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Reviewed on Feb 26, 2016 , Marc Henney

Parrot Zik 2/Zik 2.0 Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.6
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.3
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.1
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
6.8
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
7.0
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
5.8
TV
Score components:
5.5
Gaming
Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : Yes
Mic : Yes
Transducer : Dynamic

The Parrot Zik 2.0 are an above-average, feature-packed set of headphones. The design is stylish and comfortable, but the unique touch controls can get a little frustrating. By default, the audio reproduction is also only satisfactory, though this can be improved by adjusting settings through a bundled app.

Test Results
Design 6.9
Sound 6.1
Isolation 8.0
Microphone not tested
Active Features 6.6
Connectivity 6.0
Pros
  • Great sturdy and durable design.
  • Feature packed.
  • Great customization options thanks to The Parrot Zik app.
Cons
  • Sensitive touch controls.
  • Poor treble audio reproduction
Update 6/5/2019: We've updated the Build Quality section of the review to better reflect the defect with the pads.
Update 2/16/2018: Converted to Test Bench 1.2.
Update 8/10/2017: Converted to Test Bench 1.1. Learn more about our new versioned test bench system here.

Check Price

6.9

Design

Score components:
Parrot Zik 2/Zik 2.0 Wireless Design Picture

Much effort was put into the design of the Zik 2.0 and it shows. They look great. The frame is all metal, and feels sturdy and durable. The ear cups are soft and comfortable on the ears, although the ear hole is a little small. The unique touch controls are an unfortunate negative, and can get a little infuriating. Accidentally raising the volume, or stopping or skipping tracks, is common.

Style
Parrot Zik 2/Zik 2.0 Wireless Design Picture 2

The Zik 2.0s look and feel premium. The sleek metal headband is moderately padded and has a unique hinge mechanism that looks well-thought-out and polished.The oval ear cups are large, well-padded and match the headband which comes in many color variations. They look amazing, feel amazing, and are definitely a pair of stylish headphones.

7.0 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Parrot Zik 2/Zik 2.0 Wireless Comfort Picture
Weight : 0.60 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0.97 lbs

Despite being slightly heavy, these headphones are decently comfortable. The only issue is the size of the "ear-hole" on the pads. If your ears are on the larger side, you may have difficulty getting a comfortable fit.

7.1 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Parrot Zik 2/Zik 2.0 Wireless Controls Picture
Ease of use : Mediocre
Feedback : Subpar
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : Adjustable
Talk-Through
What it is: A transparency feature that uses the mics of the headphones to let you hear what is doing on around you without removing them.
When it matters: If you want to be aware of what is going on around you without removing your headphones or while still listening to your audio. This is typically a feature for the noise canceling headphones and passively isolating in-ears that block a lot of noise.
Good value: Yes or adjustable.
:
Adjustable
Additional Buttons : No

These headphones lose points for the "Smart Touch Panel". Although the design is very clever, the lack of tactile and visual cues means that mistakes are inevitable. The Zik 2.0 also has a sensor that turns them off when they are not being used, to save battery.

6.5 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Breathability After Picture
Avg.Temp.Difference : 5.4 C
6.2 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Portability Picture
L : 7.87 "
W : 6.69 "
H : 1.57 "
Volume : 82.92 Cu. Inches
Transmitter required : N/A

The Zik 2.0 are decently portable headphones. They have relatively small ear cups that fold flat, to not take too much space. However, they do not fold into a more compact format, which may be too bulky for smaller handbags and won't fit in any pockets, even larger jacket pockets.

5.5 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Parrot Zik 2/Zik 2.0 Wireless Case Picture
Type : Pouch
L : N/A
W : N/A
H : N/A
Volume : N/A

Comes with a soft fabric pouch that will protect the headphones from scratches and does not add bulk. Sadly, it will not shield them from hard falls, which is disappointing given the ZIK 2.0's premium appeal.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Parrot Zik 2/Zik 2.0 Wireless Build Quality Picture

Update: 06/05/2019 We've updated the build quality score of the Zik 2.0 to reflect the tear in the padding. This seems to be a widespread issue that has been addressed with the Zik 3.0. On the upside, you can purchase replacement pads for both models directly from the Parrot website or on Amazon.

Very solid feel and high-quality material. The metal parts feel strong, and the plastic parts seem quite durable. Very solid click on the headband adjustments, with marks on the headband representing each notch.

7.0 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Parrot Zik 2/Zik 2.0 Wireless Stability Picture

The Zik 2.0 like the Zik 3.0, deliver an above-average listening experience. They're sufficiently tight on your head and won't slip off during moderate physical activity. Sadly, these are not sports headphones and the large ear cups and weight of the headphones makes them sway a little when running.

Cable
Parrot Zik 2/Zik 2.0 Wireless Cable Picture
Detachable : Yes
Length : 4.08 ft
Connection : 1/8" TRRS

Comes with two cables; USB for charging and 1/8" TRRS-TRRS for connecting via wire.

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Headshots 1
Headshots 2
6.1

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Parrot Zik 2/Zik 2.0 Wireless Frequency Response

The Parrot Zik 2.0 are a sub-par sounding pair of closed-back over-ear headphones. They have a very good bass, and an average mid-range, but a lacking treble. Additionally, their mid-range is a pushed-back and recessed, and their treble lacks detail and sounds sibilant. They also don't have an open sounding soundstage, due to their closed-back design. On the plus side, their performance across multiple users is quite consistent.

8.2 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.65 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
5.18 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.08 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.58 dB
6.8 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.31 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.51 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.11 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.67 dB
4.2 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
6.68 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.9 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.28 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.7 dB
Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
8.3 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Consistency L Parrot Zik 2/Zik 2.0 Wireless Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.33 dB
8.6 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Parrot Zik 2/Zik 2.0 Wireless Group Delay Parrot Zik 2/Zik 2.0 Wireless Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.15
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.88
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.97
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
3.83
3.1 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Parrot Zik 2/Zik 2.0 Wireless PRTF
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
8.29 dB
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
5.69 dB
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
1.48 dB
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
2.1
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
2.1
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.01 dB
6.5 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
28.897
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
4.129
8.0

Isolation

Score components:

The Zik 2.0 have a great isolation performance. The added Parrot Zik app allows a lot of control over their very good active noise cancelation. The large, plush ear cups provide a great seal that leak very little sound. That combination makes the Zik 2.0 a well isolated pair of headphones that are convenient for traveling or noisy commutes even if they generate a bit of self-noise.

7.9 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Parrot Zik 2/Zik 2.0 Wireless Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-23.2 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-17.64 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-16.48 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-35.03 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
19.33 dB

Great performance throughout the frequency range. With ANC (Active Noise Cancelling) set to Off these headphones provide very good isolation down to 600Hz. The ANC seems to be kicking in from 600Hz downwards, so enable it when you want more bass isolation. Using the smartphone app that comes with the Zik 2.0, you can also set the ANC to "Street Mode" which opens up the headphones so you can hear the surroundings and have a conversation.

8.2 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Parrot Zik 2/Zik 2.0 Wireless Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
32.79 dB

Minimum leakage from the bass to the low-mid range. However, there is increased leakage in the treble range from 1KHz to 6KHz.

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A
N/A Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
N/A
6.6

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Zik 2.0 have an average wireless range and a mediocre battery life but an excellent bundled app that gives you a wide array of practical and customizable options. They only deliver about 6 hours of continuous playback and take quite a bit of time to charge. However, thanks to the control over the active features that the app provides, you have access to an adjustable auto-off timer which saves a lot of power. They can also play audio while charging which is practical if you have access to a power outlet.

6.4 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
6.1 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2.9 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Yes
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The Zik 2.0 have a mediocre-at-best battery life. They won't be the ideal headphones for prolonged use through the day but last a bit longer than the Zik 3.0. They also have an auto-off timer to save power and can play audio while charging which is convenient if you're close to a power source. However, they take a long time to charge.

8.5 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Parrot Zik 2/Zik 2.0 Wireless App Picture
App Name : Parrot Zik
iOS : Yes
Android : Yes
Mac OS : Yes
Windows : Yes
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
Parametric + Presets
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
Adjustable
Mic Control : No
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
Yes
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes
Button Mapping : No
Surround Sound : N/A

The Parrot Zik suite a is a sleek and feature-packed app that offers an incredible amount of control. It gives you access to both a graphic and an advanced parametric equalizer with presets. It gives you control over the amount of noise canceling provided. It has an auto-off timer, an in-app player, and a unique community feature, that allows members of the app to share presets and equalizers. It is simply one of the best headphone companion apps we've tested so far.

Zik 2.0 Parametric Equalizer

Zik 2.0 Graphic Equalizer

Zik 2.0 Room Effects

Zik 2.0 Auto-Off Timer

Zik 2.0 ANC control

6.0

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
8.0 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC Pairing
Bluetooth Version
What it is: The version of Bluetooth that the headphones support.
When it matters: Newer versions of Bluetooth, when paired with devices that support the same version, may have improved latency and wireless range performance.
:
3.0
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
No
NFC Pairing
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
Yes
7.2 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
OS Compatibility
What it is: Testing the headphones' cable to see which operating system it works with.
When it matters: Some wired headphones don't support all operating systems so this allows you to check if the headphones will work with your device.
:
Not OS specific
Analog Audio
What it is: When your headphones can play analog media using a standard 1/8" TRS audio jack. Includes using a 1/4" or 1/16" TRS with a 1/8" TRS adapter.
When it matters: For listening to music with devices that have a standard 1/8" TRS audio jack, like an MP3 player, tablet, smartphone or PC.
Good value: Yes
:
Yes
USB Audio
What it is: When your headphones can play digital media using a standard USB connector.
When it matters: For listening to music on a PC. A digital USB adapter can offer some advantages over a regular audio jack, like a DAC or added software support.
Good value: Yes
:
No
PS4 Compatible
What it is: PS4 compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
Audio Only
Xbox One Compatible
What it is: Xbox One compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
Audio Only
PC Compatible
What it is: PC compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio Only
0 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a specific frequency range or wired headphones that have a proprietary amp.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and personal computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Type
What it is: The type of base/dock the headphones use, whether a USB dongle, charging case or docking station. Wired or wireless.
When it matters: Larger docking stations tend to have more controls and sometimes even customization options while smaller USB dongles are more portable. Charging cases allow you to keep your earbuds charged on-the-go.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source for the base/dock/transmitter.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A
7.8 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
38 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
94 ft

The Parrot Zik 2.0 have an average wireless range that won't be the most far-reaching in obstructed conditions. They managed to hold a steady connection above 30ft when the Bluetooth source was placed in another room. However, compared to some less expensive headphones, their range is not the most reliable, which is not ideal for large offices or a big house with many rooms and walls. They have an automatic pairing procedure that's not user-friendly or easy to pair. Their Bluetooth version is also slightly outdated and will cause some latency issues when viewing videos. Luckily, pairing is a bit better for NFC-enabled devices.

4.6 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
141 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

In the box

Parrot Zik 2/Zik 2.0 Wireless In the box Picture

  • Parrot Zik 2.0 Headphones
  • Carrying pouch
  • Audio cable
  • USB cable
  • Manual

Compared to other Headphones

Parrot Zik 3/Zik 3.0 Wireless

The Parrot Zik 3.0 are slightly better than the Parrot Zik 2.0, but not by much. The Zik 3.0 have a slightly more durable design with earcup pads that will last longer than on the Zik 2.0. The Zik 3.0 are a bit more customizable and have fewer bugs in their software than the Zik 2.0. The 2.0, on the other hand, have a slightly stronger isolation profile that isn't as adaptive but cancels a bit more noise overall.

Bose QuietComfort 35/QC35 Wireless 2016

The Bose QuietComfort 35 are a better noise canceling headset than the Parrot ZIk 2.0. The Zik 2.0 are better-built and look a bit more premium. They also have a lot more customization options via their app and a stronger isolation performance since they do not leak as much. However, the Bose QC35 are more comfortable and have a better-balanced default sound quality than the Parrot. They also have a much longer battery life which makes them more suitable for long trips and traveling. They're slightly easier to use than the touch-sensitive control scheme of the Parrot.

Skullcandy Hesh 2 Wireless

The Parrot Zik 2.0 are much better wireless headphones than the Skullcandy Hesh 2. The Zik have a lot more customizable features than the Skullcandys. They're also better built and a bit more comfortable than the Hesh and they're noise canceling headphones so they do much better in noisy conditions. On the other hand, the Skullcandys are much lighter and have an easier to use control scheme. They also have a longer battery life than the Parrot, and since they're cheaper, they might be a better value for some.

Jaybird X3 Wireless

If you prefer in-ear headphones that are more compact to carry around, then go for the Jaybird X3, but if you're looking for noise cancelling over-ears, the Parrot Zik 2.0 are a good option. The Parrot Zik are well-built over-ears with great noise cancellation that make them a suitable choice for commute and travel. They also have a lot more features and customization options than the Jaybird X3. However, the Jaybird X3 are a lot more portable. They're also a better choice for sports, since they have a breathable and stable in-ear design.

Conclusion
SEE PRICE
Amazon.com

6.6Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The Zik 2.0 are good everyday headphones. They have enough features to handle most test cases and environments.
6.3Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Decent for critical listening. They deliver a customizable audio profile but sound too closed for pure and isolated critical listening.
7.1Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Good for commuting. The Zik 2.0 are comfortable and have a decent control scheme. They're well-built and not too cumbersome. Additionally, the noise canceling works well in loud environments and will substantially reduce the ambient noise of a busy commute or noisy flight.
6.8Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Above-average for sports use. They're comfortable, stable and wireless, with a good control scheme. However, they’re a bit too bulky for strenuous exercise.
7.0Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Above-average for office use. They don leak much and cancel a great deal of ambient noise and chatter in a busy office.
5.8TV
Score components:
Mediocre for home theater use. They have fairly high latency which won't be ideal for watching movies. They're also a bit tight on the head to wear for long periods of time.

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