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Reviewed on Jan 09, 2019 , Sam Vafaei, Simon Barbier, Jean-Simon Bonneterre, Yannick Khong

AUKEY Latitude Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
7.0
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.9
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.6
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
8.0
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
7.3
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
5.3
Gaming
Type : In-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Aukey Latitude are above-average mixed usage closed-back in-ears. They are great for sports and have surprisingly a great isolation performance for commuting and to wear at the office. These versatile budget headphones have a decent sound performance and should suit most users. Unfortunately, the in-ear fit might not be for everyone, and they aren’t the best-built headphones we’ve reviewed so far, but their price tag makes up for it. On the upside, they also have magnetic earbuds which are convenient for cable management and have great wireless range on top of supporting a lower-latency codec, which is good for watching video content.

Test Results
Design 7.4
Sound 6.8
Isolation 8.5
Microphone 6.5
Active Features 5.4
Connectivity 4.2
Pros
  • Great isolation performance.
  • Minimal leakage.
  • Excellent wireless range.
Cons
  • In-ear fit might not be comfortable for everyone.

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7.4

Design

Score components:

The Aukey Latitude are decently-built wireless in-ears, especially for their budget price tag. They have a typical in-ear design, which might not be comfortable for everyone, but they come with a few tip options to help you find the best fit. They have a decent control scheme and also have a function for switching through some EQ presets. Like most in-ears, they are breathable and very portable which is great for sports, and their stability fins help for stability during physical activity as well. Athletes will also like their IPX4 rating (sweat and water resistant), but some may be concerned by their thin cables.

Style

The Aukey Latitude headphones are fairly low-profile in-ears. They have a sporty look due to their stability fins but don’t necessarily stand out from other wireless sports in-ears we’ve reviewed so far. They also have slightly angled earbuds with magnetic backs for easier cable management once around your neck. They come in an all-black design, but there’s also a variant with blue fins, cable and buttons.

6.5 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Weight : 0.03 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0 lbs

The Aukey Latitude headphones are typical in-ears and might not be comfortable for everyone as they enter your ear canal deeply. Thankfully, they come with a few ear tip sizes options to help you find the most comfortable fit. However, you could feel fatigue while wearing them for long periods of times. If you’re looking for more comfortable headphones, with a similar design try the Anker SoundBuds Curve or the JBl Reflect Mini 2 Instead.

7.4 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Ease of use : Good
Feedback : Decent
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through
What it is: A transparency feature that uses the mics of the headphones to let you hear what is doing on around you without removing them.
When it matters: If you want to be aware of what is going on around you without removing your headphones or while still listening to your audio. This is typically a feature for the noise canceling headphones and passively isolating in-ears that block a lot of noise.
Good value: Yes or adjustable.
:
N/A
Additional Buttons : Presets

The in-line remote of the Aukey Latitude gives you common functionalities that most wireless in-ears have. You have music/call management, volume control, and track skipping forward and backward. The remote itself does feel a bit cheaper when compared to similar headphones like the Jaybird X3, but the buttons are still fairly clicky and easy to use. You can also switch between EQ presets with a double press of the multifunction button. However, no feedback lets you know on which mode you are on, other than the sound difference, which is disappointing and confusing.

9.2 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Avg.Temp.Difference : 0.8 C

Like most in-ears, the Aukey Latitude are very breathable as they don’t trap heat under an ear cup. You won’t sweat more than usual while wearing them and the temperature difference will be negligible, which makes them a good option for sports activities.

9.0 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
L : 2.0 "
W : 2.0 "
H : 1.0 "
Volume : 4.0 Cu. Inches
Transmitter required : N/A

They are very portable like most in-ears. Thanks to their design, they can easily fit in pockets or a bag. They also come with a small pouch that doesn’t add too much bulk and stay easy to carry on you at all times. They also have magnetic earbuds for easier cable management when resting around your neck.

6.0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Type : Pouch
L : N/A
W : N/A
H : N/A
Volume : N/A

They come with a small pouch to protect the headphones from scratches and minor water exposure. However, this case won’t prevent damage from impacts. On the upside, the pouch isn’t bulky, and you can easily fit it in your pockets.

7.0 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned

The Aukey Latitude are decently-built headphones for their low price point. They have dense earbuds that feel solid enough to survive a few drops. They are also magnetic, making cable management easier and it’s a nice addition at this price range. However, the cables are a bit thinner than other more high-end headphones like the Jaybird X4 and the plastic used feels a bit cheaper as well. On the upside, they have an IPX4 rating, protecting them from mild sweat and water exposure, but this is not as good as some IPX7 headphones we've tested so far like the JBL Endurance Sprint. Unfortunately, we don't have a test to accurately measure this with our current test bench.

7.5 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned

The Aukey Latitude are stable headphones that you can run or exercise with. Their stability fins mixed with the in-ear fit makes them stable for most sports activities, and they shouldn’t pop out of your ears. Their wireless design also helps by not having a wire in the way that could get hooked on something, yanking the headphones off.

Cable
Detachable : No
Length : 2.0 ft
Connection : N/A

They come with a 2-foot micro-USB charging cable.

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6.8

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)

The Aukey Latitude are decent sounding closed-back in-ears. They have a deep, consistent and powerful bass, a well-balanced mid-range and a good treble range. However, their bass is a bit muddy, and the low-mid is a bit overemphasized, making vocals and lead instruments sound a bit thick and cluttered. Also, certain S and T sounds might feel piercing and sharp for some users. Overall, they are fairly versatile headphones, especially for bass-heavy genres but might not be ideal for vocal-centric music. They also have 3 EQ modes (default/vocals, bass, treble). We measured the headphones using the default/vocals mode as it was the flattest.

8.7 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.0 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.38 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.56 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.53 dB

The bass is great. LFE (low-frequency extension) is at 10Hz, which is excellent. Low-bass and mid-bass are also very good, flat and even. This means they are able to produce a decent amount of low-end thump and rumble, which is important for bass-heavy music and sound effects, as well as the punch and body of bass guitars and kick instruments. However, high-bass, responsible for warmth, is overemphasized by about 3.5dB, making the overall bass a bit boomy and muddy.

8.4 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.13 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.21 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.83 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.67 dB

The mid-range of the Aukey Latitude is very good. The whole range is fairly even and well-balanced, making the reproduction of vocals and instruments accurate. However, there’s a tilt favoring lower frequencies, making them sound a bit cluttered and thick.

7.7 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.77 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.06 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.71 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.65 dB

The treble performance is good. The range is even, but low-treble is slightly lacking, making vocals and lead instruments lack in detail and presence, while the 10KHz peak will make sibilances (S and T sounds) feel sharp and piercing. This will be most noticeable on vocals and cymbals but may not be perceived as intense across different users.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
9.3 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.15 dB

The Aukey Latitude have excellent frequency response consistency. Assuming the user can achieve a proper fit and an air-tight seal using the assortment of tips that come with the headphones, then they should be able to get consistent bass and treble delivery every time they use the headphones.

8.7 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.07
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
1.17
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.61
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
1.89

The imaging is great. The weighted group delay is at 0.07, which is excellent. The GD graph also shows the entire group delay response is below the audibility threshold, suggesting a tight bass reproduction and a transparent treble. Additionally, the L/R drivers of our test unit were well-matched in amplitude, frequency, and phase response, which is important for the accurate placement and localization of objects (voices, instruments, video games effects) in the stereo image. However, these results are only valid for our test unit, and yours may perform differently.

1.0 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
N/A
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
N/A
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
N/A
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
2.0
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
0.8
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage performance is poor. Since creating a large and speaker-like soundstage is partially dependent on having a speaker-like pinna activation, and in-ear headphones bypass the pinna (the outer ear) and don't interact with it, their soundstage will be perceived to be small and located inside the listener's head. Their closed-back design also means that their soundstage won't feel and open as open-back earbuds like the AirPods and the Bose SoundSport Free.

6.5 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
3.955
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
19.484

The harmonic distortion performance of the Aukey Latitude is average. Their THD performance in the bass range isn’t too high but get elevated after 500hz, and the peak around 1KHz could make these frequencies sound harsh and impure.

8.5

Isolation

Score components:

The Aukey Latitude have great isolation performance. For in-ears without any ANC feature, they block a lot of lower frequencies which makes them a good choice for commuting and they reduce a good amount of ambient chatter as well, good for the office. They do fairly well in loud environments even if they don’t have any ANC feature. They also barely leak so you’ll be able to listen at high volumes without disturbing people surrounding you.

8.0 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy environment (airplane, subway, etc.)
Score components:
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-28.93 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-15.1 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-28.85 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-44.19 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
21.49 dB

The isolation performance of the Aukey Latitude is great (see our recommendations for the best noise cancelling earbuds). In the bass range, where the rumble of engines sit, they isolate about 15dB, which is good for in-ears without any ANC feature. In the mid-range, important for blocking out speech, they isolate about 29dB, which is great. In the treble range, occupied by sharp S and T sounds, they isolate more than 44dB of noise, which is excellent

9.3 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
25.52 dB

The leakage performance is excellent. These in-ears practically do not leak, so you don't need to worry about disturbing people around you unless you are blasting your music in a very quiet room. With the music at 100dB SPL, the leakage at 1 foot away averages 25dB SPL and peaks at 42dB SPL, which is significantly quieter than the noise floor of an average office.

6.5

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
No
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
Yes
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The in-line mic is average. In quiet environments, speech recorded or transmitted with this microphone will sound relatively thin, but fairly easy to understand. It may lack a bit of detail and brightness though. In noisy environments, the mic will do a good job separating speech from ambient noise in moderately loud places, like a busy street, but it will struggle in noisier conditions like a subway station.

6.6 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
285.09 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
3.16 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3319.91 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
1.348
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
19.43 dB

The in-line mic has a decent recording quality. The LFE of 285Hz results in a recorded or transmitted speech that is relatively thin. The HFE of 3.3KHz suggests a speech that lacks detail and presence, but this is expected on Bluetooth microphones. However, the intelligibility of speech on this microphone will be decent in quiet environments.

6.4 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
16.55 dB

The in-line microphone of the Latitude is average at noise handling. In our SpNR test, they achieved a speech-to-noise ratio of about 16.5dB, indicating they are best suited for quiet and moderate environments. However, they will struggle to separate speech from ambient noise in loud situations.

5.4

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Aukey Latitude have a decent battery life that most users will find long enough for a casual day of listening to music, but they might still need daily charging. Unfortunately, they don’t have an app to enhance your listening experience and don’t have any power saving mode to extend the battery life. 

6.0 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
7.3 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.5 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

These headphones have a decent battery life of slightly over 7 hours, which should be enough for most casual listeners. Some may find it a bit short for a whole workday, especially since you can’t use them while charging and they don’t have any power saving feature to extend battery life. However, they only take 1.5 hours to charge, which is good.

0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : N/A
iOS : N/A
Android : N/A
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
N/A
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : N/A
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
N/A
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
N/A
Button Mapping : N/A
Surround Sound : N/A

The Aukey Latitude do not have a companion app for additional customization options.

4.2

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: When you want to know whether your headphones will be compatible with your various audio sources, like your smartphone, tablet, gaming consoles, PC, smart TV, amplifiers, etc.
Score components:

The Aukey Latitude are Bluetooth-only headphones that can’t be used passively. They can connect to two devices simultaneously, which is convenient, and they also have excellent wireless range. Unfortunately, like most Bluetooth headphones, they have too much latency to watch video content or for gaming, but they are performing better than most Bluetooth headphones we've reviewed so far. Also, they have surprisingly low latency with the aptX codec, even if the box and spec sheets don’t officially advertise aptX-LL compatibility.

6.8 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: When you want to connect your headphones wirelessly to a Bluetooth source, like your smartphone, tablet, PC or smart TV.
Score components:
Bluetooth Version
What it is: The version of Bluetooth that the headphones support.
When it matters: Newer versions of Bluetooth, when paired with devices that support the same version, may have improved latency and wireless range performance.
:
4.1
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
2 Devices
NFC Pairing
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No

These Bluetooth headphones can connect to 2 devices simultaneously, which is convenient if you often switch between two different audio sources like a computer and a phone. Unfortunately, they don’t support NFC, but their pairing procedure is fairly simple and easy to do.

0 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: When you want to use your headphones wired with a device that has a regular audio jack (line-out), like a smartphone, PC, or gaming console controller.
OS Compatibility
What it is: Testing the headphones' cable to see which operating system it works with.
When it matters: Some wired headphones don't support all operating systems so this allows you to check if the headphones will work with your device.
:
N/A
Analog Audio
What it is: When your headphones can play analog media using a standard 1/8" TRS audio jack. Includes using a 1/4" or 1/16" TRS with a 1/8" TRS adapter.
When it matters: For listening to music with devices that have a standard 1/8" TRS audio jack, like an MP3 player, tablet, smartphone or PC.
Good value: Yes
:
N/A
USB Audio
What it is: When your headphones can play digital media using a standard USB connector.
When it matters: For listening to music on a PC. A digital USB adapter can offer some advantages over a regular audio jack, like a DAC or added software support.
Good value: Yes
:
N/A
PS4 Compatible
What it is: PS4 compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Xbox One compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
N/A
PC Compatible
What it is: PC compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
N/A

These headphones do not have any wired connectivity. If you want a good sounding in-ear option, get the 1More Piston Classic.

0 Base/Dock
What it is: The base station, dock, or dongle transmitter of wireless headphones that receive data/audio via a specific frequency range or wired headphones that have a proprietary amp.
When it matters: When you need to know which inputs and outputs the headphones support, so you can set them up with your home theatre system for gaming or watching movies.
Type
What it is: The type of base/dock the headphones use, whether a USB dongle, charging case or docking station. Wired or wireless.
When it matters: Larger docking stations tend to have more controls and sometimes even customization options while smaller USB dongles are more portable. Charging cases allow you to keep your earbuds charged on-the-go.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source for the base/dock.
When it matters: The accessibility of the power source. For example, a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas an AC adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

They do not have a dock. If you want a headphone that's versatile and has a dock, try the SteelSeries Arctis 7. However, it won't be as compact and easy-to-carry around as the Latitude.

9.5 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: When you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with much greater range than an audio cable could provide, especially if the audio source is heavy or difficult to carry. Note that wireless range also depends on your audio source's signal strength, which may vary between devices.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth source's signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
64 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
192 ft

The Aukey Latitude headphones have amazing wireless range and outperform more expensive wireless headphones as well. With 64ft of distance when the source is obstructed by walls, you’ll be able to move around a small apartment fairly easily without hearing too many audio cuts. You shouldn’t have any problem with the connection, especially if you keep the audio source on you while working out for example.

5.4 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen. Note that latency also depends on the device and applications you use.
Score components:
Default Latency
What it is: The base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos wirelessly, high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
162 ms
aptX Latency
What it is: An audio coding algorithm (codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if you often stream music over Bluetooth. It also slightly improves latency when watching videos with wireless headphones.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
154 ms
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: Latency is a lot more noticeable when watching videos or gaming than when just listening to music.
Good value: 50 ms or less
Noticeable difference: 5 ms
:
57 ms

Like most Bluetooth headphones, their default latency is too high for watching video content and gaming, but are performing better than most Bluetooth headphones we've tested so far. Also, you can get lower latency with an aptX compatible dongle. They aren’t advertised as aptX-LL (Low-Latency) compatible, but they do get a decently low (57 ms). However, it's not as good as official aptX-LL headphones, which is usually around 32ms.

In the box

  • Aukey Latitude headphones
  • Carrying pouch
  • 3x ear tips
  • 3x stability fins
  • Micro-USB charging cable
  • Manuals

Compared to other Headphones

The Aukey Latitude are above-average wireless closed-back in-ears. These headphones have a decent audio reproduction and are versatile for everyday casual use. They also have great isolation performance, which makes them a better option for commuting than most of the headphones below. However, they may not be as comfortable for everyone and even if they support aptx-LL, their latency is still a bit too high for gaming on your phone. Overall, the Latitude offer great value for their very affordable price. See our recommendations for the best earbuds under $50, the best Bluetooth earbuds under $100, and the best budget wireless headphones.

Anker SoundBuds Curve Wireless

The AUKEY Latitude are better mixed-usage headphones than the Anker SoundBuds Curve. They have great isolation performance and are a good option for commuting. They also have excellent wireless range and can connect to two devices simultaneously. On the other hand, the Ankers are noticeably more comfortable and are more stable for sports due to their ear-hook design. Athletes might prefer them, as they also have overemphasized bass.

JBL Endurance Sprint Wireless

The AUKEY Latitude are slightly better mixed-usage headphones than the sports-oriented JBL Endurance Sprint. The Aukeys have better latency and isolate more noise, which can be useful in commutes. On the other hand, the JBLs have a sportier look, and some might prefer the ear-hook design. They also have a touch-sensitive control scheme, which is a nice addition at this low-price range, but it is fairly difficult to get used to. They do, however, have better default quality, but don’t have any EQ preset modes like the AUKEYs.

SoundPeats TrueFree/True Wireless

The AUKEY Latitude are better headphones than the SoundPeats TrueFree. Their sound is more accurate, and their isolation performance is also better. They can also connect to two devices simultaneously, which is convenient, and support lower latency codecs. However, the TrueFree are more lightweight and more comfortable inside the ear. Some may also prefer the truly wireless design of the TrueFree and their charging case that’s convenient to charge the headphones anywhere.

JBL Reflect Mini 2 Wireless

The JBL Reflect Mini 2 are slightly better headphones than the AUKEY Latitude. They have a more comfortable design and a slightly better overall sound quality. They also feel more stable inside the ears and are great for sports. However, the Latitude have better isolation performance, making them slightly better for commuting, and they also have a better microphone for calls. They can also connect to 2 devices simultaneously, which is convenient.

Jaybird Freedom F5 Wireless 2016

The AUKEY Latitude and Jaybird Freedom are very similar headphones. The AUKEYs have slightly better isolation performance, better battery life, and better wireless range. However, the Jaybird are compatible with the MySound app that lets you EQ the sound of the headphones to your preference. If you’re looking for sports headphones and don’t need long battery life, the Jaybirds might be a better choice for their customization options, but they are more expensive.

Sony WI-SP600N Wireless

The AUKEY Latitude are better headphones than the Sony WI-SP600N. They have better sound quality, wireless range, and can connect to two devices. Even if they don’t have an ANC feature like the Sonys, the AUKEY Latitude still have better isolation performance. On the other hand, they don’t have a compatible app with an EQ like the Sonys, which also have slightly better build quality but are more expensive.

+ Show more

Conclusion

7.0 Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Above-average mixed usage headphones. The Aukey Latitude have a decent audio reproduction and great isolation performance which makes them a good choice for commuting and for the office. Their wireless design and stability fins make them a good option for sports as well. They might have a bit short battery life for a whole day of work, but they isolate ambient chatter well. Unfortunately, they have too much latency for gaming and watching TV, unless you have an aptX-LL dongle, which helps to reduce the latency to a usable degree.
6.9 Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Decent for critical listening. In-ears aren’t ideal for critical listening, but these headphones have good audio reproduction, but won’t sound as open as some open-back in-ears and won’t compare to over-ear critical listening headphones. On the upside, their frequency response is fairly even but might sound slightly muddy and cluttered.
7.6 Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Good for commuting. They have great isolation performance, especially for in-ears without any ANC features. They passively block a good amount of lower frequencies to reduce engine rumbles and block out ambient chatter as well. They are very potable to fit in your pockets and are decently comfortable for short trips like bus rides but may not be ideal for long flights.
8.0 Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Great for sports. These headphones are very portable, and their wireless design is great for sports as you don’t have to worry about having a cable in the way or getting stuck on something. Also, their multiple stability fins and tip options help you find the most comfortable and stable fit for your physical activity and their IPX4 rating makes them a bit more sweat resistant.
7.3 Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Above-average for the office. They isolate a great amount of ambient chatter and are fairly comfortable, but you might need to take breaks here and there. Unfortunately, some may find that their 7-hour battery life may be too short for a whole day of work, especially since you can’t use them when you’re charging them.
Sub-par for TV. The Aukey Latitude don’t have the best sound quality and won’t give you a speaker-like experience, but they are fairly comfortable, and their wireless range is great. They also have too much latency, unless you get an aptX-LL dongle to reduce their latency issues.
5.3 Gaming
Bad for gaming. While they isolate well to help you focus on your game, they have too much latency to be used for gaming, unless you have an aptX-LL dongle. Also, their microphone isn’t the best for online gaming as your voice will sound thin and muffled.

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