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Reviewed on Mar 28, 2018 , Ian Cumming, Mehdi Azzabi, Martin Leduc, Eric Bousquet

HP V320
MONITOR REVIEW

Usage Ratings - Version 1.0

Test Benches: test

  • 1.0: Fall 2017
6.7
Mixed Usage
Score components:
  • 30% Office
  • 30% Multimedia
  • 25% Gaming
  • 10% Media Creation
  • 5% HDR Gaming
Size : 32 "
Resolution : 1920x1080
Refresh Rate : 60 Hz
LCD Type
What it is: Type of LCD technology used by the monitor.
When it matters: Different technologies have different viewing angle properties.
:
IPS
Variable Refresh Rate
What it is: Feature that allows the monitor to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable in gaming where constant fluctuation in framerate cause distracting artifacts.
:
No

The HP V320 is a budget 1080p IPS monitor with average motion and slightly below average picture quality. It doesn't really exceed at anything, but also doesn't have any huge flaws. The input lag is quite low for a 60Hz monitor, so it feels responsive. Motion blur and gray uniformity are also great.

Test Results
Design 7.0
Picture Quality 6.4
Motion 7.1
Inputs 8.3
Pros
  • Image remains accurate when viewed at an angle
  • Good motion blur and input lag
Cons
  • Black uniformity is poor
  • Very low pixel density due to resolution and screen size

Check Price

7.0

Design

Score components: Subjectively assigned
HP V320 Design Picture
Curved : No
Curve radius : N/A
Weight (without stand) : 13.2lbs (6.0 kg)
Weight (with stand) : 15.1lbs (6.8 kg)

The design of the HP V320 is decent. The wide-set stand is quite unusual for a monitor, but it does provide a good, stable support. Unfortunately, it isn't possible to adjust the monitor's height or rotate it which can make it more difficult to share images with coworkers or even find a comfortable viewing position. There is no cable management, and the borders are quite thick which isn't ideal for a multi-monitor setup.

Stand
HP V320 Stand picture
Width : 19.3" (49.1 cm)
Depth : 6.6" (16.7 cm)

The HP V320 has a wide metal stand which is quite unconventional but does support the monitor well. Despite the width, it doesn't take up much desk space (the area underneath is still useful) which is good.

0.8 Ergonomics
What it is: How much the position of the screen can be adjusted to match the viewing preference of the user.
When it matters: All usages, but especially office and gaming use.
Score components:
  • 46% Height Adjustment
  • 18% Switch portrait/landscape
  • 18% Swivel Range
  • 18% Tilt Range
HP V320 Ergonomics picture
Height Adjustment : N/A
Switch portrait/landscape : No
Swivel Range : N/A
Tilt Range : -10° to 2.5°

Unfortunately, the ergonomic adjustments on the V320 are very limited. Only the tilt can be adjusted, so it is necessary to prop the monitor up to adjust the height and results in more difficulty finding the most comfortable position.

Update 07/05/2018: There was an error in the Tilt Range (it is actually -10° to 2.5°). The review has been updated.

Back
HP V320 Back picture
Wall Mount : VESA 100x100

The rear of this HP monitor is quite simple but does look good. It looks more like a TV from the back, and certainly won't stand out in any room. There is an included metal bracket that replaces the stand with a VESA mount, see here.

Borders
HP V320 Borders picture
Borders : 0.6" (1.6 cm)

The borders have an average thickness but do look quite good with the white plastic finish. Due to their thickness, there is a noticeable gap when used in multi-monitor setups.

Thickness
HP V320 Thickness picture
Thickness (with stand) : 4.9" (12.4 cm)
Thickness (without stand) : 2.3" (5.8 cm)

When viewed from the side, the monitor has an average thickness. It will stick out a bit if wall-mounted, but not too much. The basic stand means that the monitor can be placed close to a wall, which is great.

6.0 Build Quality
What it is: How well built and sturdy the monitor is, and how good the materials used to build it are.
When it matters: All usages.
Score components: Subjectively assigned
HP V320 Build Quality picture

The build quality of the V320 is decent. It feels quite basic and cheap, but the stand is sturdy.

The picture quality of the HP V320 is below average. The contrast ratio is decent for an IPS panel, so blacks will only appear gray when viewed in a dark room such as watching movies or browsing the web at night. The peak brightness is good, which helps to overcome glare when used in an office that has lots of indirect sunlight.

Unfortunately, reflection handling is below average, and the glossier screen finish can act like a mirror sometimes. Some image retention may be visible, however, this isn't too much of an issue during normal use. It doesn't support any more advanced features to improve the picture quality further such as local dimming or a wide color gamut.

6.8 Contrast
What it is: Brightness difference between white and black. This is the main component of picture quality.
When it matters: Always, but especially when watching dark scenes.
Score components:
HP V320 Checkerboard Picture
Native Contrast
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
1563 : 1
Contrast with local dimming
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with local dimming turned on (maximum) with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
N/A

The contrast ratio of the HP V320 is slightly below average, but fairly good for an IPS monitor. When viewed in a dark room the blacks may appear slightly gray.

0 Local Dimming
What it is: The lights behind the LCD layer adapt to the picture displayed, improving the contrast ratio.
When it matters: Dark scenes viewed in a dark room.
Score components: Subjectively assigned
Local Dimming
What it is: Whether it has a feature that controls the LEDs behind the LCD layer, to match the picture and darkens the dark portion of it.
When it matters: On LED TVs only. Dark scenes viewed in a dark room.
:
No
Backlight
What it is: Configuration of the lights of the backlight.
When it matters: Effectiveness of the local dimming.
Good value: Full-array/direct lighting is better for local dimming. As for the uniformity of the screen, it depends on the implementation. Some edge-lit monitors have more uniform blacks than some full-array monitors.
:
Edge

The HP V320 does not have a local dimming feature. The video is for reference only.

7.5 SDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and with SDR content.
When it matters: Bright living rooms; bright objects; SDR content.
SDR Real Scene
What it is: The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. Our Real Scene was selected to represent a more regular movie condition. All measurements are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming on, max backlight and with an SDR signal. Scene: here.
When it matters: When watching movies and TV shows in SDR.
:
295 cd/m²
SDR Peak 2% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, present on screen for a short time
:
312 cd/m²
SDR Peak 10% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, present on screen for a short time
:
313 cd/m²
SDR Peak 25% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
313 cd/m²
SDR Peak 50% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
312 cd/m²
SDR Peak 100% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
312 cd/m²
SDR Sustained 2% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, persistent during a scene.
:
312 cd/m²
SDR Sustained 10% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, persistent during a scene.
:
313 cd/m²
SDR Sustained 25% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
313 cd/m²
SDR Sustained 50% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
312 cd/m²
SDR Sustained 100% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
312 cd/m²
SDR ABL
What it is: The standard deviation of the SDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: Content with large bright areas, such as for PC or video game use, and sports such as hockey
:
0.0

The HP V320 has a good peak brightness, which helps to overcome glare and ambient light. The brightness stays constant over time and doesn't change depending on the screen content which is good.

0 HDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and with HDR content.
When it matters: HDR content
HDR Real Scene : N/A
HDR Peak 2% Window : N/A
HDR Peak 10% Window : N/A
HDR Peak 25% Window : N/A
HDR Peak 50% Window : N/A
HDR Peak 100% Window : N/A
HDR Sustained 2% Window : N/A
HDR Sustained 10% Window : N/A
HDR Sustained 25% Window : N/A
HDR Sustained 50% Window : N/A
HDR Sustained 100% Window : N/A
HDR ABL : N/A

HDR is not supported.

6.4 Horizontal Viewing Angle
What it is: Color accuracy when viewed from the side.
HP V320 Horizontal Color Shift Picture
Color Shift from Left
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left
Good value: > 50°
Noticeable difference: 10°
:
24 °
Color Shift from Right
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right
Good value: > 50°
Noticeable difference: 10°
:
24 °
HP V320 Horizontal Brightness Picture
Brightness from Left
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left.
Good value: > 50°
Noticeable difference: 10°
:
34 °
Brightness from Right
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
33 °
HP V320 Horizontal Black Level Picture
Black Level from Left
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
75 °
Black Level from Right
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
75 °
Curve Radius : N/A

Mediocre horizontal viewing angle. Blacks remain almost perfect, but brightness and colors degrade noticeably near the edges of the screen.

7.3 Vertical Viewing Angle
What it is: Color accuracy when viewed from the top or bottom.
HP V320 Vertical Color Shift Picture
Color Shift from Below
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
23 °
Color Shift from Above
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor when standing up.
Good value: > 50°
Noticeable difference: 10°
:
20 °
HP V320 Vertical Brightness Picture
Brightness from Below
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
28 °
Brightness from Above
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
25 °
HP V320 Vertical Black Level Picture
Black Level from Below
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
75 °
Black Level from Above
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
75 °

Decent vertical viewing angle. The black level remains fairly consistent, but brightness and color degrade a bit near the top and bottom of the screen.

8.5 Gray Uniformity
What it is: Evenness of colors onscreen (not just gray).
When it matters: Solid colors. Sports, panning shots.
Score components:
HP V320 50% Uniformity Picture
50% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 50% gray.
When it matters: Solid colors. Sports, panning shots.
Good value: < 2.5%
Noticeable difference: 1%
:
3.549 %
50% DSE
What it is: High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Solid colors. Sports, panning shots.
Good value: < 0.165%
Noticeable difference: 0.025%
:
0.11 %
HP V320 5% Uniformity Picture
5% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 5% gray.
When it matters: Dark scenes.
Good value: < 1.15%
Noticeable difference: 1%
:
0.461 %
5% DSE
What it is: High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Dark scenes.
Good value: < 0.116%
:
0.076 %

The screen is very uniform, which is great when viewing large areas with uniform colors such as browsing the web, watching content on YouTube or playing games. Only the corners of the screen have significant variations in brightness, so very little dirty screen effect is visible when watching sports.

5.6 Black Uniformity
What it is: Evenness of blacks.
When it matters: Dark scenes viewed in a dark room.
Score components:
HP V320 Native Black Uniformity Picture
Native Std. Dev.
What it is: Average of the squared difference of the blacks.
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
2.282 %
Std. Dev. w/ L.D.
What it is: Average of the squared difference of the blacks with Local Dimming enabled
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
N/A

When viewed in a dark room, the black uniformity is quite poor. Some flash lighting is visible in the corners, and clouding is present closer to the center of the screen. This may be an issue with dark content in a dark room, but otherwise won't be noticeable.

6.0 Pre Calibration
What it is: Monitor's color accuracy before a full calibration. The measurements are taken with out of the box 'factory setting'.
When it matters: All video on an uncalibrated TV. This represents most people's use cases.
Score components:
HP V320 Pre Calibration Picture HP V320 Pre Gamma Curve Picture HP V320 Pre Color Picture
Picture Mode
What it is: The picture mode that was used to do the pre-calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
Custom RGB
Luminance
What it is: The luminance at which the pre-calibration reading was done. This represents the luminance of the monitor when it is at the factory default settings.
:
300 cd/m²
Luminance Settings
What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
90
Contrast Setting
What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
80
RGB controls
What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
255-255-255
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
5892 K
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all video.
Good value: < 3
Noticeable difference: 1
:
4.45
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
4.06
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.06

Out of the box, the HP V320 monitor has a sub-par accuracy. The white balance dE and color dE are both between 4 and 5, which at this level is noticeable by most enthusiasts. The gamma is at 2.06, which is lower than our 2.4 target and the gamma curve is not tracking very closely the target curve.

The HP V320 does not have 'Picture Mode' per say, but you can choose the color temperature mode, and the 'Custom RGB' color mode was the most accurate of them all. So if you don't plan to calibrate your monitor, use this mode to have the best result.

9.5 Post Calibration
What it is: Monitor's color accuracy after a full calibration with a spectrophotometer.
When it matters: All graphics and video content on a monitor that has been professionally calibrated.
Score components:
HP V320 Post Calibration Picture HP V320 Post Gamma Curve Picture HP V320 Post Color Picture
Picture Mode
What it is: The picture mode that was used to do the calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
Custom RGB
Luminance
What it is: The luminance at which the calibration was executed. We aim for a luminance level of 100 cd/m².
:
100 cd/m²
Luminance Settings
What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
16
Contrast Setting
What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
80
RGB controls
What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
227-255-255
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
6496 K
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all videos.
Good value: < 3
Noticeable difference: 1
:
0.58
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
0.81
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.19

After calibration, the accuracy of the V320 is excellent. The white balance dE was brought down to a negligible 0.58 and the color dE to 0.81. In both case here, this level of inaccuracy is almost unperceivable. The gamma was corrected to track our 2.4 target, and the curve now is almost perfectly tracking again the target curve.

You can download our ICC profile calibration here.

8.2 SDR Color Gamut
What it is: The palette of colors the monitor can display
When it matters: General content consumption or production
Score components:
HP V320 Color Gamut s.RGB Picture
s.RGB xy
What it is: Coverage of the s.RGB colorspace on CIE 1931 xy.
When it matters: Almost all content. Includes websites, standard windows environment and SDR movies
Good value: > 95%
Noticeable difference: 5%
:
92.5 %
HP V320 Color Gamut ARGB Picture
Adobe RGB xy
What it is: Coverage of the Adobe RGB colorspace on CIE 1931 xy.
When it matters: Professional photography.
Good value: > 90%
Noticeable difference: 5%
:
71.6 %

The HP V320 covers standard gamuts well. The great majority of the s.RGB color space is well represented, with a slightly restricted green primary. Its Adobe RGB capabilities are a bit more limited, however, reducing the monitor's usefulness for more professionally oriented tasks.

8.5 SDR Color Volume
What it is: How much of the SDR color spaces the monitor can reproduce
When it matters: General usage and SDR media creation
Score components:
HP V320 s.RGB Color Volume ITP picture
s.RGB in ICtCp
What it is: How much of the s.RGB colorspace a monitor can display at different luminosity levels
When it matters: Most content, including web, SDR video games, and SDR media creation
:
93.3 %
HP V320 Adobe RGB Color Volume ITP Picture
Adobe RGB in ICtCp
What it is: How much of the Adobe RGB colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness.
When it matters: Professional media creation
:
77.4 %

Excellent SDR color volume. The HP V320 has no issues covering the standard s.RGB volume properly. Its lesser coverage of the Adobe RGB color volume due to saturation limitations, unfortunately, make it less suited for photographers that use this larger volume.

0 HDR Color Gamut
What it is: The monitor's ability to reproduce HDR color spaces
When it matters: HDR content consumption or media creation
Score components:
Wide Color Gamut
What it is: Whether the monitor can support wider color gamuts
When it matters: HDR content and media creation
:
No
DCI P3 xy
What it is: Coverage of the DCI P3 colorspace on CIE 1931 xy
When it matters: When consuming or producing HDR content.
:
N/A
Rec. 2020 xy
What it is: Coverage of the Rec.2020 colorspace on CIE 1931 xy.
When it matters: When consuming or producing HDR content.
Good value: > 90%
Noticeable difference: 5%
:
N/A

HDR gamuts are not supported.

0 HDR Color Volume
What it is: How much of the HDR color spaces a monitor can display at different luminosity levels.
When it matters: HDR content consumption and production. Includes streaming services, UHD Blu-rays and HDR games.
Score components:
DCI-P3 in ICtCp
What it is: How much of the DCI-P3 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80%
Noticeable difference: 5%
:
N/A
Rec. 2020 in ICtCp
What it is: How much of the Rec. 2020 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80 %
Noticeable difference: 5 %
:
N/A

HDR color volumes are not supported.

5.2 Image Retention
What it is: How much a static image is retained on a monitor screen after a certain amount of time.
When it matters: When working or playing video games on your PC monitor.
HP V320 Image Retention Picture
IR after 0 min recovery
What it is: Image retention measured right after the static image exposure, without recovery time.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.23 %
IR after 2 min recovery
What it is: Image retention measured after a recovery time of 2 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect
Noticeable difference: 0.015%
:
0.09 %
IR after 4 min recovery
What it is: Image retention measured after a recovery time of 4 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.02 %
IR after 6 min recovery
What it is: Image retention measured after a recovery time of 6 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %
IR after 8 min recovery
What it is: Image retention measured after a recovery time of 8 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %
IR after 10 min recovery
What it is: Image retention measured after a recovery time of 10 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0 %

Some minor image retention is visible after our strenuous 10-minute burn-in scene. This is unlikely to be much of an issue in normal use.

8.7 Gradient
What it is: How finely levels of color can be displayed.
When it matters: Details in shadows, sky and skin tones. Matters more for HDR content.
Score components: Subjectively assigned
HP V320 Gradient Picture
Color Depth
What it is: Number of bits per pixel to represent a specific color. Note: we consider 8-bit with dithering to be equivalent to 10-bit, as long as the 10-bit gradient looks smooth.
When it matters: HDR content like HDR video games or HDR UHD movies. Won't matter for regular Blu-ray movies, SDR video game or desktop environment content displayed from a Windows PC. Those are limited to 8-bit color.
Good value: 10-bit.
Noticeable difference: 1 bit.
:
8 Bit

The gradient performance of the HP V320 is great, despite the visible 8-bit banding. Overall, not many issues can be seen in the shades.

10 Color Bleed
What it is: How much the color from one area of the screen affects the color in another area of the screen.
When it matters: All usages, but especially media creation.
Score components:
HP V320 Color bleed horizontal
Pixel row error
What it is: The amount of bleed that appears across the screen horizontally.
When it matters: General usage of a PC monitor, can appear when browsing the web or with media creation like graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.000 %
HP V320 Color bleed vertical
Pixel column error
What it is: Amount of color bleeding that appears across the screen vertically.
When it matters: Most uses of a PC monitor. Can appear while browsing the web or when editing images or graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.000 %

The uniformity of the screen isn't affected by large areas of uniform color which is great.

6.0 Reflections
What it is: How much light is reflected by the TV.
When it matters: Bright rooms.
Score components: Subjectively assigned
HP V320 Average room HP V320 Average room off picture HP V320 Bright room off picture

The HP V320 is worse at handling reflections than most monitors. It has a more glossy finish, which results in clear and defined reflections. This may be an issue even in an average room.

7.1

Motion

Score components:

Motion looks good on the HP V320. It has a fast response time and is flicker-free which is great, but its common 60 Hz refresh rate and lack of Black Frame Insertion result in less smooth motion in video games compared to higher refresh rate monitors.

8.3 Motion Blur
What it is: The performance of the pixel response time. Poor response time causes trails to follow moving objects. Response time is one of a few sources of motion blur.
When it matters: When there's fast movement on screen, such as during video games and sports.
Score components:
HP V320 Motion Blur Picture HP V320 Response Time Chart
80% Response Time
What it is: How quickly pixels can reach 80% of a full transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 8 ms
Noticeable difference: 4 ms
:
5.5 ms
100% Response Time
What it is: How quickly pixels can fully transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 20 ms
Noticeable difference: 10 ms
:
15.7 ms
Best Overdrive Setting
What it is: If the monitor has adjustable pixel overdrive settings, which one produces the best response time with minimal overshoot.
When it matters: When adjusting the monitor's settings to get the least possible motion blur.
:
Level 3

Response Time Level 1
Response Time Level 2
Response Time Level 3
Response Time Level 4

Great response time, good enough for playing fast paced action games or watching sports with quick movement. The response time can be modified by changing the 'Response Time' (Overdrive) setting. We recommend using the 'Level 3' setting for fast response with minimal overshoot. The 'Level 4' setting adds noticeable overshoot (visible as a inverted blur following moving objects) and is only a little faster, so we do not recommend using it.

7.5 Image Flicker
What it is: Luminosity pattern when displaying images
When it matters: Nearly all the time during PC monitor use, but especially during fast movement such as video games
HP V320 Backlight Picture
Flicker-free : Yes
PWM Dimming Frequency
What it is: Flickering pattern at different luminosities.
When it matters: For people sensitive to flickering.
Good value: N/A or high frequencies (> 300 Hz). Frequencies that are multiples of 60Hz are better.
:
0 Hz
Black Frame Insertion (BFI)
What it is: Option to turn screen black between frames
When it matters: Reduces eye tracking blur in motion
Good value: Yes
:
No
BFI Maximum Frequency
What it is: Highest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: Matches the native refresh rate
Noticeable difference: 20 Hz
:
N/A
BFI Minimum Frequency
What it is: Lowest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: 60 Hz
Noticeable difference: 20 Hz
:
N/A

Like most monitors, the HP V320 doesn't flicker and shows each image for a full frame. Without flicker, motion appears slightly smoother which is good, but persistence blur is more visible due to the static frame time of 60Hz content. Unfortunately, this monitor doesn't have a BFI setting to reduce persistence blur by adding flicker, which is otherwise useful to reduce blur when playing fast paced games.

6.7 Refresh Rate
What it is: How frequently the monitor can refresh and show new frames, and whether it can vary its refresh rate in real time using technologies like G-sync and FreeSync.
When it matters: Mostly for gaming, but does provide a little better motion during normal usage.
Native
What it is: The frequency at which the monitor is capable of displaying images every second
When it matters: General usage, but better results are most important for gaming
Good value: >100 Hz
Noticeable difference: 15 Hz
:
60 Hz
Factory Overclock
What it is: The frequency at which the monitor's can be boosted to using its internal menu.
When it matters: Gaming and other usages where high frame rate content is consumed.
Good value: >100
Noticeable difference: 15
:
N/A
Variable Refresh Rate
What it is: Feature that allows the monitor to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable in gaming where constant fluctuation in framerate cause distracting artifacts.
:
No
VRR Maximum
What it is: The maximum frequency covered by the Variable Refresh Rate feature of the monitor.
When it matters: Any time the VRR feature is enabled.
Good value: Matches Refresh rate
Noticeable difference: 10 Hz
:
N/A
VRR Minimum
What it is: The lowest frequency covered by the monitor's Variable Refresh Rate feature.
When it matters: When using the VRR feature of the monitor at lower frame rates.
Good value: 30 Hz
:
N/A
VRR Maximum With OC
What it is: The maximum frequency covered by the Variable Refresh Rate feature when the monitor's overclocking feature is used.
When it matters: When both the overclocking and VRR features are used.
Good value: Matching the overclocked refresh rate.
Noticeable difference: 10 hz
:
N/A
VRR Supported Connectors : N/A

The HP V320 only has a fairly common 60 Hz refresh rate and has no Variable Refresh Rate features like G-sync and FreeSync, which means motion in video games won't look as good as on 144 Hz monitors. This is less of an issue when watching TV shows and movies though.

8.3

Inputs

Score components:

The HP V320 has excellent low input lag and a huge 32" screen size, but because it only has an FHD resolution its pixel density is fairly low, which may disappoint enthusiasts.

8.9 Input Lag
What it is: Delay between input and onscreen reaction.
When it matters: General usage of the mouse and gaming.
Native Resolution
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at its native refresh rate.
When it matters: General usage and while playing video games.
Good value: < 15 ms
Noticeable difference: 5 ms
:
9.2 ms
Non-Native Resolution
What it is:

Lowest input lag possible at the center of the screen, when the monitor is displaying an alternative resolution at its native refresh rate. The non-native resolution tested depends on the native resolution of the monitor, following this pattern unless otherwise specified in the Input Lag text:

Native Resolution Non-Native Resolution Tested
4k UHD QHD
QHD FHD
FHD 1600x900
3440x1440 2560x1080
2560x1080 1920x1080
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
9.3 ms
Native Resolution @ 60 Hz
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at a refresh rate of 60 Hz.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
9.2 ms
Variable Refresh Rate
What it is: Lowest input lag possible at the center of the screen, when the monitor is using its Variable Refresh Rate feature at its native resolution.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
HDR
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying an HDR signal at its native resolution and refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
Black Frame Insertion (BFI)
What it is: Lowest input lag possible at the center of the screen, when BFI is enabled and the monitor is displaying a signal at the highest supported BFI refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A

Excellent low input lag, especially for a 60 Hz monitor. Non-native resolutions also have the same low input lag, which is great.

7.4 Resolution and Size
What it is: The number of pixels the monitor can display, and the surface area of its screen.
When it matters: All usages, but especially for office and media editing.
Score components:
Native Resolution : FHD, 1920 x 1080
Aspect Ratio : 16:9
Megapixels : 2.1 MP
Pixel Density : 70 PPI
Screen Diagonal : 31.6 inches
Screen Area : 427 sq inches

The large screen size, coupled with a 1080p resolution, results in a fairly low pixel density. This means that despite the large size, it is not possible to multitask as efficiently as on a higher resolution monitor.

Inputs
HP V320 Inputs 1

The HP V320 has all the inputs located in one area.

Total Inputs
DisplayPort : No
Mini DisplayPort : No
HDMI : No
DVI : 1 (DVI-D, dual link)
VGA : 1
DisplayPort Out : No
USB : No
USB C : No
Analog Audio Out 3.5mm : No
Microphone In 3.5mm : No
Digital Optical Audio Out : No
Analog Audio Out RCA : No

Features

The HP V320 has a few features accessible through the OSD which allows selecting a low blue light mode for comfort, the sharpness of the image, and the response time setting. Unfortunately, it is more difficult to use than average due to the placement of the controls behind the monitor.

Additional Features
What it is: Additional features found on the monitor
Score components:
Speakers
What it is: Whether or not the monitor features standalone speakers.
When it matters: When using your computer without headphones or a dedicated pair of speakers.
:
No
HDR10 : No

A few additional features are accessible through the monitor's menu:

  • Low blue light setting
  • Dynamic contrast setting to raise blacks
  • Sharpness of the image
  • Sleep timer

On-Screen Display (OSD)
Controls
HP V320 Controls picture

The controls are located behind the right-hand side of the monitor, which makes them a bit difficult to access. It is also difficult to differentiate between the buttons so usability is reduced.

In The Box
HP V320 In The Box picture

  • Manual
  • VGA cable
  • VESA mount

Differences between Sizes and Variants

We tested the 32" model (V320), which is the only size available.

If someone comes across a different type of panel or if their HP V320 doesn't correspond to our review, let us know and we will update the review. Note that some tests such as the gray uniformity may vary between individual units.

Model Size Refresh rate Resolution
V320 32" 60Hz 1080p

Compared to other Monitors

HP V320 Group Shot Picture
Left: MSI Optix G27C. Middle: HP V320. Right: LG 29UM69G-B.
Unlike our other photographs, this picture wasn't taken under a controlled environment, so do not draw conclusions from it.

The HP V320 is a budget monitor which offers great value for size but the picture quality is sub-par. 

Dell P2217H

The Dell P2217H is significantly better than the HP V320. The Dell P2217H has much better ergonomics that allow you to place it in a comfortable position and also has slightly better reflections so that you do not worry about room lighting. The HP V320, on the other hand, is larger but has the same FHD resolution as the Dell, which means that apart from larger size pixels, you do not get more screen space for work.

Dell D3218HN

The HP V320 and the Dell D3218HN both have very similar performance. Their scores on our tests were almost identical and there isn't any single score that differentiates one from the other. One difference is in the input ports where the HP has DVI + VGA, and the Dell has VGA + HDMI. Other than that same performance, different brand.

Dell U2715H

The Dell U2715H is much better than the HP V320 for every usage. The Dell U2715H has much better ergonomics so you can position it easily as you like. It has higher resolution and can display more details regardless of the smaller screen size. Finally, the Dell U2715H has better reflection handling so you can place it in a brighter room without any issues.

Dell U2415

The Dell U2415 is significantly better than the HP V320 in all usages. The Dell U2415 has much better ergonomics so you can easily place it as you prefer and this is a big plus for most usages. The Dell U2415 can handle reflection better so you can place it in a room with a few light sources without worrying about having to rearrange the lighting.

LG 29UM69G-B

The LG 29UM69G-B is somewhat better than the HP V320. The LG 29UM69G-B has marginally better reflection handling, so it is better if you place it in a room with many light sources. The LG also has better refresh rate and better image flicker, and thus motion looks crisper. Finally, the LG 29UM69G-B has better resolution and will display more detail on the screen.

ASUS VG248QE

The ASUS VG248QE is a relatively inexpensive gaming monitor which supports a 144Hz refresh rate. This makes it feel very responsive when gaming or browsing the web. Unfortunately, the picture quality is worse as blacks appear gray and the narrow viewing angle of the TN panel make the edges of the screen look washed out. Overall, the VG248QE is a better choice for gamers or those who want the smoothest experience, but for other uses, the HP V320 is the way to go.

LG 27UD58-B

The LG 27UD58-B is an IPS monitor with a high-resolution 4k display. This extra working area makes it a better fit for an office environment or for editing media. In a bright room, the better reflection handling of the LG also provides an advantage. Although it has the same 60Hz refresh rate, it also supports FreeSync which is good for graphically intense games to avoid screen tearing. It comes at a price, but if you can afford it, the LG 27UD58-B is a better monitor.

+ Show more

Conclusion
SEE PRICE
Amazon.com

6.7Mixed Usage
Score components:
  • 30% Office
  • 30% Multimedia
  • 25% Gaming
  • 10% Media Creation
  • 5% HDR Gaming
Decent monitor for a range of usages. Picture quality is below average, but the monitor can get bright to overcome glare and the gray uniformity is great. The image also remains accurate at an angle which is great. Some temporary image retention is visible, however, this is unlikely to be an issue. The motion blur and input lag are great so it feels responsive.
The larger size is a bonus, however, the 1080p resolution means that it doesn't have any more usable area than smaller monitors. The picture quality is below average, but it does remain quite accurate when viewed at an angle which is good for sharing images with coworkers. Unfortunately, the stand has limited mobility so it can be hard to find a comfortable viewing position.
Decent monitor for gamers. The HP 320 feels responsive due to the low motion blur and input lag, however, not as responsive as some other monitors due to the 60Hz refresh rate. The response time can be adjusted as preferred, which is also great. Unfortunately, the picture quality is below average and it doesn't support more advanced gaming features such as FreeSync or the ability to flicker the backlight and clear up motion.
Sub-par for watching movies and TV shows. Picture quality is below average due to low native contrast ratio and poor black uniformity. The monitor can get quite bright to combat glare, but reflection handling is below average so direct reflections can be distracting.
Below average for editing photos or videos. Picture quality is below average, and colors are quite inaccurate out of the box. The HP 320 is worse than most other monitors at handling reflections but it can get quite bright to overcome glare.
Doesn't support HDR or a wide color gamut, however HDR support is currently nonexistent among budget monitors. For a monitor which supports HDR see the Samsung CHG70.

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