The LG 32GN600-B is a 32 inch, 1440p monitor with a VA panel. It's nearly identical to the LG 32GN650-B but with a much simpler stand and terrible ergonomics. As expected for a VA panel, it has great contrast and decent black uniformity, but unfortunately, the image degrades at an angle. It has outstanding accuracy out of the box and an excellent SDR color gamut. It's great for gaming, with low input lag and a fast response time at the max refresh rate. It has native FreeSync support, and it also found it to work well with NVIDIA's G-SYNC Compatible feature, although it's not certified as such. Unfortunately, like most VA monitors, there's noticeable black smear in dark scenes. Although it has a large, fairly high-resolution screen, its text clarity is only okay due to the relatively low pixel density. Overall, it's a decent monitor, but it doesn't stand out in any way.
The LG 32GN600 is a decent monitor for most uses. It has low input lag and a fast response time, making it a great choice for gamers. The large, relatively high-resolution screen is decent for office use or media creators, but it has terrible ergonomics and poor viewing angles. It has great contrast and decent black uniformity, so it's a decent choice for HDR gaming or watching videos in a dark room.
The LG UltraGear 32GN600-B is a satisfactory office monitor. The large, relatively high-resolution screen is great for multitasking, but the pixel density is a bit low, and text clarity is just okay. It has decent reflection handling and decent peak brightness in SDR, so glare shouldn't be an issue for most people, and it has excellent gray uniformity. Unfortunately, it has narrow viewing angles, and the stand has terrible ergonomics.
The LG 32GN600 is a great gaming monitor. It has a great response time at the max refresh rate, but like most VA monitors, there's noticeable black smear. It also has fantastic low input lag, and it supports FreeSync variable refresh rate technology, and we found it to work well with NVIDIA's G-SYNC, even though it's not certified. The large, relatively high-resolution screen delivers a more immersive gaming experience, but it has narrow viewing angles, so it's not recommended for co-op gaming.
The LG 32GN600 is a decent monitor for watching videos. The large, relatively high-resolution screen delivers a more immersive feel when watching videos, but the narrow viewing angles make it a poor choice for watching with other people. It has decent reflection handling and decent peak brightness in SDR, so glare shouldn't be an issue, and it looks good in a dark room thanks to its great contrast and decent black uniformity.
The LG UltraGear 32GN600 is a decent monitor for media creators. The large, relatively high-resolution screen makes it easier to see more of your workflow at once, but the relatively low pixel density results in just okay text clarity. It has an excellent SDR color gamut, but it has limited coverage of the Adobe RGB color space. Unfortunately, the stand has terrible ergonomics, and the image degrades at an angle, so it's not a good choice if you have to share your screen with someone else.
The LG 32GN600-B is a satisfactory monitor for gaming in HDR, mainly due to its great gaming performance, as HDR doesn't add much. It has a great response time, but like most VA monitors, there's noticeable black smear behind dark objects. It also has fantastic low input lag, and it supports both FreeSync and G-SYNC variable refresh rate technology. It has great contrast and decent black uniformity, but it's not bright enough to deliver an impactful HDR experience. Unfortunately, there's no local dimming feature, and it can't display a wide color gamut.
The LG 32GN600 has a flat, 32 inch panel. It has a clean and simple design, and it looks a lot like the other LG UltraGear monitors we've tested. It's a basic model with no RGB bias-lighting, and the stand is very simple, with almost no ergonomic adjustments.
The back of the monitor is simple, with a red circle similar to the other LG UltraGear monitors but with no RGB lighting. Unfortunately, there's no cable management.
The LG UltraGear 32GN600 has decent build quality, very similar to the other LG UltraGear monitors we've tested. It's entirely plastic, and there's very little flex to the panels, but it feels pretty basic. Although there's nothing that stood out as problematic to us, it doesn't stand out, either. We took a few closeup shots as well, to showcase a few extra details:
As expected for a VA panel, the LG 32GN600 has great contrast, so blacks look black in a dark room. These results are about what we expect from a VA panel, and they're very close to LG's advertised typical contrast ratio of 3000:1, but it can vary between individual units.
Unfortunately, the LG 32GN600 doesn't have a local dimming feature. We still capture this video, so you can see how the backlight performs and compare it to other monitors that may have a local dimming feature.
The LG UltraGear 32GN600 has just decent peak brightness in SDR. It's bright enough for most viewing conditions, and there's no variation in brightness with different scenes, which is great. These results are lower than LG's advertised typical peak brightness of 350 nits but still within expected range, as LG advertises a minimum peak brightness of 280 nits. Their advertised brightness might be with a different, less accurate picture mode.
We measured the SDR peak brightness after calibration in the 'Gamer 1' Picture Mode with Brightness set to max. Other picture modes might be brighter but aren't as accurate.
Unfortunately, the LG 32GN600 has mediocre peak brightness in HDR. It's not bright enough to deliver an impactful cinematic experience in HDR, as small highlights don't stand out at all. It's bright enough for some games to look a bit better in HDR, but overall it's a minor difference over SDR.
We measured the HDR peak brightness in the 'Gamer 2' Picture Mode with HDR enabled and Brightness set to max. Other picture modes might be brighter but aren't as accurate.
As expected for a VA panel, the LG 32GN600 has disappointing horizontal viewing angles. As you move off-center, the brightness decreases, gamma shifts, and black levels rise, causing the image to appear washed out. It can be an issue even if you're sitting too close directly in front of it, as the sides of the screen can appear non-uniform.
Unfortunately, as expected for a monitor with a VA panel, the LG UltraGear 32GN600 has poor vertical viewing angles. The image on-screen washes out very quickly as you move off-center. This monitor isn't a good choice if you often share your screen with someone standing beside you.
The LG 32GN600 has excellent gray uniformity. The sides of the screen are noticeably darker than the center, and there's a bit of dirty screen effect. Uniformity in near-black scenes is much better, with very little deviation but a bit of dirty screen effect. Uniformity can vary between individual units, but unlike TVs, it's rarely an issue on modern monitors.
Out of the box, the LG 32GN600 has outstanding accuracy, but this can vary between individual units. Gamma is close to the sRGB target curve, but dark scenes are crushed a bit. The white balance is outstanding, with no noticeable issues, and color accuracy is excellent overall, but some colors are oversaturated, including pure greens and yellows. The color temperature is a bit cool, but it's not off by much. Unfortunately, there's no sRGB mode to clamp colors to the sRGB color space, which may disappoint some users.
After calibration, the LG UltraGear 32GN600 has outstanding accuracy, with no noticeable issues at all. Gamma is extremely close to the sRGB target curve, and the color temperature is very close to our target. Colors are far more accurate, and they're no longer oversaturated.
You can download our ICC profile calibration here. This is provided for reference only and shouldn't be used, as the calibration values vary per individual unit due to manufacturing tolerances, even for the same model.
The LG 32GN600 has an excellent SDR color gamut. It can display the entire sRGB color space used by most desktop and web content, as well as most games. Coverage of the wider Adobe RGB color space is good but might be too low for professional users.
The LG 32GN600-B has superb color volume in SDR. Despite the relatively high contrast ratio, it still can't display dark saturated colors very well but otherwise fills out most of its color volume. In Adobe RGB, it's mainly limited by the incomplete color gamut.
The LG 32GN600 has an okay color gamut in HDR, and it can't display a wide color gamut. It has good coverage of the most common DCI P3 color space, which is good for most current HDR content, but coverage of the wider Rec. 2020 color space is sub-par.
The LG UltraGear 32GN600 has decent reflection handling. The matte finish absorbs direct reflections, reducing their intensity by spreading the reflection out a bit. Although it has just decent peak brightness in SDR, glare shouldn't be an issue in most viewing environments.
Response Time Setting | Response Time Chart | Response Time Tables | Motion Blur Photo |
Off | Chart | Table | Photo |
Normal | Chart | Table | Photo |
Fast | Chart | Table | Photo |
Faster | Chart | Table | Photo |
The LG 32GN600 has a great response time at the maximum refresh rate of 165Hz. Like most gaming monitors, you can adjust the pixel overdrive, and we recommend the 'Faster' Response Time setting at the max refresh rate. It delivers the best overall performance, but there's a bit of overshoot. If inverse ghosting bothers you, 'Fast' has slightly slower transitions, but basically no overshoot.
Unfortunately, like most VA monitors on the market, it's a bit slow to transition out of dark scenes, causing black smear behind fast-moving dark objects. It's noticeable even on the fastest overdrive setting and gets a bit worse on slower modes.
Response Time Setting | Response Time Chart | Response Time Tables | Motion Blur Photo |
Off | Chart | Table | Photo |
Normal | Chart | Table | Photo |
Fast | Chart | Table | Photo |
Faster | Chart | Table | Photo |
The LG 32GN600 has a decent response time at 60Hz, but it's a bit worse than at the max refresh rate. Unlike at higher refresh rates, we recommend the 'Normal' Response Time setting, as it delivers the best results overall. Unfortunately, there's terrible overshoot in higher settings, so even though the rise/fall time is faster in each setting, we don't recommend them. This is a bit disappointing, as the overdrive behavior isn't consistent across the refresh rate range, so you'll have to change settings each time you change your refresh rate or pick an overdrive setting based on the frame rate you can maintain in-game. There's still noticeable black smear behind fast-moving dark objects with the 'Normal' setting, but unlike at the max refresh rate, it's significantly better with 'Fast' or 'Faster'.
The LG UltraGear 32GN600 has an optional backlight strobing feature, commonly called black frame insertion (BFI), to improve the appearance of motion. Unfortunately, it's only available in the upper range of refresh rates, and the timing is a bit off, causing some duplications. Like most monitors, you can't enable it at the same time as the variable refresh rate feature. Note that our scoring is only based on the refresh rate range supported by this feature and doesn't currently reflect how well the feature performs.
The LG 32GN600 has a fast native refresh rate, which should please most gamers. It supports AMD's FreeSync variable refresh rate technology, and although it's not officially supported, we also found it to work well with NVIDIA's G-SYNC compatible mode, but only over DisplayPort. It supports a wide refresh rate range for both VRR formats, but over HDMI, it's limited to a maximum refresh rate of 144Hz.
The LG 32GN600 has fantastic low input lag, resulting in a very responsive gaming experience. Enabling the variable refresh rate feature causes the input lag to increase slightly, but it's not noticeable.
Note: We couldn't measure the input lag with a 10-bit HDR signal, as the maximum refresh rate of this monitor isn't supported over HDMI, and we can only measure HDR input lag over HDMI.
The 32 inch, 1440p screen is great for multitasking, but the relatively low pixel density might disappoint some people, as it results in just okay text clarity.
The LG 32GN600 has two HDMI ports, but they're limited to HDMI 2.0. Unfortunately, it doesn't support HDMI 2.1 for console gamers.
The LG UltraGear 32GN600-B comes with a few extra features, but it's not as well-equipped as the higher-end LG UltraGear monitors.
We tested the LG 32GN600-B 32 inch ultrawide gaming monitor, part of LG's UltraGear gaming monitor lineup. There are many other monitors in LG's UltraGear lineup with various configurations, some of which you can see in the table below. As they each have different specs, we don't expect our review to be valid for any other model.
Model | Size | Panel Type | Resolution | Max Refresh Rate |
---|---|---|---|---|
32GN600-B | 32" | VA | 2560 x 1440 | 165Hz |
32GN650-B | 32" | VA | 2560 x 1440 | 165Hz |
34GP950G | 34" | IPS | 3440 x 1440 | 180Hz |
34GP83A-B | 34" | IPS | 3440 x 1440 | 160Hz |
32GP850-B | 32" | IPS | 2560 x 1440 | 180Hz |
27GP950-B | 27" | IPS | 3840 x 2160 | 160Hz |
27GP850-B | 27" | IPS | 2560 x 1440 | 180Hz |
If someone comes across a different type of panel or their LG UltraGear 32GN600 doesn't correspond to our review, let us know, and we'll update the review. Note that some tests, like gray uniformity, may vary between individual units.
Our unit was manufactured in June 2021; you can see the label here.
The LG UltraGear 32GN600 is a basic gaming monitor that doesn't stand out against the competition. It's great for gaming, with low input lag and a great response time, but there are far better options out there for just a bit more. The relatively low pixel density delivers just okay text clarity, and the basic stand allows for almost no ergonomic adjustments.
For more options, check out our recommendations for the best budget gaming monitors, the best 28-32 inch monitors, and the best 1440p monitors.
The LG 32GN650-B and the LG 32GN600-B are nearly identical. The only significant difference between them is the stand. The 32GN650-B has a more advanced stand with much better ergonomics, so it's easier to adjust it to an ideal viewing position.
The LG 27GN800-B and the LG 32GN600-B are both great gaming monitors, but the best one depends on your needs. The 32GN600-B has a VA panel, and it's best-suited for a dark room, with deep blacks and decent black uniformity. The 27GN800-B has an IPS panel, and it's best-suited for a brighter environment, and it has better viewing angles and better reflection handling. The 27GN800-B is a better choice for gaming, as it has a much faster response time, so there's less blur behind fast-moving objects.
The LG 32GP850-B and the LG 32GN600-B use different panel technologies, each with strengths and weaknesses, but overall, the 32GP850-B is better for most people. The 32GP850 has better ergonomics, much better viewing angles, and a much faster response time. The 32GN600-B, on the other hand, has much better contrast and better black uniformity, so it's a better choice for a dark room.
The LG 27GL650F-B and the LG 32GN600-B use different panel technologies, each with strengths and weaknesses. The 32GN600-B has a VA panel, with much better contrast and better black uniformity, so it's a better choice for a dark room. The 27GL650F-B has an IPS panel, with better viewing angles, and it also has much better ergonomics and a smaller, lower-resolution screen.
The Gigabyte M27Q is a much better monitor than the LG 32GN600-B for most people. The Gigabyte has wider viewing angles and better ergonomics, so it's a bit more versatile. The Gigabyte is also much better for gaming, with a significantly faster response time, especially at 60Hz. On the other hand, the LG is better for a dark room, as it has better contrast and better black uniformity.
The LG 32GN600-B is better than the AOC CQ32G1. The LG has better black uniformity, much better gradient handling, and a faster response time. Unlike the AOC, the LG supports HDR, but this doesn't add much, as it can't display a wide color gamut and can't get very bright in HDR. On the other hand, the AOC has better viewing angles.