The HyperX Cloud Stinger are above-average and easy-to-use gaming headphones. They have a good mic that filters out a lot of noise, a decent audio reproduction, and a comfortable over-ear fit. That and their low latency wired connection makes them suitable for gaming, but their bulky design and non-detachable mic makes them less ideal for other use cases.
The HyperX Cloud Stinger have a straightforward and comfortable design that will work for most but lack some features and control options available on other gaming headphones. You can't detach or adjust the volume level of the microphone. They're also somewhat bulky so they won't be ideal to casually use outdoors or easily carry around on your person without a bag. On the upside, they have a decently durable design, they're surprisingly lightweight for their size, and the ear cups are spacious and comfortable for most listeners, even if they tend to make your ears a bit warm after a while.
The HyperX Cloud Stinger have a utilitarian design that's not particularly flashy for a gaming headphone but the understated look will work for some. They have large oval ear cups and a decently wide headband that makes them look and feel durable. However, the quality of the plastic used in their build is a little cheap and since you can't remove or hide the mic, they won't pass for casual headphones that you can use outdoors unlike the Cloud II.
The HyperX Cloud Stinger are comfortable and relatively lightweight headphones for their size. The ear cups are large and spacious enough for most ears. The padding on both the headband and the ear cups is decent, although not as soft or as plush as some of the other gaming headsets we've reviewed. They're also not too tight on the head, which makes for an overall comfortable headphone that you can wear for hours.
The HyperX Stinger headphones have a limited button layout. You can disable the microphone by swiveling it to the upright position, and you also get a volume slider. However, there's no multipurpose button or additional features, and the volume slider doesn't have any discrete points for those who prefer a consistent volume setting. You also can't control the volume level of the microphone but on the upside, the control scheme is pretty easy-to-use.
Like the Cloud Revolver and the Cloud II, the HyperX Cloud Stinger create a good seal around your ears that, unfortunately, prevents a lot of air flow, making them less breathable. Like most closed back over-ear headphones, that do not have breathable pads. They will also warm up your ears rather quickly during intense exercise but should be relatively okay for more casual uses.
The build quality of the HyperX Cloud Stinger is above-average. They have a decently wide and flexible headband that's reinforced with a thin metal frame. The ear cups are also fairly well-made and won't get damaged by a few accidental drops although the plastic used in their build feels a little cheap. Unfortunately, the cable is not replaceable and the hinges are a little weak, which could get damaged by regular wear and tear over time.
These headphones are moderately stable on the head. However, since they're not too tight and have a non-detachable cable that could get easily hooked or tangled by something, they're not the ideal headphones to use while doing physical activities. They will quickly slide off your ears if you use them while running or working out since they're not designed for that use case.
The HyperX Cloud Stinger is a good sounding pair of closed-back over-ear gaming headphones. They have an excellent and extended bass, capable of producing the thump and punch common to bass-heavy genres. However, their bass delivery is prone to inconsistencies, especially on individuals who wear glasses. The mid-range is great and well-balanced, but some may find vocals a tad forward on them. They also have a decent treble, but it lacks a bit of detail on vocals and lead instruments. In terms of imaging, important for critical listening and gaming, our test unit performed exceptionally well, but like most other closed-back headphones, they don't have a speaker-like soundstage.
Excellent bass range performance. Sub-bass (low-frequency extension), which is responsible for low-end thump and rumble common to EDM, Hip-hop and film scores, is extended down to 10Hz, which is excellent. The rest of the response is nearly flat but above our target by about 2dB, making the bass of these headphones a bit hyped and slightly north of neutral. Also, their bass delivery varies significantly across users, and is sensitive to the quality of fit, seal, and whether you wear glasses. The response here represents the average bass response and your experience may vary.
Decent mid-range performance. Low-mid and mid-mid are virtually flat are slightly recessed. However, high-mid shows a bump around 2KHz, which brings more intensity and projection to vocals/leads and could make mixes sound tad forward to some.
The treble range performance is good. The overall response is relatively inconsistent, and the 5dB dip between 4KHz and 8KHz will have a small negative effect on detail and presence of vocals/leads. Also, their treble delivery varies noticeably across users. The response here represents the average response and your experience may vary.
The HyperX Clound Stinger has a sub-par frequency response consistency. In the bass range, this headset perform quite consistently on most of our human subjects, except for the one who wears glasses. His measurements showed a 6dB drop in bass at 20Hz, which is noticeable. In the treble range, these headphones show about 9dB of deviation in response (below 10KHz), depending on the positioning of the headphones on the user's head.
The imaging is excellent. Their weighted group delay is 0.29, which is within good limit. Also, the GD graph shows that the group delay never crosses the audibility threshold, indicating a tight bass and transparent treble reproduction. In terms of driver matching, our test unit was exceptionally matched, ensuring accurate placement and localization of objects (voice, instruments, footsteps) in the stereo field.
The soundstage is about average. The PRTF response follows our loudspeaker's pretty closely, as is indicated by the accuracy value. However, the PRTF size value is slightly off compared to our reference, suggesting a soundstage that have a good size by not be quite speaker-like. They also have a closed-back enclosure, which makes their soundstage slightly less open than that of closed-back headphones.
The harmonic distortion performance is very good. These headphones show low amounts of harmonic distortion throughout the range. However, there is a rise in distortion in the upper bass and mid ranges at 100dB SPL, which although is still within good values, suggests that this headset may not be able to take a lot of bass boost without negatively affect their sound quality.
The HyperX Cloud Stinger block a lot of high-frequency noise but won't be the ideal headphones to use in loud environments. Rumbling sounds and noise with a lot of bass, like a subwoofer at a competition, will easily seep into your audio. However, the decent seal of the ear cups should block a fair amount of chatter, especially if you have audio playing in the background. The leakage level may also be a bit distracting to the people in your vicinity in quieter settings but at moderate volume levels, it won't be much of an issue.
The HyperX Cloud Stinger has mediocre isolation. These headphones don't have active noise cancellation and therefore do not isolate in the bass range. Meaning they will let in the rumble of bus and airplane engines. In the mid-range, important for blocking out speech, they achieve an isolation of 10dB, which is decent. In the treble range, occupied by sharp sounds such as S and Ts, they achieve an isolation of 34 dB, which is good.
The leakage performance is below-average. The significant portion of their leakage is spread between 400Hz and 2KHz, which is a relatively broad range and concentrated in the mid-range. Therefore, their leakage will sound fuller than that of in-ears and earbuds, but not as loud and full as open-back headphones'. The overall level of the leakage, however, is not very loud. This means that their leakage should not be a concerned at moderate volumes and in noisy environments. But they would be audible to people around you if you play them loud, in a quiet office.
The microphone of the HyperX Cloud Stinger is excellent. In a quiet environment, speech recorded or transmitted with this boom mic will sound full and quite neutral, but a little bit lacking in airiness and brilliance. In terms of noise handling, these headsets are capable of separating speech from noise even in the most demanding environments, such as subway stations and video game competitions.
Very good recording quality. Low-frequency response is well-extended down to 84Hz, and the overall response is quite flat up to 5KHz. However, the response cuts off above that frequency, making voice lacking a bit of brilliance and airiness, which is disappointing since these headphones are wired and not limited by wireless bandwidth. But this doesn't affect the intelligibility of the speech, since that is mostly dependent on the 500Hz-3KHz range.
The boom mic has impressive noise handling. In our SpNR test, they achieved a speech-to-noise ratio of about 39dB, which is excellent. This means this headset will be able to handle even the loud environments, like a subway station or a gaming competition.
These headphones are passive and have no battery life.
These headphones do not have any compatible software for added customization.
The HyperX Cloud Stinger only have a wired connection. On the upside, they are compatible with most consoles, and they have negligible latency which is good for gaming and watching movies.
These headphones are wired and do not have a Bluetooth connection. If you want a gaming headset that supports Bluetooth, check out the Turtle Beach Stealth 700.
The HyperX Cloud Stinger have a wired connection that provides volume control and microphone compatibility support for consoles as long as you plug them into the Xbox or PS4 controllers.
This gaming headset does not have a dock. If you need a headset with a dock that also has a wired connection for gaming or watching movies, then consider the SteelSeries Arctis 7.
These headphones do not have a wireless range since they're wired. If you want a good wireless gaming headset, check out the Cloud Flight.
The wired connection of these headphones has negligible latency which is suitable for gaming and home theater.
The HyperX Cloud Stinger is a wired gaming headset with a great mic, a decently comfortable design, and a good sound quality. They're compatible with most consoles and they're relatively affordable. However, their plastic design, though decently durable, isn't as sturdy as some of the other gaming headsets we've tested. They're also not the most outdoor friendly headphones. See our recommendations for the best Xbox One headsets, the best PS4 headsets, and the best gaming headsets under $50.
The HyperX Cloud Stinger is a better gaming headset than the Recon 200. It has a superior microphone that will transmit a clearer and full-bodied speech to your online teammates and also has slightly better sound quality. Also, this wired headset doesn’t need a battery to function fully, like the Recon 200 does. The HyperX also feels better made and more comfortable. On the other hand, the control scheme of the Turtle Beach is more complete and more useful, and some will like the sidetone feature.
The Astro A10 is a wired gaming headset with negligible latency for gaming, like the HyperX Cloud Stinger. They have a slightly worse sound quality but a more breathable design. They're also a bit better built and look more polished and high-end. The Astros are slightly more expensive than the Hyperx, which shows in their design, but if you care more about sound quality, get the Cloud Stinger since they have roughly the same performance for gaming as the A10.
The HyperX Cloud II is a wired gaming headset with a more durable build quality. These headphones also more outdoor-friendly since you can remove the mic, so you can use them as casual everyday headphones, unlike the Stingers. They're very comfortable with more spacious earcups but their wired design won't be as convenient as some of the other wireless headsets we've tested in their price range. If you need a decently versatile gaming headset that you can also use outdoors, get the Cloud II instead. However, they're a bit more expensive than the HyperX Cloud Stinger and have a slightly worse treble range.
The Logitech G430 is a customizable wired headset for gaming. They have a low latency connection and support the Logitech gaming software, which gives them a bit more features than the HyperX. They have a more breathable design but a mediocre-at-best build quality that will not be as durable. They also have a worse mic. If the microphone and build quality of your gaming headset are priorities for your gaming headset, then the Stingers are a good option but the G430s are a bit more customizable.
The Corsair Void RGB is a decently customizable wireless headset for gaming. These headphones have a comfortable design and they're a good option for PC but aren't compatible with consoles and have no wired option. This makes them suitable for PC users but not ideal for console gamers they also have a slightly worse mic and sound quality than the HyperX Cloud Stinger. If you mostly game on PC, then the Corsair are a good decently affordable option but for consoles, go for the HyperX instead.