The Audeze Mobius are a good gaming headset with a few unique features that set them apart from the competition. They have a lot of connection options and a casual design that will work wirelessly with your phone via Bluetooth. Their boom mic reproduces voices accurately and it's also detachable. They have a unique head tracking feature that combined with the 3D audio, creates a simulated soundstage that's great for gaming, but couldn't be measured accurately with our current testbench. Unfortunately, despite their casual design, they won't be the best headphones to use outdoors due to their bulky, cumbersome build and poor noise isolation.
Decent mixed usage. The Audeze Mobius have a casual design that's good for gaming and decent enough for most other use cases. They do not have the best build quality but feel durable enough to handle a couple of accidental drops. They also have a fairly well-balanced sound quality that you can somewhat tweak with built-in presets although they won't be as customizable as some of the other gaming headsets we've tested. They also have a good amount of connection options so you can use them wirelessly with your phone or wired with your console devices.
Good for neutral listening. The Audeze Mobius have a well-balanced sound that delivers an excellent bass, a neutral and even mid-range and an above average treble performance. They have a slight dip in the higher frequencies that somewhat reduces the clarity on some instruments and vocals, but overall they deliver a satisfying audio reproduction that should please most listeners. Their passive soundstage will not be ideal for more neutral listeners since they behave like regular closed-back headphones, however, with the 3D mode turned on, they have a much wider, artificial soundstage and even track your head's position which makes them a great choice for gamers and a more suitable option for neutral and curious listeners alike.
Mediocre for commuting. Although their closed-back, casual design is better suited for commuting than other gaming headsets, they do not isolate enough and are a bit too bulky and cumbersome to carry around on your person. On the upside, they also have a good control scheme.
Average for sports. They're decently tight on the head so they do not move around much and they have a good control scheme. You can also use them wirelessly with your phone. Unfortunately, they are quite bulky and get quite hot when exercising which will not be ideal for more demanding activities.
Decent for office use. The Audeze Mobius don't block a lot of noise so you will hear what's going on around you and they also leak a bit at high volumes and may distract your colleagues. However, they deliver a good sound quality a decent battery life and can play audio while charging when connected to your PC.
These headphones shouldn't be used for wireless gaming over their Bluetooth connection due to their latency.
Good for gaming. The Audeze Mobius have a good sound, a great mic, and a wired design with low latency. They're also wireless via Bluetooth but will not work with your consoles that way and have a bit too much latency with this connection option. On the upside, they have mic and audio support when used wired via the analog 1/8" TRRS cable or USB-A to USB-C cable on PC, PS4, and PS5.
The Audeze Mobius have a fairly casual closed-back over-ear design for a gaming headset. They have a dense closed-back over-ear cups with decently thick pads. They also have a simple headband design that is made mostly out of plastic but feels durable enough to withstand a couple of accidental drops. Unfortunately, the all-plastic build makes them feel cheaper than other closed back headphones at this price range. They're also fairly bulky and cumbersome headphones to wear outdoors, even if you can remove the boom mic and use them casually with your phone via Bluetooth.
The Audeze Mobius are decently comfortable headphones, but they are a bit tight on the head. They're also slightly heavier than typical closed-back headphones, but on the upside, they're decently well padded and have large decently spacious ear cups that would fit well around most ears. Their tight fit is also not as noticeable once you have the headphones on for a while, but overall they are more fatiguing to wear than the Sony WH-1000XM3 or the HyperX Cloud II because of their size and clamping force.
The Audeze Mobius have a good gaming control scheme that also works pretty well when used wirelessly via Bluetooth. On the left ear cup, they provide a power button, which also doubles as the Bluetooth pairing switch if you press and hold. A double tap enables the pairing mode. They also have a mute switch to disable the mic, two dials for audio and mic volume, as well as track skipping and changing EQ presets. They also have a 3D button to enable or disable the surround sound effect. It's an efficient control scheme that works well and also delivers great feedback, but it can be a bit confusing at first, especially using the dials to skip and rewind tracks.
These headphones get fairly hot once on your ears. They have decently roomy earcups but also have leather pads and a tight fit that seals your ears within the cups and makes them sweat a bit more than average during long listening sessions. The electronics in the ear cups also heat up after a couple hours of use which makes them even less breathable than similarly designed closed back headsets. They won't be the best headphones to workout or run with but should be okay for regular casual listening and gaming if you take breaks every once in a while.
The Audeze Mobius are big, bulky gaming headphones. They're not as large as some of the comparable gaming headsets we've tested and they're also not limited by the range of a USB transmitter since you can use via Bluetooth with your phone. However, they are still a bit too bulky to comfortably carry around on your person without a bag. They also do not fold into a more compact format but on the upside, they come with a good hard case so they will be protected once in your backpack.
The Audeze Mobius come with a good hard case that will shield them from impacts and drops. However, it does add a bit of bulk which means these headphones will take up quite a bit of space overall when carrying them in your bag or suitcase.
The build quality of the Audeze Mobius is decent but mostly made out of plastic. On the upside, the plastic in their build is fairly dense and should able to withstand a couple of accidental drops. The earcups look and feel durable and the headband is decently flexible. Unfortunately, they do not feel as premium or as well built as other closed-back headphones in their price range. They also creak a bit when adjusting or swiving the ear cups which makes them feel a bit cheap.
These headphones are decently stable but will not be a good choice for more demanding activities. They won't easily fall off on your head when gaming or casually listening to music thanks to their tight fit. However, they are quite heavy and the ear cups protrude enough that they will sway a lot when running or working out and will slip off your ears if you tilt your head a bit too far back.
The frequency response consistency of the Audeze Mobius is above-average. In the bass range, the maximum deviation in delivery across our five human subjects is less than 3dB, which is better than most closed-back headphones. Their bass delivery also doesn't seem to be sensitive to wearing glasses, which is good. They also deliver a decently consistent treble across multiple re-seats.
The bass of the Audeze Mobius is excellent. The LFE (low-frequency extension) is at 10Hz, which is great. Also, low-bass, mid-bass, and high-bass, are all within 1dB of our neutral target, which is also excellent. This means the bass is deep, punchy, and well-balanced, without sounding too boomy or muddy.
The mid-range of the Mobius is excellent. The response throughout the range is quite flat, even, and within 0.7dB of our target. This results in a clear and well-balanced reproduction of vocals and lead instruments.
The treble range performance of the Mobius is above-average. Overall, they have an even and well-balanced treble, however, the wide dip centered around 5KHz could have a small negative effect on the detail and articulation of vocals and leads. Also, the small over-emphasis in the sibilance range (6KHz-10KHz), means S and Ts could sound a bit sharp on certain tracks.
The Mobius have excellent imaging performance. Weighted group delay is at 0.1, which is great. Also, the GD graph also shows that the entire group delay response is below the audibility threshold. This results in a tight bass and a transparent treble reproduction. Additionally, the L/R drivers of our test unit were exceptionally well-matched in amplitude and phase response, which results in an accurate placement and localization of objects (voices, instruments, video game effects) in the stereo field. However, we measured a bit of mismatch between the frequency response of the L/R drivers of our test unit, but it wasn't enough to be quite significant.
Additionally, the Mobius also comes with a head tracking system, which can create realistic and life-like imaging for VR and video games. However, at the moment we don't have a test for evaluating the quality of headphones with head tracking.
The soundstage performance of the Mobius is sub-par. However, these headphones were tested with their virtual soundstage processor disabled since at the moment we don't have a test for soundstage effects created using DSP. Otherwise, they would be getting a much better score.
With their DSP off, the Mobius doesn't seem to interact with the pinna much, and therefore, their perceived soundstage will be small and located inside the head. The Audeze LCD2 Classic, the HD 800 S, and the Hifiman Ananda can produce a better soundstage without DSP.
The isolation is sub-par. These closed-back headphones don't have ANC (active noise cancelling) and therefore don't provide any isolation in the bass range. This means they will let in all the low rumbling noises of airplane and bus engines. In the mid-range, important for blocking out speech they achieve about 5dB of isolation, which is inadequate. In the treble range, occupied by sharp sounds like S and Ts, and computer fan noise, they provide 32dB of isolation, which is good.
The leakage performance is decent. The significant portion of the leakage is spread across the mid-range, between 400Hz and 3KHz. This means their leakage will sound fuller than that of in-ears and earbuds. The overall level of the leakage is not very loud though. With the music at 100dB SPL, the leakage at 1 foot away averages at 41dB SPL and peaks at 56dB SPL, which is just above the noise floor of an average office.
The Audeze Mobius have a great boom microphone. In quiet environments, speech recorded or transmitted with this mic will sound full-bodied, clear, and intelligible. In noisy situations, this microphone is able to separate speech from background noise even in the most demanding environments. However, since this mic comes with a noise gate that is always on, the user should make sure their voice is loud enough so that it doesn't get cut out along with the rest of the background noise.
It should also be noted that this mic was tested using their USB connection, and using it with a Bluetooth connection would result in a noticeable drop in speech quality. This is a limitation of the Bluetooth protocol and shared by all microphones that use this protocol.
The recording quality the mic is great. The LFE is at 81Hz, which results in a full-bodied speech. The HFE of 11KHz is very good and indicates speech recorded/transmitted with this microphone will sound clear and detailed. The bump centered around 4KHz makes the sound of this mic a little bit bright, which is good for cutting through video game sound effects. However, this means that speech won't sound neutral on them.
It should be noted that this mic was tested using their USB connection, and using it with a Bluetooth connection would result in a noticeable drop in speech quality. This is a limitation of the Bluetooth protocol and is shared by all microphones that use this protocol.
The boom microphone is excellent at noise handling. This mic achieved a speech-to-noise ratio of 60dB SPL in our SpNR test. This is one of the highest values we have measured so far and is partially due to the noise gate processor of the mic. Unfortunately though, it is not possible to turn their noise gate off. The downside of having a noise gate always on is that if the speech level is not loud-enough it could get cut out with the rest of the background noise. However, even if this mic didn't have a noise gate, it would still perform great and would be able to separate speech from ambient noise in almost all situations.
The Audeze Mobius have about 8.5 hours of battery life when used wireless via Bluetooth. They last much longer when using an analog connection and can play while charging when using the USB-C cable provided in the box. Unfortunately, they do not have a lot of power saving features like an auto-off timer. They also take quite long to charge at 3.8 hours on average in our charge time test.
Update: 23/11/2018: The Mobius have different connection options that changes their battery performance; with Bluetooth and 3D audio enabled they have about 8.5 hours. With Bluetooth 3D disabled They have about 11.9 hours of battery life. When used analog with the 1/8" TRRS cable and 3D audio disabled they lasted the longest at 12.8 hours. When used with the USB cable they receive power from the PC or console, we've since adjusted our score to the Bluetooth + 3D audio off values as it better reflects an average listener’s use case when not gaming.
The Audeze app provides a lot of options for the head-tracking and room effects but only preset equalizers for customizing audio. They do not have some of the more typical gaming software settings like microphone sidetone options, auto-off features or RGB light customization. They also have no mappable button settings, but their unique implementation of the Waves NX technology (which you can download on mobile) makes them decently customizable, especially if you got these headphones for the benefits head tracking adds to soundstage.
Update: 23/11/2018: The Audeze mobius software is also available on Mac OS.
Update 23/11/2018: The Mobius support Bluetooth 5.0 and LDAC which are not yet supported by our test bench. They also have a couple of interesting connection options that make them a bit more versatile than your average gaming headset. They remain paired to your phone via Bluetooth, for voice calls even when you're using them via USB with your PC. You can also mix audio from your Bluetooth source and still answer calls when using the analog 1/8TRRS cable with your consoles or PC.
The Audeze Mobius headphones have a Bluetooth 5.0 connection that does not support multi-point or NFC pairing but is fairly easy to connect to most devices thanks to the straightforward pairing procedure.
The Audeze Mobius have a bit too much latency when used wirelessly via Bluetooth. They're Bluetooth 5.0 headphones and support LDAC, which should have a lower latency performance than typical Bluetooth headphones, but our current testbench only goes up to Bluetooth 4.2 and does not yet support the LDAC codec. On the upside, when used wired they have practically no latency which is great for gaming and watching movies.
These headphones don't support non-Bluetooth wireless. If you're looking for a pair of Audeze headphones that support this feature and have low latency, consider the Audeze Penrose Wireless.
The Audeze Mobius have a wired connection that provides volume control and microphone compatibility support for consoles as long as you plug them into the Xbox One or PS4 controllers. They also come with a USB type C to USB-A cable for PCs, PS4, and PS5.
Update 04/09/2021: We incorrectly reported that the head tracking feature doesn't work on PS4 and PS5 consoles. Thanks to user feedback, we have updated our review.
Update 03/29/2021: We have tested these headphones for PS5 compatibility.
The Audeze Mobius are fully compatible with PC, PS4, and PS5 systems when using either their analog cable or their USB-A to USB-C cable. You can access head tracking, room emulation, and spatialization when connected to your console via analog or USB. These headphones are also advertised to support 5.1/7.1 surround sound via USB connection.
Update 04/09/2021: We incorrectly reported that the head tracking feature doesn't work on Xbox consoles. Thanks to user feedback, we have updated our review.
Update 03/29/2021: We have tested these headphones for Xbox Series X compatibility.
The Audeze Mobius are fully compatible with Xbox One and Xbox Series X consoles when using their analog connection. You can also access head tracking, room emulation, and spatialization when connected to these consoles via an analog connection.
This gaming headset does not have a dock. If you need a headset with a dock that also has a wired connection for gaming or watching movies, then consider the SteelSeries Arctis Pro + GameDac.
The Audeze Mobius are a good gaming headset with a lot of connection options and a fairly unique 3D feature. They're one of the best gaming headsets for PC we've tested; they're decently comfortable and have a durable if plasticky build quality. They also have a balanced sound that caters well to music and gaming and they are fairly easy to use with a good control scheme that also works well when using wirelessly with your phone via Bluetooth. Unfortunately, their build quality does not quite reflect their price range especially considering some of the cheaper headsets compared below. They also do not have the longest battery life and their slightly bulky design isn't as outdoors-friendly as some of the other gaming headsets we've tested. See our recommendations for the best PS4 headsets and the best wireless gaming headsets.
The Audeze Mobius and the Audeze Penrose Wireless are similarly designed headphones but depending on your needs, you may prefer one over the other. The Mobius come with a hard case and have a better-balanced sound profile right out-of-the-box. They also have a fantastic virtual soundstage feature with adjustable settings, although we don't test for this, and their mic performs better too. However, the Penrose have a better battery performance and support non-Bluetooth wireless.
The SteelSeries Arctis Pro Wireless are better wireless gaming headphones than the Audeze Mobius. Although they're both similarly comfortable, the SteelSeries have slightly better controls, and their unique swappable battery cartridge system ensures you always have battery life when you're gaming. They also take less time to charge, and you can still use these headphones passively if you don't have a charged battery handy. The SteelSeries companion software also offers a graphic EQ plus presets, and you can use them with their transmitter to wirelessly play on PS4 or PC. That being said, the Audeze have a slightly better performing microphone, they offer more virtual soundstage features, and their sound delivery is more consistent across users. However, they only support Bluetooth and can't be used passively.
The SteelSeries Arctis Pro GameDAC is a slightly better gaming headset overall when compared to the Audeze Mobius. The SteelSeries have a more premium-looking design and come with a DAC that gives them a lot of control over their active features. With the DAC you can easily change the EQ mode's inputs, outputs, surround sound effects, and the RGB lighting options. The SteelSeries also have a more customizable sound and microphone options via their app. On the other hand, the Audeze have a unique head-tracking feature that helps them build a larger soundstage (which unfortunately we couldn't measure with our current test bench). The Audeze also have a slightly better-balanced sound and an over-ear fit that works for a wider variety of gamers, unlike the SteelSeries' elastic strap design. You can even use the Audeze a bit more casually with your phone since they are also a Bluetooth headset.
The Audeze Mobius are slightly better gaming headphones than the HyperX Cloud 2/Cloud II. The HyperX have a much better build quality and are also more comfortable than the Audeze. They have a more outdoor-friendly design that's a bit more suitable for commuting and even physical activities. On the other hand, the Audeze are wireless via Bluetooth which make them a bit more convenient to use with your phone. They also offer a unique gaming experience thanks to their 3D sound and head tracking features. The Audeze have a better-balanced default sound that you can somewhat customize with the built-in EQ modes.
The Astro A50 Gen 3 Wireless 2017 are a slightly better and more focused gaming and home theater headset than the Audeze Mobius. The Astro come with a base station that gives them a lot of convenient options like dock charging, optical inputs and outputs to work with your TV, and a low latency wireless connection that's a lot more convenient than connecting for gaming. The Astro also more comfortable with a slightly better gaming control scheme. On the other hand, the Audeze offer a unique 3D experience that may be worth the extra cost for some. They also have a wired design that will easily work with your console controllers and have a better control scheme overall since you can also use them with your mobile phone via Bluetooth.
If you’re in the market for head tracking headphones, then the Audeze Mobius are a better pick over the Dolby Dimension Wireless. The Audeze's frequency response is noticeably flatter and more neutral. They're also very versatile since you can use them wired, and their detachable boom microphone is great for gaming. However, the Audeze don’t have an ANC feature to block ambient noise like the Dolby and aren’t as comfortable and well-built.
The Audeze Mobius are a slightly better gaming headset than the Logitech G933 Wireless Gaming Headset. The Logitech have great connection options, a low latency wireless connection for PS4 and PC, and an excellent app that offers a lot of customizable settings. They also have programmable buttons, which come in handy if you like to play a lot of different games since you can easily switch profiles to better fit what you are playing. The Audeze, on the other hand, offers a unique experience thanks to their 3D feature. They're also Bluetooth headphones with a more casual design that you can use outdoors with your phone. They have a better-balanced default sound but do not come with a proper EQ like the Logitech, which may be addressed in a future update.
The Audeze Mobius have a unique head-tracking feature that helps build a larger virtual soundstage (which unfortunately we couldn't measure with our current test bench) and can also be used wirelessly. The sound quality and the microphone are better on the Audeze, but the plastic build makes it look and feel cheaper than the Turtle Beach Elite Pro 2 SuperAmp. The Audeze are more versatile since it has Bluetooth connectivity, can be used outdoors easily, and comes with a hard case to protect the headphones while you’re on the move. On the other hand, the Turtle Beach have slightly better noise isolation, though they leak more, and don’t need to be charged daily like the Audeze if you use it wirelessly. It also comes with an amp for quick volume control.
The Audeze Mobius are better headphones than the Creative SXFI Air Wireless. The Audeze are better-built, have a better audio reproduction, and have a noticeably better performing microphone for online games. The Audeze also have a unique head tracking feature that gives an immersive experience. Both headsets are Bluetooth compatible as well, but the Creative offer passive playback, which you can’t do with the Audeze, unfortunately. The Creative also have a nice head mapping map that customizes the sound to your head.