Samsung Odyssey G4/G40B S27BG40  Monitor Review

Reviewed Oct 13, 2022 at 09:59am
Tested using Methodology v1.2 
Samsung Odyssey G4/G40B S27BG40
7.3
Mixed Usage 
7.6
Office 
7.8
Gaming 
6.9
Media Consumption 
7.4
Media Creation 
5.7
HDR 
 20

The Samsung Odyssey G4/G40B S27B40 is an entry-level gaming monitor. It sits below the Samsung Odyssey G6/G65B in their 2022 lineup, and although it shares the same 240Hz refresh rate as the higher-end model, it has a lower 1080p resolution. It has native FreeSync variable refresh rate (VRR) support, and it's also G-SYNC compatible for use with NVIDIA graphics cards. It's a very basic monitor but has a few extra features for gaming, like the ability to add a virtual crosshair that your system won't detect, giving you a competitive gaming advantage. It's available in 25 and 27 inches, with the larger size being a Best Buy-exclusive model in the United States, but you can find both models available at various retailers internationally.

How We Test Monitors

We buy and test more than 30 monitors each year, with units that we buy completely on our own, without any cherry-picked units or samples. We put a lot into each unbiased, straight-to-the-point review, and there's a whole process from purchasing to publishing, involving multiple teams and people. We do more than just use the monitor for a week; we use specialized and custom tools to measure various aspects with objective data-based results. We also consider multiple factors before making any recommendations, including the monitor's cost, its performance against the competition, and whether or not it's easy to find.

Our Verdict

7.3
Mixed Usage 

The Samsung G4 is decent for mixed usage. It's good for gaming as it has a 240Hz refresh rate with variable refresh rate support to reduce screen tearing, motion looks smooth thanks to the quick response time, and it has low input lag. It's also good for office use thanks to its high peak brightness, great reflection handling, wide viewing angles, and excellent ergonomics. It's okay for consuming multimedia content and decent for media creation as it has good out-of-the-box accuracy, but it has a low contrast ratio that makes blacks look gray in the dark. Sadly, it's disappointing for HDR as it fails to make highlights pop and can't display a wide range of colors.

Pros
  • High SDR peak brightness.
  • Great reflection handling.
  • Good response time.
Cons
  • Low 1080p resolution.
  • Low native contrast.
  • Terrible black uniformity.
7.6
Office 

The Samsung G4 is good for office use. It gets bright enough to fight glare in well-lit rooms, and combined with its great reflection handling, visibility isn't a problem in a bright room. It also has wide viewing angles that make the image remain consistent from the sides, which is great for sharing your screen with someone else. Unfortunately, it has low pixel density, so the text clarity is just decent.

Pros
  • High SDR peak brightness.
  • Great reflection handling.
  • Excellent ergonomics.
Cons
  • Low 1080p resolution.
  • Text clarity is just decent.
7.8
Gaming 

The Samsung G4 is very good for gaming. It has a fast 240Hz refresh rate and both FreeSync VRR support and G-SYNC compatibility to reduce screen tearing. Motion also looks smooth, thanks to its quick response time, particularly with high frame rate signals. Additionally, it has low input lag for a responsive feel. Sadly, it has a low contrast ratio that makes blacks look gray when gaming in the dark.

Pros
  • High 240Hz refresh rate.
  • FreeSync VRR and G-SYNC compatibility.
  • Good response time.
  • Low input lag with VRR enabled.
Cons
  • Low native contrast.
  • Terrible black uniformity.
6.9
Media Consumption 

The Samsung G4 is okay for media consumption. It displays a wide range of colors and has good out-of-the-box accuracy, so images in SDR look life-like without any sort of calibration. It performs well in bright rooms thanks to its high peak brightness and great reflection handling, but it struggles in dark rooms as it has a low contrast and terrible black uniformity. It also has a low 1080p resolution, so images aren't as sharp as on higher-resolution monitors.

Pros
  • Excellent ergonomics.
  • Good out-of-the-box accuracy.
Cons
  • Low native contrast.
  • Terrible black uniformity.
  • No local dimming feature.
7.4
Media Creation 

The Samsung G4 is decent for media creation. It's good if you need to edit content in the basic sRGB color space because it displays a wide range of colors and has good out-of-the-box accuracy, but it has limited Adobe RGB coverage and can't display a wide range of colors in HDR. It performs well for use in well-lit rooms as it gets bright enough to fight glare, but it doesn't look good in dark rooms as it has a low contrast that makes blacks look gray.

Pros
  • Excellent ergonomics.
  • Good out-of-the-box accuracy.
Cons
  • Low native contrast.
  • Terrible black uniformity.
5.7
HDR 

The Samsung G4 is disappointing for HDR. Blacks look gray in dark rooms due to the low contrast, and it has terrible black uniformity with visible backlight bleed. It doesn't deliver a satisfying HDR experience as it can't display a wide range of colors and doesn't get bright enough to bring highlights out.

Pros
  • Fantastic gradient handling.
Cons
  • Low native contrast.
  • Terrible black uniformity.
  • No local dimming feature.
  • Highlights don't pop in HDR.
  • Narrow HDR color gamut.
  • 7.3
    Mixed Usage
  • 7.6
    Office
  • 7.8
    Gaming
  • 6.9
    Media Consumption
  • 7.4
    Media Creation
  • 5.7
    HDR
  • Changelog

    1.  Updated Jan 26, 2023: Added that the new Sony INZONE M3 has a faster Response Time at 60Hz.
    2.  Updated Oct 13, 2022: Review published.
    3.  Updated Oct 11, 2022: Early access published.
    4.  Updated Oct 03, 2022: Our testers have started testing this product.

    Check Price

    27"LS27BG402ENXGO
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    Differences Between Sizes And Variants

    We tested the 27-inch Samsung G4, which is a Best Buy-exclusive model in the United States. It's also available in a 25-inch screen size which has the same specs, including the 240Hz refresh rate and 1080p resolution, so it'll perform similarly, and it's available at various retailers. Both sizes are also available in Canada at various retailers, and the model is also available internationally, with the full mode code changing depending on the region.

    Model Code Size Resolution Refresh Rate U.S. Retailers
    LS25BG402ENXGO 25" 1080p 240Hz Various
    LS27BG402ENXGO 27" 1080p 240Hz Best Buy Exclusive

    Our unit was manufactured in June 2022; you can see the label here.

    Popular Monitor Comparisons

    The Samsung G4 is a good budget-friendly gaming monitor with a fast 240Hz refresh rate and good motion handling. While it provides good gaming performance, there are still better options in the same price range, like the AOC 24G2 or the ViewSonic XG2431, so the Samsung monitor doesn't offer any extra against the competition.

    Also see our recommendations for the best budget gaming monitors, the best 240Hz monitors, and the best 1080p monitors.

    ViewSonic XG2431

    The ViewSonic XG2431 and the Samsung Odyssey G4/G40B S27BG40 have similar features, but the ViewSonic is better overall. Despite each having a 240Hz refresh rate, the motion handling is much better on the ViewSonic, and it has a more customizable backlight strobing feature. The ViewSonic is also better for console gaming because it can downscale 4k signals, which the Samsung monitor can't do.

    Samsung Odyssey G70D S32DG70

    The Samsung Odyssey G70D S32DG70 is a higher-end monitor than the Samsung Odyssey G4/G40B S27BG40, and choosing one over the other depends on your budget. The G70D has a 4k resolution and HDMI 2.1 bandwidth, which makes it the better choice for console gaming with detailed images. The G70D also has extra features, like a built-in smart system, and it displays a wider range of colors. On the other hand, the G40B is a more basic 1080p, 240Hz monitor, and its higher refresh rate makes it a better choice for competitive gaming.

    AOC 24G2

    The AOC 24G2 and the Samsung Odyssey G4/G40B S27BG40 are both good gaming monitors. The Samsung monitor has a higher 240Hz refresh rate compared to the 144Hz refresh rate of the AOC, but the AOC still has better motion handling. While they each have a backlight-strobing feature, the one on the AOC is more versatile.

    Samsung Odyssey G3 S24AG30

    The Samsung Odyssey G4/G40B S27BG40 is a higher-end version of the Samsung Odyssey G3 S24AG30, so it has a few more features. The main difference is that the G4 has a higher 240Hz refresh rate compared to the 144Hz refresh rate of the G3, and it has much better motion handling too. They also have different panel types, with the G4 having wider viewing angles and the G3 having a higher contrast, making it the better choice for dark room gaming.

    Show more 

    Test Results

    perceptual testing image
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    RATINGS
    Category:
    All
    Design
    Style
    Curved
    No
    Curve Radius
    Not Curved

    The Samsung G4 has a gamer-oriented design with an all-black plastic body and a ring on the back that doesn't light up.

    7.0
    Build Quality

    The Samsung G4 has decent build quality. It's mainly plastic with a metal base on the stand. The plastic materials feel good, but they aren't premium either, as there's a bit of flex throughout. The screen stays in position when you adjust it, but unfortunately the stand isn't the most stable. It wobbles easily if your desk shakes, and the feet aren't grippy either, so the monitor slides around too.

    8.6
    Ergonomics
    Height Adjustment
    4.7" (12.0 cm)
    Tilt Range
    -22.5° to 2.5°
    Rotate Portrait/Landscape
    Yes, Both Ways
    Swivel Range
    -15° to 15°
    Wall Mount
    VESA 100x100

    The Samsung G4 has excellent ergonomics. You can easily adjust the screen, but the swivel range is narrow, which isn't ideal if you need to turn the screen to share it with someone else. The stand features a clip in the back for cable management.

    Stand
    Base Width
    17.8" (45.1 cm)
    Base Depth
    9.1" (23.0 cm)
    Thickness (With Display)
    6.7" (17.1 cm)
    Weight (With Display)
    11.7 lbs (5.3 kg)

    The stand features V-shaped metal feet that take up a bit of space. Unfortunately, the stand doesn't support the screen that well as there's wobble, and it also slides around because the feet aren't grippy.

    Display
    Size
    27"
    Housing Width
    24.3" (61.7 cm)
    Housing Height
    14.9" (37.8 cm)
    Thickness (Without Stand)
    2.2" (5.7 cm)
    Weight (Without Stand)
    7.8 lbs (3.5 kg)
    Borders Size (Bezels)
    0.4" (0.9 cm)
    Controls

    The Samsung G4 has a directional pad underneath the center branding to navigate the on-screen menu.

    In The Box
    Power Supply
    External Brick

    • DisplayPort cable
    • HDMI cable
    • Power cable
    • Power supply
    • User guides
    Picture Quality
    6.0
    Contrast
    Native Contrast
    1,006 : 1
    Contrast With Local Dimming
    N/A

    The Samsung G4 has a low native contrast ratio, and there's no local dimming feature to further improve it. It means that blacks look gray next to bright highlights in dark rooms.

    0.0
    Local Dimming
    Local Dimming
    No
    Backlight
    Edge

    This monitor doesn't have a local dimming feature. We still film these videos on the monitor so you can compare the backlight performance with a monitor that has local dimming.

    8.0
    SDR Brightness
    Real Scene
    356 cd/m²
    Peak 2% Window
    357 cd/m²
    Peak 10% Window
    361 cd/m²
    Peak 25% Window
    362 cd/m²
    Peak 50% Window
    362 cd/m²
    Peak 100% Window
    362 cd/m²
    Sustained 2% Window
    357 cd/m²
    Sustained 10% Window
    361 cd/m²
    Sustained 25% Window
    362 cd/m²
    Sustained 50% Window
    362 cd/m²
    Sustained 100% Window
    362 cd/m²
    Automatic Brightness Limiting (ABL)
    0.001
    Minimum Brightness
    57 cd/m²

    The Samsung G4 has great SDR peak brightness. It gets bright enough to fight glare, and there isn't any noticeable variation in brightness between different scenes. Unfortunately, its minimum brightness is a bit high, which isn't ideal if you want to use it in the dark and you're bothered by a bright screen.

    These results are from after calibration in the 'Custom' Picture Mode with the Brightness at its max.

    6.6
    HDR Brightness
    VESA DisplayHDR Certification
    No Certification
    Real Scene
    386 cd/m²
    Peak 2% Window
    389 cd/m²
    Peak 10% Window
    393 cd/m²
    Peak 25% Window
    393 cd/m²
    Peak 50% Window
    394 cd/m²
    Peak 100% Window
    394 cd/m²
    Sustained 2% Window
    388 cd/m²
    Sustained 10% Window
    392 cd/m²
    Sustained 25% Window
    392 cd/m²
    Sustained 50% Window
    393 cd/m²
    Sustained 100% Window
    393 cd/m²
    Automatic Brightness Limiting (ABL)
    0.001

    The Samsung G4 has okay HDR peak brightness. Without a local dimming feature, small highlights don't stand out against the rest of the screen. The EOTF follows the target PQ curve fairly well for shadows and darker details, but because the roll-off is early, most content is too dark.

    These results are in the 'Custom' Picture Mode with the Brightness at its max. There aren't any picture modes or settings disabled in HDR.

    8.3
    Horizontal Viewing Angle
    Color Washout From Left
    45°
    Color Washout From Right
    44°
    Color Shift From Left
    49°
    Color Shift From Right
    52°
    Brightness Loss From Left
    47°
    Brightness Loss From Right
    47°
    Black Level Raise From Left
    70°
    Black Level Raise From Right
    70°
    Gamma Shift From Left
    57°
    Gamma Shift From Right
    56°

    The Samsung G4 has a great horizontal viewing angle that makes the image remain consistent from the sides, making it a great choice for co-op gaming.

    6.2
    Vertical Viewing Angle
    Color Washout From Below
    31°
    Color Washout From Above
    31°
    Color Shift From Below
    22°
    Color Shift From Above
    35°
    Brightness Loss From Below
    37°
    Brightness Loss From Above
    36°
    Black Level Raise From Below
    21°
    Black Level Raise From Above
    47°
    Gamma Shift From Below
    30°
    Gamma Shift From Above
    32°

    The vertical viewing angle isn't bad, but it's worse than the horizontal viewing angle. Colors washout quicker when viewing from below than above, so it isn't ideal if you decide to mount it above eye level, but it's fine if someone is standing up and looking down on it.

    8.1
    Gray Uniformity
    50% Std. Dev.
    3.133%
    50% DSE
    0.138%

    The Samsung G4 has great gray uniformity. The screen is uniform throughout, and there's minimal dirty screen effect in the center, which is ideal when opening full-screen documents or webpages.

    2.7
    Black Uniformity
    Native Std. Dev.
    4.228%
    Std. Dev. w/ L.D.
    N/A

    The Samsung G4 has terrible black uniformity. There's noticeable backlight bleed in the corners and clouding throughout, and it doesn't have a local dimming feature to further improve it.

    7.7
    Color Accuracy (Pre-Calibration)
    Picture Mode
    sRGB
    sRGB Gamut Area xy
    104.1%
    White Balance dE (Avg.)
    5.14
    Color Temperature (Avg.)
    7,739 K
    Gamma (Avg.)
    2.18
    Color dE (Avg.)
    3.19
    Contrast Setting
    N/A
    RGB Settings
    Default
    Gamma Setting
    Mode 1
    Brightness Setting
    100
    Measured Brightness
    392 cd/m²
    Brightness Locked
    No

    The Samsung G4 has good accuracy before calibration. The 'sRGB' mode locks the colors to the sRGB color space, so they don't look over-saturated, and there are minimal inaccuracies to most colors. However, the white balance is off, particularly with brighter shades of gray, and the color temperature is cold, giving the image a blue tint. Gamma doesn't follow the target sRGB curve well either, as dark scenes are too dark and brighter scenes are too bright. The sRGB mode only locks out a few settings like the Contrast and Color Tone. The 'Custom' Picture Mode helps improve the white balance and color temperature a bit, but the colors are over-saturated.

    9.7
    Color Accuracy (Post-Calibration)
    Picture Mode
    Custom
    sRGB Gamut Area xy
    101.2%
    White Balance dE (Avg.)
    0.65
    Color Temperature (Avg.)
    6,477 K
    Gamma (Avg.)
    2.17
    Color dE (Avg.)
    0.40
    Contrast Setting
    70
    RGB Settings
    55-52-44
    Gamma Setting
    Mode 1
    Brightness Setting
    14
    Measured Brightness
    99 cd/m²
    ICC Profile
    Download

    The Samsung G4 has fantastic accuracy after calibration. Calibrating it fixes most of the issues, particularly with the white balance and color temperature. Gamma still isn't perfect, but it follows the target curve well for the most part.

    9.3
    SDR Color Gamut
    sRGB Coverage xy
    99.9%
    sRGB Picture Mode
    Custom
    Adobe RGB Coverage xy
    78.3%
    Adobe RGB Picture Mode
    Custom

    The Samsung G4 has an incredible SDR color gamut. It has perfect coverage of the commonly-used sRGB color space. However, if you're a professional photo editor that uses the Adobe RGB color space, you'll be disappointed to know it has limited coverage of that color space.

    9.4
    SDR Color Volume
    sRGB In ICtCp
    97.1%
    sRGB Picture Mode
    Custom
    Adobe RGB In ICtCp
    82.8%
    Adobe RGB Picture Mode
    Custom

    The SDR color volume is fantastic. It displays bright colors well, but due to its low contrast, it struggles to properly display dark colors.

    6.8
    HDR Color Gamut
    Wide Color Gamut
    No
    DCI-P3 Coverage xy
    82.3%
    DCI-P3 Picture Mode
    Custom
    Rec. 2020 Coverage xy
    59.4%
    Rec. 2020 Picture Mode
    Custom

    The Samsung G4 has an okay color gamut but can't display a wide range of colors in HDR. It has decent coverage of the common DCI-P3 color space, but it has limited coverage of the wider Rec. 2020 color space. Tone mapping is off between each, meaning it loses fine details in bright colors.

    6.2
    HDR Color Volume
    DCI-P3 In ICtCp
    63.0%
    DCI-P3 Picture Mode
    Custom
    Rec. 2020 In ICtCp
    53.2%
    Rec. 2020 Picture Mode
    Custom

    The HDR color volume is mediocre. It's limited by its incomplete color gamut and low contrast, as it can't display a wide range of colors at different luminance levels, particularly dark colors.

    8.3
    Reflections
    Screen Finish
    Matte
    Total Reflections
    4.4%
    Indirect Reflections
    3.7%
    Calculated Direct Reflections
    0.7%

    The Samsung G4 has great reflection handling. It handles even strong light sources well, and combined with its high peak brightness, visibility isn't a problem in well-lit rooms.

    7.0
    Text Clarity
    Pixel Type
    IPS
    Subpixel Layout
    RGB

    The text clarity is decent. Due to its low 1080p resolution and 27-inch screen size, it has limited pixel density, so diagonal lines are hard to see, but enabling Windows ClearType (top photo) helps make text more legible.

    9.5
    Gradient
    Color Depth
    10 Bit

    The gradient handling is fantastic. There's only a bit of banding in darker shades, but it's hard to see.

    Motion
    9.0
    Refresh Rate
    Native Refresh Rate
    240 Hz
    Max Refresh Rate
    240 Hz
    Max Refresh Rate Over DP
    240 Hz
    Max Refresh Rate Over HDMI
    240 Hz
    Max Refresh Rate Over DP @ 10-bit
    240 Hz
    Max Refresh Rate Over HDMI @ 10-Bit
    120 Hz

    The Samsung G4 has a high max refresh rate that you can achieve both over its DisplayPort connection and over HDMI, but the max refresh rate is limited with a 10-bit signal over HDMI due to bandwidth limitations.

    Variable Refresh Rate (VRR)
    FreeSync
    Yes
    G-SYNC
    Compatible (NVIDIA Certified)
    VRR Maximum
    240 Hz
    VRR Minimum
    < 20 Hz
    VRR Supported Connectors
    DisplayPort, HDMI
    Variable Refresh Rate
    Yes

    The Samsung G4 has a variable refresh rate (VRR) support to reduce screen tearing. It native supports FreeSync to work over DisplayPort and HDMI connections, and it's also G-SYNC compatible with NVIDIA graphics cards over DisplayPort connections. There are some issues when using an NVIDIA graphics card over HDMI as it outputs in Limited Range with the refresh rate set to anything below 240Hz, so it doesn't deliver a proper image, and VRR doesn't work properly. It also supports Low Framerate Compensation for the VRR to continue working when the frame rate drops too low.

    7.9
    Response Time @ Max Refresh Rate
    Recommended Overdrive Setting
    Adaptive Sync
    Rise / Fall Time
    6.0 ms
    Total Response Time
    10.7 ms
    Overshoot Error
    0.0%
    Worst 3 Rise / Fall Time
    8.9 ms
    Worst 3 Total Response Time
    15.2 ms
    Worst 3 Overshoot Error
    0.0%

    Overdrive Setting Response Time Chart Response Time Tables Motion Blur Photo
    Adaptive Sync Chart Table Photo
    Standard Chart Table Photo
    Faster Chart Table Photo
    Extreme Chart Table Photo

    The Samsung G4 has a good response time at its max refresh rate of 240Hz. Motion looks smooth without much blur trail, and there's no overshoot either. Enabling VRR disables the Response Time setting, and with VRR enabled, it performs like the 'Standard' setting. If you choose to disable VRR, you can decrease the response time by changing the Response Time setting to 'Faster' or 'Extreme', but it introduces too much overshoot.

    7.7
    Response Time @ 120Hz
    Recommended Overdrive Setting
    Adaptive Sync
    Rise / Fall Time
    6.2 ms
    Total Response Time
    11.3 ms
    Overshoot Error
    0.0%
    Worst 3 Rise / Fall Time
    9.0 ms
    Worst 3 Total Response Time
    16.5 ms
    Worst 3 Overshoot Error
    0.0%

    Overdrive Setting Response Time Chart Response Time Tables Motion Blur Photo
    Adaptive Sync Chart Table Photo
    Standard Chart Table Photo
    Faster Chart Table Photo
    Extreme Chart Table Photo

    The response time at 120Hz is once again very good. While its overall response time isn't as good as some other monitors, there isn't any overshoot with the VRR enabled. Even if you want to disable the VRR and use the overdrive setting, the 'Standard' Response Time performs the best as there's more overshoot at higher settings.

    When sending a fixed refresh rate signal, no matter what the Refresh Rate is set to in the monitor's on-screen display, the screen is always refreshing at 240Hz, meaning the results with the overdrive settings aren't representative of a 120Hz signal. However, it properly works with VRR enabled, so the results are actually with the screen refreshing at 120Hz.

    7.4
    Response Time @ 60Hz
    Recommended Overdrive Setting
    Adaptive Sync
    Rise / Fall Time
    6.1 ms
    Total Response Time
    14.4 ms
    Overshoot Error
    0.0%
    Worst 3 Rise / Fall Time
    9.0 ms
    Worst 3 Total Response Time
    18.0 ms
    Worst 3 Overshoot Error
    0.0%

    Overdrive Setting Response Time Chart Response Time Tables Motion Blur Photo
    Adaptive Sync Chart Table Photo
    Standard Chart Table Photo
    Faster Chart Table Photo
    Extreme Chart Table Photo

    The Samsung G4 has a decent response time at 60Hz. There's a bit of blur trail, but once again, there's no overshoot. Like at 120Hz, it only achieves a true 60Hz signal with VRR enabled and not when sending a fixed 60Hz signal, so the results that represent 60Hz content the most are with VRR enabled. This explains why there's such a difference between the 'Standard' and 'Adaptive Sync' results. If you play console games at 60 fps and you want something with a faster response time, then check out the Sony INZONE M3.

    Backlight Strobing (BFI)
    Backlight Strobing (BFI)
    Yes
    Maximum Frequency
    240 Hz
    Minimum Frequency
    240 Hz
    Longest Pulse Width Brightness
    271 cd/m²
    Shortest Pulse Width Brightness
    271 cd/m²
    Pulse Width Control
    No
    Pulse Phase Control
    No
    Pulse Amplitude Control
    No
    VRR At The Same Time
    No

    The Samsung G4 has a backlight-strobing feature, commonly known as black frame insertion, to reduce persistence blur. However, it only flickers at 240Hz, even when you set the refresh rate in the OSD to something else, so the timing is off with lower refresh rates. You can see what that looks like with the photos below.

    OSD Refresh Rate Motion Blur Photo
    240Hz Photo
    120Hz Photo
    60Hz Photo

    10
    Image Flicker
    Flicker-Free
    Yes
    PWM Dimming Frequency
    0 Hz

    The Samsung G4 has a flicker-free backlight that helps reduce eye strain during long gaming or work sessions.

    Inputs
    9.0
    Input Lag
    Native Resolution @ Max Hz
    2.9 ms
    Native Resolution @ 120Hz
    6.4 ms
    Native Resolution @ 60Hz
    14.6 ms
    Backlight Strobing (BFI)
    3.0 ms

    The Samsung G4 has low input lag for a responsive feel, as long as you have VRR enabled. The results are with VRR enabled, which results in this low input lag, but it increases when sending a fixed signal that doesn't match the Refresh Rate setting in the on-screen display. You can see the input lag results with the Refresh Rate set to '240Hz', '120Hz', and '60Hz' in the OSD, using signals with different framerates:

    OSD Setting Native Resolution @ Max Hz Native Resolution @ 120Hz Native Resolution @ 60Hz BFI
    240Hz 2.9 ms 12.4 ms 21.1 ms 3 ms
    120Hz - 12.3 ms 20.8 ms 12.6 ms
    60Hz - - 20.8 ms 21.4

    6.5
    Resolution And Size
    Native Resolution
    1920 x 1080
    Aspect Ratio
    16:9
    Megapixels
    2.1 MP
    Pixel Density
    81 PPI
    Measured Screen Diagonal
    27.0"
    Screen Area
    313 in²
    5.0
    PS5 Compatibility
    4k @ 120Hz
    No
    4k @ 60Hz
    No
    1440p @ 120Hz
    No
    1440p @ 60Hz
    No
    1080p @ 120Hz
    Yes
    1080p @ 60Hz
    Yes
    HDR
    Yes
    VRR
    No

    Unfortunately, the Samsung G4 has limited compatibility with the PS5. It can't downscale 4k or 1440p content, and it doesn't support VRR from the PS5 either, so you're limited to 1080p gaming at 120Hz.

    5.0
    Xbox Series X|S Compatibility
    4k @ 120Hz
    No
    4k @ 60Hz
    No
    1440p @ 120Hz
    No
    1440p @ 60Hz
    Yes
    1080p @ 120Hz
    Yes
    1080p @ 60Hz
    Yes
    HDR
    No
    VRR
    Yes

    Like with the PS5, there's limited compatibility with the Xbox Series X. It has the same limitations, except that VRR works, and you can enable 1440p @ 60Hz through the HDMI override settings on the Xbox, but that disables VRR. Although the monitor supports HDR, it doesn't with the Xbox because the console only supports HDR with 4k signals, which the monitor doesn't support.

    Inputs Photos
    Video And Audio Ports
    DisplayPort
    1 (DP 1.2)
    Mini DisplayPort
    No
    HDMI
    2 (HDMI 2.0)
    HDMI 2.1 Rated Speed
    No HDMI 2.1
    DVI
    No
    VGA
    No
    Daisy Chaining
    No
    3.5mm Audio Out
    1
    HDR10
    Yes
    3.5mm Audio In
    No
    3.5mm Microphone In
    No
    USB
    USB-A Ports
    1 (Service Port Only)
    USB-A Rated Speed
    480Mbps (USB 2.0)
    USB-B Upstream Port
    No
    USB-C Ports
    0
    USB-C Upstream
    No USB-C Ports
    USB-C Rated Speed
    No USB-C Ports
    USB-C Power Delivery
    No USB-C Ports
    USB-C DisplayPort Alt Mode
    No USB-C Ports
    Thunderbolt
    No

    You can only use the USB port for firmware updates and servicing, and not to connect your peripherals.

    macOS Compatibility

    The Samsung G4 works with the recent M1 MacBooks. There aren't any issues with VRR or flickering, and windows return to their original position after the laptop goes to sleep, but not when you close the lid. Sadly, HDR looks washed out and bad.

    Features
    Additional Features
    Speakers
    No
    RGB Illumination
    No
    Multiple Input Display
    No
    KVM Switch
    No

    The Samsung G4 has a few extra features, including:

    • Auto Source Switch +: Automatically switches the input when you turn on a source.
    • Eye Care: Removes blue light to help reduce eye strain.
    • Eco Saving Plus: Adjusts the picture to reduce the amount of energy used.
    • Eco Sensor Mode: Changes the picture depending on the amount of ambient light in your room.
    • Low Input Lag: Reduces the input lag for a responsive feel.
    • Off Time Plus: Timer to shut the screen off after a set number of hours.
    • Ultrawide Game View Mode: This changes the aspect ratio to 21:9 to simulate an ultrawide screen.
    • Virtual Aim Point: Adds a virtual crosshair on the screen that your system won't detect.
    On-Screen Display (OSD)