The Skullcandy Crusher are decently comfortable headphones with a unique bass enhancing feature. They have a slider on the right ear cup that controls the amount of bass. Unfortunately, this bass feature tends to make them sound a bit worse for critical listening. They're also not the most durable headphones being mostly plastic and somewhat cheaply built.
- Adjustable bass response.
- Comfortable and lightweight design.
- Poor noise isolation.
- Cheap build quality.
- Leaky at moderate-to-high volumes.
Update 8/10/2017: Converted to Test Bench 1.1. Learn more about our new versioned test bench system here.
The Skullcandy Crusher are easy-to-use headphones with a limited control scheme and plasticky design. They're lightweight and decently comfortable. They also fold into a more compact format for added portability. Unfortunately, they do not feel very durable. They rattle when the bass slider is set too high they also do not have a good case to carry them in which is a little disappointing.
The Skullcandy Crusher have a bland over-ear design that feels a little cheap. They're entirely made out of plastic with large square-ish ear cups and a wide headband. They're available in a variety of color schemes, to suit your taste, from a military-camo green to a bright red option that will definitely stand out in a crowd.
The Skullcandy Crusher are decently comfortable headphones. They're fairly lightweight, and the earcups are well-padded and large enough to fit around most ears. Unfortunately, they're a bit tight on the head which does get fatiguing during long listening sessions, and the padding on the headband is not as comfortable as that of the earcups.
The Skullcandy Crusher have a mediocre control scheme with only one button to play, pause, and skip tracks. They have a mechanical slider that controls the level of bass but not volume. This is slightly disappointing considering that the one inline control button offered, also doesn't provide good tactile feedback.
These headphones are somewhat stable due to their high clamping force. Unfortunately, the large ear cups and bulky over-ear design is not ideal for more intense physical activities. They will barely stay on your head during a mild jog and will not be suitable for working out and exercising. On the upside, the cable will detach if it gets hooked on something so the headphones won't be yanked off.
The Skullcandy Crushers fold into a more compact format which makes them moderately portable. However, they're still relatively large over-ear headphones that aren't ideal to carry without a bag. The ear cups also don't lay flat.
The Skullcandy Crusher have a mediocre-at-best build quality. They're entirely made out of plastic and they rattle when playing music especially if you have the bass slider set all the way up. do not feel as durable as headphones below their price range like the Bluedio T4.
The Skullcandy Crusher is an average sounding pair of closed-back over-ear headphones. They have a deep and well-balanced bass, but a forward sounding mid-range and a treble that lacks detail and presence. They also image well but could sound a bit brittle due to relatively high harmonic distortion. Additionally, their performance is prone to inconsistencies across multiple users, and like most other closed-back headphones, they don't have an open or spacious soundstage. (This headphone was tested with its bass slider set to minimum).
Excellent bass range performance. Low-frequency extension is at 23Hz, which is great. Low-bass, which is responsible for low-end thump and rumble is pretty balanced. Additionally, mid-bass and high-bass are virtually flat, and over our target by only 1dB. It should be noted that the Skullcandy Crusher was tested with their bass slider set to 0.
Average mid-range performance. The response is relatively consistent but shows a wide 6dB bump centered around 700Hz. It pushes vocals/leads to the front and makes mixes sound forward.
Sub-par treble range performance. Low-treble is quite well reproduced, however, the 15dB dip in mid-treble centered around 6KHz will have a noticeable negative effect on the brightness and presence of vocals and lead instruments.
Mediocre frequency response consistency. The Skullcandy Crusher showed decent consistency in delivering its bass across our five human subjects. The maximum deviation in the bass range is 3dB at 20Hz. In the treble range, the Skullcandy Crusher show below average consistency, which is most likely due to their ear cup enclosure design.
Sub-par soundstage. The deep enclosures of the Skullcandy Crusher help a little bit in pulling the soundstage out of the listener's head. However, due to the closed-back design, the soundstage won't sound very open and spacious.
Decent imaging. Phase error is minimal and will be inaudible to most. Additionally, the L/R drivers of our test unit were very well matched in frequency and amplitude response, but only decently matched in phase response. This could have a small but noticeable effect on the stereo imaging of the Skullcandy Crusher.
Average harmonic distortion performance. The overall amount of harmonic distortion in the bass range is elevated, especially in high-bass and at higher volumes. This suggests that the Skullcandy Crusher won't be able to produce their bass as well, under heavy load. In the mid and treble range, the sharp peaks in THD tend to make those frequencies sound harsh and brittle.
These headphones only isolate passively. They prevent a little bit of high-frequency noise from seeping into your audio with the decent seal they create around your ears. Unfortunately, it's not sufficient, for the noise level of a busy city commute or a lively office. They also leak quite a bit at higher volumes and may distract the people around you, especially, in quieter environments.
Poor isolation performance. The Skullcandy Crusher don't have active noise cancelling and do not isolate in the bass range. In the mid-range, however, they achieve an isolation of 5dB, which is sub-par. In the treble range, they reduce outside noise by more than 25dB, which is about average.
Decent leakage performance. The significant portion of leakage sits between 1KHz and 4KHz, which is a narrow range. Additionally, the overall level of leakage is low.
Mediocre microphone performance. Speech recorded with the microphone of the Skullcandy Crusher will sound relatively thin and noticeably muffled, but it should still be decently intelligible. In noisy environments, however, they will struggle to separate speech from ambient noise to a high degree.
Average recording quality. The dip in high-bass and low-mid makes recorded-speech sound rather thin. The roll-off in the treble range diminishes the clarity and airiness of recorded speech. However, the region between LFE and HFE is captured well.
- 100% SpNR
Mediocre noise handling performance. The Crusher achieved a speech-to-noise ratio of 16dB, which is not very good. It means that the microphone of this headphone will have difficulty separating speech from noise in moderately loud environments.
The Skullcandy Crusher have a unique bass slider that let's control the level of bass without an app. Unfortunately, this feature feels a little lacking as there are no other active features or customisation options. Their battery life also varies with the amount of bass you choose to set for your listening experience. On the upside, they have no latency since they're wired, but unfortunately, they're also not as convenient as some of the other wireless on-ears we've reviewed.
The Skullcandy Crusher have a long lasting AA cell that delivers up to 38 hours (average of 3 measurements) of continuous playback when the slider was set between 50 and 70 %. This means the battery life will be shorter if you set the slider to max bass setting and a lot longer if set to 0. However, sound quality does not deteriorate much once the battery runs out. Although you do lose all the enhanced bass effects the rest of the frequency response is not altered.
No compatible app.
In the box
- Skullcandy Crusher headphones
- Audio cable
- Carrying pouch