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  1. Table of Contents
  2. Intro
  3. Design
    1. Stand
    2. Ergonomics
    3. Back
    4. Borders
    5. Thickness
    6. Build Quality
  4. Picture Quality
    1. Contrast
    2. Local Dimming
    3. SDR Peak Brightness
    4. HDR Peak Brightness
    5. Horizontal Viewing Angle
    6. Vertical Viewing Angle
    7. Gray Uniformity
    8. Black Uniformity
    9. Pre Calibration
    10. Post Calibration
    11. SDR Color Gamut
    12. SDR Color Volume
    13. HDR Color Gamut
    14. HDR Color Volume
    15. Image Retention
    16. Reflections
    17. Gradient
    18. Color Bleed
  5. Motion
    1. Motion Blur
    2. Image Flicker
    3. Refresh Rate
  6. Inputs
    1. Input Lag
    2. Resolution and Size
    3. Main Inputs
    4. Other Inputs
    5. Total Inputs
  7. Features
    1. Additional Features
    2. On-Screen Display (OSD)
    3. Controls
    4. In The Box
  8. Conclusion
  9. Q&A
Reviewed on Oct 12, 2017 , Ian Cumming, Mehdi Azzabi, Martin Leduc, Eric Bousquet

LG 29UM69G-B Ultrawide Gaming Monitor
MONITOR REVIEW

Usage Ratings - Version 1.0
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Test Benches:

  • 1.0: Fall 2017
6.9
Mixed Usage
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Score components:
  • 30% Office
  • 30% Multimedia
  • 25% Gaming
  • 10% Media Creation
  • 5% HDR Gaming
Size : 29 "
Resolution : 2560x1080
Refresh Rate : 75 Hz
LCD Type
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What it is: Type of LCD technology used by the monitor.
When it matters: Different technologies have different viewing angle properties.
:
IPS

The LG 29UM69G is an ultrawide IPS gaming monitor with a 75Hz refresh rate. It has great motion handling due to the low response time and ability to flicker the image and clear up fast movement. It also feels responsive due to the low input lag. Unfortunately, the picture quality is below average due to the very poor black uniformity and below average screen brightness.

Test Results
Design 7.5
Picture Quality 6.4
Motion 8.4
Inputs 8.6
Pros
  • Immersive 21:9 ultrawide aspect ratio
  • Great motion features such as FreeSync
Cons
  • Mediocre dark room picture quality
  • Could be brighter

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Black 29UM69G-B
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7.5

Design

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Score components: Subjectively assigned
LG 29UM69G-B Design Picture
Curved : No
Curve radius : N/A
Weight (without stand) : 10.8lbs (4.9 kg)
Weight (with stand) : 12.0lbs (5.4 kg)

The design of the LG ultrawide is good. All of the parts are made of plastic but the monitor is quite stylish with defined edges and glossy plastic. The stand has a small footprint but supports the monitor quite well, although the light weight means the whole monitor moves when knocked. The back is glossy plastic which attracts fingerprints but looks good, and there is a small clip for cable management.

Stand
LG 29UM69G-B Stand picture
Width : 15.4" (39.0 cm)
Depth : 7.6" (19.3 cm)

The stand of the 29UM69G has a small footprint but still supports the monitor quite well. It looks quite stylish with the V-shape.

1.4 Ergonomics
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What it is: How much the position of the screen can be adjusted to match the viewing preference of the user.
When it matters: All usages, but especially office and gaming use.
Score components:
  • 45% Height Adjustment
  • 18% Switch portrait/landscape
  • 18% Swivel Range
  • 18% Tilt Range
LG 29UM69G-B Ergonomics picture
Height Adjustment : N/A
Switch portrait/landscape : No
Swivel Range : N/A
Tilt Range : -22.5° to 0°

This LG monitor only has very limited adjustment options, so it may be more difficult to find a comfortable setup. The monitor can only tilt backward.

Back
LG 29UM69G-B Back picture
Wall Mount : Vesa 100x100

The rear of the monitor is glossy plastic and looks good, but does attract fingerprints. There is a clip for cable management visible here.

Borders
LG 29UM69G-B Borders picture
Borders : 0.6" (1.6 cm)

The borders of the 29UM69G-B are quite thick. There is quite a large gap before the pixels begin, which is only really visible when the monitor is on as there is no distinct bezel.

Thickness
LG 29UM69G-B Thickness picture
Thickness (with stand) : 5.1" (12.9 cm)
Thickness (without stand) : 1.7" (4.4 cm)

The monitor has an average thickness when viewed from the side.

6.5 Build Quality
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What it is: How well built and sturdy the monitor is, and how good the materials used to build it are.
When it matters: All usages.
Score components: Subjectively assigned
LG 29UM69G-B Build Quality picture

THe build quality is fine. All of the parts are made of plastic and do feel a bit cheap, but this shouldn't be an issue for normal use.

The picture quality of the 29UM69G is below average due to the low native contrast ratio so blacks appear gray in a dark room, and are also very non-uniform. When set in a bright room, this isn't noticeable. However, the monitor can't really get bright enough to combat glare but the reflection handling is good. Out of the box, the colors are very accurate, and the viewing angle is good so the edges remain accurate when viewed from up close. Unfortunately, this monitor doesn't support features to improve the picture quality further such as local dimming or HDR.

6.0 Contrast
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What it is: Brightness difference between white and black. This is the main component of picture quality.
When it matters: Always, but especially when watching dark scenes.
Score components:
LG 29UM69G-B Checkerboard Picture
Native Contrast
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What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
1023 : 1
Contrast with local dimming
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What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with local dimming turned on (maximum) with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
N/A

This LG monitor has a below average contrast ratio, which results in blacks that look more gray than really black when viewed in a dark environment. This is mostly normal for IPS monitor. This is not a problem when viewed in an office setting, where there is abundant lighting.

0 Local Dimming
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What it is: The lights behind the LCD layer adapt to the picture displayed, improving the contrast ratio.
When it matters: Dark scenes viewed in a dark room.
Score components: Subjectively assigned
Local Dimming
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What it is: Whether it has a feature that controls the LEDs behind the LCD layer, to match the picture and darkens the dark portion of it.
When it matters: On LED TVs only. Dark scenes viewed in a dark room.
:
No
Backlight
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What it is: Configuration of the lights of the backlight.
When it matters: Effectiveness of the local dimming.
Good value: Full-array/direct lighting is better for local dimming. As for the uniformity of the screen, it depends on the implementation. Some edge-lit monitors have more uniform blacks than some full-array monitors.
:
Edge

The LG 29UM69G-B does not have a local dimming feature. The video is for reference only.

6.9 SDR Peak Brightness
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What it is: How bright the screen can get. Measured with local dimming and with SDR content.
When it matters: Bright living rooms; bright objects; SDR content.
SDR Real Scene
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What it is: The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. Our Real Scene was selected to represent a more regular movie condition. All measurements are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming on, max backlight and with an SDR signal. Scene: here.
When it matters: When watching movies and TV shows in SDR.
:
245 cd/m²
SDR Peak 2% Window
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What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, present on screen for a short time
:
262 cd/m2
SDR Peak 10% Window
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What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, present on screen for a short time
:
262 cd/m2
SDR Peak 25% Window
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What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
262 cd/m2
SDR Peak 50% Window
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What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
262 cd/m2
SDR Peak 100% Window
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What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
261 cd/m2
SDR Sustained 2% Window
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What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, persistent during a scene.
:
242 cd/m2
SDR Sustained 10% Window
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What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, persistent during a scene.
:
262 cd/m2
SDR Sustained 25% Window
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What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
262 cd/m²
SDR Sustained 50% Window
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What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
262 cd/m2
SDR Sustained 100% Window
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What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
261 cd/m2
SDR ABL
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What it is: The standard deviation of the SDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: Content with large bright areas, such as for PC or video game use, and sports such as hockey
:
0.0

The LG ultrawide can get decently bright which should be good enough for most rooms, but it may appear a little dim in a very bright room.

0 HDR Peak Brightness
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What it is: How bright the screen can get. Measured with local dimming and with HDR content.
When it matters: HDR content
HDR Real Scene : N/A
HDR Peak 2% Window : N/A
HDR Peak 10% Window : N/A
HDR Peak 25% Window : N/A
HDR Peak 50% Window : N/A
HDR Peak 100% Window : N/A
HDR Sustained 2% Window : N/A
HDR Sustained 10% Window : N/A
HDR Sustained 25% Window : N/A
HDR Sustained 50% Window : N/A
HDR Sustained 100% Window : N/A
HDR ABL : N/A

HDR is not supported.

7.5 Horizontal Viewing Angle
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What it is: Color accuracy when viewed from the side.
LG 29UM69G-B Horizontal Color Shift Picture
Color Shift from Left
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What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left
Good value: > 50°
Noticeable difference: 10°
:
43 °
Color Shift from Right
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What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right
Good value: > 50°
Noticeable difference: 10°
:
41 °
LG 29UM69G-B Horizontal Brightness Picture
Brightness from Left
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What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left.
Good value: > 50°
Noticeable difference: 10°
:
51 °
Brightness from Right
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What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
48 °
LG 29UM69G-B Horizontal Black Level Picture
Black Level from Left
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What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
75 °
Black Level from Right
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What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
75 °
Curve Radius : N/A

Good horizontal viewing angle. At an angle, the black level remains nearly perfect, while brightness decreases and colors degrade fairly gradually.

7.1 Vertical Viewing Angle
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What it is: Color accuracy when viewed from the top or bottom.
LG 29UM69G-B Vertical Color Shift Picture
Color Shift from Below
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What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
29 °
Color Shift from Above
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What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor when standing up.
Good value: > 50°
Noticeable difference: 10°
:
29 °
LG 29UM69G-B Vertical Brightness Picture
Brightness from Below
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What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
35 °
Brightness from Above
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What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
35 °
LG 29UM69G-B Vertical Black Level Picture
Black Level from Below
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What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
20 °
Black Level from Above
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What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
75 °

Decent vertical viewing angle. The black level near the bottom of the screen will look a little more gray than at the top of the screen, while the brightness and colors at both the top and bottom of the screen will look a little worse than the center.

8.6 Gray Uniformity
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What it is: Evenness of colors onscreen (not just gray).
When it matters: Solid colors. Sports, panning shots.
Score components:
LG 29UM69G-B 50% Uniformity Picture
50% Std. Dev.
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What it is: Average squared difference of pixels when displaying a mid 50% gray.
When it matters: Solid colors. Sports, panning shots.
Good value: < 2.5%
Noticeable difference: 1%
:
3.118 %
50% DSE
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What it is: High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Solid colors. Sports, panning shots.
Good value: < 0.165%
Noticeable difference: 0.025%
:
0.111 %
LG 29UM69G-B 5% Uniformity Picture
5% Std. Dev.
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What it is: Average squared difference of pixels when displaying a mid 5% gray.
When it matters: Dark scenes.
Good value: < 1.15%
Noticeable difference: 1%
:
0.961 %
5% DSE
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What it is: High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Dark scenes.
Good value: < 0.116%
:
0.054 %

Great gray uniformity for this the LG 29UM69G and this is also a similar result to the LG 27UD68P-B. Both the right and left side of the screen looks a bit darker than the center, but besides this, the rest of the screen is pretty even. On the 5% gray uniformity test picture, not many issues can be noticed at all, which is a great result.

0 Black Uniformity
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What it is: Evenness of blacks.
When it matters: Dark scenes viewed in a dark room.
Score components:
LG 29UM69G-B Native Black Uniformity Picture
Native Std. Dev.
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What it is: Average of the squared difference of the blacks.
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
8.63 %
Std. Dev. w/ L.D.
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What it is: Average of the squared difference of the blacks with Local Dimming enabled
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
N/A

Awful black uniformity for this LG monitor. Flashlighting is the major issue here and the overall standard deviation is really affected (8.63 is one of the worse standard deviation ever measured in our lab). Flashlighting in the top left corner is so bad that the screen is almost totally white on our test picture. The other corners are a bit better but still suffer from flashlighting.

8.0 Pre Calibration
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What it is: Monitor's color accuracy before a full calibration. The measurements are taken with out of the box 'factory setting'.
When it matters: All video on an uncalibrated TV. This represents most people's use cases.
Score components:
LG 29UM69G-B Pre Calibration Picture LG 29UM69G-B Pre Gamma Curve Picture LG 29UM69G-B Pre Color Picture
Picture Mode
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What it is: The picture mode that was used to do the pre-calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
Custom
Luminance
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What it is: The luminance at which the pre-calibration reading was done. This represents the luminance of the monitor when it is at the factory default settings.
:
253.1 cd/m2
Luminance Settings
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What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
100
Contrast Setting
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What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
70
RGB controls
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What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
50-50-50
Color Temperature
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What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
6452 K
White Balance dE
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What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all video.
Good value: < 3
Noticeable difference: 1
:
2.11
Color dE
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What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
2.93
Gamma
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What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.15

Out of the box, the LG 29UM69G has a very good accuracy. The white balance dE is relatively low at 2.11 and the color dE is at 2.93, both of which would be noticeable to professional. The gamma is at 2.15, which is a bit under what we aim for (2.4), but the curve is not far from our target curve.

This monitor is very accurate and for most people that will not calibrate it, there is more than one 'Picture Mode' that are pretty accurate. 'Custom', 'Photo', 'FPS 1', 'RTS Game', and 'Custom Game' all have a similar accuracy, so you could try them and select the one that you find the best for your use.

9.1 Post Calibration
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What it is: Monitor's color accuracy after a full calibration with a spectrophotometer.
When it matters: All graphics and video content on a monitor that has been professionally calibrated.
Score components:
LG 29UM69G-B Post Calibration Picture LG 29UM69G-B Post Gamma Curve Picture LG 29UM69G-B Post Color Picture
Picture Mode
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What it is: The picture mode that was used to do the calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
Custom
Luminance
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What it is: The luminance at which the calibration was executed. We aim for a luminance level of 100 cd/m².
:
101.6 cd/m2
Luminance Settings
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What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
23
Contrast Setting
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What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
70
RGB controls
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What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
47-50-47
Color Temperature
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What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
6511 K
White Balance dE
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What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all videos.
Good value: < 3
Noticeable difference: 1
:
0.54
Color dE
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What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
1.85
Gamma
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What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.17

After calibration, the 29UM69G that was already pretty accurate is even more. The white balance dE is now only 0.54, which is almost perfect. The color dE went down a bit at 1.85, but not as much as seen on other monitors, but with a color dE of 1.85, it is still pretty good. The gamma was corrected and now track a bit more closely our 2.4 target and the curve stick a bit more to our target curve.

You can download our ICC profile calibration here.

8.6 SDR Color Gamut
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What it is: The palette of colors the monitor can display
When it matters: General content consumption or production
Score components:
LG 29UM69G-B Color Gamut s.RGB Picture
s.RGB xy
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What it is: Coverage of the s.RGB colorspace on CIE 1931 xy.
When it matters: Almost all content. Includes websites, standard windows environment and SDR movies
Good value: > 95%
Noticeable difference: 5%
:
96.6 %
LG 29UM69G-B Color Gamut ARGB Picture
Adobe RGB xy
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What it is: Coverage of the Adobe RGB colorspace on CIE 1931 xy.
When it matters: Professional photography.
Good value: > 90%
Noticeable difference: 5%
:
74.8 %

Very good coverage of the standard s.RGB colorspace, which is great for most uses. Unfortunately, its Adobe RGB colorsplace coverage is quite limited, making this monitor less useful for professional use.

8.9 SDR Color Volume
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What it is: How much of the SDR color spaces the monitor can reproduce
When it matters: General usage and SDR media creation
Score components:
LG 29UM69G-B s.RGB Color Volume ITP picture
s.RGB in ICtCp
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What it is: How much of the s.RGB colorspace a monitor can display at different luminosity levels
When it matters: Most content, including web, SDR video games, and SDR media creation
:
96.2 %
LG 29UM69G-B Adobe RGB Color Volume ITP Picture
Adobe RGB in ICtCp
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What it is: How much of the Adobe RGB colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness.
When it matters: Professional media creation
:
81.3 %

Excellent color volume. The monitor is able to display its great s.RGB coverage at a range of brightnesses, except at extremely low brightness because of the monitor's mediocre contrast ratio. Its Adobe RGB volume suffers from its limited gamut coverage though.

0 HDR Color Gamut
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What it is: The monitor's ability to reproduce HDR color spaces
When it matters: HDR content consumption or media creation
Score components:
Wide Color Gamut
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What it is: Whether the monitor can support wider color gamuts
When it matters: HDR content and media creation
:
No
DCI P3 xy
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What it is: Coverage of the DCI P3 colorspace on CIE 1931 xy
When it matters: When consuming or producing HDR content.
:
N/A
Rec. 2020 xy
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What it is: Coverage of the Rec.2020 colorspace on CIE 1931 xy.
When it matters: When consuming or producing HDR content.
Good value: > 90%
Noticeable difference: 5%
:
N/A

HDR gamuts are not supported.

0 HDR Color Volume
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What it is: How much of the HDR color spaces a monitor can display at different luminosity levels.
When it matters: HDR content consumption and production. Includes streaming services, UHD Blu-rays and HDR games.
Score components:
DCI-P3 in ICtCp
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What it is: How much of the DCI-P3 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80%
Noticeable difference: 5%
:
N/A
Rec. 2020 in ICtCp
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What it is: How much of the Rec. 2020 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80 %
Noticeable difference: 5 %
:
N/A

HDR color volumes are not supported.

10 Image Retention
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What it is: How much a static image is retained on a monitor screen after a certain amount of time.
When it matters: When working or playing video games on your PC monitor.
LG 29UM69G-B Image Retention Picture
IR after 0 min recovery
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What it is: Image retention measured right after the static image exposure, without recovery time.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.0 %
IR after 2 min recovery
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What it is: Image retention measured after a recovery time of 2 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect
Noticeable difference: 0.015%
:
0 %
IR after 4 min recovery
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What it is: Image retention measured after a recovery time of 4 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %
IR after 6 min recovery
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What it is: Image retention measured after a recovery time of 6 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %
IR after 8 min recovery
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What it is: Image retention measured after a recovery time of 8 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %
IR after 10 min recovery
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What it is: Image retention measured after a recovery time of 10 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %

There is no image retention after displaying out 10 minute high contrast scene which is excellent.

7.5 Reflections
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What it is: How much light is reflected by the TV.
When it matters: Bright rooms.
Score components: Subjectively assigned
LG 29UM69G-B Average room LG 29UM69G-B Average room off picture LG 29UM69G-B Bright room off picture

This ultrawide monitor is good at handling reflections. It has a light matte coating which reduces the intensity of direct reflections, but also diffuses them across the screen. It is okay for an average lit room but may be an issue in a bright room.

8.3 Gradient
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What it is: How finely levels of color can be displayed.
When it matters: Details in shadows, sky and skin tones. Matters more for HDR content.
Score components: Subjectively assigned
LG 29UM69G-B Gradient Picture
Color Depth
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What it is: Number of bits per pixel to represent a specific color. Note: we consider 8-bit with dithering to be equivalent to 10-bit, as long as the 10-bit gradient looks smooth.
When it matters: HDR content like HDR video games or HDR UHD movies. Won't matter for regular Blu-ray movies, SDR video game or desktop environment content displayed from a Windows PC. Those are limited to 8-bit color.
Good value: 10-bit.
Noticeable difference: 1 bit.
:
8 Bit

Great performance for this LG monitor on our gradient test. As this picture reveals, besides the 8-bit banding, some little shade issues can be noticed in the darker color, but those are very minor and don't really affect the performance of the monitor while displaying normal content.

10 Color Bleed
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What it is: How much the color from one area of the screen affects the color in another area of the screen.
When it matters: All usages, but especially media creation.
Score components:
LG 29UM69G-B Color bleed horizontal
Pixel row error
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What it is: The amount of bleed that appears across the screen horizontally.
When it matters: General usage of a PC monitor, can appear when browsing the web or with media creation like graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.000 %
LG 29UM69G-B Color bleed vertical
Pixel column error
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What it is: Amount of color bleeding that appears across the screen vertically.
When it matters: Most uses of a PC monitor. Can appear while browsing the web or when editing images or graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.000 %

The color of the screen doesn't change when areas of uniform colors are present on the screen, which is great.

8.4

Motion

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Score components:

Motion looks great on the LG ultrawide. It has a fast response time, is flicker-free, has a good 75 Hz refresh rate with FreeSync and has optional Black Frame Insertion (BFI) to reduce persistence blur. Unfortunately, the BFI is at 75 Hz and sometimes looks flickery, and the FreeSync range doesn't extend below 40 Hz like most FreeSync monitors.

8.6 Motion Blur
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What it is: The performance of the pixel response time. Poor response time causes trails to follow moving objects. Response time is one of a few sources of motion blur.
When it matters: When there's fast movement on screen, such as during video games and sports.
Score components:
LG 29UM69G-B Motion Blur Picture LG 29UM69G-B Response Time Chart
80% Response Time
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What it is: How quickly pixels can reach 80% of a full transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 8 ms
Noticeable difference: 4 ms
:
5.5 ms
100% Response Time
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What it is: How quickly pixels can fully transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 20 ms
Noticeable difference: 10 ms
:
13.2 ms
Best Overdrive Setting
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What it is: If the monitor has adjustable pixel overdrive settings, which one produces the best response time with minimal overshoot.
When it matters: When adjusting the monitor's settings to get the least possible motion blur.
:
Normal

Response Time Off
Response Time Slow
Response Time Normal
Response Time Fast

Great response time, good enough for watching fast-paced content. Pixel switching speed can be modified by changing the 'Response Time' (Overdrive) setting. We recommend using the 'Normal' setting for fast response with minimal overshoot. Users who don't mind a little more overshoot ghosting may prefer the 'Fast' setting as its overshoot is still tolerable.

9.5 Image Flicker
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What it is: Luminosity pattern when displaying images
When it matters: Nearly all the time during PC monitor use, but especially during fast movement such as video games
LG 29UM69G-B Backlight Picture
Flicker-free : Yes
PWM Dimming Frequency
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What it is: Flickering pattern at different luminosities.
When it matters: For people sensitive to flickering.
Good value: N/A or high frequencies (> 300 Hz). Frequencies that are multiples of 60Hz are better.
:
0 Hz
Black Frame Insertion (BFI)
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What it is: Option to turn screen black between frames
When it matters: Reduces eye tracking blur in motion
Good value: Yes
:
Yes
LG 29UM69G-B BFI Picture LG 29UM69G-B BFI Frequency Picture
BFI Maximum Frequency
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What it is: Highest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: Matches the native refresh rate
Noticeable difference: 20 Hz
:
75 Hz
BFI Minimum Frequency
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What it is: Lowest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: 60 Hz
Noticeable difference: 20 Hz
:
75 Hz

Like most monitors, the LG ultrawide doesn't flicker and shows each image for a full frame. Without flicker, motion appears slightly smoother but persistence blur is more visible. However, this monitor has an optional BFI setting (1ms Blur Reduction) that greatly reduces persistence blur by adding flicker. Unfortunately, because the flicker is at 75 Hz it is quite noticeable at the peripherals of your vision when viewing white windows, which may annoy some users. The monitor's brightness with BFI enabled is the same as its normal brightness, which great because most monitors are dimmer with BFI.

8.2 Refresh Rate
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What it is: How frequently the monitor can refresh and show new frames, and whether it can vary its refresh rate in real time using technologies like G-sync and FreeSync.
When it matters: Mostly for gaming, but does provide a little better motion during normal usage.
Native
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What it is: The frequency at which the monitor is capable of displaying images every second
When it matters: General usage, but better results are most important for gaming
Good value: >100 Hz
Noticeable difference: 15 Hz
:
75 Hz
Factory Overclock
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What it is: The frequency at which the monitor's can be boosted to using its internal menu.
When it matters: Gaming and other usages where high frame rate content is consumed.
Good value: >100
Noticeable difference: 15
:
N/A
Variable Refresh Rate
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What it is: Feature that allows the monitor to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable in gaming where constant fluctuation in framerate cause distracting artifacts.
:
FreeSync
VRR Maximum
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What it is: The maximum frequency covered by the Variable Refresh Rate feature of the monitor.
When it matters: Any time the VRR feature is enabled.
Good value: Matches Refresh rate
Noticeable difference: 10 Hz
:
75 Hz
VRR Minimum
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What it is: The lowest frequency covered by the monitor's Variable Refresh Rate feature.
When it matters: When using the VRR feature of the monitor at lower frame rates.
Good value: 30 Hz
:
40 Hz
VRR Maximum With OC
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What it is: The maximum frequency covered by the Variable Refresh Rate feature when the monitor's overclocking feature is used.
When it matters: When both the overclocking and VRR features are used.
Good value: Matching the overclocked refresh rate.
Noticeable difference: 10 hz
:
N/A
VRR Supported Connectors : DisplayPort, HDMI

The LG ultrawide has a good 75 Hz refresh rate, which is a bit better than the common 60 Hz refresh rate of most monitors but not as good as 144 Hz monitors. FreeSync on this monitor can adjust the screen's refresh rate to match the frame rate of a compatible graphics card, which allows playing graphically-intensive games with significant framerate drops without tearing or stuttering; however the FreeSync range doesn't extend down below 40 Hz like many other FreeSync monitors.

8.6

Inputs

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Score components:

The LG ultrawide has excellent low input lag, an immersive 21:9 aspect ratio and a decent 2560x1080 resolution, which make its size and pixel density better than most 1080p FHD monitors but not as good as the 27" 1440p monitors that are all-too-common nowadays.

9.1 Input Lag
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What it is: Delay between input and onscreen reaction.
When it matters: General usage of the mouse and gaming.
Native Resolution
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What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at its native refresh rate.
When it matters: General usage and while playing video games.
Good value: < 15 ms
Noticeable difference: 5 ms
:
7.8 ms
Non-Native Resolution
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What it is:

Lowest input lag possible at the center of the screen, when the monitor is displaying an alternative resolution at its native refresh rate. The non-native resolution tested depends on the native resolution of the monitor, following this pattern unless otherwise specified in the Input Lag text:

Native Resolution Non-Native Resolution Tested
4k UHD QHD
QHD FHD
FHD 1600x900
3440x1440 2560x1080
2560x1080 1920x1080
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
7.4 ms
Native Resolution @ 60 Hz
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What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at a refresh rate of 60 Hz.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
9.5 ms
Variable Refresh Rate
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What it is: Lowest input lag possible at the center of the screen, when the monitor is using its Variable Refresh Rate feature at its native resolution.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
7.4 ms
HDR
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What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying an HDR signal at its native resolution and refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
Black Frame Insertion (BFI)
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What it is: Lowest input lag possible at the center of the screen, when BFI is enabled and the monitor is displaying a signal at the highest supported BFI refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
16.1 ms

Excellent low input lag, partially due to the fast scan time of 75 Hz. The only non-native resolution that supports 75 Hz is 1920x1080, but it had the same low input lag which is great. The input lag with BFI (1ms Blur Reduction) enabled is much higher but is still fairly low.

7.9 Resolution and Size
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What it is: The number of pixels the monitor can display, and the surface area of its screen.
When it matters: All usages, but especially for office and media editing.
Score components:
Native Resolution : 2560 x 1080
Aspect Ratio : 21:9
Megapixels : 2.8 MP
Pixel Density : 97 PPI
Screen Diagonal : 28.7 inches
Screen Area : 295 sq inches

The 29UM69G-B is an ultrawide monitor with a ~21:9 aspect ratio. Its native resolution is 1080 pixels high but 2560 pixels wide, which is very striking on first impression. This makes it great for putting two windows side by side and for immersive gaming. This resolution and size is better than most 1080p FHD monitors, but not as good as 27" 1440p monitors for most usage because this ultrawide isn't very tall. Unfortunately, the screen isn't as tall as many 16:9 aspect ratio monitors, but it's tall enough for general usage.

Main Inputs
Other Inputs

No

Total Inputs
DisplayPort : 1 (DP 1.2)
Mini DisplayPort : No
HDMI : 1 (HDMI 1.4)
DVI : No
VGA : No
DisplayPort Out : No
USB : No
USB C : 1 (DisplayPort Alternate Mode)
Analog Audio Out 3.5mm : 1
Microphone In 3.5mm : No
Digital Optical Audio Out : No
Analog Audio Out RCA : No

Features

The 29UM59G supports a few additional features accessible through the control stick such as a 'Super Resolution' picture processing option, adjusting the response time, and an on-screen crosshair overlay. The OSD is quite intuitive, however, the single control stick isn't as easy to use as other monitors with separate buttons.

Additional Features
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What it is: Additional features found on the monitor
Score components:
Speakers
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What it is: Whether or not the monitor features standalone speakers.
When it matters: When using your computer without headphones or a dedicated pair of speakers.
:
Yes
HDR10 : No

This LG ultrawide monitor supports some extra features such as:

  • 'Super Resolution' to adjust picture processing
  • Freesync
  • Increasing the black level with 'Black Adjust'
  • On screen crosshair overlay
  • 'Midnight mode' to reduce blue light
  • Enable/disable the power LED

On-Screen Display (OSD)
Controls
LG 29UM69G-B Controls picture

A single control stick is located under the LG logo at the front of the monitor. It is fine to use, however, not as easy as discrete buttons.

In The Box
LG 29UM69G-B In The Box picture

  • Manual
  • Power brick
  • HDMI Cable
  • Displayport Cable

Conclusion
SEE PRICE
Amazon.com

6.9Mixed Usage
Show Help
Score components:
  • 30% Office
  • 30% Multimedia
  • 25% Gaming
  • 10% Media Creation
  • 5% HDR Gaming
Decent monitor for a range of usages. The ultrawide resolution is good for multitasking, and the 75Hz refresh rate combined with low input lag and great motion handling feels very responsive. Unfortunately, the picture quality is below average, however, it is accurate out of the box.
Average monitor for office use. Ultrawide resolution allows displaying documents or webpages side-by-side and the monitor is accurate out of the box. Unfortunately, it can't get very bright to combat glare, but the screen finish is good at reducing reflections.
Good monitor for gaming. Feels very responsive due to the low input lag and 75Hz refresh rate, and the motion handling is great. Unfortunately, the picture quality is below average and in a dark room, the black uniformity is very bad.
Below average for watching movies and TV shows. Picture quality is sub-par due to the low native contrast ratio and poor black uniformity, however, the colors are very accurate out of the box.
Below average for editing photos or videos. Unfortunately, the picture quality isn't as good as other monitors and the monitor can't get very bright to overcome glare. The image is very accurate out of the box though, and motion handling is great.
Doesn't support HDR, local dimming or a wide color gamut.
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