The Turtle Beach Recon 70 are acceptable gaming headphones that offer good overall performance, but their build quality is quite plasticky, which makes them feel very cheap. On the upside, their microphone's voice recording quality is good, their sound profile is decent, and they have a comfortable fit for long gaming sessions. Unfortunately, they don’t have a companion app like other gaming headphones that would allow customization options, and their fit doesn’t isolate well against ambient noise. Nevertheless, they are a good option if you want a versatile wired headset for all your gaming platforms.
The Turtle Beach Recon 70 aren’t the best-designed gaming headphones. They feel very plasticky and cheaply made but are still surprisingly comfortable. They look similar to the Turtle Beach Stealth 300 and Turtle Beach Stealth 600. Unfortunately, their control scheme is fairly limited, but should be enough to suit most gamers thanks to a flip-to-mute mic and a volume wheel.
The Recon 70 look quite similar to the Turtle Beach Recon 200, Stealth 300, and Stealth 600. They have large cups, but the Recon 70 have some pleather pads rather than a fabric coating. They have the same large headband design, but they have different yokes for size adjustment. The Recon 70 also look very plasticky and cheaply made. They have color accents to match their console variants, although all variants are wired, and will work on all platforms. This means you can choose whichever color you prefer regardless of which platform you game on.
Update: 08/09/2019 After comparing the Recon 70 to other similar gaming headphones like the Razer Kraken X, we've lowered their comfort score.
The Recon 70 are fairly comfortable headphones. They feel quite similar to the Stealth 300, but the padding material is different. The Recon 70 have a cheap pleather coating that doesn’t feel that nice on the skin. They also have slightly less padding on their headband, but it still does a good job at distributing the weight of the headset, even if it is very lightweight. Unfortunately, some people may find them to be a bit tight on the head.
The control scheme of the Recon 70 is fairly simple and straightforward. You have a volume wheel on the left ear cup that stops when you reach max or minimum volume. They also have a flip-to-mic boom microphone. The mic has 3 different positions, but we aren’t sure what the third is for, other than following the cup’s design.
These headphones aren’t very breathable, but this shouldn’t be an issue during casual gaming sessions. However, they won’t be a good option for sports as they will trap a decent amount of heat inside their ear cups, which will make you sweat more than usual.
Like most over-ear gaming headphones, the Recon 70 aren’t very portable. They don’t fold into a more compact format, but their cups do swivel to lay flat. This makes them noticeably wider, but also easier to slide them inside a bag.
The Recon 70 are cheaply made headphones. The build is all made from plastic and the headset doesn’t feel durable. The headband is also thin, but is fairly flexible. Additionally, they don’t have metal-centered yoke like the Stealth 300. They creak a lot and feel fragile when manipulating them.
These headphones are bulky, unstable, and not made for sports. They're a bit tight on the head, so they don't move too much during more casual activities like gaming, listening to music, or walking around. However, since they're not made for physical activities, they're cumbersome and sway quite a bit when running. They will quickly fall off your head if you use them for working out. They also have a non-detachable cable that will yank the headphones off your head if it gets hooked by something.
These headphones come with a non-detachable 4ft 1/8” TRRS audio cable.
The Turtle Beach Recon 70 are decent sounding closed-back gaming headphones. Their bass is decent, their mid-range is very well-balanced, and their treble is fairly even as well. However, their bass lacks sub-bass and is a bit boomy, slightly cluttering the vocals and lead instruments. Also, they fail to perform consistently across users in the bass and treble range, meaning your listening experience will vary. Overall, these headphones should be fine for casual gaming, but won’t be the best option for critical listeners who want high track fidelity.
The bass performance of the Recon 70 is decent. The LFE (low-frequency extension) is at 70Hz, which is poor. This and the 4dB underemphasis in the low-bass range indicates that these headphones will have trouble reproducing the thump and rumble common to bass-heavy music like EDM, pop, and dubstep. Their high-bass is also overemphasized in high-bass, which adds boominess and muddiness to the bass.
Also, their bass delivery varies significantly across users, and is sensitive to the quality of fit, seal, and whether you wear glasses. The response here represents the average bass response and your experience may vary.
The Recon 70 have very good mid-range performance. The response throughout the range is even and well-balanced, but slightly over our target curve. The 2dB overemphasis in low-mid is the continuation of the high-bass and will make vocals and leads slightly thick and cluttered. Other than that small bump in low-mid, the response follows our target fairly closely, which results in an overall accurate reproduction of vocals and lead instruments.
The treble performance of the Recon 70 is great. The response is fairly even, but there’s a 5dB dip at 5kHz that will make these frequencies lack a bit of brightness and detail while the bump around 10kHz will make sibilants (S and T sounds) sound overly sharp and piercing, especially on already bright tracks. However, not everyone hears treble frequencies the same way, so your listening experience may vary, especially since these headphones have frequency response consistency issues between reseats.
The Turtle Beach Recon 70 have poor frequency response consistency. In the bass range, the deviation across our five human subjects is quite wide and deep, reaching more than 8dB at their LFE (70Hz). This will be easily noticeable. Also, having glasses or lots of hair seems to increase the chance of experiencing a drop in bass. In the treble range, we measured a maximum variation of about 8dB under 10kHz, which is also very noticeable and shows these headphones delivery is sensitive to positioning and fit.
The stereo imaging of the Recon 70 is mediocre. Weighted group delay is at 0.29, which is low and within good limits. The GD graph shows that the group delay doesn’t surpass the audibility threshold, which is good. Also, the sub-20Hz fluctuations won't be noticeable to most people, and therefore the bass of these headphones will be tight and fast, and their treble transparent. Unfortunately, our unit had slightly mismatched drivers in frequency and especially in phase. This shows poor quality control and some frequencies may be reproduced inaccurately. However, these results are only valid for our unit and yours may perform differently.
The soundstage is mediocre. The PRTF graph shows a decent amount of pinna interaction and activation, which is good, but it has low accuracy. However, there is not a notch at 10kHz which suggests an inside-the-head soundstage as opposed to a speaker-like soundstage which is perceived to be in front of the listener.
The harmonic distortion performance of the Recon 70 is very good. The THD in the mid and treble ranges are very low, and these frequencies will be clear and pure. However, the THD in the bass range is slightly elevated. On the upside, there isn’t a big jump in THD under heavier loads, which is good.
The Turtle Beach Recon 70 have poor isolation performance. These headphones won’t be able to block out the rumbling low-frequency noise of an engine on public transit or the ambient chatter of a crowded gaming event. They also leak a bit at higher volumes, so they will be audible to the people around you in quieter conditions, meaning they might not be the ideal choice if you’re trying to play games at night without disturbing your partner in the same room.
The noise isolation performance of the Recon 70 is sub-par. In the bass range, where the rumble of airplane and bus engines sits, they don't provide any isolation, which won’t be ideal for commuting. In the mid-range, important for blocking out speech, they achieve 6dB of isolation, which is inadequate. In the treble range, occupied by the sharp sounds like S and Ts and fan noise like A/C systems, they reduce outside noise by about 24dB, which is decent.
The leakage performance is mediocre. The significant portion of their leakage is between 400Hz and 4kHz, which is a broad range spanning both the mid and treble regions. However, the overall level of the leakage is not too loud. With the music at 100dB SPL, the leakage at 1 foot away averages at 42dB SPL and peaks at 56dB SPL, which is just above the noise floor of most offices.
The boom microphone of the Turtle Beach Recon 70 is decent. Speech recorded will sound full-bodied and clear, but it might also sound a bit too bright for some. The microphone also struggles to separate ambient noise and speech in loud environments like a gaming competition, but will do fairly well in quieter situations.
The boom microphone has a good recording quality. The LFE (low-frequency extension) of 138Hz is good and suggests that speech recorded/transmitted with this mic will sound full-bodied and clear. The HFE (high-frequency extension) of 7.8kHz results in a speech that sounds intelligible, detailed and present, but lacking a bit of airiness. The response between the LFE and HFE points is also quite flat, producing a natural voice, but the sharp peak in the treble range might make speech bright-sounding, which can help cut through game audio.
Unfortunately, the noise handling performance of the Recon 70’s boom microphone is just okay. It achieved a speech-to-noise ratio of 17dB in our SpNR test. This indicates that this microphone is suitable for quiet and moderate environments, but it may struggle to fully separate speech from ambient noise in louder situations like a gaming event.
The Turtle Beach Recon 70 is a wired gaming headset and doesn’t have any active features like a battery or a companion app for customization options.
The Recon 70 doesn’t have a battery.
The Recon 70 doesn’t have a companion app for customization options.
The Turtle Beach Recon 70 is a very straightforward wired gaming headset. The 1/8” TRRS connector will give you audio and microphone support on all platforms that have the appropriate jack. This also means that you will have practically no latency when watching video content or gaming, which is great, although they might not be as convenient as wireless gaming headsets due to their limited wired range.
The Recon 70 can be used for audio and microphone support on any platform that has a 1/8” TRRS jack.
These headphones don’t have a base or a dock.
These headphones are wired and don’t have a wireless range. You will be limited by their 4ft long cable.
Thanks to their wired connection, the Recon 70 practically don’t have any latency. There will not be any sync issues between the audio and image of the video or game you’re playing, which is great.
The Turtle Beach Recon 70 are acceptable gaming headphones that have decent audio reproduction and set themselves apart by the value they offer and their versatility. Unfortunately, they feel very plasticky and won’t be the most durable option. See our suggestions for the best gaming headsets and the best gaming headsets under $100, and under $50.
The Turtle Beach Recon 70 and the Turtle Beach Recon 200 are very similar gaming headphones, but the Recon 70 will be less of a hassle than the Recon 200, unless you want the always-on Bass Boost of the Recon 200. Having this feature means the Recon 200 need a battery, which is quite rare for wired headphones. Also, the Recon 70’s mic sounds slightly better and they are a bit more comfortable. On the other hand, the Recon 200 are slightly better built thanks to a metal reinforced headband, and they have more controls on their ear cups like microphone levels and presets.
The HyperX Cloud Stinger is a better gaming headset than the Turtle Beach Recon 70. These headphones are noticeably better built even if they are made of plastic. The Stinger’s sound profile is also better and packs a bit more sub-bass than the lacking Recon 70. The microphone of the Stinger is also better and offers a better recording quality. Other than being ever so slightly cheaper, which may offer better value for some, and slightly more neutral in the mid-range, the Recon 70 are in no relevant way superior to the HyperX Cloud Stinger.
The Astro A10 are slightly better gaming headphones than the Turtle Beach Recon 70. They are quite noticeably better built and feel more durable. Their microphone performance is also better and offers a very detailed and full-bodied speech. On the other hand, the Recon 70 are more comfortable and have a more even sound profile.
The Turtle Beach Recon 70 and Turtle Beach Recon 50X models are very similar, but the Recon 70 might be a better option thanks to their more comfortable design and better sound profile. However, the Recon 50x have an excellent microphone and outperform the Recon 70 in that regard. Overall, since the recording quality of the Recon 70’s mic is still good, we suggest grabbing them instead of the 50x.
Mediocre for mixed usage. These headphones were designed for gaming. They have a decent boom microphone for online multiplayer games and they are quite comfortable for long playing sessions. They also have a pretty good sound profile, which is decent for critical listening as well. However, they feel very plasticky and they don’t passively isolate well, meaning they’ll be a sub-par option for commuting and at the office. Also, their bulky design isn’t breathable or stable, which means you shouldn’t use them for sports. Additionally, unless you’re watching TV content on your phone, they won’t be suitable for a home theater setup due to their short cable.
Decent for critical listening. They have a pretty good sound profile for affordable gaming headphones. Their bass lacks a bit of low-end thump and rumble and can sound a bit boomy, but their mid and treble ranges are quite good. Vocals and lead instruments are reproduced accurately and overall, they’ll be a decent option for a wide variety of music genres and video games. However, they won’t be ideal for music with low frequencies like EDM and dubstep, especially since you can’t EQ them in a dedicated companion app.
Sub-par for commuting. They barely isolate against ambient noise, which means you won’t mask out the rumbling noise of engines in a bus or plane. They also are quite bulky and hard to carry around. On the upside, you won’t have latency if you watch video content during your commute, and you won’t have to worry about a battery life since they are wired headphones. They are also quite comfortable to wear for a while without feeling ear fatigue.
Sub-par for sports. These headphones aren’t designed for this use. They are bulky, won’t be breathable like in-ears, and will make you sweat more than usual when working out. You will also always have a wire in your way, which is annoying.
Mediocre for the office. They can get a bit leaky at higher volumes, which means surrounding colleagues may hear what you’re listening to and they won’t offer you the freedom of a wireless design. On the upside, they have a good audio reproduction and are comfortable enough for you to wear for a while.
Sub-par for watching TV. While they are comfortable and their wired connection means you won’t have any delay between the audio and image of your video, their short cable won’t be ideal for a TV setup without an audio cable extension. They should be fine if you prefer watching content on a laptop or phone.
Acceptable for gaming. While these headphones are fairly cheaply made and very plasticky, they offer a decent performance for gaming at home. Their mic sounds clear and full bodied, they have a good sound profile and are quite comfortable for long gaming sessions. Their wired connection offers no latency issues and you have a flip-to-mute mic. However, they don’t have a companion app for customization options like other gaming headsets we’ve reviewed.