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Reviewed on Mar 21, 2019 , Marc Henney, Jake Thauvette, Sam Vafaei, Yannick Khong

RHA TrueConnect Truly Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.8
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.6
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
7.4
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
8.0
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
7.1
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
5.4
TV
Score components:
4.6
Gaming
Score components:
Type : In-ear
Enclosure : Closed-Back
Wireless : Truly Wireless
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The RHA TrueConnect are okay, mixed-usage, truly wireless in-ears that are great for sports. Their small design is stable, breathable, and portable. They also passively isolate a good amount of ambient noise, making them suitable for commuting or to use at the office. Unfortunately, they have very high latency and won’t be great for watching videos and gaming. On the upside, their battery life is decent for truly wireless in-ears, and some may like their darker sound, especially on bass-heavy genres. They won’t be great for vocal-centric or classical music.

Test Results
Design 7.8
Sound 6.3
Isolation 8.1
Microphone 6.4
Active Features 4.9
Connectivity 2.9
Pros
  • Stable and portable design for sports.
  • Comfortable fit with many tip options.
  • Great isolation performance.
Cons
  • Dark-sounding audio reproduction.
  • In-ear fit might not be for everyone.
  • High latency.

Check Price

7.8

Design

Score components:
RHA TrueConnect Truly Wireless Design Picture

The RHA TrueConnect are well-designed, truly wireless headphones. They feel solid and their lightweight design feels comfortable enough for long periods of time. You also get plenty of tip options, both silicone and foam. However, the in-ear fit might not be for everyone, and you really need to push them inside your ears, even more so when registering commands on their physical control scheme. On the upside, they come with a great, hard charging case that offers 4 additional charges. They are also well-built and are stable enough for sports.

Style
RHA TrueConnect Truly Wireless Design Picture 2

The RHA TrueConnect are small truly wireless earbuds that have a circular design with short stalks, like the Anker SoundCore Liberty Air, but with a more premium feel. They come in a matte all-black design that isn’t flashy and doesn’t protrude much out of your ears, which makes them even more low-profile.

7.0 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
RHA TrueConnect Truly Wireless Comfort Picture
Weight : 0.03 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0 lbs

These in-ears are fairly comfortable and come with a wide variety of silicone (3 sizes) and foam (3 sizes) tips to help you find the perfect fit. The buds are lightweight, and you barely feel them once they are inside your ears. However, they enter the ear canal. This might not be ideal for everybody, as you may feel some fatigue after a while. Also, since they have physical buttons on the earbuds, you need to lightly push the earbuds inside your ears to register commands, especially with multi-press commands.

7.4 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
RHA TrueConnect Truly Wireless Controls Picture
Ease of use : Good
Feedback : Above-average
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through : N/A
Additional Buttons : No

The control scheme of the TrueConnect is surprisingly complete for truly wireless in-ears. They have one physical button on each bud and offer most functionalities. You can play/pause or take/end calls on both earbuds, which is nice. You can also control the volume on the right earbud and skip tracks with the left one with multiple presses. They can also activate your device’s voice assistant. While the control scheme is easy to use, you need to push the headphones inside your ears for some inputs to register, especially on multi-press commands. Doing so can get a bit uncomfortable.

9.0 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
RHA TrueConnect Truly Wireless Breathability After Picture
Avg.Temp.Difference : 1 C

Like most in-ears, the TrueConnect are very small earbuds and don’t trap much heat inside your ears due to their design. You shouldn’t feel that much of a difference in temperature when wearing them for long periods of time, and won’t sweat more than usual when working out.

9.5 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
RHA TrueConnect Truly Wireless Portability Picture
L : 1.3 "
W : 1.0 "
H : 0.7 "
Volume : 0.9 Cu. Inches
Transmitter required : N/A

Like most truly wireless designs, the TrueConnect are very portable. You can easily fit the two buds inside small pockets or a bag, and their case, while slightly bulkier than some other truly wireless headphones, is also easy to store.

8.0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
RHA TrueConnect Truly Wireless Case Picture
Type : Hard case
L : 2.9 "
W : 1.8 "
H : 1.1 "
Volume : 5.7 Cu. Inches

They come with a great, hard charging case that protects the headphones well against scratches and impacts. However, while the headphones are rated IPX5 for sweat and water resistance, the case isn’t. This case doesn’t have a lid like most truly wireless cases, but swivels to open. This is a nice touch and prevents the case from opening when dropped. Overall, the case is solid, feels heavy, and is well-made.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
RHA TrueConnect Truly Wireless Build Quality Picture

The TrueConnect are well-built truly wireless headphones. The earbuds feel dense enough to survive a few accidental drops but could break if you were to sit or step on them, because of the stalk design. Nevertheless, they feel solid and shouldn’t break from normal usage. They are also rated IPX5 for sweat and water resistance, which is good, but we don’t test this internally.

7.5 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
RHA TrueConnect Truly Wireless Stability Picture

The TrueConnect are stable in-ears that can be used for jogging and most sports activities. They also come with a good amount of tip options, so you should find one that will have a secure fit inside your ears. Most people will find that the foam tips offer better stability than the silicone ones. They shouldn’t pop out of your ears, and since they are truly wireless, you don’t have to worry about having a cable in your way or yanking the headphones out because they got stuck on something.

Cable
RHA TrueConnect Truly Wireless Cable Picture
Detachable : N/A
Length : N/A
Connection : N/A

These headphones don’t have an audio cable, but come with a short USB-C charging cable.

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Headshots 1
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6.3

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
RHA TrueConnect Truly Wireless Frequency Response

The RHA TrueConnect are okay sounding closed-back truly wireless in-ears. They have a great, punchy, and powerful bass, and a balanced mid-range. Their treble performance is sub-par as it lacks detail and brightness. Also, their bass can be overly thumpy, which some may like, but it is also a bit boomy. Their mid-range is also recessed, pushing vocals and leads to the back of the mix. Overall, these headphones will be better suited for bass-heavy music genres and not ideal for vocal-centric music, as their sound profile will be more on the darker side.

8.3 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
RHA TrueConnect Truly Wireless Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.53 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.03 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.71 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.64 dB

The bass is great. Their LFE (low-frequency extension) is at 10Hz, which is excellent. Low-bass is overemphasized by about 4dB, which adds a bit of thumpiness to the mix, which some may like. Mid-bass, responsible for kicks of drums and bass guitar, is over our target by about 2dB, which won’t be too noticeable. The high-bass, responsible for warmth, is over by more than 2.5dB, which will make the mix a bit boomy. Overall, the bass of these earbuds is slightly overdone but can be great for bass-heavy music.

8.2 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
RHA TrueConnect Truly Wireless Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.45 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-0.04 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.49 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.73 dB

The mid-range performance of the TrueConnect is very good. The response is well-balanced, but there is a noticeable broad dip in mid-mid. This will push the vocals and lead instruments to the back of the mix, favoring lower-end frequencies.

5.7 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
RHA TrueConnect Truly Wireless Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
5.29 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-5.41 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.46 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
3.0 dB

The TrueConnect’s treble range performance is sub-par. Half the range, up to 7kHz, is quite underemphasized. Those frequencies will lack detail and brightness and will be noticeable on vocals, leads, and cymbals. Also, frequencies after the 7kHz may sound a bit bright and piercing on some S and T sounds, but not everyone will hear this as intensely.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
8.9 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
RHA TrueConnect Truly Wireless Consistency L RHA TrueConnect Truly Wireless Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.23 dB

The frequency response consistency is excellent. If the user can achieve a proper fit and an air-tight seal using the assortment of tips that come with the headphones, then they should be able to get consistent bass and treble delivery every time they use the headphones.

9.0 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
RHA TrueConnect Truly Wireless Group Delay RHA TrueConnect Truly Wireless Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.08
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
0.99
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
1.08
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
1.84

The imaging performance is excellent. The weighted group delay is at 0.08, which is excellent. The GD graph also shows that the entire group delay response is below the audibility threshold. This ensures a tight bass and a transparent treble reproduction. Additionally, the L/R drivers of our test unit were very well-matched, which is important for the accurate placement and localization of objects (instruments, voice, footsteps), in the stereo image. However, these results are only valid for our unit, and yours may perform differently.

1.1 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
N/A
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
N/A
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
N/A
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
2.6
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
0.7
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage is poor. This is because creating an out-of-head and speaker-like soundstage is largely dependent on activating the resonances of the pinna (outer ear). The design of in-ears and earbuds is in such a way that fully bypasses the pinna and doesn't interact with it. Also, because these headphones have a closed-back enclosure, their soundstage won't be perceived to be as open as that of open-back earbuds like the Apple AirPods, Google Pixel Buds, or the Bose SoundSport Free.

6.2 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
RHA TrueConnect Truly Wireless Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
9.18
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
27.597

The total harmonic distortion performance of the TrueConnect is mediocre. The THD in the bass range is within good limits, but is elevated for the mid and treble ranges. Those frequencies may sound a bit harsh and impure. On the upside, there’s no big jump in THD under heavier loads, which is good.

8.1

Isolation

Score components:

The RHA TrueConnect have great passive isolation. These in-ears don’t have an ANC feature and still isolate better than some ANC headphones we’ve reviewed. They create a good seal that blocks a good amount of noise and doesn’t leak. You’ll be able to use them on a bus or at the office and block out background noise. Also, since they barely leak, you’ll be able to raise your listening volume without disturbing people surrounding you.

7.4 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
RHA TrueConnect Truly Wireless Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-22.44 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-12.32 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-18.46 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-36.95 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
20.55 dB

The noise isolation performance of the TrueConnect is decent. Even if they don’t have any ANC features, they passively block a good amount of ambient noise. They achieved more than 12dB of isolation in the bass range, where engine rumbles sit, which is decent, but very impressive for passive isolation. However, there seems to be a weak spot centered around the 200Hz mark. In the mid-range, important for blocking ambient chatter, they achieved an isolation of 18dB, which is very good. In the treble range, occupied by S and T sounds and fan noises like A/C systems, they provide about 37dB of isolation, which is also very good.

9.4 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
RHA TrueConnect Truly Wireless Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
24.94 dB

Like most in-ears, the leakage performance of the TrueConnect is excellent. They basically do not leak, so there's no need to worry about disturbing people around with your music, even if you listen at very loud volumes. With the music at 100dB SPL, the leakage at 1 foot away averages at 25dB SPL and peaks at around 40dB SPL, which is roughly as loud as an average home and well under the noise floor of an average office.

6.4

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The performance of the RHA TrueConnect integrated mic is mediocre. Speech recorded or transmitted with the microphone will sound thin and lacking in brightness. It will be intelligible in quiet environments. In louder environments, though, it will struggle to separate speech from background noise in loud situations like a subway station.

6.5 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
RHA TrueConnect Truly Wireless Microphone Frequency Response
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
281.0 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.65 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
3225.4 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
6.178
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
40.04 dB

The TrueConnect’s microphone has a sub-par recording quality. The LFE (low-frequency extension) of 281Hz means speech recorded or transmitted will sound noticeably thin. The HFE (high-frequency extension) of 3.2kHz is poor and results in speech that is muffled and lacking in detail. It also negatively affects the intelligibility of speech, but will still be understandable in very quiet environments.

6.3 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
RHA TrueConnect Truly Wireless SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
15.67 dB

The integrated microphone of the RHA TrueConnect is average at noise handling. In our SpNR test, it achieved a speech-to-noise ratio of about 16dB, indicating it is best suited for quiet and moderate environments. However, the microphone will struggle to separate speech from ambient noise in loud situations.

4.9

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The RHA TrueConnect have a decent battery for a truly wireless design. They have over 4 hours of continuous playback time with one charge, and their case hold 4 charges. This might not be great for the office, as you’d need to charge them during your day, but their battery will be great for workouts and commuting. Unfortunately, they don’t have a companion app that would let you customize their sound to your liking to enhance your listening experience.

5.5 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
4.3 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
0.9 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
No
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The TrueConnect last over 4 hours on one charge, which is decent for truly wireless headphones. Also, they take about a single hour to fully charge, which is short and convenient. Their charging case holds 4 additional charges, which brings their estimated total battery life at about 20 hours. There is also an advertised quick-charge feature that gives you 50% of the battery life for only 15 minutes of charging.

0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : N/A
iOS : N/A
Android : N/A
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
N/A
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : N/A
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
N/A
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
N/A
Button Mapping : N/A
Surround Sound : N/A

They don’t have a companion app for customization options.

2.9

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:
  • 10% Bluetooth
  • 33% Wired
  • 10% Base/Dock
  • 22% Wireless Range
  • 25% Latency

The RHA TrueConnect are Bluetooth truly wireless headphones with amazing wireless range. Their case has a USB-C connection for fast charging and but unfortunately, these headphones have very high latency and won’t be suitable for watching videos and gaming.

6.0 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC
  • <1% PS4 Compatible
  • <1% Xbox One Compatible
Bluetooth Version : 5.0
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
No
NFC
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No
PS4 Compatible
What it is: Bluetooth compatibility with the PlayStation 4.
When it matters: To connect your headphones wirelessly with your PS4.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Bluetooth compatibility with the Xbox One.
When it matters: To connect your headphones wirelessly with your Xbox one.
Good value: Audio + Microphone
:
N/A

The TrueConnect are Bluetooth truly wireless headphones. They support Bluetooth version 5.0, which may provide you with better overall performance, but we couldn’t test this as our current test bench dongle supports version 4.2 for now. Unfortunately, they don’t support NFC or multi-device pairing.

0 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
Score components:
  • 13% Analog
  • 9% USB
  • 26% PS4 Compatible
  • 26% Xbox One Compatible
  • 26% PC Compatible
Cable Tested : N/A
Analog
What it is: A regular 1/8" TRS audio jack or a 1/4 or 1/16 TRS with a 1/8 TRS adapter.
When it matters: For all devices with a line out.
Good value: Yes
:
N/A
USB
What it is: A USB or USB adapter to connect to your devices for audio and microphone.
When it matters: A digital USB adapter usually offers a slight advantages over a regular audio jack, like a DAC, and amplifier module or software support and compatibility with PCs. However it may not be as compatible with consoles.
Good value: Yes
:
N/A
PS4 Compatible
What it is: PS4 compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Xbox One compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
N/A
PC Compatible
What it is: PC compatibility with a regular 3 or 4 pin 1/8 TRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
N/A

These truly wireless headphones can’t be used wired.

2.1 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a proprietary frequency range.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and Personal Computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Score components:
  • 5% Optical Input
  • 22% Line In
  • 5% Line Out
  • 22% USB Input
  • 4% RCA Input
  • 9% PS4 Compatible
  • 9% Xbox One Compatible
  • 9% PC Compatible
  • 2% Power Supply
  • 13% Dock Charging
Wireless Type
What it is: The type of wireless connection used by the base station/dock to communicate with the headphones.
When it matters: For latency and range. For example Radio frequency has low latency but mediocre range when obstructed and proprietary docks have their own 2.x GHz or 5 GHz frequency which varies in performance.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
No
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
No
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
No
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
No
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
No
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
USB-C
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
Yes

They come with a nice hard charging case that holds 4 additional charges but doesn’t have any other inputs. On the upside, they have a USB-C connection to charge the case.

9.5 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
53 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
269 ft

These headphones have amazing wireless range. With over 50ft of range when the source is obstructed, you should be able to walk to the next-door room without hearing audio cuts. You shouldn’t have any problems if you keep your source on you or near you while working out. However, wireless range is dependent on your device’s signal strength and many other factors, so you may experience different results.

0 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
371 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

The latency of the TrueConnect is very high, and you will notice a delay when watching video content or when gaming. Some apps and devices seem to offer some sort of compensation, but the delay will most likely still be very noticeable.

In the box

RHA TrueConnect Truly Wireless In the box Picture

  • RHA TrueConnect headphones
  • 7 silicone tip options (3 sizes)
  • 3 foam tip options (3 sizes)
  • Hard charging case
  • USB-C charging cable
  • Manuals

Compared to other Headphones

RHA TrueConnect Truly Wireless Compare Picture

The RHA TrueConnect are okay truly wireless headphones that don’t necessarily stand out in any category. They do an average or good job at pretty much everything. However, their sound is on the dark side and isn’t as accurate as other truly wireless headphones we’ve reviewed. We suggest taking a look at our recommendations for the best true wireless earbuds, the best Bluetooth earbuds, and the best wireless earbuds under $100.

Sennheiser Momentum True Wireless

The RHA TrueConnect might be a better option for most people, as they are slightly cheaper than the Sennheiser Momentum True Wireless but perform quite similarly. Both headphones have the same audio reproduction and lack detail in the treble range. The TrueConnect are more comfortable and come with multiple tip options. Their smaller design might also fit more people. On the other hand, the True Wireless feel like more premium headphones and are better built. They also have less latency and support aptX-LL.

Jabra Elite 65t Truly Wireless

The Jabra Elite 65t are better truly wireless headphones than the RHA TrueConnect. They have better out-of-the-box sound quality and they also have an app with an EQ that lets you customize their sound to your liking. The bulkier design of the Jabra may not be for everyone, but they can connect to two devices, which is nice. They also have noticeably less latency for watching videos. On the other hand, the RHA TrueConnect are more comfortable and lightweight. Their wireless range is also pretty impressive, but they are more expensive and might not be worth the investment.

Apple AirPods 1 Truly Wireless 2017

The RHA TrueConnect are more versatile truly wireless headphones than the Apple AirPods. Due to their closed-back design, the TrueConnect have great isolation performance, which is suitable for commuting and at the office. They also have a good control scheme that includes volume control, which the AirPods lack. On the other hand, the AirPods are more comfortable and are very well-built earbuds. They also have one of the best total battery life for truly wireless in-ears, at about 24 hours.

Anker SoundCore Liberty Air Truly Wireless

The Anker SoundCore Liberty Air are more versatile and cheaper than the RHA TrueConnect. They might not have volume control, but these in-ears have good audio reproduction. The two headphones are very similar, but the sound quality is what makes the Ankers the best option. They might feel a bit cheaper than the TrueConnect due to their plastic and glossy build, but if you’re usually careful with your headphones, this shouldn’t be a problem. The RHAs feel sturdier, but don’t have a standby mode like the Ankers have.

Conclusion

6.8Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Okay for mixed usage. They have a darker-sounding audio reproduction, so they’ll be a decent option for bass-heavy music genres, but that’s about it. On the upside, their passive isolation performance is quite good and will be suitable for commuting or at the office, although they don’t have the best battery life. Their truly wireless design is great for sports, as it is breathable and stable. However, they have very high latency and wouldn't be suitable for watching TV or gaming.
6.6Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Ordinary for critical listening. The RHA TrueConnect have a great bass that is punchy and powerful, and a balanced mid-range, but their treble performance is sub-par as it lacks detail and brightness. Also, their bass can be overly thumpy, which some may like, but it is also a bit boomy. Their mid-range is also recessed, pushing vocals and leads to the back of the mix. They will be better suited for bass-heavy music and won’t be ideal for vocal-centric genres.
7.4Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Decent for commuting. The RHA TrueConnect create a good seal inside the ears, block a good amount of ambient noise, and do a surprisingly good job at isolating low frequencies where engine rumbles sit. They are very portable and easy to carry around, and while their battery won’t be suited for long flights, it should be more than fine for your daily commute to work.
8.0Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Great for sports. Their truly wireless design is portable, breathable, and stable for most sports. They are also rated IPX5 for water and sweat resistance, and their bass-heavy sound profile can help you get pumped during workouts.
7.1Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Decent to use at the office. Their fit isolates well against ambient chatter and high-frequency noises like A/C systems. The RHA TrueConnect also barely leak, so you won’t bother colleagues around you. Unfortunately, while they have a decent battery for truly wireless earbuds, they will need charging as they won’t last you for a whole workday. The in-ear fit might also not be ideal or the most comfortable to wear for multiple hours.
5.4TV
Score components:
Poor for watching TV. The in-ear fit won’t be the most comfortable option for watching movies or binge-watching TV shows for a few hours. These headphones also have very high latency, and most people will notice a big delay between audio and video content, which is frustrating.
4.6Gaming
Score components:
Bad for gaming. These headphones have terrible latency for gaming, and their integrated microphone is sub-par for talking online with friends or teammates. Even if you don’t need a microphone, because you play single player games, these headphones won't be suitable for this use case. They’re also not customizable like some of the gaming headsets we’ve reviewed.

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