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LG 32GN650-B/32GN63T-B  Monitor Review

Review updated Aug 07, 2024 at 11:18am
Writing modified Mar 12, 2025 at 01:30pm
Tested using methodology v2.0.1 
LG 32GN650-B/32GN63T-B
6.6
PC Gaming 
6.1
Console Gaming 
6.9
Office 
7.1
Editing 
6.7
Brightness 
5.3
Response Time 
5.4
HDR Picture 
7.9
SDR Picture 
 7

The LG 32GN650-B/32GN63T-B is a 32-inch, 1440p budget gaming monitor from LG's UltraGear lineup. It's available in two variants at different retailers, with the only difference being that the 32GN650-B model has an extra HDMI port compared to the 32GN63T-B. They both have a maximum refresh rate of 165Hz and VRR support to reduce screen tearing. While each variant doesn't have many productivity features or USB connectivity, they do have some additional gaming features, like crosshair support, black stabilizer, dynamic contrast ratio, and a 3.5 mm audio port for connecting headphones or speakers.

Our Verdict

6.6
PC Gaming 

The LG 32GN650-B is okay for PC gaming. Its 165Hz refresh rate is good enough for most casual gamers, and it has VRR support to reduce screen tearing. It also has low input lag for a responsive feel, but there are some downsides for gaming. Motion is blurry due to its slow response time, and it has noticeable VRR flicker with changing frame rates. It also has limited picture quality as highlights don't pop in HDR and it lacks a local dimming feature, but it has a great native contrast ratio.

Pros
  • 165Hz max refresh rate.
  • Low input lag.
  • Great native contrast ratio.
Cons
  • Noticeable smearing and motion blur.
  • Highlights don't pop in HDR.
  • No local dimming feature.
  • Distracting VRR flicker.
6.1
Console Gaming 

The LG 32GN63T-B.AUS is mediocre for console gaming. It can't take full advantage of the Xbox Series X|S and PS5 as it lacks HDMI 2.1 bandwidth, but there aren't any compatibility issues with either console. In terms of gaming, it has low input lag for a responsive feel, but fast-moving objects are blurry as it has a slow response time. That said, it fails to deliver realistic and vivid images as it lacks a local dimming feature to further improve on its great contrast ratio, and highlights don't pop in HDR.

Pros
  • Low input lag.
  • Great native contrast ratio.
Cons
  • Noticeable smearing and motion blur.
  • Highlights don't pop in HDR.
  • No local dimming feature.
  • Lack of HDMI 2.1 bandwidth.
6.9
Office 

The LG 32GN650-B is alright for office use. It has okay text clarity, and its 32-inch size is large enough to open multiple windows at the same time. It has decent brightness and reflection handling, and while it overcomes glare in most environments, it struggles with glare from strong light sources, like opposite a bright window. Also, in addition to having no swivel adjustment, images look washed out from the sides, making it difficult to share the screen with others.

Pros
  • Decent reflection handling.
  • Okay text clarity.
Cons
  • Can't swivel.
  • Not bright enough to fight intense glare.
7.1
Editing 

The LG UltraGear 32GN63T-B is decent for media creation. It has okay text clarity, and its 32-inch size is large enough to open multiple windows at the same time. It's fine if you want to use it in a room with a few lights around as it has decent reflection handling, but it has narrow viewing angles, so it isn't ideal for sharing your screen with others. Luckily, it has great contrast, so it displays deep blacks next to bright highlights, but it lacks a local dimming feature to further improve it. However, it fails to display a wide range of colors in HDR, and you need to calibrate it in SDR for the most accurate colors.

Pros
  • Superb SDR color gamut.
  • Great native contrast ratio.
  • Decent reflection handling.
Cons
  • Limited HDR color gamut coverage.
  • Not bright enough to fight intense glare.
  • No local dimming feature.
  • No sRGB mode; needs full calibration.
6.7
Brightness 

The LG 32GN650-B has okay brightness. It's fine if you want to use it in a room with a few lights around, but it doesn't get bright enough to fight intense glare, and highlights don't pop in HDR.

Pros
None
Cons
  • Not bright enough to fight intense glare.
  • Highlights don't pop in HDR.
5.3
Response Time 

The LG 32GN63T has a disappointing response time. Motion looks blurry, and there's noticeable inverse ghosting as the refresh rate drops.

Pros
None
Cons
  • Noticeable smearing and motion blur.
5.4
HDR Picture 

The LG 32GN650-B has disappointing HDR picture quality. It has a great native contrast ratio to display deep blacks, but it lacks a local dimming feature to further improve it. It also has a limited color volume, so it can't display bright and dark colors well.

Pros
  • Great native contrast ratio.
Cons
  • Limited HDR color gamut coverage.
  • No local dimming feature.
7.9
SDR Picture 

The LG 32GN650 has very good picture quality in SDR. It displays a wide range of colors, and it has a high contrast ratio to display deep blacks in dark rooms.

Pros
  • Superb SDR color gamut.
  • Great native contrast ratio.
Cons
None
8.3
Color Accuracy 

The LG 32GN650-B has great color accuracy. Although it's accurate before calibration, you still need to calibrate it for the most accurate colors.

Pros
  • Accurate before calibration.
Cons
  • No sRGB mode; needs full calibration.
  • 6.6
    PC Gaming
  • 6.1
    Console Gaming
  • 6.9
    Office
  • 7.1
    Editing

  • Performance Usages

  • 6.7
    Brightness
  • 5.3
    Response Time
  • 5.4
    HDR Picture
  • 7.9
    SDR Picture
  • 8.3
    Color Accuracy
  • Changelog

    1.  Updated Mar 12, 2025: 

      Added that the Acer Nitro XZ322QU V3bmiiphx gets brighter in SDR.

    2.  Updated Feb 21, 2025: We've converted this review to Test Bench 2.0.1. This includes a new test result for DisplayPort 2.1 Transmission Bandwidth.
    3.  Updated Aug 07, 2024: Updated text throughout the review according to Test Bench 2.0, mainly in the Verdict and Motion sections.
    4.  Updated Aug 05, 2024: We've converted this review to Test Bench 2.0. This includes new tests for VRR Motion Performance, Refresh Rate Compliance, Cumulative Absolute Deviation (CAD), and VRR Flicker. You can read the full changelog here.

    Check Price

    32"32GN650-B
    SEE PRICE
    LG.com

    Differences Between Sizes And Variants

    We tested the 32-inch LG 32GN650-B, part of LG's UltraGear gaming lineup. This model has a variant known as the LG 32GN63T-B, which is sold at different retailers and has only one HDMI port instead of two. The results of this review are valid for the 32GN650-B and the LG 32GN63T-B.

    Model Size Panel Type Max Refresh Rate HDMI Ports
    32GN650-B 32" VA 165Hz 2
    32GN63T-B 32" VA 165Hz 1

    The LG UltraGear 32GN650-B we tested was manufactured in November 2020. You can see our unit's label here.

    Popular Monitor Comparisons

    The LG 32GN650-B is a budget 32-inch gaming monitor that's a good alternative to most 27-inch, entry-level monitors if you want something bigger, but it doesn't offer anything special. It has blurry motion, and you can get other low-cost monitors with better motion handling, like the LG 32GP850-B/32GP83B-B.

    For more options, see our recommendations for the best budget and cheap gaming monitors, the best 1440p gaming monitors, and the best 32-inch monitors.

    LG 32GK650F-B

    The LG 32GN650-B/32GN63T-B and the LG 32GK650F-B are similar monitors, but the 32GN650-B has some extra features that make it a better choice. The biggest difference is its 165Hz refresh rate, compared to the 144Hz of the 32GK650F-B. The 32GN650-B has a faster response time and a lower input lag, offering slightly better gaming performance. The only downside is that the 32GN650-B doesn't swivel at all, resulting in a little worse ergonomics. All in all, though, the 32GN650-B is a solid step up at a similar price.

    LG 32GN600-B

    The LG 32GN650-B/32GN63T-B and the LG 32GN600-B are nearly identical. The only significant difference between them is the stand. The 32GN650-B has a more advanced stand with much better ergonomics, so adjusting it to an ideal viewing position is easier.

    LG 32GP850-B/32GP83B-B

    The LG 32GP850-B/32GP83B-B and the LG 32GN650-B/32GN63T-B are 32-inch, 1440p gaming monitors that use different panel technologies, each with advantages and disadvantages. The newer 32GP850 uses an IPS panel, and it has better viewing angles, better reflection handling, higher peak brightness, and a much better response time, so it's more versatile for most uses. The 32GN650 uses a VA panel and has better contrast, making it a better option for a dark room.

    Acer Nitro XZ322QU V3bmiiphx

    The LG 32GN650-B/32GN63T-B and the Acer Nitro XZ322QU V3bmiiphx are 32-inch 1440p gaming monitors. The Acer is the better option for competitive gamers, as it has much better motion handling. It's also a better choice for gaming in a bright room, as it gets much brighter. However, if you're on a budget the LG can be a good option, as it's in a lower price range.

    Show more 

    Test Results

    perceptual testing image
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    RATINGS
    Category:
    All
    Design
    Style
    Curved
    No
    Curve Radius
    Not Curved

    The monitor has a fairly clean and simple design with a V-shaped stand and red accents.

    Accelerated Longevity Test
    Uniformity PicturesN/A
    6.5
    Build Quality

    The build quality is adequate. It's made of decent-quality plastics, though the plastic piece on the stand used for cable management feels somewhat flimsy. There's a lot of wobble in the monitor at its maximum height, and even moving the joystick causes it to shake significantly.

    7.3
    Ergonomics
    Min Height To Top Of Panel
    19.0" (48.2 cm)
    Height Adjustment
    4.3" (11.0 cm)
    Tilt Range
    -15° to 5°
    Rotate Portrait/Landscape
    Yes, Clockwise
    Swivel Range
    No swivel
    Wall Mount
    VESA 100x100

    The ergonomics are decent. It's fine if you want to adjust the screen for yourself, but without swivel adjustment, it's hard to turn the screen to show someone else. The back of the monitor is simple, with a red circle similar to other UltraGear monitors. The stand features a clip for cable management.

    Stand
    Base Width
    16.8" (42.6 cm)
    Base Depth
    11.6" (29.5 cm)
    Thickness (With Display)
    8.6" (21.8 cm)
    Weight (With Display)
    15.7 lbs (7.1 kg)

    The stand supports the monitor fairly well; however, the screen wobbles quite a bit when it's at its maximum height.

    Display
    Size
    32"
    Housing Width
    28.1" (71.5 cm)
    Housing Height
    16.9" (42.8 cm)
    Thickness (Without Stand)
    2.0" (5.1 cm)
    Weight (Without Stand)
    10.8 lbs (4.9 kg)
    Borders Size (Bezels)
    0.3" (0.8 cm)
    Controls

    The joystick below the LG branding turns the monitor on and off and navigates the settings menu.

    In The Box
    Power Supply
    External Brick

    • DisplayPort cable
    • Power cable
    • Mouse bungee clip
    • User manuals (paper and CD)

    Picture Quality
    8.0
    Contrast
    Native Contrast
    3,229 : 1
    Contrast With Local Dimming
    N/A

    The contrast ratio is great. It displays deep blacks next to bright highlights, making it a good choice for darker environments. However, it doesn't have a local dimming feature to improve the contrast further.

    0.0
    Local Dimming
    Local Dimming
    No
    Backlight
    Edge

    This monitor doesn't have a local dimming feature. We still film these videos on the monitor so you can compare the backlight performance with a monitor that has local dimming.

    7.2
    SDR Brightness
    Real Scene
    264 cd/m²
    Peak 2% Window
    297 cd/m²
    Peak 10% Window
    298 cd/m²
    Peak 25% Window
    298 cd/m²
    Peak 50% Window
    298 cd/m²
    Peak 100% Window
    298 cd/m²
    Sustained 2% Window
    297 cd/m²
    Sustained 10% Window
    298 cd/m²
    Sustained 25% Window
    298 cd/m²
    Sustained 50% Window
    298 cd/m²
    Sustained 100% Window
    298 cd/m²
    Automatic Brightness Limiting (ABL)
    0.000
    Minimum Brightness
    45 cd/m²

    The SDR brightness is decent. It gets bright enough to fight glare in most well-lit rooms, though it struggles to overcome glare in very bright situations like the sun shining on it. Additionally, its brightness stays consistent across different content. These results are from after calibration in the 'Gamer 1' Picture Mode with the Brightness at its max. If you're looking for a monitor that gets even brighter, check out the Acer Nitro XZ322QU V3bmiiphx.

    6.3
    HDR Brightness
    VESA DisplayHDR Certification
    No Certification
    Real Scene
    332 cd/m²
    Peak 2% Window
    372 cd/m²
    Peak 10% Window
    373 cd/m²
    Peak 25% Window
    373 cd/m²
    Peak 50% Window
    373 cd/m²
    Peak 100% Window
    373 cd/m²
    Sustained 2% Window
    371 cd/m²
    Sustained 10% Window
    372 cd/m²
    Sustained 25% Window
    372 cd/m²
    Sustained 50% Window
    372 cd/m²
    Sustained 100% Window
    373 cd/m²
    Automatic Brightness Limiting (ABL)
    0.000

    The brightness in HDR is mediocre. Without a local dimming feature, it doesn't make highlights pop in HDR. It displays most scenes at their correct brightness because the monitor follows the PQ EOTF curve fairly well. These results are from the 'Gamer 2' Picture Mode, with HDR enabled and Brightness at its max.

    5.7
    Horizontal Viewing Angle
    Color Washout From Left
    28°
    Color Washout From Right
    29°
    Color Shift From Left
    47°
    Color Shift From Right
    52°
    Brightness Loss From Left
    30°
    Brightness Loss From Right
    30°
    Black Level Raise From Left
    16°
    Black Level Raise From Right
    17°
    Gamma Shift From Left
    17°
    Gamma Shift From Right
    17°

    The horizontal viewing angle is disappointing. The image looks washed out from the sides, making sharing content with a friend or co-worker more difficult.

    5.4
    Vertical Viewing Angle
    Color Washout From Below
    25°
    Color Washout From Above
    28°
    Color Shift From Below
    37°
    Color Shift From Above
    45°
    Brightness Loss From Below
    27°
    Brightness Loss From Above
    30°
    Black Level Raise From Below
    13°
    Black Level Raise From Above
    12°
    Gamma Shift From Below
    16°
    Gamma Shift From Above
    16°

    The vertical viewing angle is disappointing, and the image is inconsistent if you stand up and look down at the monitor.

    7.5
    Gray Uniformity
    50% Std. Dev.
    3.837%
    50% DSE
    0.162%

    The gray uniformity is good. While the edges of the screen look a bit darker, there's minimal dirty screen effect in the center.

    7.2
    Black Uniformity
    Native Std. Dev.
    1.163%
    Std. Dev. w/ L.D.
    N/A

    The monitor has decent black uniformity, though there's a bit of clouding, especially near the left and right sides of the screen. There's no local dimming feature to improve this.

    8.1
    Color Accuracy (Pre-Calibration)
    Picture Mode
    Gamer 1
    sRGB Gamut Area xy
    106.7%
    White Balance dE (Avg.)
    2.90
    Color Temperature (Avg.)
    6,546 K
    Gamma (Avg.)
    2.23
    Color dE (Avg.)
    2.23
    Contrast Setting
    70
    RGB Settings
    50-50-50
    Gamma Setting
    Mode 2
    Brightness Setting
    40
    Measured Brightness
    185 cd/m²
    Brightness Locked
    No

    The monitor has great accuracy before calibration. Most colors have slight inaccuracies, but the color temperature is close to ideal. Though without an sRGB mode, colors are oversaturated. Gamma doesn't follow the target very closely, so it doesn't display most scenes at their correct brightness as they're either too bright or too dark.

    9.7
    Color Accuracy (Post-Calibration)
    Picture Mode
    Gamer 1
    sRGB Gamut Area xy
    99.0%
    White Balance dE (Avg.)
    0.59
    Color Temperature (Avg.)
    6,518 K
    Gamma (Avg.)
    2.19
    Color dE (Avg.)
    0.54
    Contrast Setting
    70
    RGB Settings
    49-50-49
    Gamma Setting
    Mode 2
    Brightness Setting
    15
    Measured Brightness
    101 cd/m²
    ICC Profile
    Download

    The accuracy after calibration is superb, and doing so fixes most inaccuracies. The color temperature is almost perfect, and gamma follows the curve extremely well.

    9.2
    SDR Color Gamut
    sRGB Coverage xy
    98.6%
    sRGB Picture Mode
    Gamer 1
    Adobe RGB Coverage xy
    78.3%
    Adobe RGB Picture Mode
    Gamer 1

    The SDR color gamut is fantastic. The monitor has near-perfect coverage of the commonly used sRGB color space. However, it has more limited coverage of the Adobe RGB color space with undersaturated green and cyan.

    6.4
    HDR Color Gamut
    Wide Color Gamut
    No
    DCI-P3 Coverage xy
    78.5%
    DCI-P3 Picture Mode
    Gamer 2
    Rec. 2020 Coverage xy
    56.1%
    Rec. 2020 Picture Mode
    Gamer 2

    The HDR color gamut is mediocre. It doesn't display the wide range of colors needed for HDR content, though, and it has some tone mapping issues.

    6.4
    HDR Color Volume
    1,000 cd/m² DCI-P3 Coverage ICtCp
    51.4%
    DCI-P3 Picture Mode
    Gamer 2
    10,000 cd/m² Rec. 2020 Coverage ICtCp
    21.8%
    Rec. 2020 Picture Mode
    Gamer 2

    The HDR color volume is mediocre. It doesn't display bright and dark colors well.

    6.5
    Text Clarity
    Pixel Type
    VA
    Subpixel Layout
    RGB

    The text clarity is okay. With ClearType on (top photo), the diagonal lines appear bolder. These photos are in Windows 10.

    7.2
    Reflections
    Screen Finish
    Matte
    Total Reflections
    5.6%
    Indirect Reflections
    2.9%
    Calculated Direct Reflections
    2.7%

    The reflection handling is decent. While it struggles with glare from strong light sources, like opposite a bright window, it overcomes glare in most dim rooms.

    9.6
    Gradient
    Color Depth
    10 Bit

    The gradient handling is fantastic. There's slight banding in darker shades of green, red, and gray, but it's hardly noticeable.

    Motion
    7.5
    Refresh Rate
    Native Refresh Rate
    165 Hz
    Max Refresh Rate
    165 Hz
    Max Refresh Rate Over DP
    165 Hz
    Max Refresh Rate Over HDMI
    144 Hz
    Max Refresh Rate Over DP @ 10-bit
    165 Hz
    Max Refresh Rate Over HDMI @ 10-Bit
    60 Hz
    Variable Refresh Rate (VRR)
    Variable Refresh Rate
    Yes
    FreeSync
    Yes
    G-SYNC
    Compatible (Tested)
    VRR Maximum
    165 Hz
    VRR Minimum
    < 20 Hz
    VRR Supported Connectors
    DisplayPort, HDMI

    NVIDIAVRR MinVRR Max
    DisplayPort<20Hz165Hz
    HDMIN/AN/A

    AMDVRR MinVRR Max
    DisplayPort<20Hz165Hz
    HDMI<20Hz144Hz

    5.4
    VRR Motion Performance
    See details on graph tool
    Recommended VRR OD Setting
    Fast
    Variable Overdrive Advertised
    No
    Avg. CAD
    360
    Best CAD
    343
    Worst CAD
    391

    The motion handling is disappointing across the VRR range. There's noticeable smearing and blur, and there's more inverse ghosting at lower refresh rates. Although the 'Faster' overdrive setting is the best at high refresh rates, the 'Fast' setting is more consistent across the VRR range. The other settings have such high CAD that it passes the limits of the chart, and you can see an alternative chart here.

    5.5
    Refresh Rate Compliance
    See details on graph tool
    See details on graph tool
    Compliance @ Max Hz
    32%
    Compliance @ 120 FPS
    45%
    Compliance @ 60 FPS
    61%

    The refresh rate compliance is poor. Its response time isn't fast enough to make full color transitions before the monitor draws the next frame, leading to blurry motion.

    5.4
    CAD @ Max Refresh Rate
    OD Transition Max Refresh Rate
    od-transition-max-refresh-rate-fast-0-31
    OD fast
    0 to 31
    Recommended Overdrive Setting
    Faster
    Avg. CAD
    290
    Best 10% CAD
    127
    Worst 10% CAD
    639

    Overdrive ModeCAD HeatmapRT ChartPursuit Photo
    OffHeatmapChartPhoto
    NormalHeatmapChartPhoto
    FastHeatmapChartPhoto
    FasterHeatmapChartPhoto

    The CAD at the max refresh rate of 165Hz is disappointing. There's noticeable blur and smearing, even with the 'Faster' overdrive setting. The other settings have less inverse ghosting than 'Faster,' but they have more blur.

    Response Time @ Max Refresh Rate
    Recommended Overdrive Setting
    Faster
    First Response Time
    12.9 ms
    Total Response Time
    14.1 ms
    RGB Overshoot
    2 RGB
    Worst 10% First Response Time
    33.0 ms
    Worst 10% Total Response Time
    33.0 ms
    Worst 10% RGB Overshoot
    17 RGB

    Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
    OffHeatmapHeatmapHeatmap
    NormalHeatmapHeatmapHeatmap
    FastHeatmapHeatmapHeatmap
    FasterHeatmapHeatmapHeatmap

    5.4
    CAD @ 120Hz
    OD Transition 120Hz
    od-transition-120-fast-0-31
    OD fast
    0 to 31
    Recommended Overdrive Setting
    Faster
    Avg. CAD
    297
    Best 10% CAD
    142
    Worst 10% CAD
    624

    Overdrive ModeCAD HeatmapRT ChartPursuit Photo
    OffHeatmapChartPhoto
    NormalHeatmapChartPhoto
    FastHeatmapChartPhoto
    FasterHeatmapChartPhoto

    The CAD at 120Hz is disappointing. Like at the max refresh rate, the recommended overdrive is 'Faster' as it has less blur than the other settings, but it still has smearing and inverse ghosting.

    Response Time @ 120Hz
    Recommended Overdrive Setting
    Faster
    First Response Time
    9.7 ms
    Total Response Time
    14.7 ms
    RGB Overshoot
    8 RGB
    Worst 10% First Response Time
    28.3 ms
    Worst 10% Total Response Time
    29.0 ms
    Worst 10% RGB Overshoot
    34 RGB

    Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
    OffHeatmapHeatmapHeatmap
    NormalHeatmapHeatmapHeatmap
    FastHeatmapHeatmapHeatmap
    FasterHeatmapHeatmapHeatmap

    4.1
    CAD @ 60Hz
    OD Transition 60Hz
    od-transition-60-fast-0-31
    OD fast
    0 to 31
    Recommended Overdrive Setting
    Fast
    Avg. CAD
    388
    Best 10% CAD
    157
    Worst 10% CAD
    815

    Overdrive ModeCAD HeatmapRT ChartPursuit Photo
    OffHeatmapChartPhoto
    NormalHeatmapChartPhoto
    FastHeatmapChartPhoto
    FasterHeatmapChartPhoto

    The CAD at 60Hz is poor. The 'Fast' overdrive has noticeable smearing and inverse ghosting. You can use 'Normal' if the inverse ghosting bothers you, but it has more blur.

    Response Time @ 60Hz
    Recommended Overdrive Setting
    Fast
    First Response Time
    10.2 ms
    Total Response Time
    19.3 ms
    RGB Overshoot
    8 RGB
    Worst 10% First Response Time
    23.9 ms
    Worst 10% Total Response Time
    34.9 ms
    Worst 10% RGB Overshoot
    34 RGB

    Overdrive ModeFirst Response HeatmapTotal Response HeatmapRGB Overshoot Heatmap
    OffHeatmapHeatmapHeatmap
    NormalHeatmapHeatmapHeatmap
    FastHeatmapHeatmapHeatmap
    FasterHeatmapHeatmapHeatmap

    Backlight Strobing (BFI)
    Backlight Strobing (BFI)
    Yes
    Maximum Frequency
    165 Hz
    Minimum Frequency
    120 Hz
    Longest Pulse Width Brightness
    169 cd/m²
    Shortest Pulse Width Brightness
    169 cd/m²
    Pulse Width Control
    No
    Pulse Phase Control
    No
    Pulse Amplitude Control
    Yes
    VRR At The Same Time
    No

    Refresh RateMotion Blur Photo
    165HzPhoto
    120HzPhoto

    This monitor supports backlight strobing to reduce persistence blur. However, it's very limited as it doesn't work at the same time as VRR, and you can only enable it at 165Hz or 120Hz. It also causes image duplication.

    5.2
    VRR Flicker
    Dark Gray Flicker
    2.3 RGB
    Middle Gray Flicker
    3.1 RGB
    Light Gray Flicker
    3.0 RGB

    This monitor has distracting VRR flicker with changing frame rates. It's most noticeable in dark scenes, which is disappointing for gaming, but you can reduce this either by setting a frame rate cap or disabling VRR.

    10
    Image Flicker
    Flicker-Free
    Yes
    PWM Dimming Frequency
    0 Hz

    The backlight remains flicker-free at all brightness levels, which helps reduce eye strain if you're sensitive to flicker.

    Inputs
    8.9
    Input Lag
    Native Resolution @ Max Hz
    4.0 ms
    Native Resolution @ 120Hz
    5.5 ms
    Native Resolution @ 60Hz
    9.5 ms
    Backlight Strobing (BFI)
    6.5 ms

    The input lag is low, so you won't notice any delay and get a responsive feel.

    6.9
    Resolution
    Native Resolution
    2560 x 1440
    Aspect Ratio
    16:9
    Megapixels
    3.7 MP
    Pixel Density
    93 PPI
    4.9
    PS5 Compatibility
    4k @ 120Hz
    No
    4k @ 60Hz
    Yes
    1440p @ 120Hz
    Yes
    1440p @ 60Hz
    Yes
    1080p @ 120Hz
    Yes
    1080p @ 60Hz
    Yes

    The monitor works well with the PS5, but without HDMI 2.1 bandwidth, it can't take full advantage of the console with VRR or 4k @ 120Hz signals.

    7.1
    Xbox Series X|S Compatibility
    4k @ 120Hz
    No
    4k @ 60Hz
    Yes
    1440p @ 120Hz
    Yes
    1440p @ 60Hz
    Yes
    1080p @ 120Hz
    Yes
    1080p @ 60Hz
    Yes

    The monitor works well with the Xbox Series X|S. It can downscale a 4k signal from the console, which is useful because the console only supports HDR with 4k signals.

    Inputs Photos
    Video And Audio Ports
    DisplayPort
    1 (DP 1.4)
    DisplayPort Transmission Bandwidth
    No DisplayPort 2.1
    Mini DisplayPort
    No
    HDMI
    2 (HDMI 2.0)
    HDMI 2.1 Bandwidth
    No HDMI 2.1
    DVI
    No
    VGA
    No
    Daisy Chaining
    No
    3.5mm Audio Out
    1
    3.5mm Audio In
    No
    3.5mm Microphone In
    No
    USB
    USB-A Ports
    0
    USB-A Rated Speed
    No USB-A Ports
    USB-B Upstream Port
    No
    USB-C Ports
    0
    USB-C Upstream
    No USB-C Ports
    USB-C Rated Speed
    No USB-C Ports
    USB-C Power Delivery
    No USB-C Ports
    USB-C DisplayPort Alt Mode
    No USB-C Ports
    Thunderbolt
    No
    macOS Compatibility

    Unfortunately, there are some issues when using this monitor with macOS. The VRR feature flickers both in-game and on the desktop when the frame rate drops below 60 fps, and HDR doesn't work. When using a MacBook, windows return to their original position when waking the laptop up from sleep, though not when reopening the lid.

    Features
    Additional Features
    HDR10
    Yes
    Speakers
    No
    RGB Illumination
    No
    Multiple Input Display
    No
    KVM Switch
    No

    The LG UltraGear 32GN650 has a few extra features, including:

    • Crosshair: Adds a virtual crosshair for FPS games.
    • On-Screen Display Lock: Locks the on-screen display settings.
    • Black Stabilizer: Increases the gamma in dark scenes to make details more visible.
    • Dynamic Contrast Ratio: Adjusts the brightness of the screen automatically.
    • Reader Mode: Reduces blue light emissions to reduce eye strain.

    On-Screen Display (OSD)

    Comments

    1. Product

    LG 32GN650-B/32GN63T-B: Main Discussion

    Let us know why you want us to review the product here, or encourage others to vote for this product.

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    1. Update: Added that the Acer Nitro XZ322QU V3bmiiphx gets brighter in SDR.

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      I’ve been using your .icc calibration file for a few months now and liking the monitor a lot. Quick question though, does the .icc color profile you calibrated apply to HDR as well? or do i need a different calibration for that.

      HDR is calibrated differently, and it seems that Windows 11 even fully disables any ICC profiles once HDR is enabled.

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      I’ve been using your .icc calibration file for a few months now and liking the monitor a lot. Quick question though, does the .icc color profile you calibrated apply to HDR as well? or do i need a different calibration for that.

    4. Update: Updated text throughout the review according to Test Bench 2.0, mainly in the Verdict and Motion sections.

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      Can you test LG 32 750 b please ?

      No immediate plans at the moment, but we’ll consider it if there’s enough user interest!

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      Can you test LG 32 750 b please ?