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Reviewed on Mar 12, 2019 , Marc Henney, Sam Vafaei, Yannick Khong

Razer Nari Ultimate Wireless
HEADPHONES REVIEW

Usage Ratings - Version 1.2

Test Benches:

  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2017
  • 0.9: Winter 2016
6.8
Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
7.4
Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
6.3
Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
6.0
Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
6.8
Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
6.8
TV
Score components:
7.6
Gaming
Score components:
Type : Over-ear
Enclosure : Closed-Back
Wireless : Yes
Noise-Cancelling : No
Mic : Yes
Transducer : Dynamic

The Razer Nari Ultimate are good closed-back over-ear gaming headphones. They’re comfortable and well-built, but are very bulky and have poor stability. If you don’t mind having to constantly readjust them, they sound decent and have some unique features, like Razer's HyperSense, which is a haptic feedback system that transmits vibrations or rumbles to the user. It may help immerse the wearer when playing single-player video games but can get tiring after a while, especially during multiplayer games. The headphones also have a disappointing battery that lasted for only about 5 hours with haptic feedback and RGB lighting activated. On the upside, they have an excellent wireless range and superb latency performance.

Test Results
Design 6.4
Sound 7.4
Isolation 5.7
Microphone 7.3
Active Features 5.6
Connectivity 7.7
Pros
  • Unique haptic feedback system
  • Well-built and relatively comfortable
  • Excellent wireless range and latency performance
Cons
  • Unstable fit prone to slipping off head
  • Short battery life
  • Poor isolation performance
  • Bass delivery varies significantly across users. Sensitive to glasses

Check Price

6.4

Design

Score components:
Razer Nari Ultimate Wireless Design Picture

The Razer Nari Ultimate have a gamer-centric look, complete with Razer’s signature Chroma RGB lighting on the ear cups. They’re significantly bulkier than most headphones, even when compared to other gaming models, and have a very loose fit that may need to be readjusted frequently, even while gaming. Their controls aren’t the easiest to use, but provide decent feedback. Otherwise, the Nari Ultimate are quite comfortable and have a sleek design that feels well-built.

Style
Razer Nari Ultimate Wireless Design Picture 2

The Razer Nari Ultimate have a sleek, polished look even though they’re very bulky headphones. They have large, circular ear cups with thick, dense padding. Though they have a similar design, the Razer Nari Ultimate have a more premium look and feel than the Razer Man O’ War Wireless, even though the Nari are bulkier. They have an all-black design with gunmetal accents and feature the Razer logo with dynamic RGB lighting on the ear cups.

7.5 Comfort
What it is: Adjustability and degrees of freedom, pressure, stiffness and weight.
When it matters: When the headphones are going to be used for long durations.
Score components: Subjectively assigned
Razer Nari Ultimate Wireless Comfort Picture
Weight : 0.9 lbs
Clamping Force
What it is: The force that the headphones exert on your head, once you have them on. This is purely a measurement of the force applied, which does not take into account the earpad's surface area and the resulting pressure you will feel, on or around your ears.
When it matters: The tighter the headphones, the more force they put on your head. This can get uncomfortable or cause pain and soreness during long listening sessions.
:
1.5 lbs

The Nari Ultimate are comfortable headphones for most people. They have large, soft ear cups with lots of thick padding that fit well around the ears. The headband is coated in a more breathable mesh material and has less padding than the ear cups, but is still comfortable. Although the Nari clamp down quite a bit and start to feel tight and heavy after a while, they were comfortable enough to wear for an hour of uninterrupted gaming and should be fine for a bit longer.

5.8 Controls
What it is: The control scheme of the headphones, the number of functions provided, button layout and ergonomics as well as the quality of tactile feedback.
When it matters: If you want to control volume, pause your music or make phone calls without directly interacting with your audio device.
Razer Nari Ultimate Wireless Controls Picture
Ease of use : Okay
Feedback : Decent
Call/Music Control : No
Volume Control : Yes
Microphone Control : Yes
Channel Mixing
What it is: Being able to mix audio channels directly on the headphones.
When it matters: This is most useful when using a separate chat software so that you can mix in-game audio and chat audio depending on your needs.
:
Adjustable
Noise Canceling Control : No
Talk-Through
What it is: A transparency feature that uses the mics of the headphones to let you hear what is doing on around you without removing them.
When it matters: If you want to be aware of what is going on around you without removing your headphones or while still listening to your audio. This is typically a feature for the noise canceling headphones and passively isolating in-ears that block a lot of noise.
Good value: Yes or adjustable.
:
N/A
Additional Buttons : No

The Razer Nari have an unremarkable control scheme. It’s easy enough to use once you get the hang of it, but the power and mic muting buttons are very small and a bit challenging to locate at first. The volume and channel mixing dials are easy-to-use and fairly responsive, though, especially since the channel mixing dial has a notch in the middle to signal when the game and chat audio are at 50/50.

5.7 Breathability
What it is: How hot the headphones get when you wear them for an extended period of time.
When it matters: If you often have long listening sessions or use your headphones while doing physical activities like running or working out.
Score components:
Razer Nari Ultimate Wireless Breathability After Picture
Avg.Temp.Difference : 7.8 C

The Razer Nari Ultimate have poor breathability and will make your ears warm after wearing them for a while. They're a bit less breathable than typical closed back over-ear headphones, since they fit quite tightly on the head and have thick leatherette pads that block a lot of airflow. This means you may need to take some breaks now and then during long gaming sessions and they will not be suitable to wear while exercising.

5.8 Portability
What it is: The volume of space occupied by the headphones when folded into their most compact format.
When it matters: If you're often on the move and need to carry your headphones in a bag, purse , or pocket.
Score components:
Razer Nari Ultimate Wireless Portability Picture
L : 8.7 "
W : 7.2 "
H : 4.0 "
Volume : 251 Cu. Inches
Transmitter required : No

The Razer Nari aren’t portable headphones. They are among the largest headphones we have measured so far and are very bulky. They will take up a lot of space in a bag and do not come with a carrying case. Although they don't support Bluetooth and require their own transmitter to be used wirelessly, they can be used wired with the included audio cable. They also have swiveling cups, so you can wear them around your neck if you don’t mind.

0 Case
What it is: The provided carrying options to protect your headphones when transporting them.
When it matters: To prevent damaging your headphones, if you often carry them in your bag or pocket.
Score components: Subjectively assigned
Type : No case
L : N/A
W : N/A
H : N/A
Volume : N/A

These headphones don't come with a case.

7.5 Build Quality
What it is: Durability, material quality, cheap/expensive feel.
When it matters: When the headphones are going to be used by multiple users (classes/studios), by children, in tough conditions, on a daily basis, or for exercise.
Score components: Subjectively assigned
Razer Nari Ultimate Wireless Build Quality Picture

The Razer Nari Ultimate are well-built gaming headphones. They feel much better built than the Razer Man O’ War Wireless. They’re mostly made of plastic, but they don’t feel cheap. They have a metal headband frame that feels solid and the plastic used in the rest of their build feels dense and high-grade. However, they’re not very flexible, and the joint where the ear cups rotate feels like a potential weak point. They’re also quite heavy and might break if you drop them. The exposed audio cable shouldn’t be a problem, but could see some damage over time.

4.5 Stability
What it is: How the headphones are designed to prevent them from slipping off your ears or falling off your head.
When it matters: If you plan on using the headphones while doing sports or other physical activities that requires a lot of movement.
Score components: Subjectively assigned
Razer Nari Ultimate Wireless Stability Picture

The Nari Ultimate have poor stability. They have an auto-adjusting headband that is quite comfortable but doesn’t provide enough stability for the headphones to rest securely on your head. The headphones swing around a lot when turning or tilting your head, even minimally. This is especially disruptive while gaming since you need to stop what you’re doing to readjust the headphones quite often.

Cable
Razer Nari Ultimate Wireless Cable Picture
Detachable : Yes
Length : 4.4 ft
Connection : 1/8" TRRS

The Razer Nari Ultimate come with a USB-to-micro-USB cable and a right-angle 1/8” TRRS audio cable.

Top
Headshots 1
Headshots 2
7.4

Sound

What it is: How accurately the audio is reproduced. The tests are performed with the headphones' most commonly used features enabled (noise-cancelling, wireless, etc.)
Razer Nari Ultimate Wireless Frequency Response

The Razer Nari Ultimate are decent-sounding closed-back over-ear gaming headphones. They have deep, punchy bass, a very good and even mid-range, and good treble. However, their bass is noticeably boomy and muddy, their mid-range sounds a bit cluttered and results in slightly distant-sounding vocals and leads, and their treble lacks presence and detail. They also have poor frequency response consistency, which means that not everyone wearing them will experience the same bass or treble performance. Overall, they’re a good choice for those who want the feel the punchy bass of video games and action films, but won’t be ideal for fans of more vocal-centric genres of music.

7.3 Bass
What it is: Frequency Response from 20Hz-250Hz
When it matters: When the material is heavy on bass frequencies, such as those of kick drums and bass guitar.
Score components:
Razer Nari Ultimate Wireless Bass
Std. Err.
What it is: The amount of deviation (weighted standard error) in bass frequency response (20Hz-250Hz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) bass performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.94 dB
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Shows how extended the bass is.
Good value: <40Hz
Noticeable difference: 5Hz
:
10 Hz
Low-Bass
What it is: The average amount of over/under-emphasis in frequency response from 20Hz-60Hz.
When it matters: Kick drums and low frequency effects get their 'thump' from this range. Mostly felt than heard.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
0.57 dB
Mid-Bass
What it is: The average amount of over/under-emphasis in frequency response from 60Hz-120Hz.
When it matters: Melodic bass instruments have most of their fundamental frequencies in this range. This is where the 'body' and 'punch' of the bass sits.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
4.36 dB
High-Bass
What it is: The average amount of over/under-emphasis in frequency response from 120Hz-250Hz.
When it matters: Most instruments get their warmth and full-ness from this range. When over-emphasized, mixes tend to get muddy and boomy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
5.71 dB

The Nari Ultimate have decent bass. Low-frequency extension (LFE) is at 10Hz, which is excellent. Low-bass, responsible for the thump and rumble common to bass-heavy music and video game effects, is flat and follows our target quite tightly. However, there is a bump starting around 60Hz which raises mid-bass and high-bass up to about 6dB over, making these headphones sound boomy and muddy.

Also, their bass delivery varies noticeably across users, and is sensitive to the quality of fit, seal, and whether you wear glasses. The response here represents the average bass response and your experience may vary.

8.1 Mid
What it is: Frequency Response from 250Hz-2KHz
When it matters: When the material is heavy on mid-range frequencies. This is the case for the majority of audio content.
Score components:
Razer Nari Ultimate Wireless Mid
Std. Err.
What it is: The amount of deviation (weighted standard error) in mid frequency response (250Hz-2.5KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) mid performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
2.52 dB
Low-Mid
What it is: The average amount of over/under-emphasis in frequency response from 250Hz-500Hz.
When it matters: Most instruments have their fundamentals or low harmonics in this range. Over-emphasis in this range sounds muddy and cluttered. Under-emphasis, thins out the vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
2.37 dB
Mid-Mid
What it is: The average amount of over/under-emphasis in frequency response from 500Hz-1KHz.
When it matters: This range is occupied mostly by upper harmonics. Over-emphasis sounds forward and boxy. Under-emphasis pushes instruments to the back of the mix.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.42 dB
High-Mid
What it is: The average amount of over/under-emphasis in frequency response from 1KHz-2KHz.
When it matters: Most instruments, especially vocals, get their intensity and clarity from this range. Over-emphasis sounds honky and harsh, under-emphasis sounds weak and distant.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-2.59 dB

The mid-range is very good. The response is mostly flat but has an 8dB tilt favoring lower frequencies, which is a continuation of the bump in the bass-range. This makes their mid-range also a bit muddy and cluttered, while nudging vocals and leads to the back of the mix, making them sound slightly weak.

7.8 Treble
What it is: Frequency Response from 2KHz-20KHz
When it matters: When the material is heavy on high-range frequencies, such as voice, cymbals, and any other material where brightness, brilliance and airiness is desired.
Score components:
Razer Nari Ultimate Wireless Treble
Std. Err.
What it is: The amount of deviation (weighted standard error) in treble frequency response (2.5KHz-20KHz) as compared to a target response that would sound perfectly balanced to most people.
When it matters: When a balanced and neutral (reference) treble performance is desired.
Good value: <4dB
Noticeable difference: 0.1dB
:
3.69 dB
Low-Treble
What it is: The average amount of over/under-emphasis in frequency response from 2KHz-5KHz.
When it matters: Almost all instruments rely on this range for their presence, detail, and articulation. Over-emphasis can sound harsh and painful. Under-emphasis hurts the comprehensibility of vocals and lead instruments.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-1.07 dB
Mid-Treble
What it is: The average amount of over/under emphasis in frequency response from 5KHz-10KHz.
When it matters: This is the sibilance range. Cymbals, vocals, and lead instruments rely on this range for brightness and presence. Over-emphasis sounds piercing and painful, under-emphasis sounds dull and lispy.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-4.37 dB
High-Treble
What it is: The average amount of over/under-emphasis in frequency response from 10KHz-20KHz.
When it matters: This range gives brilliance and airiness to the sound. Over-emphasis sounds hissy, under-emphasis sounds closed-up and lifeless.
Good value: +/-3dB
Noticeable difference: 0.1dB
:
-3.79 dB

Their treble performance is good. Low-treble is relatively uneven, but dips around 2.5KHz and again at 4KHz, negatively affecting the articulation and detail of vocals and lead instruments. The rest of the treble range is mostly underemphasized, sometimes by up to 10dB, which lends a darker sound, especially on brighter tracks.

Raw Frequency Response
What it is: The average uncompensated frequency response of the headphone. For in-ears and earbuds, this corresponds to the average of 5 measurements/re-seats on the dummy head (HMS). For over/on-ear headphones, this corresponds to the average of 5 measurements/re-seats on the HMS (Head Measurement System) for the mid and treble ranges, and 5 measurements/re-seats on 5 human subjects for the bass range.
When it matters: This is for those who want to see the raw and uncompensated frequency response of the headphone. Some of the more advanced users, are able to read and evaluate headphone frequency response in its raw form and without compensation. This will be especially useful to them if they have their own headphone compensation/target curve, which may differ from the compensation curve/target response used by RTINGS.com.
5.5 Frequency Response Consistency
What it is: The amount of deviation of each frequency response pass, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Score components:
Razer Nari Ultimate Wireless Consistency L Razer Nari Ultimate Wireless Consistency R
Avg. Std. Deviation
What it is: The average amount of deviation in frequency response of 5 re-seats, from the average frequency response.
When it matters: Shows how consistently the headphones perform after re-positioning them.
Good value: <0.5
Noticeable difference: 0.1
:
1.21 dB

The frequency response consistency of the Razer Nari Ultimate is poor. Their bass delivery is quite inconsistent across our human subjects, with a maximum of about 10dB of variation. Some subjects experienced more bass, while others experienced less. If you have a lot of hair between the headphones and your ear, or wear glasses, then you may experience a noticeable drop in bass. There’s also a fair amount of inconsistency in the treble range, depending on the position of the headphone on our dummy head. This means that your treble response may change as the headset moves around on your head.

8.2 Imaging
What it is: Imaging qualities are inherent to the audio content, the headphones have to 'reproduce' them rather than 'create' them. They determine how accurately the objects are positioned in the stereo image, and how transparent the imaging is.
When it matters: When accurate positioning of the objects in the stereo image, and clear and transparent imaging is desired.
Razer Nari Ultimate Wireless Group Delay Razer Nari Ultimate Wireless Phase Response
Weighted Group Delay
What it is: The average amount of group delay calculated based on a perceptual weighting filter. Group delay indicates how long it takes for each frequency to reach their maximum amplitude. This is a monaural quality and can be perceived even with one ear.
When it matters: Headphones with lower group delay have more transparent imaging and a tighter bass. Headphones with higher group delay in the bass range tend to have a wimpy and loose bass, and headphones with higher group delay in the treble range tend to have a less transparent imaging.
Good value: <0.5
Noticeable difference: 0.1
:
0.35
Weighted Amplitude Mismatch
What it is: The Left/Right balance of our test unit, that is, the amount of amplitude difference between the left and right drivers. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When a properly balanced stereo image and low manufacturing tolerance is desired. A poor score indicates a noticeable difference in level between the left and right drivers.
Good value: <1.5
Noticeable difference: 0.1
:
1.06
Weighted Frequency Mismatch
What it is: The amount of difference (Std. Err.) between the frequency response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance, is desired. A poor score indicates there may be 'holes' in the stereo image at certain frequencies.
Good value: <2
Noticeable difference: 0.1
:
2.21
Weighted Phase Mismatch
What it is: The amount of difference (Std. Err.) between the phase response of the left and right drivers of our test unit. This is not a design test, but a marker for manufacturing tolerance and ergonomics.
When it matters: When an even and stable stereo image, as well as a low manufacturing tolerance is desired. A poor score indicates there may be inaccuracies in the stereo image reproduction at certain frequencies.
Good value: <16
Noticeable difference: 3
:
4.38

The imaging performance of the Nari Ultimate is great. Weighted group delay is at 0.35, which is quite good. The GD graph also shows that the entire group delay response is below the audibility threshold. This ensures a tight bass and a transparent treble. Additionally, the left and right drivers of our test unit were well-matched in amplitude, frequency and phase. This is important for the accurate localization and placement of object (voices, instruments, video game effects) in the stereo field. However, these results are only valid for our unit, and yours may perform differently.

6.5 Soundstage
What it is: Soundstage qualities are not inherent to the audio content, the headphones have to 'create' them rather than 'reproduce' them. They determine whether the sound is perceived to be coming from inside or in front of the head, how open and spacious the soundstage is, how much the headphones acoustically interact with the environment, and how strong the phantom center is.
When it matters: When an accurately produced, large and spacious soundstage, similar to that of a stereo loudspeaker setup is desired.
Razer Nari Ultimate Wireless PRTF
PRTF Accuracy (Std. Dev.)
What it is: The standard deviation of the PRTF (Pinna-related transfer function) of the headphones compared to a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: An accurate pinna activation is mainly responsible for how natural and speaker-like the soundstage is perceived to be. The less error in the shape of the PRTF, the more natrual and speaker-like the perception of the soundstage will be. High amounts of error may indicate a soundstage that is unnatural or odd.
Good value: <2.5
Noticeable difference: 0.1
:
2.35 dB
PRTF Size (Avg.)
What it is: The average amplitude of the PRTF (Pinna-related transfer function) of the headphones compared to that of a reference loudspeaker's PRTF at 30°. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is responsible for the perceived size of the soundstage. The higher the value, the larger the perceived size of the soundstage. However, values above the reference (5.0dB) could result in a soundstage that is perceived as unnatural or odd.
Good value: >3.7
Noticeable difference: 0.1
:
4.46 dB
PRTF Distance
What it is: The depth of the "10KHz notch" of the headphone's PRTF, which is caused by phase cancellations at the concha. This quality is monaural and can be perceived even with one ear. This test does not apply to in-ears and earbuds, due to the lack of pinna interaction.
When it matters: This value is mainly responsible for the perceived distance and elevation of the soundstage. A small distance value may result in a soundstage that is perceived to be located inside the head. Larger values may help pull the soundstage out from inside of the head and bring it to the front.
Good value: >13
Noticeable difference: 1
:
12.41 dB
Openness
What it is: How open the headphones are, and how open and spacious they sound. This quality is monaural and can be perceived even with one ear. This test differentiates between acoustically and electronically produced crosstalk and only takes the acoustically generated crosstalk into account. This value is the inverse of the Noise Isolation test score, and could be indirectly related the acoustic impedance of the headphones.
When it matters: When a headphone with a sense of an open, and spacious soundstage is desired. A value of 10 indicates a fully open headphone, and a value of 0 indicates a fully closed headphone.
Good value: >7.5
Noticeable difference: 0.5
:
4.5
Acoustic Space Excitation
What it is: How loud the headphones are, and how much they excite their environment acoustically. If the headphones are loud and open enough, the sound leaking from the headphones will be affected by the environment (reflections/reverb) before reflecting back into the open headphones and to the listener's ears. This quality is monaural and can be perceived even with one ear. This value is the inverse of the Leakage test score.
When it matters: Headphones with higher excitation values, similar to openness, tend to have soundstages that are perceived as more open and spacious.
Good value: >7.5
Noticeable difference: 0.5
:
4.4
Correlated Crosstalk
What it is: How strong and solid the phantom center is. This is mostly a stereo quality and its effects on mono content are minimal. This test is sensitive to the phase of the crosstalk and whether it is produced acoustically or electronically.
When it matters: When a true reproduction of the stereo image is desired. A value of 0 indicates no crosstalk, or that the existing crosstalk is not correlated enough to affect the phantom center. A negative score means the crosstalk is out of phase with the original signal, resulting in a slightly wider stereo image at the expense of creating a 'hole' at the center of the stereo field. A positive score means the crosstalk is in phase and positively affecting the phantom center.
Good value: >1dB
Noticeable difference: 0.3dB
:
0.0 dB

The Razer Nari Ultimate have an okay soundstage. The PRTF graph shows a decent amount of activation and interaction with the pinna. There’s no notch present at 10KHz, which, coupled with the closed-back design, suggests a soundstage that is located inside the listener's head, rather than being very speaker-like.

7.8 Total Harmonic Distortion
What it is: The subtle, unwanted frequencies (harmonics) produced alongside the intended frequencies.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Score components:
Razer Nari Ultimate Wireless Distortion
Weighted THD @ 90
What it is: The overall amount of harmonic distortion measured at 90dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: <0.100
Noticeable difference: 0.1
:
1.214
Weighted THD @ 100
What it is: The overall amount of harmonic distortion measured at 100dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at loud listening levels.
Good value: <0.300
Noticeable difference: 0.1
:
1.156

The harmonic distortion performance is good. The overall amount of harmonic distortion is within good limits; however, the peaks around 3-4KHz could make the treble of these headphones sound a bit harsh and impure at louder volumes.

5.7

Isolation

Score components:

The Razer Nari Ultimate have inadequate isolation. Like most gaming headsets we've reviewed so far, they only passively prevent noise from seeping into your audio. This makes them poorly suited for loud environments, especially where there’s a lot of low-frequency noises, like a crowded room or a busy street. They should be okay if you game alone in a relatively quiet room, but you will hear most of the ambient noise and chatter if you bring them to a gaming convention. On the upside, their leakage is not very loud.

5.4 Noise Isolation
What it is: How much outside noise is blocked out by putting the headphones on.
When it matters: If the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
Score components:
Razer Nari Ultimate Wireless Noise Isolation
Isolation Audio
What it is: The simulated noise isolation of the headphones, demonstrating how much outside noise is blocked out by putting the headphones on. This recording is created using an EQ and is not an actual recording. For headphones with ANC (active noise cancellation), the playback simulates the isolation with ANC enabled.
When it matters: When the headphones are going to be used in a noisy envinronment (airplane, subway, etc.)
:
Overall Attenuation
What it is: The overall amount of environmental noise reduction in dB.
When it matters: In loud envinronments like planes, trains, offices, etc.
Good value: <-20dB
Noticeable difference: 1dB
:
-13.8 dB
Bass
What it is: The overall amount of noise isolation in the bass range (20Hz-250Hz).
When it matters: When the outside noise is bass-heavy, like in airplanes.
Good value: <-15dB
Noticeable difference: 1dB
:
-0.17 dB
Mid
What it is: The overall amount of noise isolation in the mid-range (250Hz-2.5KHz).
When it matters: When the environment's noise is mid-heavy, like in an office.
Good value: <-15dB
Noticeable difference: 1dB
:
-10.32 dB
Treble
What it is: The overall amount of noise isolation in the treble range (2.5KHz-20KHz).
When it matters: When the environment's noise is treble-heavy. Although uncommon, areas with sharp sounds fall under this category.
Good value: <-30dB
Noticeable difference: 1dB
:
-31.73 dB
Self-Noise
What it is: The amount of noise created by the active electronics of the headphones (if applicable), measured from 300Hz-20KHz. Applies mostly to wireless and noise-cancelling headphones.
When it matters: If too loud, it could become distracting when listening to quiet material like podcasts and audiobooks.
Good value: <16dB
Noticeable difference: 1dB
:
17.81 dB

The Razer Nari Ultimate have poor noise isolation performance. They don’t have active noise-cancelation (ANC), and do not produce a tight enough seal to isolate at all in the bass range. This means they will let in all the rumble of airplane and bus engines. In the mid-range, important for blocking out speech, they reduce outside noise by 10dB, which is passable. On the upside, they reduce the treble range, responsible for sharp “S” and “T” sounds and fan noises like A/C systems, by 32dB, which is good.

6.2 Leakage
What it is: The amount of sound bleeding out of the headphones.
When it matters: When the listener doesn't want people around them (in office, recording studio, etc.) to hear what is being listened to.
Score components:
Razer Nari Ultimate Wireless Leakage
Leakage Audio
What it is: The simulated sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal. This recording is created using an EQ and is not an actual recording.
When it matters: When you don't want people to hear what you are listening to.
:
Overall Leakage @ 1ft
What it is: The amount of sound leakage heard 1 foot away from the user, while the user is listening to a 100dB SPL signal.
When it matters: When you don't want people hear what you are listening to.
Good value: <35dB
Noticeable difference: 1dB
:
44.1 dB

The Nari Ultimate have mediocre leakage performance. The significant portion of the leakage is spread from about 200Hz to 5KHz, which is a broad range. This makes the leakage relatively full sounding, compared to that of in-ears and earbuds. However, the overall level of the leakage is not very loud. With the music at 100dB SPL, the leakage at 1 foot away averages at about 44dB SPL while peaking at 60dB SPL, which is just above the noise level of most offices.

7.3

Microphone

What it is: The microphone section shows the quality of speech capture and transmission by the mic, as well as how well the microphone under test handles noisy environments.
When it matters: For your speech to be transmitted to and understood properly by the listener, the microphone needs to have a good recording quality. If the environment the microphone is being used in is noisy, a microphone with a good noise handling performance would be needed as well.
Score components:
Integrated
What it is: The microphone integrated in the ear cup or ear bud of a wireless headphone.
When it matters: For calls, gaming and voice over IP software or for any other use of the microphone.
Good value: Yes
:
No
In-line
What it is: The microphone inside the in-line remote of audio cables for wired and wireless headsets.
When it matters: In-line microphone are usually better than integrated mics. If you need better recording quality and noise handling for calls, gaming and voice over IP software then use the audio cable of your wired or wireless headphone if it has an inline microphone.
Good value: Yes
:
No
Boom
What it is: A typically better microphone, that's also adjustable and extends so that the mic is closer to your mouth.
When it matters: Much better recording quality and noise handling than in-line or integrated mics. Primarily used for gaming and voice over IP software.
Good value: Yes
:
Yes
Detachable Boom
What it is: A boom mic that is detachable from the headset.
When it matters: If you want to use your headphone outdoors without the bulk and hassle of the Boom mic.
:
No

The Razer Nari Ultimate have a decent retractable boom microphone. In quiet environments, speech recorded with this mic sounds clear and easily intelligible, but a bit thin and lacking in airiness and brilliance. In noisy environments, it does a good job of separating speech from background noise and will be suitable for use in most places, except the very noisiest.

6.6 Recording Quality
What it is: Microphone recording quality shows how natural, neutral, extended and intelligible speech would be with the device under test, in a quiet environment.
When it matters: A microphone with a good recording quality ensures that the person listening to you would hear a full, clear, and easily understandable speech. Therefore, it is important whenever a good quality of speech transmission and intelligibility is needed.
Score components:
Razer Nari Ultimate Wireless Microphone Frequency Response
Recorded Speech
What it is: Actual audio recording of the headphone's microphone, recorded while placed on the dummy head, with speech being played back through the dummy head's mouth simulator.
When it matters: When a clean, full, and intelligible speech transmission is required.
:
LFE
What it is: Low-frequency extension shows how deep the bass response of the microphone is, and therefore, how deep and full your voice would sound to the listener. It is the lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: LFE is not a big factor in speech intelligibility and even speech recorded with a mic that has an LFE of 500Hz could still be easily understood. Therefore, it is mostly important if you are concerned with how deep and full your voice would be heard.
Good value: <150Hz
Noticeable difference: 30Hz
:
522.85 Hz
FR Std. Dev.
What it is: Frequency Response Standard Deviation shows how accurately and balanced sound is captured by the microphone at each frequency. FR Std. Dev. is calculated between LFE and HFE, and the rest of the spectrum is ignored.
When it matters: A good frequency response is desired when a natural and neutral speech quality is desired. As opposed to HFE which is more a metric for speech intelligibility, frequency response could be considered as a metric for a natural and neutral sound.
Good value: >3.5dB
Noticeable difference: 0.5dB
:
2.15 dB
HFE
What it is: High-frequency extension is the highest frequency at which the frequency response reaches -3dB of the target response. It shows how extended the treble response of the microphone is.
When it matters: HFE is one the most important factors in speech intelligibility. The higher the HFE, the brighter, more open, and more extended the speech quality will be which makes it a lot easier to understand by the listener.
Good value: >8KHz
Noticeable difference: 1KHz
:
5664.61 Hz
Weighted THD
What it is: The unwanted frequencies (harmonics) produced alongside the intended frequencies, which cause deformation of an output signal compared to its input.
When it matters: When clean and pure sound reproduction is desired, though its effect is not as noticable as frequency response.
Good value: <1.5
Noticeable difference: 1.0
:
0.104
Gain
What it is: Shows how much louder the microphone can go above our reference loudness level. The gain value is reported relative to our reference level, which is 94dB at a distance of 5cm from the mouth.
When it matters: A microphone with a high gain is important when the input signal (speech) is very quiet. For example when whispering, or talking on the phone in a library.
Good value: >18dB
Noticeable difference: 3dB
:
29.12 dB

The Razer Nari Ultimate have a microphone with decent recording quality. The LFE (low-frequency extension) of 522Hz suggests that speech recorded or transmitted with this mic will sound relatively thin and lacking in fullness. The HFE (high-frequency extension) is at 5.7KHz, which means that speech will have enough detail and clarity to be understandable but will lack a bit of airiness and brilliance.

8.0 Noise Handling
What it is: How well the microphone is able to separate speech from background noise, so that the transmission would include more voice and less noise.
When it matters: When a clean and intelligible speech transmission is desired in a noisy situation like talking on the phone on a busy street or on the bus.
Score components:
Razer Nari Ultimate Wireless SpNR
Speech + Pink Noise :
Speech + Subway Noise :
SpNR
What it is: Speech to Noise Ratio is the difference in level between speech and background noise as heard by the listener
When it matters: If the microphone is going to be used in a noisy environment, it is important for it to be able to separate the speech from background noise, so the voice would be easily audible and understandable.
Good value: >24dB
Noticeable difference: 3dB
:
27.95 dB

The Nari Ultimate’s boom microphone has very good noise handling. It achieved a speech-to-noise ratio of 28dB SPL in our SpNR test, indicating it is able to fully separate speech from ambient noise in most situations. However, it may struggle a bit in very loud environments, like a gaming convention or party.

5.6

Active Features

What it is: Headphones with active components that require a battery. This includes noise cancelling and wireless headphones that actively reduce noise or transmit audio via a wireless connection.
When it matters: How suitable the power and wireless specifications of an active headphone will be, depending on your listening habits. The range and/or discharge time of the active headphone you select will be important if you're often on the move or have long uninterrupted listening sessions.
Score components:

The Nari Ultimate feature Razer HyperSense, which is a haptic system that provides tactile feedback in the form of rumbles or vibrations through the headset. They also feature Razer Chroma RGB lighting on the cups. These two features are controlled via the Razer Synapse app that also provides sound customization options. However, the haptic feedback and RGB lighting are additional features that drain the battery quite a bit. When activated, the Nari Ultimate have a battery life of only 5 hours. They also do not provide audio passively, so once the battery is dead you will have to charge them to use them again.

5.2 Battery
What it is: The power source of your headphones. All headphones with active features have a battery that will deplete over time.
When it matters: To continue using the active features of your headphones. Some models lose features or switch off completely when the battery is drained, which limits what you can do with them until the next charge.
Battery Type
What it is: The type of battery that the headphones use. Usually AAA or embedded, Li-ion rechargeable batteries.
When it matters: When your headphones run out of power. Rechargeable batteries usually charge via the headphones Micro-USB port whereas AAA batteries have to be replaced or charged with an external device.
:
Rechargable
Battery Life
What it is: The amount of time it takes for a headphones' battery to be completely drained. Battery life will vary depending on the active features used and volume level.
When it matters: For active headphones that connect wirelessly, have noise cancellation or other audio-enhancing features, that cease to work once the battery is dead.
Good value: >10hrs
Noticeable difference: 0.5hrs
:
5.3 hrs
Charge Time
What it is: The amount of time your active headphones have to be connected to a power source to charge from 0 to a 100%. However, charging time will vary depending on your power source.
When it matters: To be able to use the active features of your headphones. Especially, wireless ones that completely switch off and need to be recharged when the battery is dead.
Good value: 2h or less
Noticeable difference: 0.25h
:
2.9 hrs
Power Saving Feature
What it is: A feature that turns off the headphones, after a set time, when they're not in use.
When it matters: To prolong battery life when the headphones are not being used, or if you forget to manually turn off your headphones.
:
No
Audio while charging
What it is: Some active headphones remain usable while charging. They continue to stream audio and do not disable other active features.
When it matters: This makes sure that your headphones's battery are not being drained when you're relatively close to a power source. However, this means wireless headphones will need a wired connection to the power source during the charging process.
:
Yes
Passive Playback
What it is: Active headphones that still work when all their active features are turned off or out of power.
When it matters: If you run out of power and do not have spare AA/AAA batteries or access to a power source to recharge your headphones.
:
No

The Razer Nari Ultimate have disappointing battery performance. With haptic feedback set at level 50 and RGB lighting on, the headphones only lasted for slightly over 5 hours, which is far less than the 8 hours of battery life advertised by Razer. We do expect better performance with the haptic feedback and RGB lighting disabled. Fortunately, the Nari provide audio while charging, since they take nearly 3 hours to charge.

8.5 App Support
What it is: The additional app provided to enhance your listening experience. They typically deliver a set of practical features that give you more control over the sound, noise cancelling and effects that the headphones produce.
When it matters: An app with a lot of features allows you to customize your listening experience to suit your taste and preferences. For example, additions like an equalizer can give you more bass or treble and room effects can simulate a bigger Soundstage in closed back headphones.
Score components: Subjectively assigned
Razer Nari Ultimate Wireless App Picture
App Name : Razer Synapse
iOS : N/A
Android : N/A
Mac OS : Yes
Windows : Yes
Equalizer
What it is: Parametric, graphic or preset sound profiles that slightly alter the frequency response.
When it matters: If you want to tailor, your listening experience. Depending on what you're listening to you may want more or less bass for some tracks or more mid-range for vocals-heavy audio.
:
Graphic + Presets
ANC control
What it is: Control over the Active noise canceling technology. This could be either a simple on/off button, and adjustable slider or even adaptive self-regulating noise cancellation.
When it matters: If you're in an environment where you need to monitor your surroundings or completely isolate yourself from ambient noise.
:
N/A
Mic Control : Yes
Room effects
What it is: Room effects that enhance the audio quality to make it more immersive.
When it matters: If you want to further tweak your listening experience. Adding room effects, can simulate a more spacious Soundstage or deliver a surround sound-like feel.
:
No
Playback control
What it is: An in-app player that gives you access to play/stop, track skipping or volume controls directly with the app.
When it matters: It's a shortcut that allows you to control your audio without leaving the application.
:
No
Button Mapping : No
Surround Sound : Yes

The Nari Ultimate are compatible with the Razer Synapse program, which offers many customization features. You can adjust the level of haptic feedback, customize the sound of the headphones with a graphic EQ or through various presets, set the Chroma lighting, and more. The only downside is you need to create an account and register with Razer to use their software.

7.7

Connectivity

What it is: The inputs and outputs of wired and wireless headphones, as well as their latency performance and range.
When it matters: To know how compatible your Bluetooth device, console or PC will be with your wired or wireless headset.
Score components:

The Razer Nari Ultimate have very good connectivity. Although they only work wirelessly on PC and PS4, they provide wired audio and microphone support if you plug them into your PC, PS4, or Xbox One controller. They don’t support Bluetooth like the SteelSeries Arctis Pro Wireless, but they have an excellent wireless range with their own USB transmitter and have low latency which is ideal for gaming headphones.

0 Bluetooth
What it is: Bluetooth support for wireless headphones.
When it matters: To connect wirelessly to Bluetooth sources like your phone, tablet, console, PC and TV.
Score components:
  • 80% Multi-Device Pairing
  • 20% NFC Pairing
Bluetooth Version
What it is: The version of Bluetooth that the headphones support.
When it matters: Newer versions of Bluetooth, when paired with devices that support the same version, may have improved latency and wireless range performance.
:
N/A
Multi-Device Pairing
What it is: A Bluetooth profile that allows some headphones to be simultaneously connected to multiple Bluetooth sources, and have full call and media support on both/all devices they are connected to.
When it matters: To quickly switch between your Bluetooth sources. For example, switching from your phone to your home or work PC and still have call and media support on both devices.
Good value: 2 devices.
:
N/A
NFC Pairing
What it is: Near Field Communication technology that allows you to quickly, pair your headphones with your Bluetooth and NFC-enabled device.
When it matters: This makes pairing with an NFC-enabled device a lot easier than the typical and often tedious hold-to-pair procedure that most wireless headphones have.
Good value: Yes
:
N/A

The Razer Nari Ultimate are not Bluetooth compatible. If you want a gaming headset with Bluetooth support, check out the SteelSeries Arctis Pro Wireless or the Turtle Beach Stealth 700.

9.1 Wired
What it is: The type and compatibility of audio cables for wired and wireless headphones.
When it matters: For all devices with a regular audio jack (line-out) and also compatibility of the in-line remote/boom microphone with consoles and Personal computers.
OS Compatibility
What it is: Testing the headphones' cable to see which operating system it works with.
When it matters: Some wired headphones don't support all operating systems so this allows you to check if the headphones will work with your device.
:
Not OS specific
Analog Audio
What it is: When your headphones can play analog media using a standard 1/8" TRS audio jack. Includes using a 1/4" or 1/16" TRS with a 1/8" TRS adapter.
When it matters: For listening to music with devices that have a standard 1/8" TRS audio jack, like an MP3 player, tablet, smartphone or PC.
Good value: Yes
:
Yes
USB Audio
What it is: When your headphones can play digital media using a standard USB connector.
When it matters: For listening to music on a PC. A digital USB adapter can offer some advantages over a regular audio jack, like a DAC or added software support.
Good value: Yes
:
No
PS4 Compatible
What it is: PS4 compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PS4 controller.
Good value: Audio + Microphone
:
Audio + Microphone
Xbox One Compatible
What it is: Xbox One compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your Xbox One controller.
Good value: Audio + Microphone
:
Audio + Microphone
PC Compatible
What it is: PC compatibility with a regular 1/8" TRS or TRRS audio cable.
When it matters: When you want to use a wired headphone with your PC.
Good value: Audio + Microphone
:
Audio + Microphone

The Nari Ultimate can be used wired with the included audio cable; however, they need to be powered on to work. When wired, they can be plugged into the controller of an Xbox One or a PS4, or directly into a PC to provide audio and mic compatibility. They do not have USB audio.

4.2 Base/Dock
What it is: The base station, dock or dongle transmitter of wireless headphones that receive data/audio via a specific frequency range or wired headphones that have a proprietary amp.
When it matters: Knowing the inputs and outputs of the base/dock/dongle as well as its compatibility with consoles and personal computers. Also whether the base supports dock charging to easily recharge the headphones without any cables.
Type
What it is: The type of base/dock the headphones use, whether a USB dongle, charging case or docking station. Wired or wireless.
When it matters: Larger docking stations tend to have more controls and sometimes even customization options while smaller USB dongles are more portable. Charging cases allow you to keep your earbuds charged on-the-go.
:
Wireless USB Dongle
Optical Input
What it is: Optical input for audio.
When it matters: Optical can carry a bit more data at faster speeds than typical wired connection which allows for more high quality, lossless audio.
Good value: Yes
:
No
Line In
What it is: The regular wired input via a 1/8" TRS audio jack.
When it matters: For any device that has a line out for audio transmission.
Good value: Yes
:
No
Line Out
What it is: A regular 1/8TRS audio jack output.
When it matters: If you need to share the audio source with other devices. A line out lets you connect other headphones or speakers to the dock/base station.
Good value: Yes
:
No
USB Input
What it is: A digital USB input instead of a typical 1/8 TRS line-in.
When it matters: A USB connection can provide both an audio input and power to the Dock or Base station.
:
Yes
RCA Input
What it is: Audio input using via an RCA connectors.
When it matters: Provides better stereo audio to the dock/base that's then transmitted to the headphones.
Good value: Yes
:
No
PS4 Compatible
What it is: Dock/Base station compatibility with the PlayStation 4.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
Audio + Microphone
Xbox One Compatible
What it is: Dock/Base station compatibility with the Xbox One.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
:
No
PC Compatible
What it is: Dock/Base station compatibility with your Personal Computer.
When it matters: To be able to use all the features of the dock/base station with out losing audio or microphone capability.
Good value: Audio + Microphone
:
Audio + Microphone
Power Supply
What it is: The connector type of the power source for the base/dock/transmitter.
When it matters: The accessibility of the power source. For example a power supply with USB/USB-C connects to multiple devices, PC , PS4, Xbox One or even with your regular phone charger whereas a A/C adapter is less common.
Good value: USB/USB-C
:
USB
Dock Charging
What it is: Charging the headphones via the dock/base station instead of a charging cable.
When it matters: It makes charging your headphones easier and gives you a sport to store your headphones when they are not in use.
Good value: Yes
:
No

The Razer Nari Ultimate come with a small USB dongle that has no additional input options and does not charge the headphones. The dongle is compatible with PCs and the PS4 but not the Xbox One. If you’re looking for a gaming headset with a charging dock that’s compatible with the Xbox One, check out the Astro A50.

9.1 Wireless Range
What it is: Headphones that offer a cable-free listening experience over a wireless network, typically via Bluetooth or radio frequency.
When it matters: If you don't want to be limited by the length of an audio cable. This means having the freedom to move around in your home or office with a much greater range than an audio cable could provide, especially, if the Bluetooth source is heavy or difficult to carry. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Score components:
Obstructed Range
What it is: The range that the wireless headphones can reach before dropping any audio when the Bluetooth source was placed in another room. We test our obstructed range with a Moto E4 Plus. Results may vary depending on your phone model or Bluetooth source.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in an indoor environment. Although, the obstructed wireless range will slightly depend on your home or office layout. Note that wireless range also depends on your Bluetooth sources' signal strength which may vary from device to device or depending on your phone model.
Good value: >35ft
Noticeable difference: 5ft
:
57 ft
Line of Sight Range
What it is: The range that the wireless headphones can reach before dropping any audio when in direct line of sight of the Bluetooth device.
When it matters: If you can't or prefer not to carry your Bluetooth source on you, while listening to your audio in a large and open environment.
Good value: 170ft or more
Noticeable difference: 10ft
:
131 ft

The Nari Ultimate have an excellent wireless range. They reached up to 57ft when the USB dongle was obstructed by walls, meaning you could probably walk over to the next room without experience audio cuts. They will rarely drop any audio if you're gaming directly in front of your TV.

9.1 Latency
What it is: How long it takes for audio to play through your headphones once the audio signal has been sent from a source.
When it matters: When gaming or watching movies. High latency means you will hear the audio much later than the images you see on screen.
Score components:
Default Latency
What it is: The Base RF latency or the default sub-band coding (SBC) of most Bluetooth headphones.
When it matters: When watching videos a high latency can cause sync issues between the images you see and the audio you hear.
Good value: 50ms or less
Noticeable difference: 15ms
:
41 ms
aptX Latency
What it is: An audio coding algorithm (Codec) that improves bit rate efficiency. It reduces latency and improves sound quality over Bluetooth.
When it matters: For better sound quality if your often streaming music over Bluetooth. Also it slightly improves latency when watching videos with wireless headphones.
Good value: 50ms or less
Noticeable difference: 15ms
:
N/A
aptX(LL) Latency
What it is: Low latency variation of aptX that significantly reduces sync issues between video and sound when using Bluetooth headphones.
When it matters: When watching videos or gaming latency is a lot more noticeable than just listening to music.
Good value: 50ms or less
Noticeable difference: 5ms
:
N/A

The Razer Nari Ultimate have only have 41ms of latency, which is excellent. This makes them a suitable option for gaming and even watching movies, since latency below 50ms is barely noticeable for most users.

In the box

Razer Nari Ultimate Wireless In the box Picture

  • Razer Nari Ultimate Headphones
  • Micro-USB to USB cable
  • 1/8” TRRS cable
  • USB dongle (inside headset)
  • Manuals

Compared to other Headphones

Razer Nari Ultimate Wireless Compare Picture

The Razer Nari Ultimate are good wireless gaming headphones that set themselves apart with their haptic feedback feature. Though they sound decent and are overall quite comfortable and well-built, they’re also significantly bulkier and less stable-fitting than most gaming headphones. If you’re looking for gaming headphones and want to see a greater variety of fit options, check out our recommendations for the best wireless gaming headsets, the best gaming headsets for PC, PS4, and Xbox One.

SteelSeries Arctis 7 Wireless 2017

The SteelSeries Arctis 7 is a much better gaming headset than the Razer Nari Ultimate. The Arctis 7 have a better control scheme and a much more stable fit. They also sound much better and have a significantly better microphone. Their battery lasts longer, too. The Razer Nari does have more wireless range and haptic feedback, but the Arctis 7 is an overall better headset.

Razer Man O’ War Wireless

The Razer Nari Ultimate are better gaming headphones than the Razer Man O’ War Wireless. The Nari Ultimate are more comfortable and have significantly better build quality. They have a better wireless range and less latency, and can also be used wired with the Xbox One. However, the Man O’ War have a much better microphone and battery life. They also have a more stable fit and are less likely to slip off your head while gaming.

Logitech G933 Wireless Gaming Headset

The Logitech G933 is a slightly better gaming headset than the Razer Nari Ultimate. The G933’s control scheme provides much better feedback, is easier to use, and features 3 mappable buttons for great customizability. They have a better microphone, a longer-lasting battery, and less wireless latency. On the other hand, the Razer Nari have better isolation performance and greater wireless range.

SteelSeries Arctis Pro Wireless

The SteelSeries Arctis Pro Wireless is a much better gaming headset than the Razer Nari Ultimate. The Arctis Pro Wireless sound significantly better, have a much better microphone, and superior battery performance. The Arctis Pro Wireless also support Bluetooth for added compatibility with mobile devices. However, the Nari Ultimate have access to a wider range of customization options with the Razer Synapse program, like haptic feedback and Chroma lighting control.

Conclusion

6.8Mixed Usage
What it is: This is the combination of the different use cases to evaluate how versatile the headphones are. Therefore an everyday headphone should be well-rounded enough to adapt to most situations and environments without significant losses in sound quality, design ergonomics or isolation.
Score components:
Decent for mixed usage. Though the Nari Ultimate are very bulky and difficult to carry around, they sound decent enough to be suitable for most forms of audio and are highly customizable for different use cases thanks to the Razer Synapse program. They have great latency when wireless and can be used wired with most mobile devices. They have an unstable fit, though, and are not ideal for sports or commuting since they easily fall off the head.
7.4Critical Listening
What it is: The level of audio fidelity a headphone can reproduce. Therefore a balanced and true representation of bass, mids, treble, soundstage and imaging, as well as a comfortable listening experience, is essential for critical listening.
Score components:
Decent for critical listening. The Razer Nari Ultimate are quite comfortable and will stay on your head if you’re sitting still. They have deep and punchy bass but also sound muddy and boomy. Their mid-range is relatively even but sounds a bit cluttered and nudges vocals and leads to the back. They have good treble but will lack in detail and brilliance. Overall, they sound decent but lack a large and spacious soundstage.
6.3Commute/Travel
What it is: How well the headphones handle the loud environments involved in commuting or traveling. Therefore your listening experience should be comfortable, hassle-free and as isolated from noise as possible.
Score components:
Mediocre for commute and travel. The Razer Nari Ultimate are very bulky and difficult to carry around without occupying a lot of space in a bag. They don't isolate any noise in the bass range and will let the sounds of subway cars and traffic seep into your audio. They also have a very unstable fit, which can be disruptive while commuting.
6.0Sports/Fitness
What it is: How well-adapted the headphones are, to use while doing sports or strenuous exercise. Therefore the headphones should not be too cumbersome and deliver a stable and comfortable listening experience.
Score components:
Not a good choice for sports or fitness. These bulky over-ears do not have a stable fit and tend to slide all over with minimal movement. They will fall off your head if you try to run or do exercise with them on. They’re also not very breathable, like most gaming headphones, and can also only be used wirelessly with a USB device.
6.8Office
What it is: How well the headphones can deliver a comfortable and isolated listening experience in an office-like environment. They should not leak much and should block the noise of a busy office.
Score components:
Decent for office use. The Nari Ultimate will work wirelessly with your office desktop and sound decent. Unfortunately, they don’t isolate noise well and have a poor battery life. You also have to install the Razer Synapse software to control their numerous features, which some workplaces may not allow.
6.8TV
Score components:
Decent for TV. If your home theatre system revolves around a PC or PS4, they are a wireless option that provides a bass-rich listening experience well-suited for action films. However, if you don’t have a gaming system set up with your TV, you would need to purchase a long AUX cable to use them wired from your couch, which is not ideal for most. They may also get uncomfortable during a long film.
7.6Gaming
Score components:
Good for gaming. They’re wirelessly compatible with PC and PS4 and can be used wired with PC, PS4, and Xbox One as well. They have very low latency when wireless, which is perfect for gamers, and are comfortable enough to wear for a while without too much fatigue. They have lots of customization options via the Razer Synapse app and have a decent microphone. They have a very unstable fit, though, and need to be readjusted often, which is frustrating while gaming. Their battery life is also poor, and you may need to plug them in to charge them after playing for a while, depending on your settings.

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