakage performance of the Mpow 059 is decent. The significant portion of the leakage is spread between 500Hz and 4KHz, which is a relatively broad range. However, the overall level of the leakage is not very loud. With the music at 100dB SPL, the leakage at 1 foot away averages at about 39dB SPL, and peaks at about 55dB SPL, which is just above the noise floor of an average office.

5.9

Microphone

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What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
Show Help
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
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What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
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What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
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What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The Mpow 059 has a below-average microphone. In quiet environments, speech recorded or transmitted with this integrated mic will sound relatively thin and noticeably muffled and lacking in detail. In noisy situations, this mic will struggle to fully separate speech from background noise even in moderately loud places, like a busy street.

5.8 Recording Quality
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What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Mpow Bluetooth Over-Ear Microphone Frequency Response
Recorded Speech
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What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
Show Help
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
276.97 Hz
FR Std. Dev.
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What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
3.99 dB
HFE
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What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
2381.68 Hz
Weighted THD
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What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
1.938
Gain
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What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
28.12 dB

The microphone has a sub-par recording quality. The LFE (low-frequency extension) of 277Hz indicates a recorded/transmitted speech that sound a bit thin. The HFE (high-frequency extension) of 2.4KHz means that speech will sound noticeably muffled and lacking in detail. However, it will still be relatively easy to understand, since speech intelligibility is mostly dependent on the 500Hz-4KHz range.

6.0 Noise Handling
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What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Mpow Bluetooth Over-Ear SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
Show Help
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
11.59 dB

The integrated microphone of the Mpow 059 is mediocre at noise handling. In our SpNR test, they achieved a speech-to-noise ratio of about 12dB, suggesting that they are best suited for quiet environments and may struggle to fully separate speech from ambient noise in loud or even moderately loud places.

5.9

Active Features

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What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Mpow 059 Bluetooth Over-Ear have a long lasting battery life but no app support. They lasted up to 24hrs, which should be more than enough for most users but unfortunately, they do have an auto-off timer to conserve power when inactive. They also take considerably longer than average Bluetooth headsets to charge at 4.5 hours, which is not ideal in case you forget to plug them over-night. Unfortunately, they also have no app support for added customization options which makes them less versatile than some of the other wireless over-ears we've tested like the Sennheiser HD 4.50.

6.5 Battery
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What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
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What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
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What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
24.3 hrs
Charge Time
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What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
4.5 hrs
Power Saving Feature
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What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
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What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
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What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
Yes

The Mpow 059 Over-Ear have a great battery life but take too long to fully charge. They lasted up to 24 hours at average volumes in our battery test, which is a lot higher than expected from their specifications. Unfortunately, they also took slightly longer to fully charge too. At 4.5 hours they won't be the ideal headphones if you need a quick charge for the day.

0 App Support
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What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : N/A
iOS : N/A
Android : N/A
Mac OS : N/A
Windows : N/A
Equalizer
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What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
N/A
ANC control
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What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : N/A
Room effects
Show Help
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
N/A
Playback control
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What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
N/A
Button Mapping : N/A
Surround Sound : N/A

These headphones do not have a comptible app for Android, iOS, Windows or Mac OS.

5.7

Connectivity

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What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 32% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The Mpow 059 have a decent wireless range and support multi-device pairing with up to 2 Bluetooth sources. They do not have NFC however, and like most Bluetooth headphones they have a bit too much latency for gaming and watching movies. On the upside, they also come with a simple audio cable with no in-line mic that will provide audio for consoles and PCs but no chat or voice support. 

6.8 Bluetooth
Show Help
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 79% Multi-Device Pairing
  • 20% NFC
  • 0% PS4 Compatible
  • 0% Xbox One Compatible
Bluetooth Version : 4.0
Multi-Device Pairing
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What it is: A Bluetooth profile that's allows some headphones to be simultaneously connected to multiple Bluetooth sources.
When it matters: To quickly switch between your Bluetooth sources. For example switching from your phone to your home or work PC.
Good value: 2 devices.
:
2 Devices
NFC
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What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No
PS4 Compatible
Show Help
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
No
Xbox One Compatible
Show Help
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
No

These Bluetooth headphones support multi-device pairing but not NFC.

7.2 Wired
Show Help
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : Not OS specific
Analog
Show Help
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
Yes
USB
Show Help
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
No
PS4 Compatible
Show Help
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4
Good value: Audio + Microphone
:
Audio Only
Xbox One Compatible
Show Help
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One
Good value: Audio + Microphone
:
Audio Only
PC Compatible
Show Help
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio Only

The Mpow Blutooth Over-Ears come with an audio cable with no in-line microphone or USB adapter. This means they do not have mic support on consoles and PCs.

0 Base/Dock
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What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 4% Optical Input
  • 22% Line In
  • 4% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
Show Help
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
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What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
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What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
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What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
Show Help
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
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What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
Show Help
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
Show Help
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
Show Help
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
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What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
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What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones do not have a base/dock. If you want a versatile headset with a base that you can also use wired, check out the Arctis 7 by SteelSeries.

7.9 Wireless Range
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What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Obstructed Range
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What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
37 ft
Line of Sight Range
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What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
133 ft

The Mpow 059 have an above average wireless range. They reached up to 37ft when the Bluetooth source was obstructed and 133 ft in direct line of sight. This makes them better than the average headphone to use at home or at the office.

3.5 Latency
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What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
Show Help
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
165 ms
aptX Latency
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What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
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What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

These headphones do not support any additional codecs. This means their base SBC latency is 165ms which is fine for streaming music but maybe become an issue when watching videos or gaming. The slight sync issues are even more prominent on high frame rate content.

In the box

Mpow Bluetooth Over-Ear In the box Picture

  • Mpow Bluetooth Over-Ear Headset Headphones
  • Carrying pouch
  • Audio cable
  • USB cable
  • Manual

Compared to other Headphones

Mpow Bluetooth Over-Ear Compare Picture

The Mpow Bluetooth Over-Ear are decent mixed usage headphones. They don't have the most durable design and won't be ideal for commuting since they don't block as much noise as some of the noise cancelling models in their price range compared below. However, they're easy-to-use, comfortable and sound good enough for most listeners. This makes them a decent option for most use cases and a good choice if you are looking for a budget wireless over-ear.

Cowin E7

The Cowin E7 are average mixed-usage wireless headphones. They do not sound quite as good as the Mpow 059, but they're noise-canceling, so they're a bit more suitable for commuting and traveling. They also have a slightly better performance in terms of wireless range and battery life, but they're not as easy-to-use. They're also not as comfortable. If you're looking for a cheap over-ear headset to cancel the noise of your commutes, the Cowin are a decent choice, but the Mpows are the better-sounding alternative.

Bluedio T4

The Bluedio T4 are wireless noise-canceling headphones with a surprisingly good build quality for their price. They have a more exciting sound than the Mpow 059 that packs a bit more bass. They also perform much better under noisy conditions since they are noise canceling headphones. They have a sturdy and durable build, but unfortunately, they have an odd ear cup design that makes them a bit uncomfortable to wear for long listening sessions. They also have way too much latency to watch videos which may be a deal breaker for some. If you mostly listen to music and podcast then get the T4s. However, if you often watch videos on your phone, then the Mpows would be the better option.

Skullcandy Hesh 3

The Skullcandy Hesh 3 are decently versatile headphones with a great wireless range and a lightweight, understated design. They have a better sound quality than the Mpows and pack enough bass and treble to sound exciting with most tracks. They're fairly easy-to-use and decently comfortable but a bit tighter on the head than the Mpow 059. The Hesh 3 have a much faster charging time so you can quickly plug them in before leaving your house, although both headphones would not be ideal for commuting since they do not block a lot of noise. The Hesh 3 are the better headphones overall, but the Mpows are a bit cheaper.

JBL E55BT

The JBL E55BT are decent wireless headphones for most use cases. They have a more compact and polished design than the Mpows, and they're about as easy to use. They have an audio cable that's a bit more suitable for gaming thanks to the in-line microphone that's compatible with most consoles. They also have a much more balanced sound quality than the Mpows which tend to send a bit more cluttered with instruments and vocals. Overall, performance-wise, they are fairly close although the Mpows are much cheaper. However, the better build quality, sound, and comfort of the JBL makes them the option we would recommend if you have the budget. 

Conclusion
SEE PRICE
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6.3Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The Mpow 059 are average mixed usage headphones. They're above-average comfortable, they have an efficient and easy-to-use control scheme and they don't leak too much. Unfortunately, they do not block enough noise for commuting, they feel a little cheap, and they're slightly too unstable for sports. However, sound-wise, they have a sufficiently adequate audio reproduction for most casual listeners, especially at their price range, although they won't be ideal headphones for more critical listening.
6.8Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
The Mpow 059 are decent for critical listening. They have a moderately well-balanced sound that unfortunately overemphasizes high-bass. This makes them sound a bit muddy, and since they don't have the best treble range, they may cause some instruments and vocals to lack detail. They also don't have the best soundstage for more critical listeners but have a suitable sound for casual use, especially for their price.
6.1Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Mediocre for commuting. The Mpow 059 are fairly eay to use and decently comfortable but let a lot of noise seep into your audio, which is not suitable for the loud environments involved in commuting.
6.7Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Average for sports. They do not get as hot as some of the other over-ears and they're also wireless with an easy to use control scheme. However, the ear cups sway a lot while running which is not ideal for sports.
6.4Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Average for office-use. They do not leak much, they sound decent and have an efficient and easy to use control scheme. However, they won't block the noise of a particularly noisy office.
5.6Home Theater
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Score components:
Subpar for home theater use. They have a bit too much latency for watching videos and movies. They do come with an audio cable, which reduces some of the latency issues but the cable is fairly short and won't have the range for most home theater setups unless you have an extension cord or watch your movies on a tablet or PC.
5.3Gaming
Show Help
Score components:
Subpar for gaming. The Mpow 059 have too much latency, they're not compatible with consoles via Bluetooth and cannot be customized to the extent of other gaming headphones. They also have a mediocre-at-best integrated microphone.
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Questions & Answers

3 ANSWERED QUESTIONS
0
1.) Can both people watch TV together that is Bluetooth capable. and, 2.) Can both people watch streaming shows such as Netflix together.
A2DP is a Bluetooth profile that needs to be supported by your TV to allow for multi-device pairing. In this case, the headphones are not pairing to multiple sources so they are not the limiting factor for streaming audio via regular shows or Netflix. Please check to see if your TV is Bluetooth capable and if it lists the A2DP profile in its specifications.
0
The MPOW-059 will not pair with my iPad. What do I do? Send them back?
We have an iPad mini in the office and were able to pair our Mpow 059 without any issues. Can your Mpows connect to any other Bluetooth source like your phone? If yes, then the issue may be with the iPad. If no, then your unit is most likely defective.
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I would like MPOW-059 headphone for free so that i can promote it on youtube! thank you
We don't manufacture or sell them, and we purchased them ourselves for the review. You should probably contact Mpow for that.
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