The Xbox Stereo Headset is the wired and more budget-friendly counterpart of the Xbox Wireless Headset. While both headsets share the same well-built and comfortable design, this wired headset has notably fewer features, and you won't be able to customize its sound to your liking. Still, its boom mic has a great recording quality, ensuring that your teammates hear you clearly. Fans of action-packed gameplay can also enjoy this headset's very boomy and warm sound profile, which helps bring out sound effects. However, the mic struggles to separate your voice from moderate ambient noise around you. Not everyone can appreciate the dark treble range either, as it veils vocals and lead instruments.
The Xbox Stereo Headset is mediocre for neutral sound. This headset has a very boomy sound profile, which adds intense body and warmth to mixes. However, this can sound very muddy, and since the treble range is also very underemphasized, vocals and lead instruments are dark, while sibilants like cymbals are dull. It's prone to inconsistencies in its audio delivery, too, so you may need to adjust its fit, positioning, and seal each time you use it to get a more consistent sound.
The Xbox Stereo Headset is poor for commute and travel. Although it has a comfortable and well-built design, it's also bulky and doesn't come with a carrying case to help protect it when you're on the go. Also, it struggles to block out the low rumble of bus and plane engines, and since it has a gamer-centric design, it lacks controls such as play/pause or answer/end calls.
The Xbox Stereo Headset is disappointing for sports and fitness. This headset isn't designed for this use as it has a bulky design and its wired cable isn't detachable, so it can get snagged on something and pull the headset off your ears. Also, the headset can move around on your head with more intense movement, and it lacks an IP certification for water resistance.
The Xbox Stereo Headset is sub-par for office use. This headset has a bulky, gamer-centric frame, and it struggles to block out background noise such as ambient chatter. It also lacks more robust controls such as play and pause audio as well as answer and end calls, which can be frustrating if you take calls for work. However, it has a well-built and comfortable design, so you shouldn't feel too much fatigue if you're wearing them for multiple hours at a time.
The Xbox Stereo Headset is a wired headset, and you can't use it wirelessly.
The Xbox Stereo Headset is adequate for wired gaming. This headset has a comfortable and well-built design that shouldn't be too tiring to wear throughout a long gaming marathon. It has a boom mic that's able to record your voice clearly, although it has trouble separating speech from moderate ambient noise, which can be an issue if you're gaming near an open window with a lot of traffic. Unfortunately, it lacks sound customization features like an EQ to help adjust its sound to your liking.
The Xbox Stereo Headset is passable for phone calls. If you don't mind its gamer-centric design, it has a boom mic that offers a great recording quality, ensuring you're heard clearly. However, the mic struggles to separate your voice from ambient noise, which could be a problem if you're taking a call from a busy street. The headset doesn't block out ambient noise well either, so you may struggle to hear whoever's on the other end of the line clearly.
The Xbox Stereo Headset comes in one color variant: Black. You can see our model's label here. If you come across another variant of these headphones, please let us know in the discussions, and we'll update our review.
The Xbox Stereo Headset is the more wallet-friendly and wired counterpart of the Xbox Wireless Headset. Like the wireless variant, it has easy-to-use controls and a comfortable, well-built design. Its boom mic also does a great job of recording your voice so you sound clear to your teammates. It doesn't offer any functionality when connected to Xbox Accessories software, though, and you won't be able to adjust their boomy sound profile. Unlike the Astro A10, the audio cable isn't detachable either, which is a little disappointing.
Check out our recommendations for the best headsets for Xbox Series X/S, the best Xbox One headsets, and the best gaming headsets under $100.
The Xbox Wireless Headset and the Xbox Stereo Headset are similar gaming headphones with different strengths. The Wireless support Xbox Wireless, although they have high latency, causing lip-sync mismatch. They also have a channel mixing dial, a better overall boom mic performance, and are compatible with Xbox Accessories software, which offers a graphic EQ and presets to help you adjust their sound. However, some users may prefer the Stereo's wired 1/8" TRRS design. The ear cups are also more breathable.
The HyperX Cloud Alpha are better wired gaming headphones than the Xbox Stereo Headset. The HyperX are more comfortable, feel better built, and have a more neutral sound profile, which some users may prefer. Their boom mic also has a better noise-handling performance, and they have a detachable audio cable. However, the Xbox headphones' mic has a better recording quality.
The Astro A10 are better wired gaming headphones than the Xbox Stereo Headset. The Astro have more consistent audio delivery, a better overall mic performance, and a detachable audio cable, which is handy if you break or lose it. However, the Xbox headphones are more comfortable and are compatible with virtual soundstage features like Window Sonic Spatial Audio.
The Turtle Beach Recon 70 and the Xbox Stereo Headset are two gaming headphones with different strengths. The Turtle Beach have a more neutral sound profile, which some users may prefer, and the boom mic has a better noise-handling performance. However, the Xbox headphones are more comfortable, better built, and more stable.
The SteelSeries Arctis 1 are better wired gaming headphones than the Xbox Stereo Headset. The SteelSeries have a more neutral sound profile, which some users may prefer, a better passive soundstage, and their mic offers superior overall performance. However, the Xbox headphones are more comfortable and feel better built. They also have a virtual soundstage feature.
The Turtle Beach Recon 50X/Recon 50P and the Xbox Stereo Headset are both gaming headphones with different strengths. The Turtle Beach have a more neutral sound profile, which some users may prefer, and their overall mic performance is better. However, the Xbox headphones are more comfortable, better built, and have a more stable fit.
The Sony PULSE 3D Wireless are more versatile gaming headphones than the Xbox Stereo Headset. The Sony have more consistent audio delivery, their sound profile is more neutral, which some users may prefer, and they have low non-Bluetooth wireless latency. However, the Xbox Stereo are more comfortable and have a better build quality. Their boom mic also offers a significantly better overall performance.
The Xbox Stereo Headset looks nearly identical to the Xbox Wireless Headset. Instead of green accents around the ear cups, the cable is neon green. Otherwise, the headset is mostly made of black plastic. The mic can't retract, but you can wrap it around the ear cup when you're not using it.
The Xbox Stereo Headset has a comfortable fit. The ear cups are spacious, and the faux leather padding feels nice on the skin. The headband doesn't clamp too tightly either, so you shouldn't experience too much fatigue if you're wearing them for long periods. However, the ear cups have no range of motion. We also noticed that our unit's hinges are hard to move, so you may have to remove them from your head to adjust their fit. This issue may be limited to our unit, though.
The Xbox Stereo Headset has mediocre controls. It's very similar to the Xbox Wireless Headset and is easy to use, although now it lacks channel mixing, which some users may find disappointing. The mute button is clicky, and there's a red sticker to indicate when you're muted. There are also stops when you've reached min and max volume.
On the left ear cup:
On the right ear cup:
This headset has disappointing portability, which is to be expected from most gaming headphones. It's bulky and can't fold into a more compact shape. It also doesn't come with a carrying case to help protect it when you're on the go.
The Xbox Stereo Headset has a good build quality. The headband has faux leather padding with a metal band inside to help reinforce the frame. The hinges and yokes also feel solid, while the padding feels good against your skin. Like most gaming headphones, it lacks an IP rating for dust or water resistance, though. However, it should survive a couple of accidental falls or impacts without taking too much damage. Unlike the Xbox Wireless Headset, we also didn't notice any creaking or grinding noises around both ear cups.
This headset has a very bass-heavy sound profile. While it's not as overwhelming as the Xbox Wireless Headset, it still delivers intense boom, which some users may find muddies their mixes. Vocals and lead instruments are also veiled and dark. Unfortunately, it lacks an EQ to help you customize its sound to your liking.
The Xbox Stereo Headset's frequency response consistency performance is disappointing. Bass and treble delivery can vary greatly and is sensitive to the fit, seal, and positioning of the headset. If you have thick hair or wear glasses, you may be especially prone to hearing a drop in bass.
The bass accuracy of the Xbox Stereo Headset is okay. It's overemphasized across the range, so your mixes have extra thump, rumble, and boom. However, some users may find this sounds overly boomy and muddy.
Note: Bass delivery can vary depending on fit, seal, and positioning. Our results represent the average bass response, and your experience may differ.
The mid accuracy of this headset is decent. There's some overemphasis that extends from the bass range into the low-mid, which can make your mixes sound cluttered and muddy. The mid-mid is fairly flat and neutral in comparison, so vocals and lead instruments are present. However, the dip in the high-mid weakens these sounds and can make them sound distant.
The Xbox Stereo Headset has poor treble accuracy. It's underemphasized across the range, so vocals and lead instruments sound very veiled and lacking in detail. Sibilants like S and T sounds are slightly dulled.
Note: Treble delivery can vary across users depending on the headset's fit, seal, and positioning. Our results represent the average treble response, and your experience may vary.
The Xbox Stereo Headset's peaks and dips performance is acceptable. A small dip in the low-bass affects the left driver more than the right, which lessens thump and rumble. However, both drivers experience a peak in the high-bass, adding extra boom to mixes. A dip in the low-mid slightly thins out vocals and lead instruments, while a peak between the mid to high-mid pushes them forward and slightly harshens them. A large dip in the low-treble veils and darkens the upper harmonics of vocals and lead instruments, and a steep peak in the mid-treble turns sibilants like cymbals piercing.
The Xbox Stereo Headset has a decent imaging performance. Although there are a couple of small peaks in the group delay's bass range, they're minor, and most of the group delay otherwise falls below the audibility threshold. This results in fairly tight bass and transparent treble. However, there are a few peaks above the audibility threshold in the phase response, which you can hear in regular audio. There is also an audible difference between both drivers from the mid-bass up to the mid-range as the right driver sounds louder than the left driver. On the upside, the L/R drivers are well-matched in amplitude and frequency response, which helps the balance and stability of the stereo image. Our results are only valid for our unit, though, and yours may perform differently.
The Xbox Stereo Headset's passive soundstage is poor. Like other closed-back headsets such as the Xbox Wireless Headset, its soundstage seems unnatural, closed-off, and small. Audio also feels like it's coming from inside your head, rather than from speakers placed in the room around you.
This headset is compatible with Windows Sonic Spatial Audio, Dolby Atmos, and DTS:X. It's fairly easy to enable Windows Sonic Spatial Audio on an Xbox console by going into your Xbox's settings. If you want to use Window Sonic Spatial Audio on PC, you need to connect an Xbox controller to the PC and connect the controller to the headset. Then, you can go to the 'Windows Sound Settings' page and enable this feature.
The Xbox Stereo Headset is also compatible with DTS:X and Dolby Atmos. However, you need to purchase a license to use these features, and it seems to only be available on Xbox consoles. You can find the instructions on how to access these features here. While we couldn't find any information regarding whether this headset supports Dolby Atmos when connected to a PC, we're looking into this issue and will update the review if necessary.
The Xbox Stereo Headset's weighted harmonic distortion performance is okay. There's a peak from the high-mid to low-treble range at normal listening volumes, which may be audible with real-life content and could affect the purity of your audio. However, the rest of the frequencies fall within good levels.
These are the settings used to test this headset. Our results are only valid in this configuration.
The Xbox Stereo Headset has a poor noise isolation performance. It struggles to block out the low rumble of bus and plane engines. It's somewhat better at reducing office chatter, though it may not be enough if you work in a busy environment, and it can block out a lot of high-pitched noises such as the hum of an AC unit.
The Xbox Stereo Headset has a good leakage performance. It leaks across the range, but it falls below the noise level of an average office. If you like to listen to audio at high volumes, it's unlikely to bother others around you unless you're in a quiet environment.
The boom mic has a great recording quality. Your voice sounds clear, natural, and easy to understand.
The boom mic has a sub-par noise handling performance. It has a lot of trouble separating your voice from moderate ambient noise around you. Your voice may be drowned out if you're gaming near an open window with noise such as traffic.
The Xbox Stereo Headset is compatible with Xbox Accessories software on PC, but you can't change any of its settings, which is a little disappointing. To connect to this software, you need an Xbox controller that's connected to the headset for it to be detected. Once the controller is connected to your PC, the headset appears.
If you want to enable the virtual soundstage feature, Windows Sonic Spatial Audio, on PC, you need to connect an Xbox controller to the PC as well as connect the controller to the headset. Then, you can go to the 'Windows Sound Settings' page and enable this feature. This headset is also compatible with DTS:X and Dolby Atmos. However, you need to purchase a license to use these features, and it seems to only be available on Xbox consoles. However, we are looking into this.
This headset can connect to PCs using its 1/8" TRRS cable with full audio and mic compatibility. However, it can't connect to PCs in any other way.
The Xbox Stereo Headset can only connect to PS4 and PS5 consoles when you plug their non-detachable audio cable into your PlayStation controller's AUX port. This connection allows full audio and mic compatibility.
The Xbox Stereo Headset can only connect to Xbox One and Xbox Series X|S consoles via analog. When plugged into your controller's AUX port, you have full audio and mic compatibility.