Preferred monitor store
Reviewed on Jun 03, 2019 , Simon Barbier, Yannick Khong

Samsung JG50
MONITOR REVIEW

Usage Ratings - Version 1.0

Test Benches:

  • 1.0: Fall 2017
6.9
Mixed Usage
Score components:
Size : 27 "
Resolution : 2560x1440
Refresh Rate : 144 Hz
LCD Type
What it is: Type of LCD technology used by the monitor.
When it matters: Different technologies have different viewing angle properties.
:
VA
Variable Refresh Rate
What it is: Feature that allows the monitor to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable in gaming where constant fluctuation in framerate cause distracting artifacts.
:
No

The Samsung JG50 is a decent 1440p monitor. It has a great refresh rate and outstanding low input lag, great for gaming. The VA panel delivers deep blacks, can get bright enough for most rooms, and reflections are reduced significantly, so there shouldn't be any issues using it in a bright room. Unfortunately, this monitor doesn't support any of the variable refresh rate technologies, and the image degrades when viewed at an angle. The JG50 also has poor black uniformity, and a fixed stand that can make the monitor difficult to place in an ideal viewing position.

Test Results
Design 7.0
Picture Quality 6.3
Motion 8.1
Inputs 9.1
Pros
  • Deep blacks.
  • Low input lag and a fast response time.
Cons
  • Fixed stand with very basic ergonomics.
  • Image degrades when viewed at an angle.

Check Price

7.0

Design

Score components: Subjectively assigned
Samsung JG50 Design Picture
Curved : Yes
Curve radius : 1800R
Weight (without stand)
What it is: The weight of the monitor when mounted. This is with the stand removed, and if necessary any VESA mounting bracket attached.
When it matters: When choosing a mount for a monitor/
:
7.9 lbs (3.6 kg)
Weight (with stand)
What it is: The weight of the monitor including the stand any any input covers.
:
9.3 lbs (4.2 kg)

The Samsung C27JG50 has a decent design. The stand supports the monitor well, but does wobble a bit when nudged. It has a very similar design to the Samsung CHG70, but unfortunately, the stand is fixed and has terrible ergonomics, so it might be difficult to place it in an ideal viewing position unless you VESA mount it. The monitor has decent build quality, with no obvious issues.

Stand
Samsung JG50 Stand picture
Width
What it is: The width of the stand.
When it matters: When using a small desk, for those who require a monitor with a small footprint.
:
18.3" (46.5 cm)
Depth
What it is: The depth of the stand.
When it matters: When using a small desk, for those who require a monitor with a small footprint.
:
9.6" (24.4 cm)

The stand has a very similar design to the CHG70's, but with a glossy finish that tends to attract fingerprints a bit more.

1.9 Ergonomics
What it is: How much the position of the screen can be adjusted to match the viewing preference of the user.
When it matters: All usages, but especially office and gaming use.
Score components:
  • 46% Height Adjustment
  • 18% Switch portrait/landscape
  • 18% Swivel Range
  • 18% Tilt Range
Samsung JG50 Ergonomics picture
Height Adjustment
What it is: The amount of vertical travel or adjustment of the display.
:
N/A
Switch portrait/landscape : No
Swivel Range : N/A
Tilt Range : -15° to 2.5°

Unfortunately, the CJG50 has terrible ergonomics. There is no height adjustment, it can't swivel, and it has a very narrow tilt range.

Back
Samsung JG50 Back picture
Wall Mount : VESA 75x75

The back of the monitor is very plain. The entire stand can be removed, which is great if you are planning on VESA mounting it, but there is no quick release.

Borders
Samsung JG50 Borders picture
Borders
What it is: The distance from the left edge of the display to the start of the image.
When it matters: When using multiple monitors side-by-side.
:
0.3" (0.8 cm)

The borders are very sleek and thin, and they aren't very distracting.

Thickness
Samsung JG50 Thickness picture
Thickness (with stand)
What it is: How far the front of the screen protrudes when placed as far back as possible against a wall.
When it matters: When the monitor is placed back against a wall.
:
7.2" (18.3 cm)
Thickness (without stand)
What it is: How far the front of the screen protrudes when the stand has been removed. For monitors which require a bracket to VESA mount this measurement includes the thickness of the bracket.
When it matters: When mounting a monitor with the stand removed.
:
3.7" (9.4 cm)

Due to the curvature of the screen, the CJG50 appears thicker from the side than most monitors. When VESA mounted it sticks out quite a bit.

7.0 Build Quality
What it is: How well built and sturdy the monitor is, and how good the materials used to build it are.
When it matters: All usages.
Score components: Subjectively assigned
Samsung JG50 Build Quality picture

The Samsung C27JG50 has decent build quality, slightly better than the CF398, but slightly worse than the UE590. The stand is difficult to adjust, as the tilt is very tight. It does feel sturdy though, and there are no obvious issues with it.

The Samsung JG50 delivers mediocre picture quality. It has a great contrast ratio, one of the best we've measured on a monitor. This monitor also has good peak brightness, great reflection handling, and excellent gray uniformity. Unfortunately, it has bad black uniformity, which isn't ideal for viewing dark scenes in a dark room, and like most VA monitors, the viewing angles are poor. This monitor does not support HDR.

8.3 Contrast
What it is: Brightness difference between white and black. This is the main component of picture quality.
When it matters: Always, but especially when watching dark scenes.
Score components:
Samsung JG50 Checkerboard Picture
Native Contrast
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
3766 : 1
Contrast with local dimming
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with local dimming turned on (maximum) with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
N/A

The CJG50 has a great native contrast ratio, better than the CHG70. This allows the monitor to display much deeper blacks than IPS monitors.

0 Local Dimming
What it is: The lights behind the LCD layer adapt to the picture displayed, improving the contrast ratio.
When it matters: Dark scenes viewed in a dark room.
Score components: Subjectively assigned
Local Dimming
What it is: Whether it has a feature that controls the LEDs behind the LCD layer, to match the picture and darkens the dark portion of it.
When it matters: On LED TVs only. Dark scenes viewed in a dark room.
:
No
Backlight
What it is: Configuration of the lights of the backlight.
When it matters: Effectiveness of the local dimming.
Good value: Full-array/direct lighting is better for local dimming. As for the uniformity of the screen, it depends on the implementation. Some edge-lit monitors have more uniform blacks than some full-array monitors.
:
Edge

The CJG50 does not have a local dimming feature. The above video is provided for reference only.

7.6 SDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and with SDR content.
When it matters: Bright living rooms; bright objects; SDR content.
SDR Real Scene
What it is: The maximum luminosity the monitor can obtain while playing a movie or while watching a TV show. Our Real Scene was selected to represent a more regular movie condition. All measurements are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming on, max backlight and with an SDR signal. Scene: here.
When it matters: When watching movies and TV shows in SDR.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
303 cd/m²
SDR Peak 2% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, present on screen for a short time
:
315 cd/m²
SDR Peak 10% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, present on screen for a short time
:
316 cd/m²
SDR Peak 25% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
315 cd/m²
SDR Peak 50% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
317 cd/m²
SDR Peak 100% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
316 cd/m²
SDR Sustained 2% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, persistent during a scene.
:
306 cd/m²
SDR Sustained 10% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, persistent during a scene.
:
315 cd/m²
SDR Sustained 25% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
305 cd/m²
SDR Sustained 50% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
309 cd/m²
SDR Sustained 100% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
:
312 cd/m²
SDR ABL
What it is: The standard deviation of the SDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: Content with large bright areas, such as for PC or video game use, and sports such as hockey
:
0.000

Good peak brightness; it can get bright enough for most rooms. There is almost no variation in brightness with different content, which is great. It isn't as bright as the CHG70, but is a bit brighter than the UE590.

0 HDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and with HDR content.
When it matters: HDR content
HDR Real Scene
What it is: The maximum luminosity the monitor can obtain while playing a movie or while watching a TV show. This scene was selected to represent a more realistic movie condition. All measurements are made with the monitor set to be as bright as possible, but with a 6500k white. Measured with local dimming, max backlight and over HDR signal. Scene: here.
When it matters: When watching movies or watching TV show in HDR.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Peak 2% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, present on screen for a short time; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Peak 10% Window
What it is: TThe maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright objects, present on screen for a short time; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Peak 25% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms; bright objects in HDR video.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Peak 50% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Peak 100% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Sustained 2% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, persistent throughout a scene; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Sustained 10% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, persistent throughout a scene; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Sustained 25% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, persistent throughout a scene; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Sustained 50% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR Sustained 100% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the monitor set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
N/A
HDR ABL
What it is: The coefficient of variation of the HDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: HDR content with large bright areas, such as HDR gaming
Good value: <0.07
Noticeable difference: 0.01
:
N/A

The Samsung C27JG50 does not support HDR.

4.5 Horizontal Viewing Angle
What it is: Color accuracy when viewed from the side.
Samsung JG50 Horizontal Color Shift Picture
Color Shift from Left
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left
Good value: > 50°
Noticeable difference: 10°
:
29 °
Color Shift from Right
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right
Good value: > 50°
Noticeable difference: 10°
:
28 °
Samsung JG50 Horizontal Brightness Picture
Brightness from Left
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your left.
Good value: > 50°
Noticeable difference: 10°
:
39 °
Brightness from Right
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
39 °
Samsung JG50 Horizontal Black Level Picture
Black Level from Left
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
9 °
Black Level from Right
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When sharing your monitor with people on your right.
Good value: > 50°
Noticeable difference: 10°
:
9 °
Curve Radius : 1800 R

Like most VA monitors, the JG50 has poor horizontal viewing angles. The image quickly washes out as you move off-axis, and the brightness gradually decreases. For better viewing angles, check out an IPS monitor, like the Gigabyte Aorus AD27QD.

4.4 Vertical Viewing Angle
What it is: Color accuracy when viewed from the top or bottom.
Samsung JG50 Vertical Color Shift Picture
Color Shift from Below
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
25 °
Color Shift from Above
What it is: Angle where the colors noticeable shift compared to when viewed from directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor when standing up.
Good value: > 50°
Noticeable difference: 10°
:
24 °
Samsung JG50 Vertical Brightness Picture
Brightness from Below
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
35 °
Brightness from Above
What it is: Angle where the brightness drops to 50% of the brightness directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
33 °
Samsung JG50 Vertical Black Level Picture
Black Level from Below
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor from below.
Good value: > 50°
Noticeable difference: 10°
:
5 °
Black Level from Above
What it is: Angle where the black level drops to 50% of the black level directly in front of the monitor. 0 ° means directly facing the monitor. Measurements are up to a maximum of 75 °.
When it matters: When looking at a monitor while standing up.
Good value: > 50°
Noticeable difference: 10°
:
5 °

Poor vertical viewing angles, typical of monitors with VA panels. Even slightly off center, the image quickly washes out. Colors lose accuracy at a narrow angle, and the brightness gradually decreases as you move off-angle. For better viewing angles, check out an IPS monitor, like the Gigabyte Aorus AD27QD.

8.6 Gray Uniformity
What it is: Evenness of colors onscreen (not just gray).
When it matters: Solid colors. Sports, panning shots.
Score components:
Samsung JG50 50% Uniformity Picture
50% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 50% gray.
When it matters: Solid colors. Sports, panning shots.
Good value: < 2.5%
Noticeable difference: 1%
:
3.871 %
50% DSE
What it is: Dirty Screen Effect. High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Solid colors. Sports, panning shots.
Good value: < 0.165%
Noticeable difference: 0.025%
:
0.101 %
Samsung JG50 5% Uniformity Picture
5% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 5% gray.
When it matters: Dark scenes.
Good value: < 1.15%
Noticeable difference: 1%
:
0.724 %
5% DSE
What it is: Dirty Screen Effect. High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Dark scenes.
Good value: < 0.116%
:
0.067 %

Excellent gray uniformity, very similar to the CHG70. There is very little dirty screen effect (DSE), which is very important when browsing the web or playing sports games. In near-black scenes the uniformity is even better, with very little DSE.

3.7 Black Uniformity
What it is: Evenness of blacks.
When it matters: Dark scenes viewed in a dark room.
Score components:
Samsung JG50 Native Black Uniformity Picture
Native Std. Dev.
What it is: Average of the squared difference of the blacks.
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
3.511 %
Std. Dev. w/ L.D.
What it is: Average of the squared difference of the blacks with Local Dimming enabled
When it matters: Dark scenes viewed in a dark room.
Good value: <2%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
N/A

This monitor has bad black uniformity. There is noticeable backlight bleed along the top and bottom of the screen. Although this test image is overexposed to highlight any problem areas, this is somewhat noticeable in dark scenes in a dark room.

7.9 Pre Calibration
What it is: Monitor's color accuracy before a full calibration. The measurements are taken with out of the box 'factory setting'.
When it matters: All video on an uncalibrated TV. This represents most people's use cases.
Score components:
Samsung JG50 Pre Calibration Picture Samsung JG50 Pre Gamma Curve Picture Samsung JG50 Pre Color Picture
Picture Mode
What it is: The picture mode that was used to do the pre-calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
FPS
Luminance
What it is: The luminance at which the pre-calibration reading was done. This represents the luminance of the monitor when it is at the factory default settings.
:
284 cd/m²
Luminance Settings
What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
100
Contrast Setting
What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
75
RGB controls
What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
45-45-50
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
6540 K
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all video.
Good value: < 3
Noticeable difference: 1
:
2.36
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
2.84
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.15

Out of the box, the CJG50 has very good accuracy. There are some inaccuracies in shades of gray, but most people won't notice it. Colors are little less accurate, and there are noticeable inaccuracies in many shades. Gamma does not follow the sRGB target curve at all; very dark scenes appear quite a bit darker than they should, and bright scenes are over-brightened a bit.

9.4 Post Calibration
What it is: Monitor's color accuracy after a full calibration with a spectrophotometer.
When it matters: All graphics and video content on a monitor that has been professionally calibrated.
Score components:
Samsung JG50 Post Calibration Picture Samsung JG50 Post Gamma Curve Picture Samsung JG50 Post Color Picture
Picture Mode
What it is: The picture mode that was used to do the calibration reading. We usually go for the picture mode that gives us the more control over all the picture quality setting.
:
FPS
Luminance
What it is: The luminance at which the calibration was executed. We aim for a luminance level of 100 cd/m².
:
102 cd/m²
Luminance Settings
What it is: The luminance settings, often named 'Brightness' on monitors, usually range from 0 to 100.
:
20
Contrast Setting
What it is: The monitor contrast setting, usually ranging from 0 to 100.
:
75
RGB Controls
What it is: This is the value for each color (red, green, and blue) used in the monitor internal RGB cuts/gains controls. If the monitor does not have an internal RGB cuts/gains controls, then the color temperature setting will be used instead, and the color temperature that gives us the best result will be used.
:
41-44-54
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color for PC monitors and also for the sRGB color standard.
When it matters: When you care about color reproduction and accuracy.
Good value: 6500K
Noticeable difference: 400K
:
6382 K
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all videos.
Good value: < 3
Noticeable difference: 1
:
0.78
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
1.05
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.19

After calibrating, the Samsung JG50 has excellent accuracy. Overall, colors are much more accurate, but some people might still notice some inaccuracies with pure blues. Gamma follows the sRGB target curve almost perfectly, but some bright scenes are still over-brightened a bit.

You can download our ICC profile calibration here. This is provided for reference only and should not be used, as the calibration values vary per individual unit even for the same model due to manufacturing tolerances.

8.3 SDR Color Gamut
What it is: The palette of colors the monitor can display
When it matters: General content consumption or production
Score components:
Samsung JG50 Color Gamut sRGB Picture
sRGB xy
What it is: Coverage of the sRGB colorspace on CIE 1931 xy.
When it matters: Almost all content. Includes websites, standard windows environment and SDR movies
Good value: > 95%
Noticeable difference: 5%
:
91.8 %
Samsung JG50 Color Gamut ARGB Picture
Adobe RGB xy
What it is: Coverage of the Adobe RGB colorspace on CIE 1931 xy.
When it matters: Professional photography.
Good value: > 90%
Noticeable difference: 5%
:
74.0 %

sRGB Picture Mode: FPS (calibrated)
Adobe RGB Picture Mode: FPS

Great SDR color gamut. It's able to display most of the standard sRGB color space, but like many monitors, can't display the wider range of greens and blues in the Adobe RGB color space. This is fine for desktop use and gaming, but not ideal for professional photo or video editing.

8.8 SDR Color Volume
What it is: How much of the SDR color spaces the monitor can reproduce
When it matters: General usage and SDR media creation
Score components:
Samsung JG50 sRGB Color Volume ITP picture
sRGB in ICtCp
What it is: How much of the sRGB colorspace a monitor can display at different luminosity levels
When it matters: Most content, including web, SDR video games, and SDR media creation
:
95.3 %
Samsung JG50 Adobe RGB Color Volume ITP Picture
Adobe RGB in ICtCp
What it is: How much of the Adobe RGB colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness.
When it matters: Professional media creation
:
80.3 %

sRGB Picture Mode: FPS
Adobe RGB Picture Mode: FPS

Excellent color volume. Like the majority of LED displays, this monitor can't display very bright blues. Despite the great contrast ratio, it also can't display very dark saturated colors very well.

0 HDR Color Gamut
What it is: The monitor's ability to reproduce HDR color spaces
When it matters: HDR content consumption or media creation
Score components:
Wide Color Gamut
What it is: Whether the monitor can support wider color gamuts
When it matters: HDR content and media creation
:
N/A
DCI P3 xy
What it is: Coverage of the DCI P3 colorspace on CIE 1931 xy
When it matters: When consuming or producing HDR content.
:
N/A
Rec. 2020 xy
What it is: Coverage of the Rec.2020 colorspace on CIE 1931 xy.
When it matters: When consuming or producing HDR content.
Good value: > 90%
Noticeable difference: 5%
:
N/A

HDR is not supported on this monitor.

0 HDR Color Volume
What it is: How much of the HDR color spaces a monitor can display at different luminosity levels.
When it matters: HDR content consumption and production. Includes streaming services, UHD Blu-rays and HDR games.
Score components:
DCI-P3 in ICtCp
What it is: How much of the DCI-P3 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80%
Noticeable difference: 5%
:
N/A
Rec. 2020 in ICtCp
What it is: How much of the Rec. 2020 colorspace a monitor can display at different luminosity levels, normalized to the monitor's peak brightness output.
When it matters: HDR content.
Good value: 80 %
Noticeable difference: 5 %
:
N/A

HDR is not supported on this monitor.

7.7 Image Retention
What it is: How much a static image is retained on a monitor screen after a certain amount of time.
When it matters: When working or playing video games on your PC monitor.
Samsung JG50 Image Retention Picture
IR after 0 min recovery
What it is: Image retention measured right after the static image exposure, without recovery time.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.10 %
IR after 2 min recovery
What it is: Image retention measured after a recovery time of 2 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect
Noticeable difference: 0.015%
:
0.00 %
IR after 4 min recovery
What it is: Image retention measured after a recovery time of 4 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 6 min recovery
What it is: Image retention measured after a recovery time of 6 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 8 min recovery
What it is: Image retention measured after a recovery time of 8 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 10 min recovery
What it is: Image retention measured after a recovery time of 10 minutes.
When it matters: When changing use or right after changing the type of on screen content (i.e. stopping playing video game to watch a movie).
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %

After displaying our high-contrast static test image for 10 minutes, there are some signs of image retention. Thankfully, it clears up very quickly, so there shouldn't be any issues for regular use.

8.5 Gradient
What it is: How finely levels of color can be displayed.
When it matters: Details in shadows, sky and skin tones. Matters more for HDR content.
Score components: Subjectively assigned
Samsung JG50 Gradient Picture
Color Depth
What it is: Number of bits per pixel to represent a specific color. Note: we consider 8-bit with dithering to be equivalent to 10-bit, as long as the 10-bit gradient looks smooth.
When it matters: HDR content like HDR video games or HDR UHD movies. Won't matter for regular Blu-ray movies, SDR video game or desktop environment content displayed from a Windows PC. Those are limited to 8-bit color.
Good value: 10-bit.
Noticeable difference: 1 bit.
:
8 Bit

The CJG50 has excellent gradient handling. As it only supports 8 bit color, there is 8 bit banding in our test image.

10 Color Bleed
What it is: How much the color from one area of the screen affects the color in another area of the screen.
When it matters: All usages, but especially media creation.
Score components:
Samsung JG50 Color bleed horizontal
Pixel row error
What it is: The amount of bleed that appears across the screen horizontally.
When it matters: General usage of a PC monitor, can appear when browsing the web or with media creation like graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.000 %
Samsung JG50 Color bleed vertical
Pixel column error
What it is: Amount of color bleeding that appears across the screen vertically.
When it matters: Most uses of a PC monitor. Can appear while browsing the web or when editing images or graphics.
Good value: <0.2%
Noticeable difference: 0.1%
:
0.001 %

There is no visible color bleed, which is great.

8.0 Reflections
What it is: How much light is reflected by the TV.
When it matters: Bright rooms.
Score components: Subjectively assigned
Samsung JG50 Average room Samsung JG50 Average room off picture Samsung JG50 Bright room off picture

Great reflection handling. In an average lit room there are almost no noticeable reflections, and you shouldn't have any issues.

8.1

Motion

Score components:

The Samsung CJG50 has great motion handling. It has a great response time, so there is only a short motion trail behind fast-moving objects. The backlight is completely flicker-free, which is great, but there is no option to add flicker in order to improve the appearance of motion. It has a great 144Hz refresh rate, but unfortunately, it does not support any of the variable refresh rate technologies, like AMD's FreeSync.

8.6 Motion Blur
What it is: The performance of the pixel response time. Poor response time causes trails to follow moving objects. Response time is one of a few sources of motion blur.
When it matters: When there's fast movement on screen, such as during video games and sports.
Score components:
Samsung JG50 Motion Blur Picture Samsung JG50 Response Time Chart
80% Response Time
What it is: How quickly pixels can reach 80% of a full transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 8 ms
Noticeable difference: 4 ms
:
5.4 ms
100% Response Time
What it is: How quickly pixels can fully transition from one color to another.
When it matters: When there's fast movement on screen, such as during video games and sports.
Good value: < 20 ms
Noticeable difference: 10 ms
:
13.1 ms
Best Overdrive Setting
What it is: If the monitor has adjustable pixel overdrive settings, which one produces the best response time with minimal overshoot.
When it matters: When adjusting the monitor's settings to get the least possible motion blur.
:
Fastest

Response Time Standard
Response Time Faster
Response Time Fastest

The CJG50 has an excellent response time, delivering clear motion with a very short blur trail behind fast-moving objects. Like the CHG70, the 0-20% transition is a lot slower than the others, so some ghosting may appear in very dark scenes.

There are a few different response time settings. There is very little difference between them, which is a bit strange and unexpected, but we don't know why. Since there is no overshoot in any of them, and very little difference, we recommend the 'Response Time Fastest' setting.

7.5 Image Flicker
What it is: Luminosity pattern when displaying images
When it matters: Nearly all the time during PC monitor use, but especially during fast movement such as video games
Samsung JG50 Backlight Picture
Flicker-free : Yes
PWM Dimming Frequency
What it is: Flickering pattern at different luminosities.
When it matters: For people sensitive to flickering.
Good value: N/A or high frequencies (> 300 Hz). Frequencies that are multiples of 60Hz are better.
:
0 Hz
Black Frame Insertion (BFI)
What it is: Option to turn screen black between frames
When it matters: Reduces eye tracking blur in motion
Good value: Yes
:
No
BFI Maximum Frequency
What it is: Highest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: Matches the native refresh rate
Noticeable difference: 20 Hz
:
N/A
BFI Minimum Frequency
What it is: Lowest possible frequency of flickering pattern
When it matters: Reduces eye-tracking blur in motion
Good value: 60 Hz
Noticeable difference: 20 Hz
:
N/A

The backlight uses direct dimming, which is great, as there is no PWM flicker. There is a very slight wobble at extremely low backlight settings, but this isn't noticeable at all. This monitor does not have an optional black frame insertion feature.

8.0 Refresh Rate
What it is: How frequently the monitor can refresh and show new frames, and whether it can vary its refresh rate in real time using technologies like G-sync and FreeSync.
When it matters: Mostly for gaming, but does provide a little better motion during normal usage.
Native
What it is: The frequency at which the monitor is capable of displaying images every second
When it matters: General usage, but better results are most important for gaming
Good value: >100 Hz
Noticeable difference: 15 Hz
:
144 Hz
Factory Overclock
What it is: The frequency at which the monitor's can be boosted to using its internal menu.
When it matters: Gaming and other usages where high frame rate content is consumed.
Good value: >100
Noticeable difference: 15
:
N/A
Variable Refresh Rate
What it is: Feature that allows the monitor to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable in gaming where constant fluctuation in framerate cause distracting artifacts.
:
No
G-SYNC Compatible
What it is: We test for FreeSync compatibility with an NVIDIA GTX1060. We check for any excess blur, screen blanking, or excess tearing, and confirm the variable refresh rate range.
When it matters: If you have an NVIDIA graphics card.
Good value: Yes
:
N/A
VRR Maximum
What it is: The maximum frequency covered by the Variable Refresh Rate feature of the monitor.
When it matters: Any time the VRR feature is enabled.
Good value: Matches Refresh rate
Noticeable difference: 10 Hz
:
N/A
VRR Minimum
What it is: The lowest frequency covered by the monitor's Variable Refresh Rate feature.
When it matters: When using the VRR feature of the monitor at lower frame rates.
Good value: 30 Hz
:
N/A
VRR Maximum With OC
What it is: The maximum frequency covered by the Variable Refresh Rate feature when the monitor's overclocking feature is used.
When it matters: When both the overclocking and VRR features are used.
Good value: Matching the overclocked refresh rate.
Noticeable difference: 10 hz
:
N/A
VRR Supported Connectors : N/A

The Samsung C27JG50 has a great 144Hz refresh rate. Unfortunately, it doesn't support any of the variable refresh rate technologies, like FreeSync or G-SYNC.

Like the CHG70, the refresh rate has to be set from the monitor's OSD (as shown here), as well as your source device. If the refresh rate setting does not match what the source is sending, input lag is significantly higher.

HDMI port 1 is limited to 1440p @ 60Hz, as it is an HDMI 1.4 port. 1440p @ 144Hz is only supported on HDMI 2, or DisplayPort.

9.1

Inputs

Score components:

The Samsung JG50 has oustanding low input lag, great for gaming. It also has a great native resolution, which allows you to see more fine details in your favorite games, and is great for multitasking. It has a decent selection of inputs, but it has no analog inputs for older devices.

9.5 Input Lag
What it is: Delay between input and onscreen reaction.
When it matters: General usage of the mouse and gaming.
Native Resolution
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at its native refresh rate.
When it matters: General usage and while playing video games.
Good value: < 15 ms
Noticeable difference: 5 ms
:
4.3 ms
Non-Native Res @ Native Refresh
What it is:

Lowest input lag possible at the center of the screen, when the monitor is displaying an alternative resolution at its native refresh rate. The non-native resolution tested depends on the native resolution of the monitor, following this pattern unless otherwise specified in the Input Lag text:

Native Resolution Non-Native Resolution Tested
4k UHD QHD
QHD FHD
FHD 1600x900
3440x1440 2560x1080
2560x1080 1920x1080
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
Native Resolution @ 60 Hz
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying its native resolution at a refresh rate of 60 Hz.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
9.1 ms
Variable Refresh Rate
What it is: Lowest input lag possible at the center of the screen, when the monitor is using its Variable Refresh Rate feature at its native resolution.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
HDR
What it is: Lowest input lag possible at the center of the screen, when the monitor is displaying an HDR signal at its native resolution and refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A
Black Frame Insertion (BFI)
What it is: Lowest input lag possible at the center of the screen, when BFI is enabled and the monitor is displaying a signal at the highest supported BFI refresh rate.
When it matters: General usage as well as gaming.
Good value: < 15 ms
Noticeable difference: 5 ms
:
N/A

The Samsung JG50 has outstanding low input lag, even at 60Hz, great for console gaming.

Like the CHG70, the refresh rate has to be set from the monitor's OSD (as shown here). If the refresh rate setting does not match what the source is sending, input lag is significantly higher.

HDMI port 1 is limited to 1440p @ 60Hz, as it is an HDMI 1.4 port. 1440p @ 144Hz is only supported on HDMI 2, or DisplayPort.

8.4 Resolution and Size
What it is: The number of pixels the monitor can display, and the surface area of its screen.
When it matters: All usages, but especially for office and media editing.
Score components:
Native Resolution : 2560 x 1440
Aspect Ratio : 16:9
Megapixels : 3.7 MP
Pixel Density : 109 PPI
Screen Diagonal : 27.0 inches
Screen Area : 310 sq inches

The C27JG50 has a great resolution and size. The 27", 1440p display is great for multitasking, and provides enough screen real-estate to work comfortably with multiple windows open.

Inputs
Samsung JG50 Inputs 1

HDMI 1 is an 1.4 port, whereas HDMI 2 is a 2.0 port; unfortunately, this is not labelled on the monitor.

Total Inputs
DisplayPort : 1 (DP 1.2)
Mini DisplayPort : No
HDMI : 1 (HDMI 2.0), 1 (HDMI 1.4)
DVI : No
VGA : No
DisplayPort Out : No
USB : No
USB C : No
Analog Audio Out 3.5mm : 1
Microphone In 3.5mm : No
Digital Optical Audio Out : No
Analog Audio Out RCA : No

HDMI port 1 is limited to 1440p @ 60Hz, as it is an HDMI 1.4 port. 1440p @ 144Hz is only supported on HDMI 2, or DisplayPort. There is an audio out port which can be used as a headphone port, as the volume can be adjusted from the monitor's controls.

Features

The Samsung JG50 is an extremely basic monitor, with very few features. It doesn't support HDR and has no built-in speakers. It has a simple, easy-to-use interface, and the basic joystick control works well.

Additional Features
What it is: Additional features found on the monitor
Speakers
What it is: Whether or not the monitor features standalone speakers.
When it matters: When using your computer without headphones or a dedicated pair of speakers.
:
No
HDR10 : No

This is very basic monitor, with very few additional features. It has a Black Equalizer feature, that can be adjusted to help you see details in dark shades, without affecting the rest of the image. There is also an adjustable upscaling option.

On-Screen Display (OSD)
Controls
Samsung JG50 Controls picture

The CJG50 has a simple joystick control, similar to most other Samsung monitors we've tested.

In The Box
Samsung JG50 In The Box picture

  • Quick setup guide
  • HDMI cable
  • Power adapter
  • Plastic panel for the inputs

Differences between Sizes and Variants

We tested the 27" CJG50, version FB02, and we expect our results to be valid for the 32" model (C32JG50) as well.

If someone comes across a different type of panel or if their Samsung C27JG50 doesn't correspond to our review, let us know and we will update the review. Note that some tests such as the gray uniformity may vary between individual units.

Model Full Model Code Size Resolution Refresh Rate Notes
C27JG50 LC27JG50QQNZA 27" 1440p 144Hz  
C32JG50 LC32JG50QQNZA 32" 1440p 144Hz  

The C27JG50 we reviewed was manufactured in Sept. 2018.

Compared to other Monitors

Samsung JG50 Group Shot Picture
Left: ASUS PB277Q. Middle: Samsung C27JG50. Right: LG 27UD58-B.
Unlike our other photographs, this picture wasn't taken under a controlled environment, so do not draw conclusions from it.

The CJG50 is a decent monitor, but lacks many of the most important features found in most gaming monitors. See our recommendations for the best monitors, the best gaming monitors, and the best monitors for MacBook Pro.

Samsung CHG70

The Samsung CHG70 is much better than the Samsung CJG50. The CHG70 has much better ergonomics, a faster response time, and it supports FreeSync for a nearly tear-free gaming experience. The CHG70 also supports HDR, and is a bit brighter.

Samsung CF398

The Samsung CF398 is slightly better than the Samsung CJG50 for most uses. The CF398 has better dark scene performance, and it supports FreeSync for a nearly tear-free gaming experience, but is limited to a 60Hz refresh rate. The CJG50 has a faster refresh rate and faster response time, so it's slightly better for gaming. The CJG50 also has a higher native resolution, so you can see more fine details in games, and it's easier to multitask.

Samsung UE590

The Samsung JG50 is a bit better than the Samsung UE590, although they use different panel technologies, each with their own advantages and disadvantages. The UE590 has a TN panel, with a 4k resolution, great for multitasking. The JG50 uses a VA panel, which delivers much deeper blacks. The JG50 has a lower native resolution, but has a much faster refresh rate and has less input lag.

HP OMEN 27

The HP OMEN 27 is better than the Samsung JG50, although they use different panel types. The OMEN 27 has a TN panel, which delivers outstanding motion, with almost no noticeable blur trail behind fast-moving objects. The OMEN also supports G-SYNC and has better ergonomics. The JG50, on the other hand, uses a VA panel, which delivers much deeper blacks but has a slightly slower response time.

Conclusion
SEE PRICE
Amazon.com

6.9Mixed Usage
Score components:
Decent monitor for most uses. It has a good amount of screen real estate, great for multitasking. There is very little input lag, and the response time is fast, great for gaming or multimedia, but it doesn't support any advanced gaming features, like any of the variable refresh rate technologies. This monitor does not support HDR.
Decent monitor for office use. It has great screen real-estate, perfect for multitasking, it can get bright enough for most rooms, and has great reflection handling. Unfortunately, it has poor viewing angles, and the stand has terrible ergonomics, so it can be difficult to place the monitor in an ideal viewing position.
Overall, this is a good monitor for gaming. It has a fast response time, delivering clear motion with only a short blur trail behind fast-moving objects. It also has exceptional low input lag for a responsive gaming experience. Unfortunately, it lacks any advanced gaming features, like virtual crosshairs, and it doesn't support any of the variable refresh rate technologies.
Decent monitor for multimedia. It has a great native contrast ratio, so blacks don't look gray in a dark room, and it has a great amount of screen real-estate. It also has good peak brightness, and great reflection handling, so you shouldn't have any issues using it during the day in a bright room. Unfortunately, it has bad black uniformity, and the poor viewing angles make it a poor choice for watching the latest YouTube trends with your friends.
Overall, this is a decent monitor for media creation. It has great screen real-estate, so you can see more of your project at once, and there is very little input lag. Unfortunately, it has poor viewing angles, and the stand has terrible ergonomics, so it may be difficult to adjust it to an ideal viewing position without VESA mounting it.
The JG50 does not support HDR. For a decent HDR gaming monitor, check out the Samsung CHG70 instead.

LOG IN

JOIN RTINGS.com

Be part of the most informed community and take advantage of our advanced tools to find the best product for your needs.
Join our mailing list:

Create Discussion