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Reviewed on May 24, 2018 , Marc Henney, Yannick Khong

Sony WH-H900N / h.ear on 2
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches: test

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
7.0
Mixed Usage
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.9
Critical Listening
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.9
Commute/Travel
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
6.9
Sports/Fitness
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
7.1
Office
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
5.8
Home Theater
Score components:
5.5
Gaming
Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : Yes
Mic : Yes
Transducer : Dynamic

The Sony WH-H900N (h.ear on 2) are above-average wireless noise-canceling headphones for most use cases. They have the same design and look as the original Sony MDR-100AAP (h.ear on), but they're sturdier and more comfortable. They have a well-balanced sound that delivers in the bass range and still sounds detailed with instruments and vocals. Unfortunately, their noise isolation is a little weak which won't be ideal for noisier environments and they take quite a bit of time for a full charge, which is a bit disappointing.

Test Results
Design 7.1
Sound 8.0
Isolation 6.4
Microphone 6.3
Active Features 6.6
Connectivity 5.5
Pros
  • Great audio reproduction.
  • Comfortable and well-built design.
Cons
  • Mediocre-at-best noise canceling.
  • Very long charge time.

Check Price

7.1

Design

Score components:
Sony WH-H900N Design Picture

The Sony WHH900N (h.ear on 2) are an updated design of the original MDR-100AAP. They have a sturdier build quality that feels more durable, thanks to the denser and wider headband. They also have thicker pads on the ear cups which makes them more comfortable than the originals despite being slightly heavier. They have the same touch-sensitive control scheme as the Sony WH-1000XM2, which is above-average but lacks good auditory feedback. Unfortunately, although they fold into a more compact format they will still be a bit too cumbersome to comfortably carry around on your person. They also come with a soft pouch that feels a little cheap for their price range, especially when compared to the hard cases of the other Sony models.

Style
Sony WH-H900N Design Picture 2

The Sony H900N are an updated wireless, noise-canceling version of the MDR-100AAP. They have the same overall design, but they look and feel a bit more premium, thanks to the thicker and sturdier build quality. They have the same oval ear cups, and the headband is also pretty much identical except both are slightly denser and feel more durable. They also come in a variety of color schemes to match your style or outfit, but the flashier colors may not be for everyone. The matte Black/Gray finish looks decently high-end but the headphones do not feel quite as premium as the WH-100XM2 or some of the other wireless over-ears like the Beoplay H9.

7.5 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Sony WH-H900N Comfort Picture
Weight : 0.7 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
1 lbs

The Sony h.ear on 2 are a bit more comfortable than the original Sony h.ear on (MDR-100AAP). They have thicker pads and decently sized cups that are not too tight on the head. They're also decently lightweight although much heavier than the MDR-100AAP since they are wireless and noise canceling, which requires a bit more electronics and a battery. Unfortunately, the ear cups are a slightly smaller than average when compared to some other over-ear headphones, which might not be ideal for all listeners. Also, the ear cup pads have a rather hard frame underneath that shouldn't bother most listeners, but may become an issue for some, during longer listening sessions (once the pads are a bit more compressed from being on your head).

7.5 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Sony WH-H900N Controls Picture
Ease of use : Above-average
Feedback : Average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : Yes
Talk-Through : Yes
Additional Buttons : N/A

These headphones have a decent touch sensitive control scheme similar to the WH-1000XM2. You control the volume level by swiping up and down. Skipping tracks is done by swiping left or right. For playing and pausing tracks, you tap once and to take and end calls you tap twice on the touch-sensitive surface. They also have a dedicated noise canceling button that cycles through the noise canceling/ambient mode. Also, similar to the higher end WH-1000XM2, you can quickly enable an aware feature by covering the right ear cup, which may come in handy in some situations (like being at the airport or on a bus, and momentarily needing to pay attention to announcements, without removing your headset). Feedback is decent, but since it's a touch-sensitive surface, you have to rely on the audio cues, which is not always ideal.

6.5 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Sony WH-H900N Breathability After Picture
Avg.Temp.Difference : 5.4 C

Like most closed back over-ear headphones, the Sony WH-H900N will make your ears fairly warm during long listening sessions. They won't be the ideal choice for sports or intense workouts but they're relatively average for most headphones with a similar design. They should be okay for most casual listening activities.

6.1 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Sony WH-H900N Portability Picture
L : 4.8 "
W : 5.8 "
H : 3.2 "
Volume : 89 Cu. Inches
Stand required : N/A

The Sony WH-H900 are average over-ears with a collapsible design that makes them somewhat decently portable. They will fit into smaller bags once folded, but unfortunately, like most over-ears, they're a little cumbersome to carry around on your person. They also come with a mediocre pouch that isn't ideal for carrying them around in your backpack.

5.5 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Sony WH-H900N Case Picture
Type : No case
L : N/A
W : N/A
H : N/A
Volume : N/A

These headphones come with a soft fabric pouch that will protect the headphones against scratches. Unfortunately, this won't shield them from hard falls or water damage.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Sony WH-H900N Build Quality Picture

The build quality of the Sony WH-H900 feels much sturdier than the original h.ear on. The frame design is similar but thicker and wider which be able to handle stress a little better. The ear cups are also denser, and the hinges are not as loose and click into place once unfolded, which feels much more durable. Unfortunately, the design is mostly plastic, and although the headband is reinforced with a metal frame, the plastic outer cover could crack relatively easily when stretching them out somewhat similar to the Beats Solo3's headband. Overall, they are average for most wireless over-ears but won't be as solid or as premium as the Beo Play H9 or the Sony WH-1000XM2.

7.0 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Sony WH-H900N Stability Picture

These headphones are moderately stable. They're a bit better than the MDR-100AAP since they're wireless and no cable will get tangled in your clothes or yank the headphones off your head when running. However, since they're also heavier, they tend to move around a bit more when you tilt your head. They are not sports headphones and they will slip off your ears if used while doing high-intensity exercises at the gym.

Cable
Sony WH-H900N Cable Picture
Detachable : Yes
Length : 4.2 ft
Connection : 1/8" TRS

These headphones come with a 1/8" to 1/8" TRS audio cable and a micro-USB charging cable.

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Headshots 1
Headshots 2
8.0

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Sony WH-H900N Frequency Response

The Sony WH-H900N is a great sounding pair of closed-back over-ears. They have an excellent, deep, and consistent bass, a great, clear, and even mid-range, and a very good and well-balanced treble. This makes them a very versatile pair of headphones suitable for a wide variety of genres from bass-heavy EDM and Hip-hop, to vocal-centric rock, folk, and jazz. They also have great imaging. However, their treble response is a bit uneven and high in harmonic distortion, and like most other headphones, they don't have a speaker-like soundstage.

9.2 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Sony WH-H900N Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.18 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.2 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.11 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.45 dB

The Sony H900N have an excellent bass. LFE (low-frequency extension) is at 10Hz, which is great. Low-bass, responsible for the thump and rumble common to bass-heavy music, mid-bass responsible for punch, and high-bass responsible for warmth are all within 1.5dB of our neutral target. Overall, the bass of the Sony is deep, well-balanced, and punchy, without sounding boomy or muddy.

9.1 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Sony WH-H900N Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
1.25 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.49 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.99 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.37 dB

The mid-range performance of the WH-H900N is excellent. The response throughout the range is even, flat, and within 1.5dB of our neutral target. This results in a well-balanced mid-range, and a clear reproduction of vocals and lead instruments.

8.6 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Sony WH-H900N Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.81 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.03 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.54 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.29 dB

The treble range performance of the Sony WHH900N is great. The response is rather uneven, but well-balanced throughout the range. Low-treble and mid-treble are within 1.5dB of our neutral target. This suggests a well-balanced reproduction of vocals, lead instruments, and cymbals.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
Score components:
7.5 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Sony WH-H900N Consistency L Sony WH-H900N Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.5 dB

The Sony WH-H900N have a good frequency response consistency. In the bass range, the delivery is exceptionally consistent across our five humans subjects. This is most likely due to the active noise canceling system of the H900N and resembles the bass consistency of the QuietComfort 35 II and the WH-1000XM2. In the treble range, the maximum deviation below 10KHz is 7dB indicating that their treble delivery is sensitive to positioning.

8.5 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Sony WH-H900N Group Delay Sony WH-H900N Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.16
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
1.05
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.62
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
5.4

The imaging performance is great. Weighted group delay is at 0.16, which is very good. The GD graph also shows that the group delay response is almost entirely below the audibility threshold. This ensures a tight bass and a transparent treble reproduction. Additionally, the L/R drivers of our test unit were very well-matched in amplitude, frequency, and phase response. This is important for the accurate placement and localization of objects (voices, instruments, video game effects) in the stereo field.

5.7 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Sony WH-H900N PRTF
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
5.07 dB
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
6.62 dB
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
11.68 dB
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
3.9
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
3.3
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage performance is sub-par. The PRTF graph shows a good amount of ear activation and interaction, but it's not very accurate and there's not a good 10KHz notch present either. This and the closed-back design of these headphones results in a soundstage that is perceived to be located inside the listener's head.

6.2 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Sony WH-H900N Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
9.89
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
85.424

The harmonic distortion performance of the WH-H900N is below-average. The overall amount of THD produced in the bass and mid ranges is within decent limits. However, the treble range shows elevated amounts of THD, which could make the sound of those frequencies a bit harsh and brittle.

6.4

Isolation

Score components:

The Sony WH-H900N (h.ear on 2) have mediocre noise canceling. They create a fairly decent seal around your ears that blocks higher frequencies, however, their noise cancellation is not strong enough for the rumbling sounds of an engine or the ambient chatter of a noisy bus ride. On the upside, since they do have a fairly good seal they do not leak as much as some of the other over-ears we've tested, so you can turn up the volume of your audio to mask some of the ambient noise in louder environments.

6.0 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Sony WH-H900N Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-16.78 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-8.52 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-11.14 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-30.65 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
20.69 dB

The active noise canceling performance of the Sony WH-H900N is below-average. In the bass range, where the rumble of airplane and bus engines sits, they achieved about 9dB of isolation, which is about average. In the mid-range, important for blocking out speech, they achieved 11dB of isolation, which is decent. In the treble range, occupied by sharp sounds like S and Ts, they isolate by more than 30dB, which is good.

7.2 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Sony WH-H900N Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
38.88 dB

The leakage performance of the Sony H900N is decent. The significant portion of their leakage is between 1KHz and 3KHz, which is a narrow range. The overall level of the leakage is not very loud either. With the music at 100dB SPL, the leakage at 1 foot away averages at 39dB SPL and peaks at 57dB SPL, which is slightly above the noise floor of most offices.

6.3

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The integrated microphone of the Sony WH-H900N is below-average. In quiet environments, speech recorded or transmitted with this mic will sound relatively thin and noticeably muffled and lacking in detail. In noisy situations, it will struggle to fully separate speech from background noise, even in moderately loud environments, like a busy street.

6.4 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Sony WH-H900N Microphone Frequency Response
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
243.22 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
3.27 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
2915.3 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
4.186
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
43.37 dB

The recording quality of the integrated microphone is below-average. The LFE (low-frequency extension) of 243Hz means that speech recorded/transmitted with this mic will sound relatively thin. The HFE (high-frequency extension) of 2.9KHz results in a speech that is noticeably muffled and lacking in detail. However, speech will still be decently understandable, since speech intelligibility is most dependent on the 500Hz-4KHz range.

6.2 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Sony WH-H900N SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
15.08 dB

The integrated microphone of the WH-H900N is mediocre at noise handling. It achieved a speech-to-noise ratio of 15dB in our SpNR test. This indicates that it is best suited for use in quiet environments, since it will struggle to fully separate speech from ambient noise, in loud and even moderately loud conditions.

6.6

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Sony WHH900N have decent active features. The battery life is good, but they are very slow to charge, one of the worst we have tested. There is a quick charge feature, so if you just need them to get you through the commute a 10-minute charge should deliver about an hours worth of playback. They can be used passively with the provided audio cable, but Bluetooth will not work while charging. The available Sony companion app is easy-to-use with average features. You can adjust the EQ to your personal preference as well as adjust the soundstage by adding room effects.

6.4 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
27 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
5.5 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Standby mode
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when your relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
Yes

The Sony H900N have good battery life, easily lasting a day, but they are very long to charge, taking almost 6 hours for a full charge. On the upside, there is a quick charge feature that will give about an hour of playback time on a ten-minute charge.

When in Standby, the battery will stay charged for a maximum of about 200 hours with noise canceling disabled and about 48 hours with noise canceling on.

They support passive playback, so they can be used when the battery is dead or while charging, but only wired.

8.0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Sony WH-H900N App Picture
App Name : Sony| Headphones Connect
iOS : Yes
Android : Yes
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
Parametric + Presets
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
Adjustable
Mic Control : No
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
Yes
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes
Button Mapping : N/A
Surround Sound : N/A

The Sony WH-H900N works with the Sony | Headphones Connect app, available for iOS and Android. The app is well designed and intuitive and offers a good selection of features. From the app you can control the equalizer through built-in presets or by individual parameters. Room effects can also be added or adjusted to change the soundstage to your personal preference. The noise canceling feature can also be controlled, but there is no button mapping feature or auto-off timer/standby time settings.

5.5

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 33% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The Sony WH-H900N headphones have poor connectivity. Pairing is easy with NFC, but they cannot be paired to multiple devices simultaneously and you have to repair them each time you want to switch, for example between your phone and PC. They can be used wired for when the battery is dead with their provided 1/8'TRS audio cable, but there is no inline microphone to use with your consoles. Wireless range is good, and they perform well indoors with lots of obstacles, but unfortunately, like most wireless Bluetooth headphones, the audio latency is too high for watching videos or gaming.

8.0 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC
  • <1% PS4 Compatible
  • <1% Xbox One Compatible
Bluetooth Version : 4.1
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
No
NFC
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
Yes
PS4 Compatible
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
No
Xbox One Compatible
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
No

The Sony H900N is easy to pair thanks to NFC compatibility. Unfortunately, they cannot switch between multiple devices and have to be repaired each time. Pairing with non-NFC devices like a PC is done by pressing and holding the power switch.

They are not directly compatible with PS4 or Xbox One via Bluetooth.

7.2 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : Not OS specific
Analog
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
Yes
USB
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
No
PS4 Compatible
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4
Good value: Audio + Microphone
:
Audio Only
Xbox One Compatible
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One
Good value: Audio + Microphone
:
Audio Only
PC Compatible
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio Only

The Sony WH-H900N come with a 1/8" TRS cable that gives them a secondary connection option instead of Bluetooth. There is no inline remote and audio cannot be transferred through the USB charging cable. When wired they can be connected to game consoles through the controller connection.

0 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 5% Optical Input
  • 22% Line In
  • 5% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones do not have a base or docking station. If you are looking for a versatile headset that can also be used wired with a base, check out the SteelSeries Arctis 7.

8.1 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout.
Good value: >35ft
Noticeable difference: 5ft
:
38 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
155 ft

The Sony WH-H900N have a good wireless range indoors and a decent outdoor range. Indoors the range is sufficient for most apartments, you can walk around with the headphones without losing the connection.

2.2 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
213 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
185 ms
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

The Sony WH-H900N have high latency, too high for watching movies or tv shows. They also support aptX HD for higher quality wireless playback, but the latency is higher than with standard Bluetooth playback.

In the box

Sony WH-H900N In the box Picture

  • Sony WH-H900 (h.ear on 2) headphones
  • Audio cable
  • Carrying pouch
  • USB charging cable
  • Manual

Compared to other Headphones

Sony WH-H900N Compare Picture

The Sony h.ear on 2 are great-sounding wireless over-ears with a mediocre-at-best noise-canceling performance. They have a decently sturdy build quality and although they're a little heavier than the original h.ear.on, they are still fairly lightweight. They have a surprisingly well-balanced sound that you can also customize via the Headphones Connect App, and a decently long battery life. Unfortunately, their noise canceling is a little weak, especially when compared to some of the more travel-friendly headphones below. They also take very long for a full charge, which is a little disappointing.

Sony WH-1000XM2

The Sony WH-1000XM2 are a better wireless noise-canceling headset than the Sony WH-H900N. The WH-1000Xm2 have better noise cancelation and more features and codec options than the WH-H900N. They also look and feel a bit more premium than the lower-end H900N. On the other hand, the 900Ns have a slightly better-balanced default sound than the 1000XM2s. They also have a slightly sleeker and more fashion-forward design that some may prefer over the very professional look of the WH-1000XM2

Bose QuietComfort 35 II

The Bose QuietComfort 35 II are a much better wireless noise-canceling headphones overall than the Sony WH-H900N. The Bose have a more comfortable and easier to use design with tactile controls and lightweight well-padded ear cups. They also have a much better noise canceling performance than the WH-H900N, so they will isolate you better in noisy conditions. The Sony WH-H900N, on the other hand, have as good a sound quality than the Bose but you can EQ them thanks to their better and more customizable app support. The Sony also have a sleek looking premium design that some may prefer over the Bose.

Sony WH-CH700N

The Sony WH-H900N are a bit better overall than the Sony WH-CH700N. The WH-H900 have a slightly better sound quality and noise isolation performance than the CH700N. Therefore, the H900N will be slightly better for your daily commutes than the CH700. On the upside, the CH-700N are easier to use with tactile controls, have a better soundstage and a greater wireless range. 

Sony WH-1000XM3

The WH-1000XM3 are much better noise canceling headsets than the Sony WH-H900N. The H900N have a better-balanced default sound. They also have a cool look that some may prefer since they come in a lot more color schemes than the more premium XM3s.  On the other hand, the WH-1000XM3 have a much better noise canceling performance that makes them a much better choice for your commutes. They're also a lot more customizable and have a better battery life and drastically faster charge time that makes them a lot more convenient for day-to-day use especially if you forget to charge your headphones overnight. They're more comfortable and look and feel a lot more premium than the H900N.

Beats Studio3 Wireless

The Sony WH-H900N have similar performance to the Beats Studio3 Wireless. The Sonys have better-balanced default sound quality and more customization options thanks to their companion app. They also have a sleeker looking build quality that feels a bit more high end than the Studio3s. The Beats, on the other hand, have a slightly stronger noise isolation performance and lower leakage, They also charge a lot faster and have a greater wireless range than the Sonys. They're more stable for the gym and a lot more comfortable for most users with easier to use controls and a cool looking design that most will prefer over that of the Sonys. 

Sony MDR-1000X

The Sony MDR-1000X are a slightly better wireless noise-canceling headset than the Sony WH-H900N. The MDR-1000X have better noise cancelation and a better battery life that does not take as long to charge as WH-H900N. On the other hand, the 900Ns have a better-balanced default sound and you can customize their sound profile with the Sony headphones connect app unlike the MDR-1000X. They also have a slightly sleeker and more fashion-forward design that some may prefer over the very professional look of the MDR-1000X.

Denon AHGC20

The Sony WH-H900N are a better headset than the Denon Globe Cruiser. The Sonys have a better-balanced sound quality that caters to a lot more genres than the dark and bass-heavy sound of the Denons. The WH-H900N are also a lot more customizable than the Denons thanks to their better companion app which gives you a full EQ and noise canceling options, unlike the Denon's companion app. On the other hand, the Globe Cruiser have a more comfortable and premium looking design that some may prefer over that of the Sonys. 

Sennheiser PXC 550 Wireless

The Sennheiser PXC 550 Wireless are a more versatile headset than the Sony WHH900N. They have a bit more customization options with their app and sleeker design that also stable enough for sports. They're also comfortable and isolate better than the Sonys, but they do not sound as balanced out-of-the-box. On the upside, they have a better battery performance that doesn't take as long to charge, and they have a lot of power saving features which means they will rarely run out of power. They come with a versatile audio cable that's compatible with consoles, they also provide audio via their micro USB connection and they have a good enough wireless range for most use cases. The Sennheisers are a slightly better choice with more customization options than the Sonys, but the WH-H900 are a bit cheaper and sound better out of the box which makes them a good alternative for some. 

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Conclusion

7.0Mixed Usage
What it is This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Above-average for mixed usage. The Sony h.ear on 2 have a great, well-balanced sound and a decently sturdy build quality. They're also fairly comfortable, wireless and noise canceling. This makes them an above-average choice for most use cases. Unfortunately, their noise isolation is fairly weak even at the highest setting which means they won't be as good as some of the other Sony models for commuting like the WH-1000XM2.
7.9Critical Listening
What it is The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Great for critical listening. The Sony WH-H900N deliver a well-balanced sound that has a good amount of bass that thumps and rumbles without overpowering the instruments and vocals in the mid-range. They do not sound sharp even on brighter tracks and come with a good customizable EQ so you can tweak their sound profile to your liking (via the Headphones connect app). Unfortunately, they do not create the most spacious soundstage which may not be ideal for more critical listeners, but overall their sound quality should be good enough for most.
6.9Commute/Travel
What it is How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Decent for commuting. The Sony WH-H900 have a mediocre noise isolation performance but do not leak much so you can mask more ambient noise by turning the volume of your audio up. They are also fairly easy to use and comfortable but are not the most compact headphones to carry around on your person.
6.9Sports/Fitness
What it is How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Decent for sports. They're not specifically designed for high-intensity activities, but they're stable enough to jog with. They have a comfortable fit and provide a decent control scheme.
7.1Office
What it is How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Above-average for office use. Their isolation is not very strong but should be somewhat okay for an office environment. You can also mask more ambient noise by turning your volume up without distracting your colleagues since they do not leak as much.
5.8Home Theater
Score components:
Below-average for home theater. The Sony WH-H900 have a good wireless range and a comfortable design but too much latency to watch movies. Their cable is also a bit too short for a home theater set up unless you have an extension cord or watch your movies on a PC or tablet.
5.5Gaming
Score components:
Sub-par for gaming. They're comfortable, and have a good sound but unfortunately a bit too much latency for gaming. They also have a mediocre mic and tend to make your ears a little warm during long gaming sessions. Unfortunately, they will only provide audio with your consoles if you use the 1/8"TRS cable.

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