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Reviewed on Mar 22, 2018 , Marc Henney, Yannick Khong

Samsung U Flex Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.8
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
6.7
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.9
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
7.6
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
6.9
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
5.7
Gaming
Type : In-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Samsung U Flex are decent wireless in-ears for most use cases. They sound decently well-balanced if a bit sharp on some tracks, and have an around-the-neck design that's a bit bulkier than most but flexible enough to fit into some pockets. They have a decent battery life and an excellent wireless range but struggle to isolate in loud, noisy environments. They're also fairly limited in customization options if they're not paired with a Samsung device which is a bit disappointing.

Test Results
Design 7.1
Sound 6.6
Isolation 6.4
Microphone 6.9
Active Features 7.6
Connectivity 3.6
Pros
  • Low leakage.
  • Great wireless range.
  • Easy to use and portable design.
Cons
  • Poor noise isolation.
  • Sharp audio reproduction.
  • Limited customization options.

Check Price

7.1

Design

Score components:

The Samsung U Flex are decently well made wireless headphones. They look more premium than the Level U Pro, and although they're a bit bulkier, they're more flexible so you can fold and squeeze them into a pocket. They also have a decently comfortable in-ear fit with angled earbuds that fit well within the contours of your ears. They're easy-to-use with a simple control scheme that's efficient and provides all the essential functions. Unfortunately, the slightly larger design makes them a bit unstable at times. The neckband would pull on the earbuds causing them to slip out of your ears, once in while, when doing more demanding physical activities like jumping jacks.

Style

The Samsung U Flex look pretty good and well built. They feel a bit more premium than the Level U Pro thanks to the silver accents on the on the tips of the control modules. However, they're quite a bit bulkier which makes them stand out a bit more than the U Pros, which won't be for everyone. On the upside, the in-ear buds also feel well-made and have magnetic backs that stick together to make them more manageable when not in use. The only part of the Flex's design that feels a bit cheap is the earbud cables, which are thin and do not look as durable as some of the other around-the-neck designs like the Bose QuietControl 30.

7.0 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Weight : 0.1 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
0 lbs

The Samsung U Flex like the Level U Pro, are decently comfortable in-ear headphones as long as you don't mind the around-the-neck design. The neckband is considerably bulkier, so you feel it around your neck a bit more when working out than you would with the U Pros. As for the earbuds they have a decently angled fit that doesn't put too much pressure into the ear canal, but they're still fairly conventional in-ears, so if you're not a big fan of in-ear designs than you will have some of the same issues with the U Flex.

7.6 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Ease of use : Good
Feedback : Great
Call/Music Control : Yes
Volume Control : Yes
Microphone Control : No
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
N/A
Noise Canceling Control : N/A
Talk-Through
What it is: A transparency feature that uses the mics of the headphones to let you hear what is doing on around you without removing them.
When it matters: If you want to be aware of what is going on around you without removing your headphones or while still listening to your audio. This is typically a feature for the noise canceling headphones and passively isolating in-ears that block a lot of noise.
Good value: Yes or adjustable.
:
N/A
Additional Buttons : Voice enabled controls

The Samsung U Flex have an efficient button layout and control scheme. They provide call/music, track skipping, and volume controls. They also have a dedicated button for voice assistance. The buttons deliver good tactile feedback, and they're easy to find by touch. However, skipping tracks is done by holding the volume keys which may not be ideal for some but you get used to it fairly quickly.

9.2 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Avg.Temp.Difference : 0.8 C

The U Flex, like most in-ears, are very breathable headphones. They trap a little bit of heat within the ear canal but it's negligible and should not make you sweat more than average. They're suitable for more intense workouts but the friction of the neckband isn't factored in breathability since it will most likely go over an item of clothing.

7.8 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
L : 6.7 "
W : 5.5 "
H : 0.4 "
Volume : 15 Cu. Inches
Transmitter required : N/A

These headphones are decently portable. They have a slightly bulkier neckband than the Level U Pro, but since they're a bit more flexible, you can fold them to fit into larger pockets. Compared to the Sony WI-C400, and Jabra Elite 25e, they have a more flexible around-the-neck design. They won't be as portable as other around the neck designs like the BeatsX, but they're fairly easy to carry around on your person since you can let them rest around your neck or tuck them under your shirt when you're not using them. Unfortunately, they don't come with a case or pouch which is a little disappointing.

0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Type : No case
L : N/A
W : N/A
H : N/A
Volume : N/A

These headphones do not come with a case or pouch.

7.0 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned

The Samsung U Flex are decently well-built headphones. The neckband is sturdy and flexible, and the earbuds feel dense and well-made. Unfortunately, the audio cables are a little thin, susceptible to wear and tear, and do not retract or detach so you can't replace them. Compared to the Bose QuietControl 30 the cables do not feel as durable and may snap if they get repeatedly hooked to an item of clothing if you often place the neckband under your outfit.

7.5 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned

The around-the-neck design of these headphones makes them above-average stable. They won't fall from your neck if you run or jog with them but the neckband does move around a little and tugs on the earbud cables. This means although the in-ear fit stays put for most exercises, they will sometimes get pulled out of your ears by the neckband which is not ideal. Overall they're stable enough to use as sports headphones but they won't be the best choice if you have more intense workout routines.

Cable
Detachable : No
Length : N/A
Connection : N/A

These headphones come with a micro USB charging cable.

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6.6

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)

The Samsung U Flex is an average sounding pair of closed-back in-ears. They have a good and consistent bass, but it's a bit south of neutral and therefore, not the deepest or the punchiest. The X3, BeatsX, and SoundSport Free have a heavier bass and overall a better sound. Their mid-range is also good and even, but a bit recessed which gives less emphasis to vocals and lead instruments. On the other hand, their treble is just about average, since it's a bit bright and tends to sound piercing on S and Ts. Additionally, they have good imaging, but like most other in-ears, don't have a large and speaker-like soundstage. For more neutral-sounding around-the-neck headphones, take a look at the JBL Live 200BT

7.9 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.96 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
29.54 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.59 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.64 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.8 dB

The Samsung U Flex have a good bass. Their LFE (low-frequeny extension) is at 30Hz, which is good, but not as low as most other in-ears or earbuds. The Jaybird X3, Beats BeatsX, and BeoPlay E8, all have LFEs lower than the UFlex. Accordingly, sub-bass, which is responsible for thump and rumble, is lacking by 5dB. Mid-bass, occupied by the body of bass guitars and the punch of kick drums, is lacking by about 3dB, which is subtle but noticeable. High-bass is even and virtually flat.

8.5 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.01 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.32 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.22 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
1.04 dB

The mid-range is very good. The response is quite even, but with a broad 8dB recess centered around 700Hz. This gives less emphasis to vocals and lead instruments by pushing them towards the back of the mix.

7.0 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
4.32 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.08 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.56 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.03 dB

The treble performance is about average. The response is relatively even from 2KHz up to 7KHz, but overemphasized by about 4dB. This adds a bit of excess brightness to the sound which will be especially noticeable on vocals and lead instruments. The +10dB peak around 10KHz makes S and Ts noticeably sharp and piercing, which may be uncomfortable for those with overly sensitive ears (hyperacusis).

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
9.4 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
0.12 dB

The Samsung U Flex has excellent frequency response consistency. This is assuming the user is able to achieve a proper fit and an air-tight seal using the assortment of tips that come with the headphones. If so, then they should be able to get consistent bass and treble delivery every time they use the headphones.

8.1 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.08
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
1.36
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
2.9
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
4.64

The imaging is very good. Their weighted group delay is 0.08, which is one of the lowest we have measured. The GR graph also shows that the entire audible portion is below the audibility threshold. This indicates a tight bass and a transparent treble reproduction. Additionally, the L/R drivers of our test unit showed measurable frequency, amplitude and phase mismatch, which could skew the stereo image a bit. But not enough to have a large noticeable effect on the localization of objects (like voices, instruments, and footsteps).

1.6 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
N/A
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
N/A
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
N/A
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.4
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
2.0
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The soundstage is poor. Creating a large and speaker-like soundstage is partially dependent on having a speaker-like pinna activation. However, the Samsung, due to their in-ear design, bypass the pinna and don't interact with it. Therefore, their soundstage will be perceived to be small and located inside the listener's head. Their closed-back design also means that their soundstage won't feel and open as open-back earbuds like the AirPods and the SoundSport Free.

6.7 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
7.724
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
4.036

The harmonic distortion performance of the Samsung UFlex is about average. Their THD level in the bass and treble ranges is very low, and remains low under heavy loads. This is good and suggests that they should be able to handle some EQ bass boost without distorting. In the mid-range however, they show elevated levels of THD. This could make the sound of those regions harsh and fatiguing over long listening sessions.

6.4

Isolation

Score components:

The Samsung U Flex barely leak at high volumes but do not isolate as well as some other in-ear headphones. They passively block noise from seeping into your audio, but the quality of the seal they create within your ear canal could is not good enough to block some of the ambient noise of public transit. Unless you listen to your music at higher volumes, you will hear what's happening on around you fairly easily.

5.5 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy environment (airplane, subway, etc.)
Score components:
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-13.8 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-1.22 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-14.78 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-26.78 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
19.88 dB

The Samsung U Flex has a sub-par isolation performance, but there are other in-ears like the Jaybird X3, Beats BeatsX, and the BeoPlay E8 that offer much better passive isolation. In the bass range, occupied by the rumble of airplane and bus engines, they achieved about 1dB of isolation which is not really noticeable. In the mid-range, important for blocking out speech, they achieved about 15dB of isolation, which is good. In the treble range, occupied by sharp S and T sounds, they reduce noise by more than 26dB, which is above-average.

8.2 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
32.5 dB

The leakage performance is very good. The significant portion of their leakage is in the treble range and they do not leak in bass or mid ranges. This means the leakage will sound quite thin and mostly consist of S and Ts (sibilances). Also, the level of the leakage is not very loud, peaking at around 60dB at 1 foot away, which is just above the average office noise floor.

6.9

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
Yes
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
No
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
N/A

The Samsung U Flex has an average integrated microphone. In quiet environments, speech recorded or transmitted with this mic will sound relatively thin and muffled, but overall more detailed and understandable than most Bluetooth headphones. However, they tend to sound too sharp on S and Ts which could be fatiguing for the person on the other side. In noisy situations, they perform well in moderately loud environments like a busy street, but they may struggle to separate speech from background noise in loud places, like a subway station.

7.1 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
289.23 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
4.52 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
7896.12 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
1.039
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
22.95 dB

The mic has a decent recording quality. The LFE (low-frequency extension) of 289Hz means that speech recorded or transmitted with it will sound relatively thin. The HFE (high-frequency extension) of 7.9KHz is above average, indicating a speech that is relatively muffled, but easily understandable and not lacking a lot of detail. The sharp peak at 7KHz however, makes the S and Ts sharp and piercing, so they may get fatiguing for the person on the other line after a while.

6.7 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
18.52 dB

The integrated microphone of the Samsung U Flex is average at noise handling. In our SpNR test, they achieved a speech-to-noise ratio of 19dB, suggesting they are well suited for quiet and moderately loud environments. But they won't be best for very loud environments, as they may struggle to separate speech from unwanted noise.

7.6

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Samsung U Flex have a decent battery life and a great app but only on Samsung devices. They lasted about 11 hours on average and take less than two hours to charge, which should be enough to last you the whole day. They also have a good standby time but no auto-off feature. Unfortunately, the Samsung Level app, which offered a decent set of features with the Level U Pro, has been stripped down and limited for most Android users unless you have a Samsung phone (if you do, it is one of the best wireless earbuds for Android you can get). It's also not available for iOS which is not ideal.

7.8 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
11.5 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
1.8 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
Standby mode
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

These headphones have a good battery life and charge relatively fast. You can also use them while they're charging which makes them a bit more convenient for the office. They lasted 11 hours on average and took 1.8 hours to fully charge. They also have a long standby mode but no auto off-timer. Overall, they should easily last throughout an entire day of heavy use but having an auto-off feature when inactive would have improved their batter performance by quite a bit.

6.0 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
App Name : Samsung Level
iOS : No
Android : Yes
Mac OS : N/A
Windows : N/A
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
Graphic + Presets
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
No
Mic Control : No
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
Yes
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
Yes
Button Mapping : No
Surround Sound : N/A

The Samsung Level app with the U Flex would have been one of the best and most customizable support software that we've tested if it was available on iOS and wasn't limited to Samsung phones. The app is nearly useless when paired with a regular Android device. All you get is a basic menu with a battery status level that doesn't show the actual % value of the battery life and basic notification management. However, when paired with a Samsung Galaxy S8 there are a multitude of options that you can customize like a graphic EQ with presets, room effects, volume monitors, and a music playback timer. It's a fully featured app on Samsung phones that feels stripped down on regular Android devices which limiting for all the users that purchased the U Flex and do not have a Samsung device.

3.6

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: When you want to know whether your headphones will be compatible with your various audio sources, like your smartphone, tablet, gaming consoles, PC, smart TV, amplifiers, etc.
Score components:

The Samsung U Flex have simultaneous, multi-device pairing but no NFC support. They have a great wireless range (they're one of the best wireless headphones we've tested) and a decent latency performance for a Bluetooth headphone.  However, they do not support aptX and aptX (LL) like the Samsung Level U Pro, which means they won't be as suitable for gaming or watching movies.  Unfortunately, they have no other connection option but Bluetooth.

6.8 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: When you want to connect your headphones wirelessly to a Bluetooth source, like your smartphone, tablet, PC or smart TV.
Score components:
Bluetooth Version
What it is: The version of Bluetooth that the headphones support.
When it matters: Newer versions of Bluetooth, when paired with devices that support the same version, may have improved latency and wireless range performance.
:
4.2
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
2 Devices
NFC Pairing
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
No

These headphones do not have NFC support for Bluetooth pairing but can connect to two devices simultaneously. They also have an easy to pair switch similar to the Bose headphones and automatically pair to the last synced device once you turn them on.

0 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: When you want to use your headphones wired with a device that has a regular audio jack (line-out), like a smartphone, PC, or gaming console controller.
OS Compatibility
What it is: Testing the headphones' cable to see which operating system it works with.
When it matters: Some wired headphones don't support all operating systems so this allows you to check if the headphones will work with your device.
:
N/A
Analog Audio
What it is: When your headphones can play analog media using a standard 1/8" TRS audio jack. Includes using a 1/4" or 1/16" TRS with a 1/8" TRS adapter.
When it matters: For listening to music with devices that have a standard 1/8" TRS audio jack, like an MP3 player, tablet, smartphone or PC.
Good value: Yes
:
N/A
USB Audio
What it is: When your headphones can play digital media using a standard USB connector.
When it matters: For listening to music on a PC. A digital USB adapter can offer some advantages over a regular audio jack, like a DAC or added software support.
Good value: Yes
:
N/A
PS4 Compatible
What it is: PS4 compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Xbox One compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
N/A
PC Compatible
What it is: PC compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
N/A

They have no wired option. If you want a good sounding wired in-ear, check the 1More Triple Driver In-Ear.

0 Base/Dock
What it is: The base station, dock, or dongle transmitter of wireless headphones that receive data/audio via a specific frequency range or wired headphones that have a proprietary amp.
When it matters: When you need to know which inputs and outputs the headphones support, so you can set them up with your home theatre system for gaming or watching movies.
Type
What it is: The type of base/dock the headphones use, whether a USB dongle, charging case or docking station. Wired or wireless.
When it matters: Larger docking stations tend to have more controls and sometimes even customization options while smaller USB dongles are more portable. Charging cases allow you to keep your earbuds charged on-the-go.
:
N/A
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
N/A
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
N/A
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
N/A
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
N/A
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
N/A
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
N/A
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
N/A
Power Supply
What it is: The connector type of the power source for the base/dock.
When it matters: The accessibility of the power source. For example, a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas an AC adapter is less common.
Good value: USB/USB-C
:
N/A
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
N/A

These headphones do not have a dock. If you want a headphone that's versatile and has a dock, try the SteelSeries Arctis 7. However, it won't be as compact or portable.

8.3 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: When you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with much greater range than an audio cable could provide, especially if the audio source is heavy or difficult to carry. Note that wireless range also depends on your audio source's signal strength, which may vary between devices.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth source's signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
41 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
160 ft

The Samsung U Flex have a great wireless range and maintained a stable connection up to 40ft when the Bluetooth source was placed in another room. Their direct line-of-sight range is also very good and would be more than enough for most use cases and sufficient for large open offices and workspaces.

4.4 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen. Note that latency also depends on the device and applications you use.
Score components:
Default Latency
What it is: The base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos wirelessly, high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
146 ms
aptX Latency
What it is: An audio coding algorithm (codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if you often stream music over Bluetooth. It also slightly improves latency when watching videos with wireless headphones.
Good value: 50 ms or less
Noticeable difference: 15 ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: Latency is a lot more noticeable when watching videos or gaming than when just listening to music.
Good value: 50 ms or less
Noticeable difference: 5 ms
:
N/A

The Samsung U Flex do no have any low latency codecs like the Level U Pro. They still perform quite well for a Bluetooth headset at 144 ms of latency. However, they still have a bit too much lag to be the best headphones for watching movies and gaming.

In the box

  • Samsung U Flex Wireless Headphones
  • USB cable
  • Earbud Tips (x4)
  • Manual

Compared to other Headphones

The Samsung U Flex have an easy-to-use and decently portable design. They're comfortable and flexible enough to fit into some pockets and they sound decently well-balanced, although they can be a bit sharp on already bright tracks. They have a good battery life and a decent wireless range but unfortunately, their app is limited to Samsung only devices which means they won't be as customizable as some of the other competing around-the-neck headphones. Overall, they're one of the best cheap earbuds, the best earbuds under $50, and the best Bluetooth earbuds under $50 for build quality that we have reviewed so far.

Samsung Level U Pro Wireless

The Samsung U Flex and the Samsung Level U Pro have about the same performance overall. The U Flex are better built and look more premium than the U Pro. They also have a more flexible neckband that makes them a bit more portable since you can fit them into some pockets, unlike the U Pro. The U Flex also have more customization options, but only on Samsung devices, unlike the U Pro which have the same features on all Android phones that support the Level app. The U Pro also isolate a bit better than the U Flex, but that is heavily dependent on the fit you can achieve with the provided in-ear tips. On the upside, the Level U pro have a lot more codec options, making them suitable for watching movies if you have the right Bluetooth transmitter with aptX-LL.

Sony WI-C400 Wireless

The Samsung U Flex Wireless are better headphones than the Sony WI-C400 Wireless. Their sound quality is noticeably better, especially in the bass range, and they offer some customization options if you have a Samsung device as well. While their battery life is slightly shorter, they take less than half the time to charge fully, and you can also use them when charging. They can connect to two devices, have better wireless range, and also lower latency. They also feel more durable and better-built than the Sony WI-C400. The Sonys have NFC compatibility that the U Flex don’t have.

Jabra Elite 25e Wireless

The Samsung U Flex are a slightly better around-the-neck design than the Jabra Elite 25e. The U Flex has a better-built neckband that's flexible enough to fold and fit into your pockets. The U Flex also have a more stable and slightly better isolating in-ear fit. They have customizable sound and a wealth of features, but only if you're paired to a Samsung device. The Elite 25e, on the other hand, will be more comfortable for some thanks to their earbud fit. They also have a much longer battery life than the Samsung.

JBL Live 200BT Wireless

The JBL Live 200BT are slightly better headphones than the Samsung U Flex Wireless, especially if audio quality is your most important criteria. Their fit also isolates against more ambient noise, which makes them a slightly better option for commuting. However, both headphones are very similar and if you have a Samsung device, the U Flex might be the better option since you get access to the Samsung Level app.

Jabra Elite 65e Wireless

The Jabra Elite 65e are a better around-the-neck headset than the Samsung U Flex. The Jabra Elite 65e are noise cancelling earbuds, so they perform a bit better in noisy conditions and are a bit more comfortable to wear than the Samsung Level U Pro. The Elite 65e also have a better microphone and a sturdier, more premium looking build quality that's flexible enough to fit into some pockets, unlike the U Pro. On the upside, the Level U Pro are a slightly better value for their low price point, and they also support more codecs so you can use them to watch TV if you have Bluetooth source that supports aptX-LL (Low Latency).

Anker SoundBuds Life Wireless

The Samsung U Flex are slightly better around-the-neck headphones than the Anker SoundBuds Life. The Samsung  have a flexible neckband that will easily fit into your pockets. They also have a better-balanced sound, a more durable design, and a lot more customization options, but only when connected to Samsung devices. On the other hand, the Ankers offer a slightly better value for your money. They also have a better battery life that should last you long enough for most activities and use cases.

Samsung Level Over Wireless

The Samsung Level Over Wireless are a much better wireless headset than the Samsung U Flex if you prefer over-ears to in-ear headphones. The U Flex are a lot more portable than the Level Over Wireless. They're also more breathable and stable for sports and physical activity. On the other hand, the Level Over Wireless have a better default sound quality that you can customize with any Android phone, not just Samsung devices like the U Flex. They're also noise cancelling headphones, so they're a bit more suitable for noisy conditions and commuting, and they have a longer battery life than the U Flex.

Samsung Level On Wireless

The Samsung Level On Wireless are a better choice if you want on-ears, but if you prefer a slightly more portable design, then an go for the Samsung U Flex instead. The U Flex are more portable than the Level On and the Level U Pro, thanks to their flexible neckband design that will fit into some pockets. They also have a bit more customization options than the Level On when connected to a Samsung device, although not by much since they aren't noise cancelling headphones. The Level On, on the other hand, have a longer battery life and support more codec options than the U Flex. Also, since they are noise cancelling, they do a little better in noisy conditions. They also have better sound quality.

+ Show more

Conclusion

6.8 Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
The Samsung U Flex are sufficiently versatile headphones for most use cases. They have a good battery life and an excellent wireless range. They have a flexible and comfortable design that won't be too cumbersome but isn't as portable as the BeatsX. They also have a relatively poor isolation performance so they won't be the best headphones to use in loud environments. Unfortunately, their app is limited to Samsung-only devices which will not be ideal for some listeners especially since the Level U Pro does not have that constraint.
6.7 Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Average for critical listening. They have a decent audio reproduction but sound a bit too sharp on already bright tracks. Unfortunately, you can only EQ them with Samsung devices so they won't have the best sound quality for critical listening. They also have a small closed-back in-ear design that cannot produce a spacious soundstage.
6.9 Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Above-average for commuting. They're lightweight, easy to carry around and have a good control scheme. However, they do not block as much noise as some of the other in-ear headphones we've tested so they won't be the best option for noisy commutes or flights.
7.6 Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Good for sports. The Samsung U Flex have an around-the-neck design that's stable enough for running or jogging. They're also lightweight, portable and wireless. However, the in-ear tips do slide a bit in the ear canal during more strenuous activities, and the bulky neckband can sometimes pull the earbuds out of your ears, which won be ideal for more intense sports.
6.9 Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Above-average for office use. They don't block a lot of noise, but thanks to their incredibly low leakage, you can mask some of the office chatter, by playing your audio at high volumes and not disturb others.
Below-average for home theater use. They're decently comfortable and have a good wireless range. However, they have a bit too much latency for watching a lot of video content, and they have no other connection option but Bluetooth.
5.7 Gaming
Below-average for gaming. They have a mediocre-at-best microphone, and a bit too much latency to be suitable for gaming. Their app also does not offer as many customization options typical for gaming headphones.

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