The Astro A10 are alright wired gaming headphones with a bass-heavy sound but limited customization options. They're not as convenient as the Astro A50 and other wireless gaming headsets that we've tested so far, but they're comfortable and their wired connection makes lag virtually non-existent. However, the A10 also don't have app support and lack a few connectivity options to make them a good gaming headset. Note that we tested the Xbox One variant of this headset, but we expect similar results for the PS4 variant.
Disappointing for mixed use. The Astro A10 are designed for gaming and it shows. Their bulky but well-built design is decently comfortable. However, they won't be great for traveling as they don't most isolate background noises. Their microphone, on the other hand, is great, making them a suitable choice for taking phone calls or chatting within MMOs. Those looking for a neutral sound will be slightly disappointed in the slightly bass-heavy and inconsistent sound profile, but this may be more favorable to gamers who need a little more rumble and thump when they play.
Okay for neutral listening. The Astro A10 have a punchy bass but the mid-range is more inconsistent, producing an uneven and honky sound profile. While not ideal for neutral listening, they should still sound good enough for casual listening. These headphones also have a slight problem with frequency consistency: some users might find that their treble doesn't sound the same each time they wear these headphones. They also don't have the most spacious soundstage since they're closed-back headphones.
Poor for commuting. The Astro A10 don't really isolate sounds, especially that of bus engines or idle chatter, making them a poor choice if you're taking a long flight. While they're comfortable, they're not made for traveling. They've got a bulky design that doesn't fold and no carrying case to protect them on the go.
Mediocre-at-best for sports. The Astro A10 aren't made for running and jogging. They're big, bulky headphones and although they're a bit more stable than most over-ears due to their tight fit, they will quickly move around during more strenuous exercises.
Disappointing for office use. The Astro A10 are decently comfortable but they don't block out a lot of noise, so you'll hear a lot of what's going on around you. They leak quite a bit of sound, too, so the sound may distract your colleagues. The gamer-like design of these headphones stands out and might also attract you some curious stares. On the upside, these headphones don't have a battery so you can use them all day without a problem.
The Astro A10 can't be used wirelessly.
Alright for wired gaming. The Astro A10 can be used for audio and microphone on PC, PS4, and Xbox One. While decently comfortable, they can get a little warm during long gaming sessions. The bass-heavy sound profile is suitable for games with a lot of thump and rumble. The mic does a good job of separating your voice from background noise too, so you'll be heard clearly no matter what you're shouting. However, the A10 don't offer any customization options or controls other than volume.
Okay for phone calls. The Astro A10 have a microphone with great recording quality. Even if you're taking calls in a cafe or a busy office, you'll still be understood. However, these headphones don't do a great job of noise isolation, so while you may sound clear on the phone, you might also have a hard time hearing the other person if there's a roaring engine or chatter around you.
The Astro A10 have the same design as the A50 but feel a bit cheaper and more plasticky. While they're a bit more discrete than the A50 as they only have bright colors inside the ear cups and a few highlights on the boom mic, they still look like gaming headphones. Since you can't remove the microphone either, these headphones don't transition well to outdoor use. The microfiber-covered ear pads also give them a slightly more high-end vibe than the HyperX Cloud Stinger or the Logitech G430. They're bulkier than the Logitech G Pro and the Turtle Beach Recon 50X.
The A10 are comfortable headphones with decently spacious ear cups that fit well around most listeners' ears. They're tighter on the head than the Astro A50 which can get a bit fatiguing during long gaming sessions, and they're also somewhat bulky and heavy. On the upside, they're well-padded and covered in a microfiber coating that feels nice on the skin. They won't be the ideal headphones for all listeners due to their tight fit, but they should be comfortable enough for most. For slightly more comfortable gaming headphones, take a look at the Turtle Beach Recon 70.
Update 08/05/2019: The A10 have a flip-to-mute microphone, which we didn't account for in 'Microphone Control'. The review and text have been updated.
The Astro A10 have disappointing controls. The limited button layout only gives you control over the volume. You can't turn off or reduce the microphone level, there's no multipurpose button or additional features, and the volume slider doesn't have any discrete points for those who prefer a consistent volume setting. On the upside, the volume slider, being the only control option you have, is pretty easy-to-use and you can easily mute your microphone by flipping it up.
The Astro A10 are decently breathable thanks to their slightly porous pads. However, since they fully encapsulate the ear, they'll make your ears slightly warm during long gaming sessions.
The Astro A10, like most gaming headphones, aren't very portable. They're big, bulky, and don't fold into a more compact format. They're a hassle to carry around too since they don't come with a case or pouch and might not easily fit into a bag or a backpack.
The Astro A10 are well-built despite being made entirely out of plastic. They don't have the premium design of the A50, but their headband is more flexible and feels a lot more durable. The ear cups are also dense enough to withstand a couple of drops or mild impacts without getting damaged. The cable is thick, rubberized, and detachable so you can always replace it if ever it gets worn down by regular wear and tear.
The A10, like most gaming headphones, have mediocre stability. They're quite tight on the head which makes them a bit more stable than most, but they'll quickly fall if used while exercising or doing more strenuous activities. On the upside, the cable is detachable so if ever it gets hooked by something, it won't pull the headphones off your head.
The sound profile of the Astro A10 is bass-heavy and cluttered. If you like an immersive gaming experience, this added bass can emphasize action sounds like explosions and rumbling machinery. However, vocals and leads can sound honky but lacking overall presence, dulling more dialogue or voice-centric content.
The Astro A10 have good frequency response consistency performance. While they're relatively consistent in delivering bass, there are more inconsistencies in the treble range, making it harder to get the same listening experience each time you use these headphones. You might need to readjust your headphones each time you wear them to get the same listening experience.
The Astro A10 have a very good bass accuracy and won't have problems producing rumble and thump. However the bump in mid to high bass adds excess punch and body to bass and kick instruments, which can be slightly overpowering.
The mid accuracy of these headphones is okay. The dip in the mid-mid will push vocals and leads to the back of the mix while the bump in the high mid will intensify lead instruments, making the mid-range sound uneven and, at times, honky.
The Astro A10 have mediocre treble accuracy. The big dip in the low treble means instruments in this range will lack detail and presence. The slight bump in the mid-treble can also make sibilants like T and S sounds bright and piercing.
The Astro A10's peaks and dips performance is disappointing. While the high plateau in the bass range will produce a punchy bass, its continuation into the low mid produces a cluttered sound. As it turns into a deep dip in the mid-mid, lead instruments and vocals will also be pushed to the back of the mix. The rise in high-mid, in comparison, will make notes in this range harsh and honky. Finally, the deepest dip in the low treble dulls sibilants and lead instruments.
The Astro A10 have very good imaging. Because group delay falls below the audibility threshold, they should produce tight bass and transparent treble reproduction. Our test unit's L/R drivers are also fairly well-matched in amplitude, frequency, and phase response, creating a stereo image with accurate placement and object localization (such as voices and sound effects). However, these results are only valid for our unit, and they may not be the same for every pair.
The Astro A10's passive soundstage, like most closed-back headphones, is disappointing. While the resulting soundstage will be perceived to be relatively open and larger than that of on-ears and in-ears, it won't sound as spacious as the open-backed Astro A40.
The A10 don't have a virtual soundstage.
The weighted harmonic distortion performance of the A10 is good. Where the spike in the low treble can make your audio sound harsh and impure, this might not be noticeable to everyone. Its frequencies otherwise fall within good limits, which should result in clear and pure audio reproduction.
The results are only valid for these test settings.
The isolation of the Astro A10 is terrible. If you're commuting, these headphones won't reduce any low bass sounds like bus and plane engines. They're poor for the office, too, as they struggle to reduce speech. However, if you work at home with the AC turned on during the summer, this headset will help to cut its hum.
The Astro A10 have mediocre leakage performance. While the overall leakage isn't very loud, it'll still sound fuller than in-ear headphones. If you work in an office and you're trying to cut out chatter by cranking up the volume on your audio, it could be audible to others, even in moderately quiet environments.
These headphones have a non-detachable boom microphone.
The recording quality of the boom mic is very good. Speech recorded will sound rich, full, and detailed but lacking in brilliance and airiness.
The microphone of the Astro A10 is excellent at noise handling. It does a great job in all conditions, whether you're at home or surrounded by cheering fans, so your voice will be heard clearly amongst background noise.
These headphones don't have a battery.
The Astro A10 aren't compatible with Astro Command Center.
These headphones are wired and can't be used with Bluetooth. If you want a gaming headset that supports Bluetooth, check out the Turtle Beach Elite 800.
These headphones are wired only.
The A10 have a wired 1/8" TRRS connection, with in-line volume control. This wired connection also has audio and microphone compatibility support for both the PS4 and Xbox One as long as they're plugged into the controllers.
These wired headphones can be used on PC and PS4.
These wired headphones can be used on the Xbox One.
The Astro A10 don't have a dock. If you need a headset with a dock that also has a wired connection for gaming or watching movies, then consider the SteelSeries Arctis 7.
The A10 are simple, wired gaming headphones. They have an excellent microphone and a low latency connection but they won't be as versatile as some of the other wireless gaming headsets in this comparison. They also have no customization options, which is a little disappointing. See our recommendations for the best wireless gaming headsets, the best headsets for Xbox One, and the best PS4 headsets.
The Astro A20 Wireless are better gaming headphones than the Astro A10. The A20 wireless design gives you more freedom and more range to play from your couch. You also get channel mixing and a mic mute switch, which are features the A10 are lacking. On the other hand, the A10 will give you a gaming experience without any delay, and their microphone is noticeably better than the wireless A20. However, the A20 have better sound quality and a companion app that lets you EQ the sound to your liking. Unfortunately, you can’t use the headset wired, so you’ll need to keep it charged, which you won’t have to do with the wired A10.
The Astro A40 TR Headset + MixAmp Pro 2017 are better gaming headphones than the Astro A10. The A40 come with a nice amp that allows for a lot of customization right at the tip of your fingers. They're more comfortable to wear for long gaming sessions and are also better built. The A40 are also compatible with the Astro Command Centre software, which allows sound customization with an EQ. On the other hand, surprisingly enough, the A10’s microphone sounds a bit better in our tests.
The Astro A10 are slightly better gaming headphones than the Turtle Beach Recon 70. They are quite noticeably better built and feel more durable. Their microphone performance is also better and offers a very detailed and full-bodied speech. On the other hand, the Recon 70 are more comfortable and have a more even sound profile.
The HyperX Cloud Stinger is a better headset than the Astro A10. It's more comfortable and isolates noise better than the Astro. The HyperX sound better, but are prone to inconsistencies in the bass and treble delivery among wearers, whereas the Astro doesn’t have this problem. The Astro is slightly better designed though and feels better built. The microphone performance of these two headsets is very similar, but the recording quality of the Astro is a bit better. They’re both decent gaming headsets, but the Astro are usually more expensive than the HyperX. If you care more about build quality, get the Astro; if you prefer better sound, go for the HyperX.
The Turtle Beach Stealth 600 are wireless gaming headphones while the Astro A10 can only be used wired. The freedom of going wireless is convenient, but comes at the expense of having to keep an eye on battery life. As for the headphones themselves, the Stealth 600 are a bit more comfortable and have a slightly better-balanced sound profile, while the Astro are better-built and feel a lot more durable.
The Astro A50 Gen 3 Wireless 2017 are noticeably better gaming headphones than the wired Astro A10. The A50 are more comfortable, better built, and have a more accurate out-of-the-box audio reproduction. On the other hand, the A10 have a better sounding microphone, and their wired design means you don't have to worry about battery life. However, the wireless latency of the A50 is fairly minimal, and they come with a dock that offers convenient inputs and dock charging. The A50 are also compatible with the Astro Command Center, while the A10 are not.
The Astro A10 are better sounding gaming headphones than the Razer Kraken Pro V2. The Astro's overall sound quality is more neutral and won’t be as boomy and cluttered as the Razer. They also perform more consistently across various users, which is good. On the other hand, the Razer have a PC Y-splitter included, and their style might appeal to more people considering you can retract their microphone inside the headphones.
The Astro A10 are a better-wired gaming headset than the Turtle Beach Stealth 300. The Astro have a better build quality with a more premium-looking design than the Turtle Beach. They also sound better and have a better boom mic for voice chat. The Turtle Beach, on the other hand, are a bit more comfortable than the Astro since they're not as tight on the head. Also, since the Turtle Beach are active, you can switch between four audio presets directly on the headphones. This makes them slightly more customizable than the Astro, although a full app would have been preferable.
The Logitech G430 Gaming Headset and the Astro A10 are both decent wired gaming headphones. The Logitech reproduce audio a bit differently depending on who's wearing them, but they generally sound quite neutral. The Astro perform more consistently across different users, but their sound signature isn't as well-balanced. Their microphone quality is much better than the Logitech's, though, and they also feel a lot more sturdy and durable. However, the Logitech are more comfortable, and they're also customizable on PC thanks to their USB adapter.
The SteelSeries Arctis 3 2019 Edition Wireless are better headphones than the Astro A10. The SteelSeries are more comfortable to wear for long gaming sessions, have a better control scheme, and have a slightly better sounding audio quality. The SteelSeries are also Bluetooth-compatible, which means you can stream music from your phone while playing on consoles. On the other hand, the Astro feel slightly better made and less plasticky than the SteelSeries, but that’s about it.