The LG 24GS65F-B is an entry-level 24-inch, 1080p gaming monitor. It's an updated version of the LG 24GN650-B, sitting alongside the 24GS60F-B, which has a different stand, and the 27-inch 27GS65F-B. This monitor has typical gaming features, like a 180Hz refresh rate and FreeSync VRR and G-SYNC compatibility. It has a basic selection of inputs, with DisplayPort 1.4 and HDMI 2.0 ports, but it doesn't have any USB ports. Besides some gaming perks, like crosshairs and a Black Stabilizer, it's limited in extra features, which is typical of cheap monitors like this one.

We buy and test more than 30 monitors each year, with units that we buy completely on our own, without any cherry-picked units or samples. We put a lot into each unbiased, straight-to-the-point review, and there's a whole process from purchasing to publishing, involving multiple teams and people. We do more than just use the monitor for a week; we use specialized and custom tools to measure various aspects with objective data-based results. We also consider multiple factors before making any recommendations, including the monitor's cost, its performance against the competition, and whether or not it's easy to find.
Our Verdict
The LG 24GS65F is decent for PC gaming. It has a 180Hz refresh rate with FreeSync VRR and G-SYNC compatibility to reduce screen tearing. It has low input lag for a responsive feel, which is great for playing reaction-based games. Motion also looks sharp for the most part at any refresh rate, but there's still some blur behind fast-moving objects. Unfortunately, its biggest downside for gaming is that it has limited picture quality because it has a low contrast ratio that makes blacks look gray, and it fails to deliver an impactful HDR experience.
180Hz refresh rate and VRR support.
Consistent response time at any refresh rate.
Low input lag.
Fast-moving objects still have blur.
Low contrast ratio and no local dimming.
Highlights don't pop in HDR.
The LG 24GS65F is disappointing for console gaming. It has limited support with consoles, as it only supports 1080p signals up to 120Hz and 1440p @ 60Hz with a PS5, PS5 Pro, and Xbox Series X|S. While it has low input lag for a responsive feel and it has a consistently fast response time at any refresh rate, there's still blur with fast-moving objects. Sadly, it has limited picture quality as blacks look gray in dark rooms due to its low contrast ratio, highlights don't pop in HDR, and colors are inaccurate in SDR.
Consistent response time at any refresh rate.
Low input lag.
Fast-moving objects still have blur.
Low contrast ratio and no local dimming.
Highlights don't pop in HDR.
Limited console compatibility.
The LG 24GS65F is decent for office use. It's fine if you want to use it in a well-lit room because it has good brightness and its coating reduces glare well, but reflections in sunny rooms are still distracting. Its 24-inch screen isn't big enough to comfortably multitask with two windows open next to each other, but while it has a low 1080p resolution, it still has decent text clarity. It also comes with an ergonomic stand that makes it easy to adjust for yourself, but it lacks swivel adjustment to turn the screen for someone next to you.
Ergonomic stand.
Decent text clarity.
Matte coating reduces glare well.
No swivel adjustment.
Small 24-inch screen.
Not bright enough to fight intense glare.
The LG 24GS65F is okay for content creation. You need to calibrate it to get perfectly accurate colors because it lacks an sRGB mode, so colors are oversaturated before calibration. It has disappointing picture quality, especially in HDR, as blacks look gray and highlights are muted, so it's a bad choice for editing HDR content. You may find its 24-inch screen too small for editing video content, as you won't see much of your video timeline at once. That said, it still has decent image clarity, and it's fine if you want to use it in a room with some lights around, as its coating reduces glare well.
Decent text clarity.
Matte coating reduces glare well.
Low contrast ratio and no local dimming.
No sRGB mode; colors are oversaturated.
Needs full calibration for good accuracy.
Not bright enough to fight intense glare.
The LG 24GS65F has decent brightness. It gets bright enough to fight glare in most well-lit rooms, but visibility is still an issue in sunny environments. It also fails to make highlights pop in HDR.
Good overall brightness.
Highlights don't pop in HDR.
Not bright enough to fight intense glare.
The LG 24GS65F has a good response time. It remains consistently fast at any refresh rate, but there's still some blur with fast-moving objects.
Consistent response time at any refresh rate.
Fast-moving objects still have blur.
The LG 24GS65F has bad HDR picture quality. Blacks look gray due to its low contrast ratio, and it fails to make colors look vivid.
Low contrast ratio and no local dimming.
Colors are muted in HDR.
The LG 24GS65F has okay SDR picture quality. While it displays a wide range of colors, its low contrast ratio makes blacks look gray in any environment.
Displays wide range of colors in SDR.
Low contrast ratio and no local dimming.
The LG 24GS65F has good color accuracy. It lacks an sRGB mode, so colors are oversaturated before calibration, but with proper calibration, you can get nearly perfectly accurate colors.
Needs full calibration for good accuracy.
Performance Usages
Changelog
- Updated Nov 10, 2025: We've converted this review to Test Bench 2.1.1. We removed the Vertical Viewing Angle test.
- Updated Oct 06, 2025: Review published.
- Updated Oct 02, 2025: Early access published.
- Updated Sep 29, 2025: Our testers have started testing this product.
Check Price
Differences Between Sizes And Variants
We bought and tested the 24-inch LG 24GS65F-B, and the results are only valid for this model. There's also the 24GS60F-B, which should perform the same, but it comes with a different stand. The 27-inch 27GS65F-B is available in some countries outside the United States, but it's a different monitor. You can see the main differences between some UltraGear monitors below.
| Model | Size | Panel Type | Max Refresh Rate | Stand |
|---|---|---|---|---|
| 24GS50F-B | 24" | VA | 180Hz | Tilt only |
| 24GS60F-B | 24" | IPS | 180Hz | Tilt only |
| 24GS65F-B | 24" | IPS | 180Hz | Tilt, height, and pivot |
| 24GN650-B | 24" | IPS | 144Hz | Tilt, height, and pivot |
| 27GS65F-B | 27" | IPS | 180Hz | Tilt, height, and pivot |
Our unit's label indicates it was manufactured in January 2025 in China.
Popular Monitor Comparisons
The LG 24GS65F-B is an entry-level 1080p gaming monitor that you can get for cheap. It has typical features that you'd expect to find in a gaming display, like a 180Hz refresh rate and VRR support, but it doesn't have high-end perks, like HDMI 2.1 bandwidth, and it has disappointing picture quality. It's also decent for gaming, as it has low input lag and a consistent response time at any refresh rate, but fast-moving objects still have blur. There isn't anything in particular that makes this monitor stand out against the rest of the market, but it offers solid performance at a cheap price. If you're looking for a basic gaming monitor and you're on a limited budget, there isn't much to knock against it at this price point. That said, you can get other options with higher refresh rates, like with the ViewSonic XG2431, if you're willing to spend just a bit more.
You can also see our recommendations for the best monitors under $200, the best gaming monitors under $300, and the best 24-25-inch monitors.
The LG 24GS65F-B and the AOC 24G15N are both cheap gaming monitors with similar specs. While they each have a 24-inch size, 1080p resolution, and 180Hz refresh rate, the main difference is their panel types. The LG has an IPS panel with wider viewing angles, while the VA panel on the AOC has a higher contrast ratio. That said, the LG is better for most gamers as it has significantly better motion handling, without any smearing that the AOC has. The LG also gets brighter, making it the better choice for gaming in a well-lit room.
The MSI G274QPF-QD and the LG 24GS65F-B are both cheap gaming monitors, but they have different specs. The MSI has the bigger 27-inch screen with a higher 1440p resolution, so images are more detailed. That said, the lower resolution on the LG requires less bandwidth from your graphics card, and you can reach its max refresh rate over HDMI, unlike on the MSI. Though, the MSI is a bit more versatile overall, as it supports more signals from gaming consoles, and it has a USB-C port with DisplayPort Alt Mode, which the LG doesn't have.
The ViewSonic XG2431 and the LG 24GS65F-B are both cost-friendly 1080p gaming monitors. The ViewSonic is a bit more well-rounded for gaming because it has a higher 240Hz refresh rate and better overall motion handling. The ViewSonic even has a customizable backlight strobing feature to further improve the appearance of motion, which is something the LG doesn't have. The ViewSonic also has a few extra perks, like a small USB hub.
The Dell G2524H and the LG 24GS65F-B are both entry-level 1080p gaming monitors. The main difference between them is that the Dell has a higher 280Hz refresh rate, so it offers a smoother feel compared to the 180Hz refresh rate on the LG. The Dell also has better overall motion handling than the LG, with less blur behind fast-moving objects. Although the LG supports HDR, which the Dell doesn't, this doesn't make a big difference because the LG has limited picture quality in HDR anyways.
Test Results

The build quality is good. The plastic materials feel solid with minimal bending, although the front bezel flexes a bit. There's glossy, reflective plastic along the outside of the housing that feels a bit cheaper, though. Besides that, there aren't any obvious defects, and even the stand holds the screen well.
The ergonomics are great. Besides not offering any swivel, you can adjust it how you like. The height adjustment feels smooth and easy to perform, but the other adjustments need some force. There's a small hook built into the stand for cable management.
The stand is large and takes up a lot of space, especially for a 24-inch monitor. It holds the screen well with minimal wobble, and even when it does wobble a bit, it stabilizes itself quickly.
Though this monitor doesn't have local dimming, we still film these videos so you can compare the backlight performance with a monitor that has local dimming.
Settings
- Game Mode: Gamer 2 (after calibration)
- Brightness: Max
The SDR brightness is good. It gets bright enough to fight some glare in moderately-lit rooms, but visibility is a problem in sunny environments.
Settings
- Game Mode: Gamer 1
- Brightness: Max
The HDR brightness is okay. Although it's fairly bright and fights some glare, highlights don't pop at all. It also has inaccurate PQ EOTF tracking, with raised blacks in dark scenes and a slow roll-off before reaching its peak brightness. It's tone mapping before your source does, limiting how bright highlights get.
The gray uniformity is excellent. Colors are uniform throughout, although the edges are slightly darker. The uniformity is the same with 5% gray.
The accuracy before calibration is okay. It doesn't have a dedicated sRGB mode, so colors are oversaturated. The gamma tracking is off, as most scenes are too bright. On the plus side, its color temperature is close to the 6500K target, and the white balance only has some minor inaccuracies.
The accuracy after calibration is remarkable. Calibrating it fixes most issues, particularly with oversaturation and gamma tracking.
The monitor includes R/G/B and Six color hue and saturation settings to fine-tune your calibration.
This monitor has a fantastic SDR color gamut. It covers all of the sRGB color space used in most web content. It also displays a wide range of colors in the Adobe RGB color space, but reds are oversaturated and greens are undersaturated, although you may be able to fix this using a color-managed app.
The HDR color gamut is great. It has great coverage of the common DCI-P3 color space, with minimal inaccuracies, but it has more limited coverage of the wider Rec. 2020 color space.
The HDR color volume is decent. While it displays a wide range of colors, it fails to properly display dark and bright colors well, so HDR content looks muted.
The horizontal viewing angle is okay. It's fine if you need to share your screen with someone next to you, like for co-op gaming. However, the image gets darker and colors washout at wider angles.
The text clarity is decent. Using Windows ClearType (top photo) helps make text look bolder, but there are still some legibility issues. These photos are in Windows 10, and you can see them in Windows 11 with ClearType on and with ClearType off.
The direct reflection handling is good. The matte coating absorbs light well and spreads most out across the display, with minimal light reflecting off the screen.
The black levels rise a bit in bright rooms, and combined with the monitor's low native contrast ratio, blacks look gray in any environment.
Due to bandwidth limitations, you can only get the max refresh rate over HDMI with 8-bit signals, and not 10-bit.
NVIDIA - G-SYNC Compatibility
Connection
VRR Min
VRR Max
DisplayPort
<20Hz
180Hz
HDMI
N/A
N/A
AMD - FreeSync
Connection
VRR Min
VRR Max
DisplayPort
<20Hz
180Hz
HDMI
<20Hz
180Hz
Unlike other modern monitors, this one doesn't support HDMI Forum VRR.
The LG 24GS65F-B has good motion handling across its VRR range. The 'Fast' Response Time setting performs the best at most refresh rates, with only a bit of blur, but it has more inverse ghosting than 'Normal' and 'Off' at low refresh rates. The 'Faster' setting has such high CAD that it passes the limits of our chart, which you can see in an alternative graph.
The refresh rate compliance is good. While its response time isn't fast enough to make full-color transitions before the monitor draws the next frame, it's still faster than many other LCD displays.
The CAD at the max refresh rate of 180Hz is good. There's only a bit of blur with the 'Fast' Response Time setting and no noticeable inverse ghosting. The 'Off' and 'Normal' settings have more blur, while 'Faster' has distracting inverse ghosting.
The CAD at 120Hz is good. It performs similarly to its max refresh rate, as 'Fast' has less blur than 'Off' and 'Normal', and less inverse ghosting than 'Faster.'
When using a PC with an NVIDIA graphics card, a 120Hz signal isn't available through the NVIDIA Control Panel. We had to create a custom resolution to get 1080p @ 120Hz over DisplayPort for testing. That said, it is an available signal over HDMI, and we confirmed that creating a custom resolution has no impact on motion.
The CAD at 60Hz is decent. Unlike at higher refresh rates, the recommended Response Time setting is 'Normal' because it has less inverse ghosting than 'Fast.' That said, it's still fine if you want to leave it on 'Fast' to avoid changing settings in between games.
This monitor doesn't have a backlight strobing feature to reduce persistence blur.
The LG 24GS65F-B has very low input lag for a responsive feel at any refresh rate.
Tested with: M2 MacBook Pro (Sequoia 15.6.1)
| Connection | HDMI 2.1 | USB-C to DisplayPort |
|---|---|---|
| Max Refresh Rate | 180Hz | 180Hz |
| VRR Range | N/A | 48-180Hz |
| HDR | Yes | Yes |
This monitor works fairly well with macOS, but there are some things to note. When using an HDMI connection, there's a rainbow-like effect and gray banding on the monitor's screen. However, this isn't the case when connected to the monitor over DisplayPort.
If you're using a MacBook with either connection, the 'Gamer 1' and 'RTS' Game Modes in HDR look closest to the laptop's display, but the monitor has a warmer color temperature. If you have the MacBook plugged into power, you can close the lid and continue using the monitor. However, without the MacBook plugged into power, the monitor goes into idle mode when you close the lid. When reopening the lid or waking the laptop up from sleep, windows return to their original positions.
The LG 24GS65F-B has a handful of extra features, including:
- Black Stabilizer: Adjusts the black level so that it's easier to see opponents in dark games.
- Crosshair: Adds a virtual crosshair that your game's anti-cheat tool won't detect.
- FPS Counter: Displays the current frame rate from your source.
- Reader Mode: Reduces blue light emitted from the monitor.































































