Preferred tv store
Reviewed on Jul 03, 2019 , Ryan Scartozzi, Yannick Khong

Sony X800G
TV REVIEW

Usage Ratings - Version 1.3

Test Benches:

  • 1.3: Spring 2019
  • 1.2: Winter 2018
  • 1.1: Summer 2017
  • 1.0: Winter 2015
  • 0.9: Winter 2014
  • 0.8: Winter 2013
7.4
Mixed Usage
What it is: General purpose. The TV will be used for a variety of content and usages. Movies at night, TV shows during the day, video games from time to time, etc.
Score components:
Value for price beaten by
What it is: Product with the best value in this price range
Other best choice in a cheaper price range
Other best choice in a pricier price range
Automatically updated every hour based on the scores and prices of all other products we've tested.
: Vizio P Series 2018
6.0
Movies
What it is: Movies in the dark. The TV will be used for watching movies in a controlled environment, directly in front, in a home theater way. Mostly only high quality content, like Blu-rays, UHD Blu-rays, streaming and a little bit of HDR.
Score components:
8.0
TV Shows
What it is: TV Shows in a bright living room. The TV will be used in to watch TV shows, in a bright room during the day, from multiple viewing positions at different angles. The content watched has an average quality: cable, streaming, SD channels, etc.
Score components:
7.8
Sports
What it is: Sports in a living room. The TV will be used to watch sports during the day, like football or hockey. Usually watched with a group, so from multiple viewing position.
7.8
Video Games
What it is: Video games. The TV will be used to play video games, directly in front, in a controlled light environment. Usually fast games, like online FPS, where motion blur and input lag is important.
6.1
HDR Movies
What it is: HDR Movies and TV shows. The TV will be used to watch 4k UHD HDR content, with a wide color gamut and a high peak brightness. Either via UHD Blu-rays or HDR streaming.
Score components:
7.3
HDR Gaming
What it is: HDR Gaming. The TV will be used to play HDR video games using consoles that support it or on current generation gaming PCs. Xbox One S, PS4 Pro, GTX 10 series and AMD RX series graphics cards.
8.1
PC Monitor
What it is: PC Monitor. The TV will be used as a PC monitor, from 2-3 feet away, either for productivity purposes or gaming. Sharp text is important, as well as a high resolution.
Score components:
Type : LED
Sub-Type
What it is: Type of display technology used by the TV.
When it matters: Different technologies have different performance and are suited to different uses
Good value: IPS maintains good color accuracy at an angle, but has a poor contrast ratio from in front. VA has great picture quality in front, but loses saturation at an angle. OLED maintains good color accuracy at an angle without any of the other issues seen with IPS and VA, as they keep good brightness and contrast at an angle.
:
IPS
Resolution : 4k

The Sony X800G is a decent 4k TV with an IPS panel, which delivers wide viewing angles and good peak brightness. It has very good motion handling, with an excellent response time, so fast-moving objects look great, with very little blur behind them. Unfortunately, like the majority of IPS TVs, this TV doesn't look as good in a dark room, as blacks look gray in a dark viewing environment. It also has higher than average input lag, which, while fine for casual gamers, may be disappointing for serious gamers or if you're planning on using it as a PC monitor.

Test Results
Design 8.5
Picture Quality 7.2
Motion 7.7
Inputs 8.2
Sound Quality 6.1
Smart Features 8.0
Pros
  • Image remains accurate at an angle.
  • Very good motion handling.
Cons
  • Blacks look gray in a dark room.
  • Higher than average input lag.

Check Price

Market Context

What it is: This model's position in the TV market; how it compares to other TVs.

The X800G is an entry-level 2019 LED TV from Sony. It's the direct replacement for the 2018 XF8096 Series TV, which was never released in North America, and is very similar to the X750F. Its main competitors this year are the Samsung RU7100, TCL 6 Series R617, and the Vizio V Series 2019.

8.5

Design

Score components: Subjectively assigned
Curved : No

The Sony X800G has a great design. It looks almost identical to last year's X750F, but with a matte black stand instead of a silver one. The stand supports the TV well, but does wobble a bit, and the legs are nearly the same width as the TV and can't be reversed. The back of the TV is plain, and there is only minimal cable management through the back of the feet. The TV has good build quality, and we didn't notice any issues or areas of concern with our unit.

Stand

The stand supports the TV well, but doesn't prevent it from wobbling. It's nearly the full width of the TV, so you'll need a wide table if you aren't planning on wall mounting it. The feet can't be reversed to save space.

Footprint of the 55" model: 39.0" x 13.2"

Back
Wall Mount : VESA 200x200

The back is plain, but appears well-built. Like the X750F, there is only basic cable management, through a hollow section on the back of each foot. Some of the inputs are down-facing in a cut-out on the back, and they might be difficult to access when wall-mounted.

Borders
Borders : 0.61" (1.6 cm)

The borders are about average, and aren't very distracting.

Thickness
Max Thickness : 3.15" (8.0 cm)

The X800G is a bit thicker than most TVs we've tested, and stands out a bit more when wall-mounted. It looks very similar to the X750F, and is quite a bit thicker than the X800E.

Temperature
What it is: It is the average and maximum operating temperatures we measured on the TV. If there is an external device, like a One Connect box in some Samsungs, we measure the temperature of that as well.
When it matters: If the temperature of your TV is much higher, check that nothing is blocking the vents.
Maximum Temperature
What it is: The peak temperature found on the TV.
When it matters: If the TV is placed in an enclosed space.
Good value: <35°C
Noticeable difference: 5°C
:
104 °F (40 °C)
Average Temperature
What it is: The average temperature measured on the TV.
When it matters: If the TV is placed in an enclosed space.
Good value: <35°C
Noticeable difference: 5°C
:
97 °F (36 °C)
7.5 Build Quality
What it is: It represents our perception of the quality of the construction of the TV, of the materials used, and how they all blend.
When it matters: Poor build quality might lessen the expected lifetime of the TV, or make it more prone to faults due to mishandling.
Score components: Subjectively assigned

The Sony X800G has good build quality. The external panels are a mix of metal and plastic, and we didn't notice any issues or areas of concern. There is a slight backwards tilt on our unit; we don't know if this is a flaw with our unit, or intentional. Either way, it's very minor and not noticeable.

7.2

Picture Quality

The Sony X800G delivers decent overall picture quality. Like most IPS TVs, it can't display deep blacks in a dark room, but has wide viewing angles, great for wide seating areas. It has good peak brightness for watching SDR content, and very good reflection handling, so it looks good in a bright room. With HDR content it can get decently bright, but bright highlights aren't very bright and don't stand out as much as they should. This TV can display a wide color gamut, though, which is great. The X800G has decent gray uniformity, and the center of the screen appears uniform, which is great for sports fans.

6.0 Contrast
What it is: Brightness difference between white and black. This is the main component of picture quality.
When it matters: Always, but especially when watching dark scenes.
Score components:
Native Contrast
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
977 : 1
Contrast with local dimming
What it is: Ratio of the white brightness divided by the blacks measured on our checkerboard test pattern with local dimming turned on (maximum) with a white target of 100 cd/m².
When it matters: Dark scenes in a dark room.
Good value: > 3,000
Noticeable difference: 500
:
N/A

Update 07/11/2019: We have received information that the 75" model (XBR-75X800G) has a VA panel. It likely has much better contrast.

Like the majority of IPS TVs, the X800G has a mediocre contrast ratio. This isn't very noticeable in a bright room, but when watching in a dark room, blacks appear gray. Unfortunately, there is no local dimming feature to improve the contrast ratio.

0 Local Dimming
What it is: The lights behind the LCD layer adapt to the picture displayed, improving the contrast ratio.
When it matters: Dark scenes viewed in a dark room.
Score components: Subjectively assigned
Local Dimming
What it is: Whether it has a feature that controls the LEDs behind the LCD layer, to match the picture and darkens the dark portion of it.
When it matters: On LED TVs only. Dark scenes viewed in a dark room.
:
No
Backlight
What it is: Configuration of the lights of the backlight.
When it matters: Effectiveness of the local dimming.
Good value: Full-array/direct lighting is better for local dimming. As for the uniformity of the screen, it depends on the implementation. Some edge-lit TVs have more uniform blacks than some full-array TVs.
:
Direct

The Sony XBR-55X800G does not have a local dimming feature. The above video is provided for reference only. According to Sony's website, the 43" and 49" models are edge lit.

7.6 SDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and with SDR content.
When it matters: Bright living rooms; bright objects; SDR content.
SDR Real Scene Peak Brightness
What it is: The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. Our Real Scene was selected to represent a more regular movie condition. All measurements are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming on, max backlight and with an SDR signal. Scene: here.
When it matters: When watching movies and TV shows in SDR.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
291 cd/m²
SDR Peak 2% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, present on screen for a short time
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
333 cd/m²
SDR Peak 10% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, present on screen for a short time
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
333 cd/m²
SDR Peak 25% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
333 cd/m²
SDR Peak 50% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
333 cd/m²
SDR Peak 100% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
332 cd/m²
SDR Sustained 2% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright highlights, persistent during a scene.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
332 cd/m²
SDR Sustained 10% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: Bright objects, persistent during a scene.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
333 cd/m²
SDR Sustained 25% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
332 cd/m²
SDR Sustained 50% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
332 cd/m²
SDR Sustained 100% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over SDR signal.
When it matters: When watching in a bright room.
Good value: > 300 cd/m²
Noticeable difference: 30 cd/m²
:
332 cd/m²
SDR ABL
What it is: The coefficient of variation of the SDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: Content with large bright areas, such as for PC or video game use, and sports such as hockey
Good value: <0.07
Noticeable difference: 0.01
:
0.000

The X800G has good peak brightness in SDR, and is brighter than the X750F, but not quite as bright as the X800E. This TV is bright enough for most rooms, but might not be bright enough to overcome direct glare from a nearby window. There is no variation in brightness with different content, which is great.

We measured the peak brightness after calibration, using the 'Custom' Picture Mode and the Color Temperature set to 'Expert 1'.

If accuracy isn't as important to you, with the 'Vivid' Picture Mode, the X800G is able to reach a peak brightness of 440 cd/m², as measured with the 100% window.

6.5 HDR Peak Brightness
What it is: How bright the screen can get. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright living rooms; bright objects; HDR content.
HDR Real Scene Peak Brightness
What it is: The maximum luminosity the TV can obtain while playing a movie or while watching a TV show. This scene was selected to represent a more realistic movie condition. All measurement are made with the TV set to be as bright as possible, but with a 6500k white. Measured with local dimming, max backlight and over HDR signal. Scene: here.
When it matters: When watching movies or watching TV show in HDR.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
343 cd/m²
HDR Peak 2% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, present on screen for a short time; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
393 cd/m²
HDR Peak 10% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright objects, present on screen for a short time; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
394 cd/m²
HDR Peak 25% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms; bright objects in HDR video.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
394 cd/m²
HDR Peak 50% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
394 cd/m²
HDR Peak 100% Window
What it is: The maximum luminosity, even if only maintained for a short time, of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
393 cd/m²
HDR Sustained 2% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 2% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright highlights, persistent throughout a scene; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
392 cd/m²
HDR Sustained 10% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 10% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright objects, persistent throughout a scene; especially for HDR content.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
394 cd/m²
HDR Sustained 25% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 25% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms; bright objects in HDR video.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
393 cd/m²
HDR Sustained 50% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 50% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
393 cd/m²
HDR Sustained 100% Window
What it is: The lowest maximum luminosity (usually after it has stabilized) of a white square covering 100% of the screen, with the TV set to be as bright as possible. Measured with local dimming and over HDR signal (if supported).
When it matters: Bright rooms.
Good value: > 550 cd/m²
Noticeable difference: 80 cd/m²
:
393 cd/m²
HDR ABL
What it is: The coefficient of variation of the HDR sustained brightness, after linearizing for noticeable differences in luminosity
When it matters: HDR content with large bright areas, such as HDR gaming
Good value: <0.07
Noticeable difference: 0.01
:
0.000

Decent HDR peak brightness, but bright highlights in some scenes don't stand out as much, as they aren't as bright as they should be. Like in SDR, the X800G is slightly brighter than the X750F, but not as bright as the X800E.

We measured the peak brightness before calibration, using the 'Cinema Pro' Picture Mode and the Color Temperature set to 'Expert 2'.

If accuracy isn't as important to you, with the 'Vivid' Picture Mode and Adv. Contrast Enhancer on 'High' , the X800G is able to reach a peak brightness of 470 cd/m², as measured with the 50% window.

6.9 Gray Uniformity
What it is: Evenness of colors onscreen (not just gray).
When it matters: Solid colors. Sports, panning shots.
Score components:
50% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 50% gray.
When it matters: Solid colors. Sports, panning shots.
Good value: < 2.5%
Noticeable difference: 1%
:
5.255 %
50% DSE
What it is: Dirty Screen Effect. High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Solid colors. Sports, panning shots.
Good value: < 0.165%
Noticeable difference: 0.025%
:
0.188 %
5% Std. Dev.
What it is: Average squared difference of pixels when displaying a mid 5% gray.
When it matters: Dark scenes.
Good value: < 1.15%
Noticeable difference: 1%
:
0.728 %
5% DSE
What it is: Dirty Screen Effect. High-frequency variance of uniformity. Dark spots on the screen.
When it matters: Dark scenes.
Good value: < 0.116%
:
0.120 %

Decent gray uniformity. There is noticeable vignetting, but the center of the screen has better uniformity. In near-dark scenes the uniformity is much better, and there are few noticeable issues.

7.7 Viewing Angle
What it is: Color accuracy when viewed from the side.
When it matters: Large living rooms with multiple viewing positions.
Color Washout
What it is: The angle at which some colors drop to 80% of their original chroma.
When it matters: When viewing colorful content from the side.
Good value: > 45°
Noticeable difference: 10°
:
36 °
Color Shift
What it is: The angle at which some colors hue shift by 3° (meaning they change color, such as becoming more blue-ish).
When it matters: When viewing colorful content from the side.
Good value: > 45°
Noticeable difference: 10°
:
55 °
Brightness Loss
What it is: The angle at which the TV's lightness drops to 75% of its original lightness.
When it matters: When viewing any content from the side.
Good value: > 45°
Noticeable difference: 10°
:
37 °
Black Level Raise
What it is: The angle at which the black level doubles its lightness, leading to dark shades looking washed out.
When it matters: When viewing dark content from the side.
Good value: > 45°
Noticeable difference: 10°
:
70 °
Gamma Shift
What it is: The angle at which some grayscale shades shift by 3% of their relative position between the black and white levels.
When it matters: When watching any content at an angle.
Good value: > 45°
Noticeable difference: 10°
:
44 °

Update 07/11/2019: We have received information that the 75" model (XBR-75X800G) has a VA panel. It likely has a worse viewing angle.

Like most IPS TVs, the X800G has very good viewing angles. At wide angles, the image loses brightness, and the image gradually looks more and more washed out. Colors gradually wash out, but remain accurate until a very wide angle.

5.7 Black Uniformity
What it is: Evenness of blacks.
When it matters: Dark scenes viewed in a dark room.
Score components:
Native Std. Dev.
What it is: Average of the squared difference of the blacks.
When it matters: Dark scenes viewed in a dark room.
Good value: < 1%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
2.230 %
Std. Dev. w/ L.D.
What it is: Average of the squared difference of the blacks with Local Dimming enabled
When it matters: Dark scenes viewed in a dark room.
Good value: < 1%
Noticeable difference: 1%, but keep in mind that it varies a lot by unit, even of the same model; yours likely will not end up exactly like ours.
:
N/A

Update 07/11/2019: We have received information that the 75" model (XBR-75X800G) has a VA panel. It likely has much better black uniformity.

The Sony X800G has disappointing black uniformity. There is noticeable clouding around our test cross, covering almost the entire screen. Unfortunately, there is no local dimming feature.

7.9 Reflections
What it is: How much light is reflected by the TV.
When it matters: Bright rooms.
Score components:
Screen Finish
What it is: Type of coating on the screen.
When it matters: Bright objects in the direct reflection path (for example, opposite the TV).
Good value: Glossy is good for ambient light, but not for direct reflections.
:
Semi-gloss
Total Reflections
What it is: The amount of light which is reflected off the screen, in all directions.
When it matters: When watching TV in a bright room, with lamps, windows or walls which reflect directly off the screen.
Good value: 4.5 %
Noticeable difference: 0.5 %
:
5.5 %
Indirect Reflections
What it is: The amount of light reflected off the screen, ignoring direct (mirror-like) reflections
When it matters: Watching TV in a bright room, without sunlight or lamps directed at the TV
Good value: 1.0 %
Noticeable difference: 0.5 %
:
0.2 %

Very good reflection handling on the Sony XBR55X800G. Reflections are always noticeable, and are never fully diffused across the screen, but shouldn't cause too many issues.

7.0 Pre Calibration
What it is: TV's color accuracy before a full calibration. The only settings that are changed are those that don't vary from unit to unit, like picture mode, color temperature and gamma.
When it matters: All video on an uncalibrated TV. This represents most people's use cases.
Score components:
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all video.
Good value: < 3
Noticeable difference: 1
:
3.90
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
2.78
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.22
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color temperature use in the TV and film industry as program, film, and photography directors usually work on monitors calibrated on the 6500k color temperature and do their color correction base on what they see on those monitors.
When it matters: To get the most accurate picture when watching TV shows, movies or video games. This is particularly for skin tones.
Good value: 6500K
Noticeable difference: 400K
:
5809 K
Picture Mode
What it is: The picture mode used to do the 'Pre Calibration' measurements.
:
Custom
Color Temp Setting
What it is: The best value for the TV's color temperature setting. The setting name differs between brands; for some it's "Color Temperature", for others its "White Point".
When it matters: All content on screen
:
Expert 1
Gamma Setting
What it is: The best value for the TV's gamma setting; the setting name differs between TV brands.
When it matters: Shadows, accurate grayscale performance.
:
0

With our pre-calibration settings, the X800G has decent accuracy. There are some noticeable errors in almost all colors, as well as brighter shades of gray. Gamma is very close to the target of 2.2, which is great.

9.1 Post Calibration
What it is: TV's color accuracy after a full calibration with a spectrophotometer.
When it matters: All video on a TV that has been professionally calibrated. This isn't that useful, because most TVs can achieve a pretty good calibration if you spend enough time on them.
Score components:
White Balance dE
What it is: Average inaccuracy of shades of gray.
When it matters: Overall color temperature of all videos.
Good value: < 3
Noticeable difference: 1
:
0.70
Color dE
What it is: Average inaccuracy of colors.
When it matters: All colors.
Good value: < 3
Noticeable difference: 1
:
1.87
Gamma
What it is: Brightness of shades of gray.
When it matters: Shadows.
Good value: Between 2.1 and 2.3 (our target is 2.2)
Noticeable difference: 0.1
:
2.20
Color Temperature
What it is: The color temperature is a measure of the color of light. A colder color temperature (7000K) will look bluer and a warmer color temperature (4000K) will look yellower/redder. 6500K is the standard color temperature use in the TV and film industry as program, film, and photography directors usually work on monitors calibrated on the 6500k color temperature and do their color correction base on what they see on those monitors.
When it matters: To get the most accurate picture when watching TV shows, movies or video games. This is particularly for skin tones.
Good value: 6500K
Noticeable difference: 400K
:
6443 K
White Balance Calibration
What it is: Whether the TV's white balance can be finely calibrated.
When it matters: When calibrating the TV.
:
10 point
Color Calibration
What it is: Whether the TV's color tone mapping can be finely calibrated.
When it matters: When calibrating the TV.
:
No
Auto-Calibration Function
What it is: Whether the TV has an auto-calibration function that can be used with a measurement device. Note that this is not used during testing, as we calibrate the TV manually.
When it matters: When calibrating the TV.
:
No

After calibration, colors are more accurate, and the white balance is significantly improved. There are still a few inaccuracies that some people might notice, but overall accuracy is excellent. Gamma is almost perfect, and the color temperature is much closer to our target of 6500 K.

See our recommended settings here.

8.0 480p Input
What it is: Quality of a 480p input.
When it matters: Standard definition TV, DVDs.
Score components: Subjectively assigned

480p content, like DVDs, looks great, with no obvious artifacts or issues.

8.0 720p Input
What it is: Quality of a 720p input.
When it matters: HD channels, some streaming videos.
Score components: Subjectively assigned

720p content looks great, with no noticeable issues.

9.0 1080p Input
What it is: Quality of a 1080p input.
When it matters: Blu-rays, streaming video, video files, video games.
Score components: Subjectively assigned

1080p content looks excellent, almost as good as native 4k content. Nearest-neighbor upscaling is available for 1080p content, by selecting the 'Graphics' Picture Mode

10 4k Input
What it is: Quality of a 4k UHD input.
When it matters: Streaming video, UHD Blu-rays, PC use.
Score components: Subjectively assigned

4k content is displayed perfectly, with no pixel artifacts or rendering issues.

7.6 Color Gamut
What it is: How many colors the TV can display.
When it matters: HDR content. Includes some streaming videos and UHD Blu-rays.
Score components:
Wide Color Gamut
What it is: Whether the TV has an option to enable wide color gamuts.
When it matters: HDR content. Includes some streaming videos and UHD Blu-rays.
:
Yes
DCI P3 xy
What it is: Coverage of the DCI P3 colorspace on CIE 1931 xy.
When it matters: DCI P3 content. Includes HDR, UHD Blu-rays.
Good value: > 90%
Noticeable difference: 5%
:
84.48 %
DCI P3 uv
What it is: Coverage of the DCI P3 colorspace on CIE 1976 u' v'.
When it matters: DCI P3 content. Includes HDR, UHD Blu-rays.
Good value: > 90%
Noticeable difference: 5%
:
91.64 %
Rec 2020 xy
What it is: Coverage of the Rec.2020 colorspace on CIE 1931 xy.
When it matters: Rec.2020 content. Includes HDR, UHD Blu-rays.
Good value: > 90%
Noticeable difference: 5%
:
61.43 %
Rec 2020 uv
What it is: Coverage of the Rec.2020 colorspace on CIE 1976 u' v'.
When it matters: Rec.2020 content. Includes HDR, UHD Blu-rays.
Good value: > 90%
Noticeable difference: 5%
:
68.14 %

The Sony X800G has a good color gamut, and unlike the X750F, it can display a wide color gamut, which is great for HDR content.

The HDR EOTF follows the target PQ curve well, but like many Sony TVs, including the X800E and X750F, dark scenes are over-brightened a bit. In 'Game' mode, the EOTF is nearly identical.

If you find HDR too dim, check out our recommended settings here. With these settings, HDR content appears much brighter on the X800G, as shown here.

6.0 Color Volume
What it is: How many colors a TV can display at different luminosity levels.
When it matters: HDR content. Includes some streaming videos, UHD Blu-rays and HDR games.
Normalized DCI P3 Coverage ITP
What it is: How much of the DCI-P3 colorspace a TV can display at different luminosity levels
When it matters: HDR content. Includes some streaming videos, UHD Blu-rays and HDR games.
Good value: 80%
Noticeable difference: 5%
:
66.6 %
10,000 cd/m² DCI P3 Coverage ITP
What it is: How much of the DCI-P3 colorspace a TV can display at different luminosity levels when compared to an ideal 10,000 nit TV
When it matters: HDR content. Includes some streaming videos, UHD Blu-rays and HDR games.
:
29.3 %
Normalized Rec 2020 Coverage ITP
What it is: How much of the Rec. 2020 colorspace a TV can display at different luminosity levels
When it matters: HDR content. Includes some streaming videos, UHD Blu-rays and HDR games.
Good value: 80 %
Noticeable difference: 5 %
:
54.1 %
10,000 cd/m² Rec 2020 Coverage ITP
What it is: How much of the Rec 2020 colorspace a TV can display at different luminosity levels when compared to an ideal 10,000 nit TV
When it matters: HDR content. Includes some streaming videos, UHD Blu-rays and HDR games.
:
23.7 %

Mediocre color volume. It can't display deep, saturated colors due to the low contrast ratio, and like most LED TVs, it can't produce very bright blues, although this shouldn't be very noticeable.

8.0 Gradient
What it is: How finely levels of color can be displayed.
When it matters: Details in shadows, sky and skin tones. Matters more for HDR content.
Color Depth
What it is: Number of bits per pixel to represent a specific color. Note: we consider 8-bit with dithering to be equivalent to 10-bit, as long as the 10-bit gradient looks smooth.
When it matters: HDR content like UHD Blu-ray players. Won't matter for cable TV, regular Blu-ray movies, video game consoles or content displayed from a Windows PC. Those are limited to 8-bit color.
Good value: 10-bit.
Noticeable difference: 1 bit.
:
10 Bit
Red (Std. Dev.)
What it is: The standard deviation of the color differences (dE) between subsequent 10 bit red shades.
When it matters: Details in skin tones, sunsets, and other reddish objects. Matters more for HDR content.
Good value: < 0.12 dE
Noticeable difference: 0.01 dE
:
0.120 dE
Green (Std. Dev.)
What it is: The standard deviation of the color differences (dE) between subsequent 10 bit green shades.
When it matters: Details in ocean shades and other greenish objects. Matters more for HDR content.
Good value: < 0.12 dE
Noticeable difference: 0.01 dE
:
0.114 dE
Blue (Std. Dev.)
What it is: The standard deviation of the color differences (dE) between subsequent 10 bit blue shades.
When it matters: Details in skies, water and other blueish objects. Matters more for HDR content.
Good value: < 0.12 dE
Noticeable difference: 0.01 dE
:
0.102 dE
Gray (Std. Dev.)
What it is: The standard deviation of the color differences (dE) between subsequent 10 bit gray shades.
When it matters: Details in dull colors, such as shadows, glow and urban scenes. Matters more for HDR content.
Good value: < 0.12 dE
Noticeable difference: 0.01 dE
:
0.092 dE

Great gradient performance, but there is noticeable banding in all colors, especially in greens and shades of gray. Unfortunately, there is no smooth gradation feature to remove any imperfections.

10 Temporary Image Retention
What it is: How much a static image is retained on a TV screen after a certain amount of time.
When it matters:

When watching TV show, playing video games or when using your TV as a PC monitor.

Note that this is different to permanent burn-in, learn more about permanent burn-in here.

IR after 0 min recovery
What it is: Image retention measured right after the static image exposure, without recovery time.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 2 min recovery
What it is: Image retention measured after a recovery time of 2 minutes.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect
Noticeable difference: 0.015%
:
0.00 %
IR after 4 min recovery
What it is: Image retention measured after a recovery time of 4 minutes.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 6 min recovery
What it is: Image retention measured after a recovery time of 6 minutes.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 8 min recovery
What it is: Image retention measured after a recovery time of 8 minutes.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %
IR after 10 min recovery
What it is: Image retention measured after a recovery time of 10 minutes.
When it matters: When changing channels while watching TV, right after changing the type of content (i.e. stopping playing video game to watch a movie) or changing input.
Good value: 0 is perfect.
Noticeable difference: 0.015%
:
0.00 %

There are no signs of temporary image retention, even immediately after displaying our high-contrast static test image for 10 minutes, which is great.

We don't know why the image appears red. It isn't as red in real life, and we suspect that this is an issue with the color temperature changing at low brightness levels, which is exaggerated by our over-exposed image.

We did notice a persistent flicker after displaying content with a flicker in it. This is similar to what we saw on the LG 27UK650. Although not very noticeable with most content, it might be noticeable in some rare cases.

10 Permanent Burn-In Risk
What it is: The risk of developing a persistent image retention, also known as burn-in, after being exposed to a static image for a prolonged time
When it matters: When watching TV shows, playing video games or when using your TV as a PC monitor where static content is present
Score components:
Permanent Burn-In Risk
What it is: If the TV faces a risk of developing permanent burn-in after being expose, for a long period of time, to static images.
When it matters: When watching TV shows with static logos or banners (news or sports channels), when playing video games with a HUD (head up display), and when using a TV as a PC monitors.
:
No

Although some IPS panels can suffer from temporary image retention, this doesn't appear to be permanent as seen in our long-term test.

Pixels
What it is: The smallest element a screen can display is called a pixel. In color TVs, this consists of three (or more) subpixels. This is a picture of the TV's pixel structure.
When it matters: It can help explain some display behaviors and can provide an indication of whether two panels are the same or not.

Unlike the X800E, this TV uses a PLS (Plane-to-Line-Switching) panel, similar to the X750F. PLS is technically different, but similar, to IPS.

7.7

Motion

The Sony X800G has good overall motion handling. It has a great response time, but there is noticeable overshoot in some scenes. The backlight doesn't use flicker to dim, which is great. This TV has an optional black frame insertion feature, but can only flicker at 120Hz, which causes noticeable duplications in 60Hz content.

8.7 Response Time
What it is: Amount of blur in fast motion.
When it matters: Sports, video games.
Score components:
80% Response Time
What it is: How quickly pixels can reach 80% of a full transition from one color to another.
When it matters: Fast movement.
Good value: < 8 ms
Noticeable difference: 4 ms
:
4.6 ms
100% Response Time
What it is: How quickly pixels can fully transition from one color to another.
When it matters: Fast movement.
Good value: < 20 ms
Noticeable difference: 10 ms
:
14.6 ms

The X800G has a great response time, but some transitions show some overshoot, which can cause inverse ghosting, which can be especially noticeable in dark scenes.

10 Flicker-Free
What it is: How noticeable flicker is on the screen, when all optional flicker has been disabled.
When it matters: All usages, but particularly when viewing fast motion (such as in sports and video games) or when using the TV as a PC monitor.
Score components:
Flicker-Free
What it is: Whether the screen will be perceived as having no flicker during normal viewing conditions.
When it matters: When flicker is especially bothersome, such as when using the TV as a PC monitor.
Good value: Yes
:
No
PWM Dimming Frequency
What it is: The flicker frequency of the screen, when all optional flicker has been disabled.
When it matters: All usages, but particularly when viewing fast motion (such as in sports and video games) or when using the TV as a PC monitor.
Good value: 0 Hz or very high frequencies (> 300 Hz). Frequencies that are multiples of 60Hz are better.
:
0 Hz

This TV doesn't use flicker to dim the backlight, which is great, but it isn't technically flicker-free, as there is a very high frequency flicker at low backlight settings. This flicker is very common on Sony TVs, including the X800E and X750F, and isn't noticeable.

5.4 Black Frame Insertion (BFI)
What it is: How effective the TV's flickering capabilities are in making motion look clearer, when flicker is desired.
When it matters: When flicker is desired by the user. Flicker is especially useful to make motion look clearer when viewing 60 fps content (sports, video games) and when using motion interpolation.
Optional BFI
What it is: Option to turn the screen black between frames.
When it matters: When flicker is desired by the user. Flicker is especially useful to make motion look clearer when viewing 60 fps content (sports, video games) and when using motion interpolation.
Good value: Yes
:
Yes
Min Flicker for 60 fps
What it is: Lowest possible frequency of flickering pattern when playing 60 fps content.
When it matters: When viewing fast motion such as sports and video games.
Good value: 60 Hz
Noticeable difference: 20 Hz
:
120 Hz
60 Hz for 60 fps
What it is: Whether the screen can flicker at 60 Hz when playing 60 fps content.
When it matters: When playing 60 fps content, such as sports and video games.
Good value: Yes
:
No
120 Hz for 120 fps
What it is: Whether the screen can flicker at 120 Hz when playing 120 fps content.
When it matters: When playing 120 fps content, such as when using motion interpolation on a 120 Hz TV.
Good value: Yes
:
N/A
Min Flicker for 60 fps in Game Mode
What it is: Lowest possible frequency of flickering pattern when playing 60 fps content in Game Mode.
When it matters: When playing video games with fast motion.
Good value: 60 Hz
Noticeable difference: 20 Hz
:
120 Hz

The Sony X800G has an optional black frame insertion feature that can help improve the appearance of motion, by reducing the amount of time each frame appears on screen. Like the X800E, it can only flicker at 120Hz, which causes duplications in 60Hz content, which might bother some people.

7.0 Motion Interpolation
What it is: Also known as 'Soap Opera Effect'. It is an optional feature that increases the frame rate of the video, smoothing movement.
When it matters: If you like the look of smoothed video. Not everyone does.
Motion Interpolation (30 fps)
What it is: Whether the TV can take a 30 fps input and heighten the frame rate to at least 60 fps.
When it matters: 30 fps or lower videos. Includes movies, TV shows, some video games.
:
Yes
Motion Interpolation (60 fps)
What it is: Whether the TV can take a 60 fps input and heighten the frame rate to at least 100 fps.
When it matters: 60 fps videos. Includes some video games, some sports channels.
:
No

The X800G has a 60Hz panel, and can interpolate lower frame rate content up to 60Hz. Some artifacts are noticeable in intense scenes, but it looks smooth.

See here for the settings that control the X800G's motion interpolation feature.

7.6 Stutter
What it is: Jarring effect caused by static frame time during motion sequences
When it matters: When watching content with long panning shots and other smooth movement
Frame Hold Time @ 24 fps
What it is: Time that frame is static during 24Hz videos such as movies
When it matters: When watching movies and other low frame rate content which contain panning shots
Good value: < 24 ms
Noticeable difference: 5 ms
:
27.1 ms
Frame Hold Time @ 60 fps
What it is: Time that frame is static during 60 fps content such as TV shows
When it matters: When watching 60 fps content containing slow panning shots (such as field sports)
Good value: < 24 ms
Noticeable difference: 5 ms
:
2.1 ms

Since this TV has a slightly slower response time, there is less noticeable stutter when watching 24p content, like movies.

5.6 24p Judder
What it is: Whether 24p content can play without any judder.
When it matters: Only 24p content (mostly just movies).
Judder-Free 24p
What it is: Judder-free movies over 24p signal.
When it matters: Blu-ray and DVD movies; 24 hz PC signal.
:
Yes
Judder-Free 24p via 60p
What it is: Judder-free movies over 60p signal.
When it matters: Movies from streaming devices (Apple TV, Fire TV, etc.); 60 hz PC signal.
:
No
Judder-Free 24p via 60i
What it is: Judder-free movies over 60i signal.
When it matters: Movies from cable/satellite boxes.
:
No
Judder-Free 24p via Native Apps
What it is: Judder-free movies when playing from native apps.
When it matters: Movies from streaming native apps (Netflix, Amazon TV, etc.).
:
No

The X800G can only remove judder from native 24p sources, and does not require any additional settings to do so. It can't remove judder from the native apps, or from 60p/i sources, like a cable box.

0 Variable Refresh Rate
What it is: How frequently the TV can refresh and show new frames, and whether it can vary its refresh rate in real time using technologies like HDMI Forum's Variable Refresh Rate.
When it matters: Mostly for gaming, but does provide a little better motion during normal usage.
Native Refresh Rate
What it is: The out-of-the-box maximum refresh rate; how frequently the TV can refresh and show new frames.
When it matters: When playing content with a frame rate that matches the TV's refresh rate (ex. 60 fps on a 60 Hz TV, 120 fps on a 120 Hz TV), or when using the TV's motion interpolation feature (soap opera effect).
Good value: 60 Hz
:
60 Hz
Variable Refresh Rate
What it is: Feature that allows the TV to synchronize its refresh rate with the input device's output and reduces stuttering and screen tearing.
When it matters: Almost every usage, but is most noticeable when gaming where constant fluctuation in framerate cause distracting artifacts.
:
No
4k VRR Maximum
What it is: The maximum frequency in the Variable Refresh Rate feature's range when the input signal is 4k.
When it matters: When gaming in 4k with VRR enabled, such as when using an Xbox One X/S or a PC.
Good value: Matches maximum refresh rate at 4k.
Noticeable difference: 10 Hz
:
N/A
4k VRR Minimum
What it is: The lowest frequency in the Variable Refresh Rate feature's range when the input signal is 4k.
When it matters: When gaming in 4k with VRR enabled, such as when using an Xbox One X/S or a PC.
Good value: 30 Hz
:
N/A
1080p VRR Maximum
What it is: The maximum frequency in the Variable Refresh Rate feature's range when the input signal is 1080p.
When it matters: When gaming in 1080p with VRR enabled, such as when using an Xbox One X/S or a PC.
Good value: Matches maximum refresh rate at 1080p.
Noticeable difference: 10 Hz
:
N/A
1080p VRR Minimum
What it is: The lowest frequency in the Variable Refresh Rate feature's range when the input signal is 1080p.
When it matters: When gaming in 1080p with VRR enabled, such as when using an Xbox One X/S or a PC.
Good value: 30 Hz
:
N/A
VRR Supported Connectors
What it is: The inputs which support a variable refresh rate (eg. HDMI, DisplayPort)
When it matters: When gaming with different consoles or graphics cards.
:
N/A

The Sony XBR-55X800G has a simple 60Hz refresh rate, and doesn't support any of the variable refresh rate technologies, like FreeSync or HDMI Forum VRR.

8.2

Inputs

Score components:

The Sony X800G supports most of the common input resolutions, and can display chroma 4:4:4 properly with any of the common formats. The input lag in Game mode is low enough for most casual gamers, but may disappoint more serious gamers, and is higher than most TVs currently on the market. This TV supports HDR10, but unlike higher-end Sony TVs, it does not support Dolby Vision and doesn't support eARC.

8.1 Input Lag
What it is: Delay between input and onscreen reaction.
When it matters: Video games; when TV is used as PC monitor.
1080p @ 60 Hz
What it is: Lowest input lag possible for a 1080p @ 60 Hz input signal.
When it matters: Gaming and PC use.
Good value: < 40 ms
Noticeable difference: 15 ms
:
32.5 ms
1080p @ 60 Hz Outside Game Mode
What it is: Lowest input lag possible for a 1080p @ 60 Hz input signal when in a fully featured picture mode.
When it matters: For gaming and PC use, while retaining access to all features of the TV.
Good value: < 40 ms
Noticeable difference: 15 ms
:
65.8 ms
1440p @ 60 Hz
What it is: Lowest input lag possible for a 1440p @ 60Hz input signal.
When it matters: Gaming and PC use.
Good value: < 40 ms
Noticeable difference: 15 ms
:
34.4 ms
4k @ 60 Hz
What it is: Lowest input lag possible for a 4k @ 60 Hz input signal.
When it matters: Gaming and PC use.
Good value: < 40 ms
Noticeable difference: 15 ms
:
34.5 ms
4k @ 60 Hz + HDR
What it is: Lowest input lag possible for a 4k @ 60 Hz + HDR input signal.
When it matters: Gaming and PC use in HDR.
Good value: < 40 ms
Noticeable difference: 15 ms
:
34.5 ms
4k @ 60 Hz @ 4:4:4
What it is: Lowest input lag possible when displaying 4k @ 60 Hz with proper full 4:4:4 chroma, without subsampling. For this test a 4k @ 60 Hz @ 4:4:4 signal is usually used, but a 4k @ 60 Hz @ Full RGB signal may be used if it's required for the TV to show proper 4:4:4 chroma subsampling.
When it matters: PC use and gaming where fine text display (ClearType) is needed.
Good value: < 40 ms
Noticeable difference: 15 ms
:
34.5 ms
4k @ 60 Hz Outside Game Mode
What it is: Lowest input lag possible for a 4k @ 60 Hz input signal when in a fully featured picture mode.
When it matters: For gaming and PC use, while retaining access to all features of the TV.
Good value: < 40 ms
Noticeable difference: 15 ms
:
51.2 ms
4k @ 60 Hz With Interpolation
What it is: Lowest input lag possible for a 4k @ 60 Hz input signal, when motion interpolation is turned on.
When it matters: When you want to play video games with motion interpolation (Soap Opera Effect) enabled.
Good value: < 40 ms
Noticeable difference: 15 ms
:
67.8 ms
8k @ 60 Hz
What it is: Lowest input lag possible for an 8k @ 60Hz input signal.
When it matters: PC use.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
1080p @ 120 Hz
What it is: Lowest input lag possible for a 1080p @ 120 Hz input signal.
When it matters: Console gaming and PC gaming.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
1440p @ 120 Hz
What it is: Lowest input lag possible for a 1440p @ 120 Hz input signal.
When it matters: Console gaming and PC gaming.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
4k @ 120 Hz
What it is: Lowest input lag possible for a 4k @ 120 Hz input signal.
When it matters: Console gaming and PC gaming.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
1080p with Variable Refresh Rate
What it is: Lowest input lag possible for a 1080p input signal when using Variable Refresh Rate (FreeSync, etc).
When it matters: When gaming with a device that supports Variable Refresh Rate, such as the Xbox One X or a PC.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
1440p with VRR
What it is: Lowest input lag possible for a 1440p input signal when using Variable Refresh Rate (FreeSync, etc).
When it matters: When gaming with a device that supports Variable Refresh Rate, such as the Xbox One X or a PC.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
4k with VRR
What it is: Lowest input lag possible for a 4k input signal when using Variable Refresh Rate (FreeSync, etc).
When it matters: When gaming with a device that supports Variable Refresh Rate, such as the Xbox One X or a PC.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
8k with VRR
What it is: Lowest input lag possible for an 8k input signal when using Variable Refresh Rate (FreeSync, etc).
When it matters: When using a PC that supports Variable Refresh Rate.
Good value: < 40 ms
Noticeable difference: 15 ms
:
N/A
Auto Low Latency Mode (ALLM)
What it is: Whether a source (such as a game console) can request the TV switch into a low latency mode (such as game mode).
When it matters: Console gaming; both PS4 and Xbox One S/X support ALLM.
:
No

The Sony XBR55X800G has very good input lag in Game mode, good enough for slower-paced games, but it is higher than most similar TVs currently on the market, and it might disappoint more serious gamers.

8.3 Supported Resolutions
What it is: Different resolutions supported by TV.
When it matters: PC monitor usage.
Score components:
  • 17% 1080p @ 60 Hz @ 4:4:4
  • 8% 1080p @ 120 Hz
  • 8% 1440p @ 60 Hz
  • 4% 1440p @ 120 Hz
  • 34% 4k @ 60 Hz
  • 25% 4k @ 60 Hz @ 4:4:4
  • 4% 8k @ 30 Hz or 24 Hz
1080p @ 60 Hz @ 4:4:4
What it is: Whether the TV can properly display a 1080p @ 60 Hz @ 4:4:4 signal sent from a physical input (HDMI, etc).
When it matters: ClearType text display for PC productivity and gaming with fine text.
:
Yes
1080p @ 120 Hz
What it is: Whether the TV can properly display a 1080p @ 120 Hz signal sent from a physical input (HDMI, etc).
When it matters: Console gaming and PC gaming.
:
No
1440p @ 60 Hz
What it is: Whether the TV can properly display a 1440p @ 60 Hz signal sent from a physical input (HDMI, etc).
When it matters: Gaming and PC use.
:
Yes (forced resolution required)
1440p @ 120 Hz
What it is: Whether the TV can properly display a 1440p @ 120 Hz signal sent from a physical input (HDMI, etc).
When it matters: Console gaming and PC gaming.
:
No
4k @ 60 Hz
What it is: Whether the TV can properly display a 4k @ 60 Hz signal sent from a physical input (HDMI, etc).
When it matters: 4k Blu-rays, gaming, PC use, etc.
:
Yes
4k @ 60 Hz @ 4:4:4
What it is: Whether the TV can properly display a 4k @ 60 Hz @ 4:4:4 signal sent from a physical input (HDMI, etc).
When it matters: ClearType text display for PC productivity and gaming with fine text.
:
Yes
4k @ 120 Hz
What it is: Whether the TV can properly display a 4k @ 120 Hz signal sent from a physical input (HDMI, etc).
When it matters: PC gaming.
:
No
8k @ 30 Hz or 24 Hz
What it is: Whether the TV can properly display an 8k @ 30 Hz or 24 Hz signal sent from a physical input (HDMI, etc).
When it matters: PC use.
:
No
8k @ 60 Hz
What it is: Whether the TV can properly display an 8k @ 60 Hz signal sent from a physical input (HDMI, etc).
When it matters: PC use.
:
No

The X800G supports many of the more common formats, but is limited to 60Hz. All supported resolutions display chroma 4:4:4 properly, but only on HDMI ports 2 & 3, and with the 'Game' or 'Graphics' Picture Mode. Like many other Sony TVs, these two ports are the only full bandwidth ports.

Like the X750F, when using the 'Graphics' Picture Mode the X800G uses nearest neighbor upscaling when sent a 1080p signal.

Input Photos
Total Inputs
HDMI : 4
USB : 3
Digital Optical Audio Out : 1
Analog Audio Out 3.5mm : 1
Analog Audio Out RCA : 0
Component In : 1 (shared)
Composite In : 1 (shared)
Tuner (Cable/Ant) : 1
Ethernet : 1
DisplayPort : 0
IR In : 1
SD/SDHC : 0

The analog audio out port can also be used as a subwoofer port.

Inputs Specifications
HDR10
What it is: Standard HDR format.
When it matters: Most common format. All UHD Blu-ray discs are required to have it.
:
Yes
HDR10+
What it is: Enhanced version of HDR10, adds dynamic metadata like that found in Dolby Vision.
When it matters: When playing HDR10+ content, such as from Amazon Video and some Blu-ray disks.
:
No
Dolby Vision
What it is: Better format, due to its dynamic nature.
When it matters: Dolby Vision mastered content. Current available from streaming services (Netflix, Amazon Video), some Blu-Ray players, the Apple TV 4k and ChromeCast Ultra.
:
No
HLG
What it is: HLG or Hybrid Log Gamma is a broadcast HDR format.
When it matters: HLG capable sources such as Youtube or OTA broadcasts in specific regions. Backwards compatible with SDR TVs.
:
Yes
3D
What it is: Optional 3D video capability on TV.
When it matters: 3D movies & videos.
:
No
HDMI 2.0 Full Bandwidth
What it is: HDMI 2.0 is the main used HDMI standard and supports a range of video resolutions and refresh rates up to 4k@60Hz, with a total maximum bandwidth up to 18Gbps.
:
Yes (HDMI 2, 3)
HDMI 2.1
What it is: Whether the manufacturer advertises HDMI 2.1 support.
When it matters: When using an HDMI 2.1 source that takes advantage of its new features.
:
No
CEC : Yes
HDCP 2.2 : Yes (HDMI 1,2,3,4)
USB 3.0
What it is: USB 3.0 is the latest USB standard which can transfer data up to 5 Gbit/s, and is easily recognizable due to its blue color-coding of the connector.
:
Yes (1)
Variable Analog Audio Out : Yes
Wi-Fi Support : Yes (2.4 GHz, 5 GHz)

Unlike more advanced Sony TVs, this TV does not support Dolby Vision HDR. Sony advertises this TV as HDCP 2.3 compliant, but we don't currently have a way to test for this.

Audio Passthrough
What it is: Whether the specific audio format (ex. Dolby Digital) can be sent by the source, pass through the TV, and be re-sent to an audio sink (such as a receiver) with all its functionality intact.
When it matters: When playing surround sound using a receiver or soundbar, from a source that is connected to the TV.
ARC
What it is: Audio Return Channel (ARC) enables a TV to transmit, via an HDMI cable, audio data to an A/V receiver, without the need for any extra audio cables.
When it matters: When connecting your audio/video receiver directly to your TV via an HDMI cable.
:
Yes (HDMI 3)
eARC support
What it is: Whether the TV supports Enhanced Audio Return Channel (eARC).
When it matters: Passthrough of Dolby Atmos/TrueHD and DTS-HD MA / DTS:X .
:
No
Dolby Atmos via TrueHD via eARC
What it is: Whether the TV can receive and pass a Dolby Atmos signal to a receiver via HDMI eARC, when Dolby TrueHD is used as the carrier signal.
When it matters: Blu-rays and video games with Dolby Atmos audio.
:
No
DTS:X via DTS-HD MA via eARC
What it is: Whether the TV can receive and pass a DTS:X signal to a receiver via HDMI eARC, when DTS-HD MA is used as the carrier signal.
When it matters: Blu-rays and video games with DTS:X audio.
:
No
5.1 Dolby Digital via ARC
What it is: Whether the TV can receive and pass a Dolby Digital 5.1 signal to a receiver via HDMI ARC.
When it matters: 5.1 audio on DVDs, Blu-rays and video games.
:
Yes
5.1 DTS via ARC
What it is: Whether the TV can receive and pass a DTS 5.1 signal to a receiver via HDMI ARC.
When it matters: 5.1 audio on DVDs, Blu-rays and video games.
:
Yes
5.1 Dolby Digital via Optical
What it is: Whether the TV can receive and pass a Dolby Digital 5.1 signal to a receiver via digital optical (Toslink).
When it matters: 5.1 audio on DVDs, Blu-rays and video games.
:
Yes
5.1 DTS via Optical
What it is: Whether the TV can receive and pass a DTS 5.1 signal to a receiver via digital optical (Toslink).
When it matters: 5.1 audio on DVDs, Blu-rays and video games.
:
Yes

Like the Sony A8G, this TV can play lossy Dolby Atmos as a Dolby Digital Plus signal from the native Apps, including Netflix.

This TV does not support eARC.

6.1

Sound Quality

What it is: How well and accurately the audio is reproduced.
When it matters: When a good and accurate sound reproduction is needed.
Score components:

The Sony X800G delivers mediocre overall sound. It has a mediocre frequency response, with a bass that can't produce any thump or rumble, and has very little punch. Dialog is are clear and intelligible though, which is great. This TV can get quite loud, without producing much pumping, which is great, but the total harmonic distortion increases drastically at high volume. For a better sound, dedicated speakers or a soundbar is recommended.

6.2 Frequency Response
What it is: How accurately the sound level of each frequency is being produced.
When it matters: For a balanced and neutral sound.
Low-Frequency Extension
What it is: The lowest frequency at which the frequency response reaches -3dB of the target response.
When it matters: Movies, Gaming. Shows how extended the bass is.
Good value: < 60Hz
Noticeable difference: 10Hz
:
134.54 Hz
Std. Dev. @ 70
What it is: The amount of deviation (weighted standard deviation) in frequency response measured at 70dB SPL, as compared to a target response that would sound perfectly balanced to most people.
When it matters: Shows the TV's frequency response at quiet listening levels
Good value: < 4 dB
Noticeable difference: 0.5 dB
:
4.23 dB
Std. Dev. @ 80
What it is: The amount of deviation (weighted standard deviation) in frequency response measured at 80dB SPL, as compared to a target response that would sound perfectly balanced to most people.
When it matters: Shows the TV's frequency response at moderate listening levels
Good value: < 4 dB
Noticeable difference: 0.5 dB
:
4.44 dB
Std. Dev. @ Max
What it is: The amount of deviation (weighted standard deviation) in frequency response measured with the TV at maximum volume, as compared to a target response that would sound perfectly balanced to most people.
When it matters: Shows the TV's frequency response at under maximum load
Good value: < 4 dB
Noticeable difference: 2 dB
:
6.23 dB
Max
What it is: Maximum volume reached by the TV at their optimum viewing distance (size dependent)
When it matters: For listening to loud audio.
Good value: > 88 dB
Noticeable difference: 2 dB
:
92.3 dB SPL
Dynamic Range Compression
What it is: The amount of difference between the TVs frequency response performance at 70dB SPL and Max dB SPL. Too much compression will result in pumping in the sound.
When it matters: When an accurate and free-of-pumping performance is required at higher volumes
Good value: < 3dB
Noticeable difference: 0.5
:
3.49 dB

Mediocre frequency response on this TV. The Low-Frequency Extension is bad, at about 134Hz, which indicates that the bass produces no thump or rumble, and has almost no punch. The frequency response above the LFE is very good and flat, which is important for clear and intelligible dialog. This TV can get quite loud, without producing too much compression and pumping artifacts, which is great.

5.8 Distortion
What it is: Deformation of an output signal compared to its input, usually clipping, harmonic distortion, or inter-modulation distortion caused by non-linear behavior of the sound system.
When it matters: When a clean, pure and transparent reproduction is desired.
Score components:
Weighted THD @ 80
What it is: The overall amount of harmonic distortion measured at 80dB SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: < 0.100
Noticeable difference: 0.100
:
0.105
Weighted THD @ Max
What it is: The overall amount of harmonic distortion measured at the TV's maximum SPL. To make the score more perceptually relevant, more weight is given to the higher frequencies.
When it matters: How pure the sound is at moderate listening levels.
Good value: < 0.100
Noticeable difference: 0.100
:
14.577
IMD @ 80
What it is: The average amount of inter-modulation distortion produced by the TV under maximum load. The percentage shown here is the average result of 3 separate test signals/standards: SMPTE, DIN, & CCIF
When it matters: When a clean and free of aliasing reproduction is desired
Good value: < 5%
Noticeable difference: 2
:
3.33 %
IMD @ Max
What it is: The average amount of inter-modulation distortion produced by the TV under maximum load. The percentage shown here is the average result of 3 separate test signals/standards: SMPTE, DIN, & CCIF
When it matters: When a clean and free of aliasing reproduction is desired
Good value: < 5%
Noticeable difference: 2
:
34.83 %

The distortion performance of this TV is mediocre. At lower volume levels, the total distortion is good, and not very noticeable, but at max volume the total distortion increases drastically and is much more noticeable.

8.0

Smart Features

Score components:
  • 42% Interface
  • 2% Ad-Free
  • 37% Apps and Features
  • 16% Remote
  • 3% Remote App
Smart OS : Android TV
Version : 7.0

The Sony X800G has great smart features. It runs an older version of Android TV, version 7.0, but the update to Android 8.0 has started rolling out. The interface is well-organized, but not smooth in its current form. This is expected to improve somewhat with the newer update. Like all TVs running Android TV, it has a huge selection of apps through the built-in Google Play store. It comes with the older style of remote, not the newer slim remote found with the X950G and A9G, but the remote still works great and has a ton of dedicated buttons, although it is a bit big.

7.0 Interface
What it is: The usability, features and performance of the main interface of the TV, not including the interfaces of the apps themselves.
When it matters: Anytime when using the TV, but especially when changing settings and using apps.
Score components: Subjectively assigned
Ease of Use
What it is: How easy the interface is to navigate, affected by the organization of its layout, placing frequently accessed elements in areas that are faster to access, etc.
When it matters: When using the smart features.
:
Average
Smoothness
What it is: How smooth the interface is to navigate, affected by lag and frame drops.
When it matters: When using the smart features.
:
Not Smooth
Time Taken to Select YouTube
What it is: How long it takes to select YouTube for launch, starting from HDMI 1 input, when YouTube is placed first on the list of apps or added as a shortcut. This does not include app launch time, and does not use a fixed YouTube button on a remote. This serves as an indication of the time needed to select any app.
When it matters: When launching any app.
:
4 s
Time Taken to Change Backlight
What it is: The time it takes to navigate to the 'Backlight' setting ('Brightness' on Sony TVs). This serves as an indication of how long it takes to navigate to basic TV settings.
When it matters: When changing TV settings.
:
5 s
Advanced Options
What it is: Whether advanced options and settings are available, such as color calibration.
When it matters: When customizing the TV and using the smart features.
:
Many

Like the A8G, the X800G ships with Android 7.0, which is strange, as older Sony TVs have already been updated to Android 8.0. The 7.0 interface is well organized, but it isn't smooth, and some basic tasks take longer to do than on Android 8.0.

The Android 8.0 update has started rolling out in batches, depending on the TV's serial number. Once our unit receives the update, we will update our review.

10 Ad-Free
What it is: Whether or not ads can be found on the TV's smart platform.
When it matters: When using the smart features.
Score components:
Ads
What it is: Whether the TV's main interface has ads. This does take into account ads in third-party apps.
When it matters: When using the smart features.
:
No
Opt-out
What it is: Whether or not you can opt out of all ads. A TV only passes this test if it allows you to remove them completely, not just disable the personalized advertising.
When it matters: When using the smart features.
:
N/A
Suggested Content in Home
What it is: Whether suggested content appears in the TV's home menu or main menu. Suggested content can include recommended movies, TV shows, YouTube videos etc.
:
Yes
Opt-out of Suggested Content
What it is: Whether the suggested content feed in the home menu can be removed or hidden
:
Yes

The interface is currently ad-free, but once the Android 8.0 update rolls out we expect there to be ads, as seen on the A9G. There is a row of suggested content at the moment, but this can be completely disabled. We will update our review once the update has been installed.

9.0 Apps and Features
What it is: The usability, features and performance of apps and other smart features.
When it matters: Only when using smart features such as apps, casting and USB playback.
Score components: Subjectively assigned
App Selection
What it is: The number and variety of apps available to download for the smart platform.
When it matters: When downloading new apps.
:
Very Many
App Smoothness
What it is: How smooth it feels to navigate the interfaces of apps, affected by lag and frame drops.
When it matters: When using apps.
:
Average
Cast Capable
What it is: Whether apps on a phone or tablet can cast content to the TV.
:
Yes
USB Drive Playback
What it is: Whether the TV can play content from a drive connected to one of the TV's USB ports.
:
Yes
USB Drive HDR Playback
What it is: Whether HDR files played from a USB drive can be displayed properly.
:
Yes
HDR in Netflix
What it is: Whether HDR content on Netflix can be played back in HDR using the native Netflix app.
:
Yes
HDR in YouTube
What it is: Whether HDR content on YouTube can be played in HDR using the native YouTube app.
:
Yes

Like all Android TVs, this TV has an excellent selection of apps through the Google Play Store.

8.0 Remote
What it is: The usability and features of the TV's physical remote.
Score components: Subjectively assigned
Size
What it is: How big the remote is
:
Large
Voice Control
What it is: The capabilities of the TV's voice control feature
:
Many Features
CEC Menu Control
What it is: Whether the remote can act as a universal remote for HDMI CEC enabled devices. This was tested on our Samsung UBD-K8500 4K Blu-ray player, and may not be valid for other CEC devices as implementations vary by manufacturer.
:
Yes
Other Smart Features
What it is: Whether the remote has any other smart features, such as a pointer, universal remote support for non HDMI CEC devices, etc.
:
No

The remote is the same basic Sony remote as older Sony TVs, and some 2019 models, including the A8G. This version of the remote requires direct line-of-sight to the TV, despite supporting Bluetooth connectivity, which is required for the integrated voice control feature.

7.0 Remote App
What it is: The features of the official phone and tablet app for the TV.
Score components: Subjectively assigned
Acts as the Remote
What it is: Whether the remote app can emulate all the buttons of the physical remote.
:
Yes
Directly Launches Apps and Inputs
What it is: Whether the remote app can directly launch the TV's apps and change between its inputs, without requiring any interaction with menus on the TV.
:
Both
Inputs Text in YouTube
What it is: Whether the remote app can enter text for YouTube searches.
:
No
Inputs Text in Netflix
What it is: Whether the remote app can enter text for Netflix searches.
:
No
Streams Device Files
What it is: Whether the remote app can stream files from the phone or tablet to the TV, files such as pictures, music and video.
:
Yes
Controls TV Settings
What it is: Whether the app can change all or some of the settings on the TV, such as the backlight.
:
No
Voice Control
What it is: Whether the remote can send voice commands to the TV.
:
Yes

The remote app is easy to use, and can control the majority of the TV's features. It can directly launch certain apps and change inputs, and supports voice control.

TV Controls

Like most Sony TVs, the physical controls are very simple, but allow for basic control of the TV.

In The Box

  • Quick-Start Guide
  • Remote
  • Batteries
  • IR Blaster
Misc
Power Consumption : 55 W
Power Consumption (Max) : 147 W
Firmware : PKG6.6035.0229NAA

Differences between Sizes and Variants

We tested the 55" X800G (XBR-55X800G), and we expect our results to be valid for the 43" (XBR-43X800G), 49" (XBR-49X800G), 65" (XBR-65X800G), and 75" (XBR-75X800G) as well.

The 43" and 49" models are advertised by Sony as edge-lit, which may affect some results.

If someone comes across a different type of panel or if their Sony X800G doesn't correspond to our review, let us know and we will update the review. Note that some tests such as the gray uniformity may vary between individual units.

Size US Model Alternative Name EU Model
43" XBR43X800G XBR-43X800G KD-43XG8096
49" XBR49X800G XBR-49X800G KD-49XG8096
55" XBR55X800G XBR-55X800G KD-55XG8096
65" XBR65X800G XBR-65X800G KD-65XG8096
75" XBR75X800G XBR-75X800G KD-75XG8096

Update 07/11/2019: We have received information that the 75" model (XBR-75X800G) has a VA panel. It likely has much better contrast and better black uniformity, but a worse viewing angle.

The X800G we reviewed was manufactured in April 2019.

Compared to other TVs

Top left: LG UM7300 (55UM7300). Bottom left: Samsung RU7100 (UN55RU7100). Middle: Sony X800G (XBR-55X800G). Top right: TCL 6 Series R617 (55R617). Bottom right: Hisense H8F (55H8F). Unlike our other photographs, this picture wasn't taken under a controlled environment, so do not draw conclusions from it.

The X800G is a basic 4k TV with decent performance. It is a minor upgrade over previous models. See our recommendations for the best TVs, the best smart TVs, and the best sounding TVs.

Sony X800E
43" 49" 55"

The Sony X800G is slightly better than the X800E. These two TVs were not evaluated using the same test bench, so it's difficult to make a direct comparison, but there are a few differences. The newer X800G has better motion handling due to a faster response time, has better black uniformity, and has better reflection handling.

Sony X900F
49" 55" 65" 75" 85"

The Sony X900F and X800G use different panel types, each with their own strengths and weaknesses, but overall, the X900F is much better. The X800G uses an IPS panel, which delivers much wider viewing angles, but doesn't look as good in a dark room. The X900F, with its VA panel, looks better in a dark room, as blacks look black. The X900F also has a decent local dimming system, is much brighter, and has a fast response time than the X800G. The X900F can remove judder from all sources, which the X800G can't do.

Sony X850F
65" 75" 85"

The Sony X850F is better than the X800G, but the differences might not matter as much for everyone. The X850F has better reflection handling, great for bright rooms, and it can remove judder from all sources, whereas the X800G can only remove judder from true 24p sources.

TCL 6 Series/R617 2018
55" 65" 75"

The TCL 6 Series/R617 and the Sony X800G use different panel types, each with different advantages and disadvantages. The X800G is better for a bright room with wide seating, whereas the R617 is better suited for direct seating in a dark room. Beyond these differences, the R617 is a lot brighter, has lower input lag, and can remove judder from any source.

Vizio V Series 2019
40" 43" 43" 50" 55" 55" 60" 65" 65" 70" 75"

The Vizio V Series 2019 and the Sony X800G are very similar overall, but use different panel types, each with their own strengths. The X800G is best suited for a bright room with wide seating, as it doesn't look as good in a dark room. The V Series 2019 has better contrast and looks much better in a dark room, but the image degrades at an angle, so it is best enjoyed from directly in front. Other than these differences due to the panel type, the X800G has better motion handling, but the Vizio V Series has lower input lag.

Toshiba Fire TV 2019
43" 50" 55"

The Sony X800G and the Toshiba Fire TV 2019 are similar, but use different panel types, each with their own strengths and weaknesses. The X800G uses an IPS panel and has much better viewing angles and a faster response time. The Toshiba uses a VA panel, and has worse viewing angles but much better contrast.

+ Show more

Conclusion
SEE PRICE
Amazon.com

7.4 Mixed Usage
What it is: General purpose. The TV will be used for a variety of content and usages. Movies at night, TV shows during the day, video games from time to time, etc.
Score components:
The Sony X800G is a decent TV for most uses. It is well-suited for a bright room, with wide viewing angles, but doesn't look as good in a dark room. It has very good motion handling, with an excellent response time, but has limited motion processing options, and can't remove judder from all sources. It has relatively low input lag, which is fine for casual gamers, but may disappoint more serious gamers.
6.0 Movies
What it is: Movies in the dark. The TV will be used for watching movies in a controlled environment, directly in front, in a home theater way. Mostly only high quality content, like Blu-rays, UHD Blu-rays, streaming and a little bit of HDR.
Score components:
The X800G is a mediocre TV for watching movies in a dark room. The contrast ratio is too low to produce deep blacks, and this is especially noticeable in a dark room, and blacks appear gray. This model also lacks a local dimming feature, and has disappointing black uniformity. It upscales 1080p content well though, great if most of your movies are on Blu-ray, and it can remove judder, but only from true 24p sources.
8.0 TV Shows
What it is: TV Shows in a bright living room. The TV will be used in to watch TV shows, in a bright room during the day, from multiple viewing positions at different angles. The content watched has an average quality: cable, streaming, SD channels, etc.
Score components:
This is a great TV for watching TV shows during the day. It has wide viewing angles, good reflection handling, and good peak brightness, which is great if you like to move around with the TV on during the day. The smart platform has a huge selection of apps, and most streaming services are available. This TV also upscales older, lower resolution content really well, and TV shows on Blu-ray look great.
7.8 Sports
What it is: Sports in a living room. The TV will be used to watch sports during the day, like football or hockey. Usually watched with a group, so from multiple viewing position.
This is a very good TV for watching sports during the day, especially as a group. It has wide viewing angles, good peak brightness, and good reflection handling, great for watching the big game with a group of friends. It has a fast response time, so there is minimal blur behind fast moving objects (or players), and it has decent gray uniformity.
7.8 Video Games
What it is: Video games. The TV will be used to play video games, directly in front, in a controlled light environment. Usually fast games, like online FPS, where motion blur and input lag is important.
The X800G is a good TV for playing video games, especially console games. It has a fast response time, so there is little blur behind fast-moving objects in your favorite games, and although it has low input lag in Game mode, it is higher than most TVs currently on the market. Unfortunately, this TV doesn't support any advanced gaming features, such as a variable refresh rate, and it has a 60Hz refresh rate, which may disappoint some gamers.
6.1 HDR Movies
What it is: HDR Movies and TV shows. The TV will be used to watch 4k UHD HDR content, with a wide color gamut and a high peak brightness. Either via UHD Blu-rays or HDR streaming.
Score components:
Unfortunately, the X800G is a mediocre TV for watching HDR movies in a dark room. The contrast ratio is very low, so blacks look gray in a dark room, and it lacks a local dimming feature to compensate for this. This isn't as noticeable in a bright room though. It can display a wide color gamut, which is great, but it can't get very bright in HDR, so bright highlights don't stand out as much as they should.
7.3 HDR Gaming
What it is: HDR Gaming. The TV will be used to play HDR video games using consoles that support it or on current generation gaming PCs. Xbox One S, PS4 Pro, GTX 10 series and AMD RX series graphics cards.
This TV is decent for HDR gaming, mainly due to the fast response time and relatively low input lag. Unfortunately, it has a mediocre contrast ratio, no local dimming, and disappointing black uniformity, so it isn't ideal for gaming in a dark room. It can display a wide color gamut, which is great, but has mediocre color volume, and can't get very bright in HDR.
8.1 PC Monitor
What it is: PC Monitor. The TV will be used as a PC monitor, from 2-3 feet away, either for productivity purposes or gaming. Sharp text is important, as well as a high resolution.
Score components:
The Sony X800G is a great TV for use as a PC monitor. It has an excellent response time, so there is little distracting blur behind moving objects, including the mouse pointer. The image remains accurate when viewed at an angle, which is great if you are sitting close to it, as the sides of the screen remain uniform. It can display proper chroma 4:4:4 with 1080p, 1440p, and 4k content, and it can use nearest neighbor upscaling when sent a 1080p signal, which some people prefer. Unfortunately, it has higher than average input lag, which may disappoint some people.

LOG IN

JOIN RTINGS.com

Be part of the most informed community and take advantage of our advanced tools to find the best product for your needs.
Join our mailing list:
Become an insider

Unlimited access to full product reviews, test measurements and scores

unlimited measurements access

Product prices across the site on reviews, tables and tools

product prices showing

Additional votes for our
next reviews

unlimited measurements access

Early Access
to our reviews and test measurements

unlimited measurements access

Create Discussion