Reviewed on Feb 22, 2018 , Sam Vafaei, Jean-Christophe Lamontagne

Beats Solo3 Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2
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Test Benches: test

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.9
Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.4
Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.9
Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
7.2
Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
7.0
Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
6.0
Home Theater
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Score components:
5.7
Gaming
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Score components:
Type : On-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Beats Solo 3 Wireless are decent mixed usage headphones, with a surprisingly balanced sound for critical listening. They're almost identical to the Solo2 Wireless but have a better range and battery life thanks to the W1 chip. They're above-average comfortable but a bit tight on the head which makes them stable enough for sports but not ideal for long listening sessions. Unfortunately, they also have fairly weak noise isolation, so they won't be the ideal headphones to use in noisy environments.

These Headphones are currently our best On-Ear Headphones.

Test Results
Design 7.2
Sound 7.4
Isolation 5.8
Microphone 6.0
Active Features 7.9
Connectivity 6.2
Pros
  • Good audio reproduction.
  • Stable and sturdy design.
  • Excellent wireless range and battery life.
Cons
  • Poor noise isolation.
  • Leaky at higher volumes.
Update 2/16/2018: Converted to Test Bench 1.2.
Update 9/28/2017: The microphone has been tested with our new methodology, as explained here
Update 8/10/2017: Converted to Test Bench 1.1. Learn more about our new versioned test bench system here.

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7.2

Design

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Score components:
Beats Solo3 Wireless Design Picture

The Beats Solo3 Wireless are practically identical to the Solo2 Wireless. Like the previous model, they have a sleek and sturdy build quality, an efficient and responsive control scheme, as well as a compact design making them somewhat portable. They're above-average comfortable for an on-ear headphone thanks to the ample padding of the ear cups. Their tight fit also makes them stable enough to jog and exercise with. However, this means that, like the Solo2s, they're not as comfortable as the Beats Studio3 Wireless

Style
Beats Solo3 Wireless Design Picture 2

The Beats Solo3 Wireless look indistinguishable to the Solo2. You can barely tell them apart even upon closer inspection. The only differences are the available color schemes for which the Solo2 have a bit more options. On the upside, if you liked the previous model, then you will be familiar with the sleek design and the small, round, and well-padded earcups of the Solo3. They'll still stand out in a crowd, especially, if you choose one of the flashier color schemes.

7.0 Comfort
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What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Beats Solo3 Wireless Comfort Picture
Weight : 0.47 lbs
Clamping Force
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What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
1.1 lbs

The Beats Solo3 Wireless are almost identical in design to the Solo2. They have the same weight, and they're just as tight on the head. Luckily, the ear cups are heavily padded which makes them decently comfortable but not ideal for long listening sessions without feeling any fatigue.

7.2 Controls
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What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Beats Solo3 Wireless Controls Picture
Ease of use : Above-average
Feedback : Above-average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
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What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through : N/A
Additional Buttons : No

The control scheme of the Beats Solo3 Wireless is efficient and easy to use. Like the Solo2, the buttons feel responsive and are well spaced out on the small earcup. They provided the basic but essential functions: track-skipping, call/music, and volume controls. The buttons are a bit small but they're not much cause for concern.

7.9 Breathability
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What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Beats Solo3 Wireless Breathability After Picture
Avg.Temp.Difference : 2.3 C

The Beats Solo3 Wireless are decently breathable headphones. They have an on-ear design that doesn't fully cover the ears, which traps heat with the notch and ear canal, leaving the outer ear relatively cool. They will make you sweat a bit more than usual during intense workouts but they are not as bad as most closed back over-ear designs.

6.4 Portability
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What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Beats Solo3 Wireless Portability Picture
L : 4.25 "
W : 6.13 "
H : 2.63 "
Volume : 68.5 Cu. Inches
Stand required : N/A

The Beats Solo3 Wireless are decently portable headphones. They fold up to take less space and could potentially fit into larger jacket pockets. However, they're still a bit of a hassle to carry around on your person.

6.0 Case
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What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Beats Solo3 Wireless Case Picture
Type : Pouch
L : N/A
W : N/A
H : N/A
Volume : N/A

The Beats Solo 3 Wireless come with a mediocre pouch that will protect the headphones from scratches and scuff when they're in your bag. Unfortunately, the soft case won't shield them from impacts or water damage like a good hard case would which is a little disappointing for their price.

7.5 Build Quality
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What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Beats Solo3 Wireless Build Quality Picture

These headphones are well-built, compact headphones that won't break if you accidentally drop them a couple of times. They're made using high-end materials and the headband is reinforced with a metal frame that makes them decently sturdy under physical stress. Unfortunately, the plastic coating is prone to scratches and scuffs and feels a bit rigid, which could crack if you bend them too far.

7.5 Stability
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What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Beats Solo3 Wireless Stability Picture

The Beats Solo3 Wireless are stable enough to run with. They may not be the best headphones for high-intensity exercises that involve a lot of jumping, but they're tight enough to not move around much while on your head. Additionally, they're wireless, so they won't get pulled off your ears because the audio cable got hooked on something.

Cable
Beats Solo3 Wireless Cable Picture
Detachable : Yes
Length : 4.2 ft
Connection : 1/8" TRRS

The Beats Solo come with a 1/8" TRS audio cable with an in-line remote and a USB charging cable.

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Headshots 1
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7.4

Sound

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What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Beats Solo3 Wireless Frequency Response

The Beats Solo3 Wireless are an above-average sounding pair of closed-back on-ear headphones. Their sound is nearly identical to that of the Solo2 Wireless and is more balanced than previous attempts by Beats. They have a deep and extended bass, capable of producing thumpy basses and punchy kicks, but it tends to sound a bit boomy and overpowering. They also have a well-balanced mid-range, but it is slightly recessed which gives more emphasis to the bass instruments. Additionally, they perform consistently across multiple users and produce little distortion, and like most other on-ear headphones, they don't have a large and out-of-head soundstage.

8.2 Bass
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What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Beats Solo3 Wireless Bass
Std. Err.
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What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.7 dB
Low-Frequency Extension
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What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.41 dB
Mid-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.01 dB
High-Bass
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What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.34 dB

The bass performance of the Beats Solo3 Wireless is very good. Despite having an on-ear design, these headphones are able to produce more than enough bass throughout the range. Their sub-bass is extended down to 10Hz, which is excellent. This ensures a good reproduction of thumps and rumbles. Mid-bass is also virtually flat, but hyped by about 3dB. This gives a bit of excess emphasis to the bass and kick instruments. High-bass is also over our target by 3dB, adding a little bit of muddiness to the sound. Overall, the bass is prominent, deep, and punchy, but a little boomy.

7.9 Mid
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What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Beats Solo3 Wireless Mid
Std. Err.
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What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.79 dB
Low-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.12 dB
Mid-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.02 dB
High-Mid
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What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.69 dB

The Beats Solo3 Wireless have a good mid-range performance. The response is pretty consistent but shows a wide 5dB dip around 700Hz. This pushes vocals and other lead instruments slightly to the back of the mix and gives more emphasis to the bass instruments. Overall, the mid-range of the Beats sounds good but a bit recessed.

8.8 Treble
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What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Beats Solo3 Wireless Treble
Std. Err.
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What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.54 dB
Low-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.5 dB
Mid-Treble
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What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.44 dB
High-Treble
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What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.73 dB

The Beats Solo3 Wireless has an excellent treble. Low-treble and mid-treble are relatively consistent and within 0.5dB of our target response, which is impressive. This ensures a good balance of presence, detail, and brightness in the reproduction of vocals, leads, and cymbals. Overall, the treble sounds well-balanced and quite neutral.

Raw Frequency Response
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What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
Score components:
7.5 Frequency Response Consistency
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What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Beats Solo3 Wireless Consistency L Beats Solo3 Wireless Consistency R
Avg. Std. Deviation
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What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.5 dB

These headphones have a good frequency consistency. Despite having measured the low-end of these headphones on 5 human subjects, 5 times each, the variance in Bass response is +/-1dB which is very good. However, these headphones perform a bit less consistently in the treble range, due to their on-ear design and different positioning preferences that people tend to have with on-ears.

8.8 Imaging
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What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Beats Solo3 Wireless Group Delay Beats Solo3 Wireless Phase Response
Weighted Group Delay
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What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.16
Weighted Amplitude Mismatch
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What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.83
Weighted Frequency Mismatch
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What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.29
Weighted Phase Mismatch
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What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
4.21

The Beats Solo3 Wireless have excellent imaging. Their weighted group delay is 0.16, which is quite low. Also, according to the graph, their entire group delay is below our audibility threshold. This results in tight a bass reproduction and a transparent treble. Additionally, the L/R drivers of our test unit were exceptionally matched in amplitude, frequency and phase response. This ensures an accurate placement and localization of objects (voices, instruments, footsteps) in the stereo image.

3.9 Soundstage
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What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Beats Solo3 Wireless PRTF
PRTF Accuracy (Std. Dev.)
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What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
3.43 dB
PRTF Size (Avg.)
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What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
1.99 dB
PRTF Distance
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What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
2.63 dB
Openness
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What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.3
Acoustic Space Excitation
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What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
4.6
Correlated Crosstalk
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What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage is poor. Since these are on-ear headphones, they are not able to acoustically interact with the pinna, which is important for creating a large and out-of-head soundstage. Also, because of their closed-back design, their soundstage will be perceived as less open, compared to open-back on-ears like the Grado SR80e. Overall, the soundstage will most likely be perceived to be small and located inside the listener's head.

8.5 Total Harmonic Distortion
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What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Beats Solo3 Wireless Distortion
Weighted THD @ 90
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What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
0.353
Weighted THD @ 100
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What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
0.547

The Beats Solo3 Wireless headphones have a very good harmonic distortion performance. The overall amount of harmonic distortion is quite low throughout the range, and doesn't increase considerably under heavier load either, which is very good for an on-ear design. This suggests that they should be able to handle a good amount of EQ boost in the bass range before distorting.

5.8

Isolation

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Score components:

The Beats Solo3 Wireless have a below-average isolation performance. They don't actively cancel noise like the Studio Wireless or Studio3 Wireless. Furthermore, the small earcups don't create a good enough seal to prevent ambient noise from seeping into your audio. They won't be the ideal headphones to use in loud and noisy environments, and unfortunately, they also leak quite a bit so they may distract the people around you in quieter settings.

5.7 Noise Isolation
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What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Beats Solo3 Wireless Noise Isolation
Overall Attenuation
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What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-13.32 dB
Bass
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What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-0.69 dB
Mid
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What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-9.04 dB
Treble
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What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-30.84 dB
Self-Noise
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What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
14.21 dB

The isolation performance is sub-par. These on-ears provide little isolation in the bass range, which is important for cutting out the rumble of airplane and bus engines. The passive isolation provided by the ear cups start to kick in at around 300Hz, but the isolation won't get significant until around 1KHz. The overall amount of isolation achieved in the mid-range, where the bulk of speech sits, is about 10dB, which is below average. In the treble range, they reduce outside noise by more than 30dB which is good. Overall, these headphones are good at reducing sharp sounds such as S and Ts, but not very good at isolating speech and commute sounds.

6.0 Leakage
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What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Beats Solo3 Wireless Leakage
Overall Leakage @ 1ft
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What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
44.96 dB

The leakage performance is mediocre. These headphones leak a bit more than the usual closed-back on-ear headphones. The noticeable portion of leakage is between 400Hz and 8KHz, which is rather broad. However, the overall level of leakage is low, except for the sharp peak at 4KHz which could be significant at closer distances. Overall, you don't need to worry about the leakage, unless you are blasting your music and are in a quiet environment like a small room.

6.0

Microphone

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What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
Show Help
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
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What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
Yes
Boom
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What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
Show Help
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
No

The Beats Solo3 Wireless have a mediocre integrated microphone. Speech recorded or transmitted with the mic will sound quite thin and rather muffled and lacking in presence. However, it'll still be easily intelligible in quiet situations. In noisy environments, they may have difficulty separating speech from background noise even in moderately to loud places, such as a busy street.

6.0 Recording Quality
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What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Beats Solo3 Wireless Microphone Frequency Response
Recorded Speech
Show Help
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
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What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
369.71 Hz
FR Std. Dev.
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What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.96 dB
HFE
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What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3466.89 Hz
Weighted THD
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What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
28.322
Gain
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What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
33.03 dB

The integrated microphone has a mediocre recording quality. The LFE (low-frequency extension) of 370Hz indicated that speech recorded or transmitted with the Beats will sound quite thin. Also, the HFE (high-frequency extension) of 3.5KHz, indicates a speech transmission that lack detail and presence. However, this will not have a big negative effect on the intelligibility of the recorded speech, since speech comprehensibility is mostly dependent on the 500Hz-3KHz range.

6.0 Noise Handling
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What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Beats Solo3 Wireless SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
Show Help
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
10.65 dB

The noise handling performance of the Beats Solo3's mic is mediocre. In our noise rejection test, the Beats achieved a speech-to-noise ratio of only 11dB. This suggests that these headphones are mostly suitable for quiet environments and will struggle to separate speech from ambient noise in moderate to loud situations.

7.9

Active Features

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What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The main difference between the Beats Solo3 Wireless and the Solo2 is the W1 chip. It adds a few improvements to the active features and a better integration into the iOS software similar to the AirPods. The battery life has also improved significantly while having fast charge capabilities, which is great if you're often on the go. Unfortunately, some features are only available on iOS which may not be ideal for Android Users. 

8.2 Battery
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What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
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What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
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What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
42 hrs
Charge Time
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What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.5 hrs
Power Saving Feature
Show Help
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
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What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
Show Help
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
Yes

The Beats Solo3 Wireless have a phenomenal battery life. They can last up to 40 hours of continuous playback on a single charge. They also charge surprisingly fast delivering just above 2.5 hours of playback from a 5-minute charge and a complete charge takes only 1.5 hours. This makes them a great headphone if you're often on the go and do not have a lot of time to charge your headphones. However, they do not have an auto off timer so the battery will continue draining if you do not switch them off.

5.0 App Support
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What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Beats Solo3 Wireless App Picture
App Name : N/A
iOS : Yes
Android : No
Mac OS : N/A
Windows : N/A
Equalizer
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What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
No
ANC control
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What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
No
Mic Control : N/A
Room effects
Show Help
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
Show Help
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
No
Button Mapping : N/A
Surround Sound : N/A

Like the AirPods, they also use the W1 chip to provide some extra features on iOS devices. The Beats Solo3 connect with a pop-up that displays basic battery information. The pop up is not particularly useful as it only shows up on your initial connection with an iOS device. However, with the integration into the iOS software, you get a constant notification that gives you live feedback on the battery status. Unfortunately, this feature is not available on Android.

6.2

Connectivity

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What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 32% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The Beats Solo3 Wireless connect wirelessly via Bluetooth and also come with an iOS-specific 1/8"TRRS audio cable with an inline mic that is compatible with the PS4 but not the Xbox One. They also have a more reliable wireless connection that has a longer range and slightly lower latency on both Android and iOS. This latency is even less noticeable on iOS devices thanks to the integration of the W1 chip.

6.0 Bluetooth
Show Help
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 79% Multi-Device Pairing
  • 20% NFC
  • 0% PS4 Compatible
  • 0% Xbox One Compatible
Bluetooth Version : 4.2 + W1 chip
Multi-Device Pairing
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What it is: A Bluetooth profile that's allows some headphones to be simultaneously connected to multiple Bluetooth sources.
When it matters: To quickly switch between your Bluetooth sources. For example switching from your phone to your home or work PC.
Good value: 2 devices.
:
No
NFC
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What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No
PS4 Compatible
Show Help
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
No
Xbox One Compatible
Show Help
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
No

They connect wirelessly via Bluetooth. Unfortunately, they can't pair simultaneously with multiple devices and do not have NFC support. On the upside, they are much easier to pair than the Solo2.

8.5 Wired
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What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : iOS
Analog
Show Help
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
Yes
USB
Show Help
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
No
PS4 Compatible
Show Help
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4
Good value: Audio + Microphone
:
Audio + Microphone
Xbox One Compatible
Show Help
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One
Good value: Audio + Microphone
:
Audio Only
PC Compatible
Show Help
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio + Microphone

The Beats Solo3 Wireless come with an iOS cable with an in-line remote microphone that's compatible with the PS4 but not the Xbox. This gives them a secondary connection option in case you do not want to use Bluetooth to save on battery life or for less latency while watching videos or gaming.

0 Base/Dock
Show Help
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 4% Optical Input
  • 22% Line In
  • 4% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
Show Help
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
Show Help
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
Show Help
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
Show Help
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
Show Help
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
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What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
Show Help
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
Show Help
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
Show Help
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
Show Help
What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
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What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones do not have a base/dock. If you want a versatile headset with a base that you can also use wired check out the SteelSeries Arctis 7.

9.5 Wireless Range
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What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Obstructed Range
Show Help
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
55 ft
Line of Sight Range
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What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
242 ft

The Beats Solo 3 make some improvements in their wireless connection and range compared to the Solo2 Wireless. They have one of the best line-of-sight and obstructed range that we've measured on an on-ear headphone so far and reach about 55ft indoors when the Bluetooth source was obstructed. This makes them suitable for medium to large offices and should be more than enough for most use cases especially if you keep your Bluetooth source or smartphone on you.

3.0 Latency
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What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
Show Help
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
179 ms
aptX Latency
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What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
Show Help
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

These headphones have about 179ms of latency. It's slightly improved over the previous model, however, the lack of a low-latency codec means they won't be the ideal headphones for watching movies or gaming. Latency is also less noticeable on iOS devices thanks to some internal compensation that we cannot yet measure reliably. However, if you need to watch movies either use them wired or get the Audio-Technica ATH-M40x or the Beats EP On-Ear for their wired connection and good sound.

In the box

Beats Solo3 Wireless In the box Picture

  • Beats Solo3 Wireless Headphones
  • Carrying case
  • Audio cable
  • USB cable
  • Manual

Compared to other Headphones

Beats Solo3 Wireless Compare Picture

The Beats Solo3 Wireless are the most up-to-date version of the wireless on-ear design by Beats. They deliver a well-balanced sound quality. They're wireless and have a great range and battery life but can be a bit tight on the head and lack decent isolation for noisy environments. 

Beats EP On-Ear

The Beats EP are good-sounding wired on-ears with a sturdy and stable design. However, like the Solo3, they can be a bit tight on the head and do not isolate well enough for very noisy commutes. Overall, they should be sufficiently decent for most use cases, but their wired design is a bit limiting. If you need more casual everyday use headphones, then get the Solo3. However, the Beats EP are slightly better sounding for critical listening.

Beats Studio3 Wireless

 

The Studio3 Wireless are the updated version of the Studio Wireless design. They have a few advantages over the Solo 3, like better isolation thanks to their active noise canceling. They also have a more comfortable over-ear fit. However, their dynamic audio reproduction tends to sound a bit worse than the Solo3's, so if you need a more comfortable and better mixed-usage headphone, get the Studio3 but if you care most about sound quality and portability, then the Solo3 are a better and cheaper alternative.

Beats Solo2 Wireless

The Solo2 are the older model of the Beats Solo3 Wireless. They have the same design, weight, and fit but a much worse range and battery life. They also don't come with the W1 chip so they won't have the auto pairing and battery data features of the Solo3 on iOS. If you're on a tight budget and like the Solos design then consider the Solo2 but for most use cases, the Solo3 are much better.

Sony MDR-XB950B1

 

The Sony MDR-XB950B1 are an over-ear with plenty of bass and a good sturdy looking design. They are considerably cheaper than the Solo 3 and also have a good range and battery life but have no quick charge feature and sound significantly less balanced. If you want the most bass for your dollars, then get the XB950B1 but in most use cases, the Solo3 vastly outperform them. 

Conclusion
SEE PRICE
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6.9Mixed Usage
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What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The Beats Solo3 Wireless are versatile headphones that struggle a bit in loud environments but deliver a good sound and an excellent battery life. The slight improvements over the previous model may warrant an upgrade if you want the better set of active features and especially if you have an iOS device.
7.4Critical Listening
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What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Good for critical listening. The Beats Solo3 Wireless have a slightly better treble range than the Solo2. That and the overall improvement in the bass and mid ranges that Beats has made with their recent lineup of headphones make them sound a bit more balanced. They have a powerful bass and cater decently well to instruments and vocals, although, they sound a bit muddy compared to some other critical listening models. Unfortunately, due to their small, circular and closed-back earcups, they won't have the best soundstage, which means they're great for casual listeners but may lack the ambiance that more critical listeners are looking for.
6.9Commute/Travel
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What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Decent for commuting. They have an efficient and straightforward control scheme. They have a great battery life, and they're also somewhat compact which makes them a bit easier to carry around on your person. However, they do not isolate well in loud environments, which isn't ideal for commuting or traveling.
7.2Sports/Fitness
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What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Above-average for sports. Their tight fit and wireless design mean they won't easily fall off your head even when running. However, they do tend to get a little steamy when exercising for a long time. They're also still a bit bulky despite their compact design which might not be ideal for intense training.
7.0Office
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What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Above-average for office use. They won't isolate well in a loud, lively office and leak a bit at higher volumes so what you're listening to may be overheard. However, they have a good wireless range so if you pair them to your PC you can walk around in your office. They're also decently comfortable.
6.0Home Theater
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Score components:
Mediocre for home theater use. They have a bit less latency than the solo 2 but it's still too much for watching videos and movies. On the upside, they have a good wireless range and the latency is not as bad when used with iOS devices.
5.7Gaming
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Score components:
Below-average for gaming. They have a mediocre microphone, and slightly too much latency to be suitable for gaming. They also have no customizable options and they're not as comfortable to wear for really long gaming sessions. On the upside, they do come with a decent audio cable which may help solve some of the latency issues experienced when using Bluetooth.
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Questions & Answers

2 ANSWERED QUESTIONS
2
How do I pair the beatssolo3wireless with a samsung tv?
By pressing and holding the power button, you can initiate the pairing procedure for your Beats Solo3. This step should be done when the headphones are off, and to confirm that the Solo3 are in pairing mode the battery indicator lights should start blinking. Then just look for the Beats headset with your TV's Bluetooth manager in the settings. The Solo3's pairing procedure can be somewhat tedious, but if the lights are blinking, then they are in pairing mode and should be able to connect to any Bluetooth transmitter/device.
1
what is the volume setting for the beats to not leak any sound. (like bus rides or train rides, when the people are like right next to you) would like to know the anwser. thanks
There’s no good answer to this question unfortunately, since it depends on the dynamic range of the content being played. For example, a podcast on maximum volume may not be loud enough to be audible to people around you, but an EDM track on 75% volume may be audible.
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